diff options
Diffstat (limited to 'src/contrib/SDL-3.2.20/test/testdrawchessboard.c')
-rw-r--r-- | src/contrib/SDL-3.2.20/test/testdrawchessboard.c | 172 |
1 files changed, 172 insertions, 0 deletions
diff --git a/src/contrib/SDL-3.2.20/test/testdrawchessboard.c b/src/contrib/SDL-3.2.20/test/testdrawchessboard.c new file mode 100644 index 0000000..c68771c --- /dev/null +++ b/src/contrib/SDL-3.2.20/test/testdrawchessboard.c | |||
@@ -0,0 +1,172 @@ | |||
1 | /* | ||
2 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
3 | |||
4 | This software is provided 'as-is', without any express or implied | ||
5 | warranty. In no event will the authors be held liable for any damages | ||
6 | arising from the use of this software. | ||
7 | |||
8 | Permission is granted to anyone to use this software for any purpose, | ||
9 | including commercial applications, and to alter it and redistribute it | ||
10 | freely. | ||
11 | |||
12 | This file is created by : Nitin Jain (nitin.j4\samsung.com) | ||
13 | */ | ||
14 | |||
15 | /* Sample program: Draw a Chess Board by using the SDL render API */ | ||
16 | |||
17 | /* This allows testing SDL_CreateSoftwareRenderer with the window surface API. Undefine it to use the accelerated renderer instead. */ | ||
18 | #define USE_SOFTWARE_RENDERER | ||
19 | |||
20 | #include <SDL3/SDL.h> | ||
21 | #include <SDL3/SDL_main.h> | ||
22 | #include <SDL3/SDL_test.h> | ||
23 | |||
24 | #ifdef SDL_PLATFORM_EMSCRIPTEN | ||
25 | #include <emscripten/emscripten.h> | ||
26 | #endif | ||
27 | |||
28 | static SDL_Window *window; | ||
29 | static SDL_Renderer *renderer; | ||
30 | static int done; | ||
31 | |||
32 | #ifdef USE_SOFTWARE_RENDERER | ||
33 | static SDL_Surface *surface; | ||
34 | #endif | ||
35 | |||
36 | static void DrawChessBoard(void) | ||
37 | { | ||
38 | int row = 0, column = 0, x = 0; | ||
39 | SDL_FRect rect; | ||
40 | SDL_Rect darea; | ||
41 | |||
42 | /* Get the Size of drawing surface */ | ||
43 | SDL_GetRenderViewport(renderer, &darea); | ||
44 | |||
45 | for (; row < 8; row++) { | ||
46 | column = row % 2; | ||
47 | x = column; | ||
48 | for (; column < 4 + (row % 2); column++) { | ||
49 | SDL_SetRenderDrawColor(renderer, 0, 0, 0, 0xFF); | ||
50 | |||
51 | rect.w = (float)(darea.w / 8); | ||
52 | rect.h = (float)(darea.h / 8); | ||
53 | rect.x = x * rect.w; | ||
54 | rect.y = row * rect.h; | ||
55 | x = x + 2; | ||
56 | SDL_RenderFillRect(renderer, &rect); | ||
57 | |||
58 | /* Draw a red diagonal line through the upper left rectangle */ | ||
59 | if (column == 0 && row == 0) { | ||
60 | SDL_SetRenderDrawColor(renderer, 0xFF, 0, 0, 0xFF); | ||
61 | SDL_RenderLine(renderer, 0, 0, rect.w, rect.h); | ||
62 | } | ||
63 | } | ||
64 | } | ||
65 | } | ||
66 | |||
67 | static void loop(void) | ||
68 | { | ||
69 | SDL_Event e; | ||
70 | while (SDL_PollEvent(&e)) { | ||
71 | |||
72 | #ifdef USE_SOFTWARE_RENDERER | ||
73 | /* Re-create when window surface has been resized */ | ||
74 | if (e.type == SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED) { | ||
75 | |||
76 | SDL_DestroyRenderer(renderer); | ||
77 | |||
78 | surface = SDL_GetWindowSurface(window); | ||
79 | renderer = SDL_CreateSoftwareRenderer(surface); | ||
80 | /* Clear the rendering surface with the specified color */ | ||
81 | SDL_SetRenderDrawColor(renderer, 0xFF, 0xFF, 0xFF, 0xFF); | ||
82 | SDL_RenderClear(renderer); | ||
83 | } | ||
84 | #endif | ||
85 | |||
86 | if (e.type == SDL_EVENT_QUIT) { | ||
87 | done = 1; | ||
88 | #ifdef SDL_PLATFORM_EMSCRIPTEN | ||
89 | emscripten_cancel_main_loop(); | ||
90 | #endif | ||
91 | return; | ||
92 | } | ||
93 | |||
94 | if ((e.type == SDL_EVENT_KEY_DOWN) && (e.key.key == SDLK_ESCAPE)) { | ||
95 | done = 1; | ||
96 | #ifdef SDL_PLATFORM_EMSCRIPTEN | ||
97 | emscripten_cancel_main_loop(); | ||
98 | #endif | ||
99 | return; | ||
100 | } | ||
101 | } | ||
102 | |||
103 | /* Clear the rendering surface with the specified color */ | ||
104 | SDL_SetRenderDrawColor(renderer, 0xFF, 0xFF, 0xFF, 0xFF); | ||
105 | SDL_RenderClear(renderer); | ||
106 | |||
107 | DrawChessBoard(); | ||
108 | |||
109 | SDL_RenderPresent(renderer); | ||
110 | |||
111 | #ifdef USE_SOFTWARE_RENDERER | ||
112 | /* Got everything on rendering surface, | ||
113 | now Update the drawing image on window screen */ | ||
114 | SDL_UpdateWindowSurface(window); | ||
115 | #endif | ||
116 | } | ||
117 | |||
118 | int main(int argc, char *argv[]) | ||
119 | { | ||
120 | SDLTest_CommonState *state; | ||
121 | |||
122 | /* Initialize test framework */ | ||
123 | state = SDLTest_CommonCreateState(argv, 0); | ||
124 | if (!state) { | ||
125 | return 1; | ||
126 | } | ||
127 | |||
128 | /* Parse commandline */ | ||
129 | if (!SDLTest_CommonDefaultArgs(state, argc, argv)) { | ||
130 | return 1; | ||
131 | } | ||
132 | |||
133 | /* Initialize SDL */ | ||
134 | if (!SDL_Init(SDL_INIT_VIDEO)) { | ||
135 | SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_Init fail : %s", SDL_GetError()); | ||
136 | return 1; | ||
137 | } | ||
138 | |||
139 | /* Create window and renderer for given surface */ | ||
140 | window = SDL_CreateWindow("Chess Board", 640, 480, SDL_WINDOW_RESIZABLE); | ||
141 | if (!window) { | ||
142 | SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Window creation fail : %s", SDL_GetError()); | ||
143 | return 1; | ||
144 | } | ||
145 | #ifdef USE_SOFTWARE_RENDERER | ||
146 | surface = SDL_GetWindowSurface(window); | ||
147 | renderer = SDL_CreateSoftwareRenderer(surface); | ||
148 | #else | ||
149 | renderer = SDL_CreateRenderer(window, NULL); | ||
150 | #endif | ||
151 | if (!renderer) { | ||
152 | SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Render creation for surface fail : %s", SDL_GetError()); | ||
153 | return 1; | ||
154 | } | ||
155 | |||
156 | /* Draw the Image on rendering surface */ | ||
157 | done = 0; | ||
158 | #ifdef SDL_PLATFORM_EMSCRIPTEN | ||
159 | emscripten_set_main_loop(loop, 0, 1); | ||
160 | #else | ||
161 | while (!done) { | ||
162 | loop(); | ||
163 | } | ||
164 | #endif | ||
165 | |||
166 | SDL_DestroyRenderer(renderer); | ||
167 | SDL_DestroyWindow(window); | ||
168 | |||
169 | SDL_Quit(); | ||
170 | SDLTest_CommonDestroyState(state); | ||
171 | return 0; | ||
172 | } | ||