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Diffstat (limited to 'src/contrib/SDL-3.2.20/examples/renderer/15-cliprect/README.txt')
-rw-r--r-- | src/contrib/SDL-3.2.20/examples/renderer/15-cliprect/README.txt | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/contrib/SDL-3.2.20/examples/renderer/15-cliprect/README.txt b/src/contrib/SDL-3.2.20/examples/renderer/15-cliprect/README.txt new file mode 100644 index 0000000..48c9f1f --- /dev/null +++ b/src/contrib/SDL-3.2.20/examples/renderer/15-cliprect/README.txt | |||
@@ -0,0 +1,5 @@ | |||
1 | This example creates an SDL window and renderer, loads a texture | ||
2 | from a .bmp file, and stretches it across the window. Each frame, we move | ||
3 | the clipping rectangle around, so only a small square of the texture is | ||
4 | actually drawn. | ||
5 | |||