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Diffstat (limited to 'src/contrib/SDL-3.2.20/examples/renderer/06-textures/README.txt')
-rw-r--r-- | src/contrib/SDL-3.2.20/examples/renderer/06-textures/README.txt | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/contrib/SDL-3.2.20/examples/renderer/06-textures/README.txt b/src/contrib/SDL-3.2.20/examples/renderer/06-textures/README.txt new file mode 100644 index 0000000..21c3f0b --- /dev/null +++ b/src/contrib/SDL-3.2.20/examples/renderer/06-textures/README.txt | |||
@@ -0,0 +1,3 @@ | |||
1 | This example creates an SDL window and renderer, loads a texture from a | ||
2 | .bmp file, and then draws it a few times each frame. | ||
3 | |||