diff options
Diffstat (limited to 'src/contrib/SDL-3.2.20/examples/demo/04-bytepusher')
-rw-r--r-- | src/contrib/SDL-3.2.20/examples/demo/04-bytepusher/README.txt | 4 | ||||
-rw-r--r-- | src/contrib/SDL-3.2.20/examples/demo/04-bytepusher/bytepusher.c | 416 | ||||
-rw-r--r-- | src/contrib/SDL-3.2.20/examples/demo/04-bytepusher/onmouseover.webp | bin | 0 -> 430096 bytes | |||
-rw-r--r-- | src/contrib/SDL-3.2.20/examples/demo/04-bytepusher/thumbnail.png | bin | 0 -> 23851 bytes |
4 files changed, 420 insertions, 0 deletions
diff --git a/src/contrib/SDL-3.2.20/examples/demo/04-bytepusher/README.txt b/src/contrib/SDL-3.2.20/examples/demo/04-bytepusher/README.txt new file mode 100644 index 0000000..dbee4ce --- /dev/null +++ b/src/contrib/SDL-3.2.20/examples/demo/04-bytepusher/README.txt | |||
@@ -0,0 +1,4 @@ | |||
1 | An implementation of the BytePusher VM | ||
2 | |||
3 | For example programs and more information about BytePusher, see | ||
4 | https://esolangs.org/wiki/BytePusher | ||
diff --git a/src/contrib/SDL-3.2.20/examples/demo/04-bytepusher/bytepusher.c b/src/contrib/SDL-3.2.20/examples/demo/04-bytepusher/bytepusher.c new file mode 100644 index 0000000..acb2ea4 --- /dev/null +++ b/src/contrib/SDL-3.2.20/examples/demo/04-bytepusher/bytepusher.c | |||
@@ -0,0 +1,416 @@ | |||
1 | /* | ||
2 | * An implementation of the BytePusher VM. | ||
3 | * | ||
4 | * For example programs and more information about BytePusher, see | ||
5 | * https://esolangs.org/wiki/BytePusher | ||
6 | * | ||
7 | * This code is public domain. Feel free to use it for any purpose! | ||
8 | */ | ||
9 | |||
10 | #define SDL_MAIN_USE_CALLBACKS | ||
11 | #include <SDL3/SDL.h> | ||
12 | #include <SDL3/SDL_main.h> | ||
13 | #include <stdarg.h> | ||
14 | |||
15 | #define SCREEN_W 256 | ||
16 | #define SCREEN_H 256 | ||
17 | #define RAM_SIZE 0x1000000 | ||
18 | #define FRAMES_PER_SECOND 60 | ||
19 | #define SAMPLES_PER_FRAME 256 | ||
20 | #define NS_PER_SECOND (Uint64)SDL_NS_PER_SECOND | ||
21 | #define MAX_AUDIO_LATENCY_FRAMES 5 | ||
22 | |||
23 | #define IO_KEYBOARD 0 | ||
24 | #define IO_PC 2 | ||
25 | #define IO_SCREEN_PAGE 5 | ||
26 | #define IO_AUDIO_BANK 6 | ||
27 | |||
28 | typedef struct { | ||
29 | Uint8 ram[RAM_SIZE + 8]; | ||
30 | Uint8 screenbuf[SCREEN_W * SCREEN_H]; | ||
31 | Uint64 last_tick; | ||
32 | Uint64 tick_acc; | ||
33 | SDL_Window* window; | ||
34 | SDL_Renderer* renderer; | ||
35 | SDL_Surface* screen; | ||
36 | SDL_Texture* screentex; | ||
37 | SDL_Texture* rendertarget; /* we need this render target for text to look good */ | ||
38 | SDL_AudioStream* audiostream; | ||
39 | char status[SCREEN_W / 8]; | ||
40 | int status_ticks; | ||
41 | Uint16 keystate; | ||
42 | bool display_help; | ||
43 | bool positional_input; | ||
44 | } BytePusher; | ||
45 | |||
46 | static const struct { | ||
47 | const char *key; | ||
48 | const char *value; | ||
49 | } extended_metadata[] = { | ||
50 | { SDL_PROP_APP_METADATA_URL_STRING, "https://examples.libsdl.org/SDL3/demo/04-bytepusher/" }, | ||
51 | { SDL_PROP_APP_METADATA_CREATOR_STRING, "SDL team" }, | ||
52 | { SDL_PROP_APP_METADATA_COPYRIGHT_STRING, "Placed in the public domain" }, | ||
53 | { SDL_PROP_APP_METADATA_TYPE_STRING, "game" } | ||
54 | }; | ||
55 | |||
56 | static inline Uint16 read_u16(const BytePusher* vm, Uint32 addr) { | ||
57 | const Uint8* ptr = &vm->ram[addr]; | ||
58 | return ((Uint16)ptr[0] << 8) | ((Uint16)ptr[1]); | ||
59 | } | ||
60 | |||
61 | static inline Uint32 read_u24(const BytePusher* vm, Uint32 addr) { | ||
62 | const Uint8* ptr = &vm->ram[addr]; | ||
63 | return ((Uint32)ptr[0] << 16) | ((Uint32)ptr[1] << 8) | ((Uint32)ptr[2]); | ||
64 | } | ||
65 | |||
66 | static void set_status(BytePusher* vm, const char* fmt, ...) { | ||
67 | va_list args; | ||
68 | va_start(args, fmt); | ||
69 | SDL_vsnprintf(vm->status, sizeof(vm->status), fmt, args); | ||
70 | va_end(args); | ||
71 | vm->status[sizeof(vm->status) - 1] = 0; | ||
72 | vm->status_ticks = FRAMES_PER_SECOND * 3; | ||
73 | } | ||
74 | |||
75 | static bool load(BytePusher* vm, SDL_IOStream* stream, bool closeio) { | ||
76 | size_t bytes_read = 0; | ||
77 | bool ok = true; | ||
78 | |||
79 | SDL_memset(vm->ram, 0, RAM_SIZE); | ||
80 | |||
81 | if (!stream) { | ||
82 | return false; | ||
83 | } | ||
84 | |||
85 | while (bytes_read < RAM_SIZE) { | ||
86 | size_t read = SDL_ReadIO(stream, &vm->ram[bytes_read], RAM_SIZE - bytes_read); | ||
87 | bytes_read += read; | ||
88 | if (read == 0) { | ||
89 | ok = SDL_GetIOStatus(stream) == SDL_IO_STATUS_EOF; | ||
90 | break; | ||
91 | } | ||
92 | } | ||
93 | if (closeio) { | ||
94 | SDL_CloseIO(stream); | ||
95 | } | ||
96 | |||
97 | SDL_ClearAudioStream(vm->audiostream); | ||
98 | |||
99 | vm->display_help = !ok; | ||
100 | return ok; | ||
101 | } | ||
102 | |||
103 | static const char* filename(const char* path) { | ||
104 | size_t i = SDL_strlen(path) + 1; | ||
105 | while (i > 0) { | ||
106 | i -= 1; | ||
107 | if (path[i] == '/' || path[i] == '\\') { | ||
108 | return path + i + 1; | ||
109 | } | ||
110 | } | ||
111 | return path; | ||
112 | } | ||
113 | |||
114 | static bool load_file(BytePusher* vm, const char* path) { | ||
115 | if (load(vm, SDL_IOFromFile(path, "rb"), true)) { | ||
116 | set_status(vm, "loaded %s", filename(path)); | ||
117 | return true; | ||
118 | } else { | ||
119 | set_status(vm, "load failed: %s", filename(path)); | ||
120 | return false; | ||
121 | } | ||
122 | } | ||
123 | |||
124 | static void print(BytePusher* vm, int x, int y, const char* str) { | ||
125 | SDL_SetRenderDrawColor(vm->renderer, 0, 0, 0, SDL_ALPHA_OPAQUE); | ||
126 | SDL_RenderDebugText(vm->renderer, (float)(x + 1), (float)(y + 1), str); | ||
127 | SDL_SetRenderDrawColor(vm->renderer, 0xff, 0xff, 0xff, SDL_ALPHA_OPAQUE); | ||
128 | SDL_RenderDebugText(vm->renderer, (float)x, (float)y, str); | ||
129 | SDL_SetRenderDrawColor(vm->renderer, 0, 0, 0, SDL_ALPHA_OPAQUE); | ||
130 | } | ||
131 | |||
132 | SDL_AppResult SDL_AppInit(void** appstate, int argc, char* argv[]) { | ||
133 | BytePusher* vm; | ||
134 | SDL_Palette* palette; | ||
135 | SDL_Rect usable_bounds; | ||
136 | SDL_AudioSpec audiospec = { SDL_AUDIO_S8, 1, SAMPLES_PER_FRAME * FRAMES_PER_SECOND }; | ||
137 | SDL_DisplayID primary_display; | ||
138 | SDL_PropertiesID texprops; | ||
139 | int zoom = 2; | ||
140 | int i; | ||
141 | Uint8 r, g, b; | ||
142 | (void)argc; | ||
143 | (void)argv; | ||
144 | |||
145 | if (!SDL_SetAppMetadata("SDL 3 BytePusher", "1.0", "com.example.SDL3BytePusher")) { | ||
146 | return SDL_APP_FAILURE; | ||
147 | } | ||
148 | |||
149 | for (i = 0; i < (int)SDL_arraysize(extended_metadata); i++) { | ||
150 | if (!SDL_SetAppMetadataProperty(extended_metadata[i].key, extended_metadata[i].value)) { | ||
151 | return SDL_APP_FAILURE; | ||
152 | } | ||
153 | } | ||
154 | |||
155 | if (!SDL_Init(SDL_INIT_AUDIO | SDL_INIT_VIDEO)) { | ||
156 | return SDL_APP_FAILURE; | ||
157 | } | ||
158 | |||
159 | if (!(vm = (BytePusher *)SDL_calloc(1, sizeof(*vm)))) { | ||
160 | return SDL_APP_FAILURE; | ||
161 | } | ||
162 | *(BytePusher**)appstate = vm; | ||
163 | |||
164 | vm->display_help = true; | ||
165 | |||
166 | primary_display = SDL_GetPrimaryDisplay(); | ||
167 | if (SDL_GetDisplayUsableBounds(primary_display, &usable_bounds)) { | ||
168 | int zoom_w = (usable_bounds.w - usable_bounds.x) * 2 / 3 / SCREEN_W; | ||
169 | int zoom_h = (usable_bounds.h - usable_bounds.y) * 2 / 3 / SCREEN_H; | ||
170 | zoom = zoom_w < zoom_h ? zoom_w : zoom_h; | ||
171 | if (zoom < 1) { | ||
172 | zoom = 1; | ||
173 | } | ||
174 | } | ||
175 | |||
176 | if (!SDL_CreateWindowAndRenderer("SDL 3 BytePusher", | ||
177 | SCREEN_W * zoom, SCREEN_H * zoom, SDL_WINDOW_RESIZABLE, | ||
178 | &vm->window, &vm->renderer | ||
179 | )) { | ||
180 | return SDL_APP_FAILURE; | ||
181 | } | ||
182 | |||
183 | if (!SDL_SetRenderLogicalPresentation( | ||
184 | vm->renderer, SCREEN_W, SCREEN_H, SDL_LOGICAL_PRESENTATION_INTEGER_SCALE | ||
185 | )) { | ||
186 | return SDL_APP_FAILURE; | ||
187 | } | ||
188 | |||
189 | if (!(vm->screen = SDL_CreateSurfaceFrom( | ||
190 | SCREEN_W, SCREEN_H, SDL_PIXELFORMAT_INDEX8, vm->screenbuf, SCREEN_W | ||
191 | ))) { | ||
192 | return SDL_APP_FAILURE; | ||
193 | } | ||
194 | |||
195 | if (!(palette = SDL_CreateSurfacePalette(vm->screen))) { | ||
196 | return SDL_APP_FAILURE; | ||
197 | } | ||
198 | i = 0; | ||
199 | for (r = 0; r < 6; ++r) { | ||
200 | for (g = 0; g < 6; ++g) { | ||
201 | for (b = 0; b < 6; ++b, ++i) { | ||
202 | SDL_Color color = { (Uint8)(r * 0x33), (Uint8)(g * 0x33), (Uint8)(b * 0x33), SDL_ALPHA_OPAQUE }; | ||
203 | palette->colors[i] = color; | ||
204 | } | ||
205 | } | ||
206 | } | ||
207 | for (; i < 256; ++i) { | ||
208 | SDL_Color color = { 0, 0, 0, SDL_ALPHA_OPAQUE }; | ||
209 | palette->colors[i] = color; | ||
210 | } | ||
211 | |||
212 | texprops = SDL_CreateProperties(); | ||
213 | SDL_SetNumberProperty(texprops, SDL_PROP_TEXTURE_CREATE_ACCESS_NUMBER, SDL_TEXTUREACCESS_STREAMING); | ||
214 | SDL_SetNumberProperty(texprops, SDL_PROP_TEXTURE_CREATE_WIDTH_NUMBER, SCREEN_W); | ||
215 | SDL_SetNumberProperty(texprops, SDL_PROP_TEXTURE_CREATE_HEIGHT_NUMBER, SCREEN_H); | ||
216 | vm->screentex = SDL_CreateTextureWithProperties(vm->renderer, texprops); | ||
217 | SDL_SetNumberProperty(texprops, SDL_PROP_TEXTURE_CREATE_ACCESS_NUMBER, SDL_TEXTUREACCESS_TARGET); | ||
218 | vm->rendertarget = SDL_CreateTextureWithProperties(vm->renderer, texprops); | ||
219 | SDL_DestroyProperties(texprops); | ||
220 | if (!vm->screentex || !vm->rendertarget) { | ||
221 | return SDL_APP_FAILURE; | ||
222 | } | ||
223 | SDL_SetTextureScaleMode(vm->screentex, SDL_SCALEMODE_NEAREST); | ||
224 | SDL_SetTextureScaleMode(vm->rendertarget, SDL_SCALEMODE_NEAREST); | ||
225 | |||
226 | if (!(vm->audiostream = SDL_OpenAudioDeviceStream( | ||
227 | SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK, &audiospec, NULL, NULL | ||
228 | ))) { | ||
229 | return SDL_APP_FAILURE; | ||
230 | } | ||
231 | SDL_SetAudioStreamGain(vm->audiostream, 0.1f); /* examples are loud! */ | ||
232 | SDL_ResumeAudioStreamDevice(vm->audiostream); | ||
233 | |||
234 | set_status(vm, "renderer: %s", SDL_GetRendererName(vm->renderer)); | ||
235 | |||
236 | vm->last_tick = SDL_GetTicksNS(); | ||
237 | vm->tick_acc = NS_PER_SECOND; | ||
238 | |||
239 | return SDL_APP_CONTINUE; | ||
240 | } | ||
241 | |||
242 | SDL_AppResult SDL_AppIterate(void* appstate) { | ||
243 | BytePusher* vm = (BytePusher*)appstate; | ||
244 | |||
245 | Uint64 tick = SDL_GetTicksNS(); | ||
246 | Uint64 delta = tick - vm->last_tick; | ||
247 | bool updated, skip_audio; | ||
248 | |||
249 | vm->last_tick = tick; | ||
250 | |||
251 | vm->tick_acc += delta * FRAMES_PER_SECOND; | ||
252 | updated = vm->tick_acc >= NS_PER_SECOND; | ||
253 | skip_audio = vm->tick_acc >= MAX_AUDIO_LATENCY_FRAMES * NS_PER_SECOND; | ||
254 | |||
255 | if (skip_audio) { | ||
256 | // don't let audio fall too far behind | ||
257 | SDL_ClearAudioStream(vm->audiostream); | ||
258 | } | ||
259 | |||
260 | while (vm->tick_acc >= NS_PER_SECOND) { | ||
261 | Uint32 pc; | ||
262 | int i; | ||
263 | |||
264 | vm->tick_acc -= NS_PER_SECOND; | ||
265 | |||
266 | vm->ram[IO_KEYBOARD] = (Uint8)(vm->keystate >> 8); | ||
267 | vm->ram[IO_KEYBOARD + 1] = (Uint8)(vm->keystate); | ||
268 | |||
269 | pc = read_u24(vm, IO_PC); | ||
270 | for (i = 0; i < SCREEN_W * SCREEN_H; ++i) { | ||
271 | Uint32 src = read_u24(vm, pc); | ||
272 | Uint32 dst = read_u24(vm, pc + 3); | ||
273 | vm->ram[dst] = vm->ram[src]; | ||
274 | pc = read_u24(vm, pc + 6); | ||
275 | } | ||
276 | |||
277 | if (!skip_audio || vm->tick_acc < NS_PER_SECOND) { | ||
278 | SDL_PutAudioStreamData( | ||
279 | vm->audiostream, | ||
280 | &vm->ram[(Uint32)read_u16(vm, IO_AUDIO_BANK) << 8], | ||
281 | SAMPLES_PER_FRAME | ||
282 | ); | ||
283 | } | ||
284 | } | ||
285 | |||
286 | if (updated) { | ||
287 | SDL_Surface *tex; | ||
288 | |||
289 | SDL_SetRenderTarget(vm->renderer, vm->rendertarget); | ||
290 | |||
291 | if (!SDL_LockTextureToSurface(vm->screentex, NULL, &tex)) { | ||
292 | return SDL_APP_FAILURE; | ||
293 | } | ||
294 | vm->screen->pixels = &vm->ram[(Uint32)vm->ram[IO_SCREEN_PAGE] << 16]; | ||
295 | SDL_BlitSurface(vm->screen, NULL, tex, NULL); | ||
296 | SDL_UnlockTexture(vm->screentex); | ||
297 | |||
298 | SDL_RenderTexture(vm->renderer, vm->screentex, NULL, NULL); | ||
299 | } | ||
300 | |||
301 | if (vm->display_help) { | ||
302 | print(vm, 4, 4, "Drop a BytePusher file in this"); | ||
303 | print(vm, 8, 12, "window to load and run it!"); | ||
304 | print(vm, 4, 28, "Press ENTER to switch between"); | ||
305 | print(vm, 8, 36, "positional and symbolic input."); | ||
306 | } | ||
307 | |||
308 | if (vm->status_ticks > 0) { | ||
309 | vm->status_ticks -= 1; | ||
310 | print(vm, 4, SCREEN_H - 12, vm->status); | ||
311 | } | ||
312 | |||
313 | SDL_SetRenderTarget(vm->renderer, NULL); | ||
314 | SDL_RenderClear(vm->renderer); | ||
315 | SDL_RenderTexture(vm->renderer, vm->rendertarget, NULL, NULL); | ||
316 | SDL_RenderPresent(vm->renderer); | ||
317 | |||
318 | return SDL_APP_CONTINUE; | ||
319 | } | ||
320 | |||
321 | static Uint16 keycode_mask(SDL_Keycode key) { | ||
322 | int index; | ||
323 | if (key >= SDLK_0 && key <= SDLK_9) { | ||
324 | index = key - SDLK_0; | ||
325 | } else if (key >= SDLK_A && key <= SDLK_F) { | ||
326 | index = key - SDLK_A + 10; | ||
327 | } else { | ||
328 | return 0; | ||
329 | } | ||
330 | return (Uint16)1 << index; | ||
331 | } | ||
332 | |||
333 | static Uint16 scancode_mask(SDL_Scancode scancode) { | ||
334 | int index; | ||
335 | switch (scancode) { | ||
336 | case SDL_SCANCODE_1: index = 0x1; break; | ||
337 | case SDL_SCANCODE_2: index = 0x2; break; | ||
338 | case SDL_SCANCODE_3: index = 0x3; break; | ||
339 | case SDL_SCANCODE_4: index = 0xc; break; | ||
340 | case SDL_SCANCODE_Q: index = 0x4; break; | ||
341 | case SDL_SCANCODE_W: index = 0x5; break; | ||
342 | case SDL_SCANCODE_E: index = 0x6; break; | ||
343 | case SDL_SCANCODE_R: index = 0xd; break; | ||
344 | case SDL_SCANCODE_A: index = 0x7; break; | ||
345 | case SDL_SCANCODE_S: index = 0x8; break; | ||
346 | case SDL_SCANCODE_D: index = 0x9; break; | ||
347 | case SDL_SCANCODE_F: index = 0xe; break; | ||
348 | case SDL_SCANCODE_Z: index = 0xa; break; | ||
349 | case SDL_SCANCODE_X: index = 0x0; break; | ||
350 | case SDL_SCANCODE_C: index = 0xb; break; | ||
351 | case SDL_SCANCODE_V: index = 0xf; break; | ||
352 | default: return 0; | ||
353 | } | ||
354 | return (Uint16)1 << index; | ||
355 | } | ||
356 | |||
357 | SDL_AppResult SDL_AppEvent(void* appstate, SDL_Event* event) { | ||
358 | BytePusher* vm = (BytePusher*)appstate; | ||
359 | |||
360 | switch (event->type) { | ||
361 | case SDL_EVENT_QUIT: | ||
362 | return SDL_APP_SUCCESS; | ||
363 | |||
364 | case SDL_EVENT_DROP_FILE: | ||
365 | load_file(vm, event->drop.data); | ||
366 | break; | ||
367 | |||
368 | case SDL_EVENT_KEY_DOWN: | ||
369 | #ifndef __EMSCRIPTEN__ | ||
370 | if (event->key.key == SDLK_ESCAPE) { | ||
371 | return SDL_APP_SUCCESS; | ||
372 | } | ||
373 | #endif | ||
374 | if (event->key.key == SDLK_RETURN) { | ||
375 | vm->positional_input = !vm->positional_input; | ||
376 | vm->keystate = 0; | ||
377 | if (vm->positional_input) { | ||
378 | set_status(vm, "switched to positional input"); | ||
379 | } else { | ||
380 | set_status(vm, "switched to symbolic input"); | ||
381 | } | ||
382 | } | ||
383 | if (vm->positional_input) { | ||
384 | vm->keystate |= scancode_mask(event->key.scancode); | ||
385 | } else { | ||
386 | vm->keystate |= keycode_mask(event->key.key); | ||
387 | } | ||
388 | break; | ||
389 | |||
390 | case SDL_EVENT_KEY_UP: | ||
391 | if (vm->positional_input) { | ||
392 | vm->keystate &= ~scancode_mask(event->key.scancode); | ||
393 | } else { | ||
394 | vm->keystate &= ~keycode_mask(event->key.key); | ||
395 | } | ||
396 | break; | ||
397 | } | ||
398 | |||
399 | return SDL_APP_CONTINUE; | ||
400 | } | ||
401 | |||
402 | void SDL_AppQuit(void* appstate, SDL_AppResult result) { | ||
403 | if (result == SDL_APP_FAILURE) { | ||
404 | SDL_Log("Error: %s", SDL_GetError()); | ||
405 | } | ||
406 | if (appstate) { | ||
407 | BytePusher* vm = (BytePusher*)appstate; | ||
408 | SDL_DestroyAudioStream(vm->audiostream); | ||
409 | SDL_DestroyTexture(vm->rendertarget); | ||
410 | SDL_DestroyTexture(vm->screentex); | ||
411 | SDL_DestroySurface(vm->screen); | ||
412 | SDL_DestroyRenderer(vm->renderer); | ||
413 | SDL_DestroyWindow(vm->window); | ||
414 | SDL_free(vm); | ||
415 | } | ||
416 | } | ||
diff --git a/src/contrib/SDL-3.2.20/examples/demo/04-bytepusher/onmouseover.webp b/src/contrib/SDL-3.2.20/examples/demo/04-bytepusher/onmouseover.webp new file mode 100644 index 0000000..b99e7dd --- /dev/null +++ b/src/contrib/SDL-3.2.20/examples/demo/04-bytepusher/onmouseover.webp | |||
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diff --git a/src/contrib/SDL-3.2.20/examples/demo/04-bytepusher/thumbnail.png b/src/contrib/SDL-3.2.20/examples/demo/04-bytepusher/thumbnail.png new file mode 100644 index 0000000..891aa8f --- /dev/null +++ b/src/contrib/SDL-3.2.20/examples/demo/04-bytepusher/thumbnail.png | |||
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