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Diffstat (limited to 'src/contrib/SDL-3.2.20/examples/audio/01-simple-playback/README.txt')
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diff --git a/src/contrib/SDL-3.2.20/examples/audio/01-simple-playback/README.txt b/src/contrib/SDL-3.2.20/examples/audio/01-simple-playback/README.txt new file mode 100644 index 0000000..20ad059 --- /dev/null +++ b/src/contrib/SDL-3.2.20/examples/audio/01-simple-playback/README.txt | |||
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1 | If you're running this in a web browser, you need to click the window before you'll hear anything! | ||
2 | |||
3 | This example code creates a simple audio stream for playing sound, and | ||
4 | generates a sine wave sound effect for it to play as time goes on. This is the | ||
5 | simplest way to get up and running with procedural sound. | ||