diff options
Diffstat (limited to 'src/contrib/SDL-3.2.20/examples/CMakeLists.txt')
-rw-r--r-- | src/contrib/SDL-3.2.20/examples/CMakeLists.txt | 382 |
1 files changed, 382 insertions, 0 deletions
diff --git a/src/contrib/SDL-3.2.20/examples/CMakeLists.txt b/src/contrib/SDL-3.2.20/examples/CMakeLists.txt new file mode 100644 index 0000000..2a13a03 --- /dev/null +++ b/src/contrib/SDL-3.2.20/examples/CMakeLists.txt | |||
@@ -0,0 +1,382 @@ | |||
1 | # | ||
2 | # CMake script for building the SDL examples | ||
3 | # | ||
4 | |||
5 | list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/../cmake") | ||
6 | |||
7 | include(CheckIncludeFile) | ||
8 | include(CheckStructHasMember) | ||
9 | include(CMakePushCheckState) | ||
10 | include(sdlcompilers) | ||
11 | |||
12 | if(SDL_EXAMPLES_LINK_SHARED) | ||
13 | set(sdl_name_component SDL3-shared) | ||
14 | else() | ||
15 | set(sdl_name_component SDL3-static) | ||
16 | endif() | ||
17 | set(HAVE_EXAMPLES_LINK_SHARED "${SDL_EXAMPLES_LINK_SHARED}" PARENT_SCOPE) | ||
18 | |||
19 | # CMake incorrectly detects opengl32.lib being present on MSVC ARM64 | ||
20 | if(NOT (MSVC AND SDL_CPU_ARM64)) | ||
21 | # Prefer GLVND, if present | ||
22 | set(OpenGL_GL_PREFERENCE GLVND) | ||
23 | find_package(OpenGL) | ||
24 | endif() | ||
25 | |||
26 | set(SDL_EXAMPLE_EXECUTABLES) | ||
27 | |||
28 | if(CMAKE_RUNTIME_OUTPUT_DIRECTORY) | ||
29 | set(example_bin_dir "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}") | ||
30 | if(NOT IS_ABSOLUTE "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}") | ||
31 | set(example_bin_dir "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_RUNTIME_OUTPUT_DIRECTORY}") | ||
32 | endif() | ||
33 | else() | ||
34 | set(example_bin_dir "${CMAKE_CURRENT_BINARY_DIR}") | ||
35 | endif() | ||
36 | if(NOT CMAKE_VERSION VERSION_LESS 3.20) | ||
37 | get_property(is_multi_config GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG) | ||
38 | set(example_bin_dir "${example_bin_dir}$<$<BOOL:${is_multi_config}>:/$<CONFIG>>") | ||
39 | endif() | ||
40 | |||
41 | file(GLOB RESOURCE_FILES ${CMAKE_CURRENT_SOURCE_DIR}/../test/*.bmp ${CMAKE_CURRENT_SOURCE_DIR}/../test/*.wav ${CMAKE_CURRENT_SOURCE_DIR}/../test/*.hex) | ||
42 | |||
43 | set(RESOURCE_FILE_NAMES) | ||
44 | set(RESOURCE_FILES_BINDIR) | ||
45 | foreach(resource_file IN LISTS RESOURCE_FILES) | ||
46 | get_filename_component(res_file_name ${resource_file} NAME) | ||
47 | list(APPEND RESOURCE_FILE_NAMES "${res_file_name}") | ||
48 | set(resource_file_bindir "${example_bin_dir}/${res_file_name}") | ||
49 | add_custom_command(OUTPUT "${resource_file_bindir}" | ||
50 | COMMAND "${CMAKE_COMMAND}" -E copy "${resource_file}" "${resource_file_bindir}" | ||
51 | DEPENDS "${resource_file}" | ||
52 | ) | ||
53 | list(APPEND RESOURCE_FILES_BINDIR "${resource_file_bindir}") | ||
54 | endforeach() | ||
55 | add_custom_target(copy-sdl-example-resources | ||
56 | DEPENDS "${RESOURCE_FILES_BINDIR}" | ||
57 | ) | ||
58 | |||
59 | macro(add_sdl_example_executable TARGET) | ||
60 | cmake_parse_arguments(AST "BUILD_DEPENDENT" "" "SOURCES;DATAFILES" ${ARGN}) | ||
61 | if(AST_UNPARSED_ARGUMENTS) | ||
62 | message(FATAL_ERROR "Unknown argument(s): ${AST_UNPARSED_ARGUMENTS}") | ||
63 | endif() | ||
64 | if(NOT AST_SOURCES) | ||
65 | message(FATAL_ERROR "add_sdl_example_executable needs at least one source") | ||
66 | endif() | ||
67 | set(EXTRA_SOURCES "") | ||
68 | if(AST_DATAFILES) | ||
69 | list(APPEND EXTRA_SOURCES ${DATAFILES}) | ||
70 | endif() | ||
71 | if(ANDROID) | ||
72 | add_library(${TARGET} SHARED ${AST_SOURCES} ${EXTRA_SOURCES}) | ||
73 | else() | ||
74 | add_executable(${TARGET} ${AST_SOURCES} ${EXTRA_SOURCES}) | ||
75 | endif() | ||
76 | SDL_AddCommonCompilerFlags(${TARGET}) | ||
77 | target_include_directories(${TARGET} PRIVATE "${SDL3_SOURCE_DIR}/src/video/khronos") | ||
78 | target_link_libraries(${TARGET} PRIVATE SDL3::${sdl_name_component}) | ||
79 | |||
80 | list(APPEND SDL_EXAMPLE_EXECUTABLES ${TARGET}) | ||
81 | if(AST_DATAFILES) | ||
82 | if(PSP OR PS2) | ||
83 | add_custom_command(TARGET ${TARGET} POST_BUILD | ||
84 | COMMAND ${CMAKE_COMMAND} ARGS -E make_directory $<TARGET_FILE_DIR:${TARGET}>/sdl-${TARGET} | ||
85 | COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${AST_DATAFILES} $<TARGET_FILE_DIR:${TARGET}>/sdl-${TARGET} | ||
86 | WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}" | ||
87 | ) | ||
88 | else() | ||
89 | add_dependencies(${TARGET} copy-sdl-example-resources) | ||
90 | endif() | ||
91 | if(APPLE) | ||
92 | # Make sure resource files get installed into macOS/iOS .app bundles. | ||
93 | set_target_properties(${TARGET} PROPERTIES RESOURCE "${AST_DATAFILES}") | ||
94 | endif() | ||
95 | if(EMSCRIPTEN) | ||
96 | foreach(res IN LISTS AST_DATAFILES) | ||
97 | get_filename_component(res_name "${res}" NAME) | ||
98 | target_link_options(${TARGET} PRIVATE "SHELL:--embed-file ${res}@${res_name}") | ||
99 | endforeach() | ||
100 | endif() | ||
101 | set_property(TARGET ${TARGET} APPEND PROPERTY ADDITIONAL_CLEAN_FILES "$<TARGET_FILE_DIR:${TARGET}>/$<JOIN:${AST_DATAFILES},$<SEMICOLON>$<TARGET_FILE_DIR:${TARGET}>/>") | ||
102 | endif() | ||
103 | |||
104 | if(WINDOWS) | ||
105 | # CET support was added in VS 16.7 | ||
106 | if(MSVC_VERSION GREATER 1926 AND CMAKE_GENERATOR_PLATFORM MATCHES "Win32|x64") | ||
107 | set_property(TARGET ${TARGET} APPEND_STRING PROPERTY LINK_FLAGS " -CETCOMPAT") | ||
108 | endif() | ||
109 | elseif(PSP) | ||
110 | target_link_libraries(${TARGET} PRIVATE GL) | ||
111 | elseif(EMSCRIPTEN) | ||
112 | set_property(TARGET ${TARGET} PROPERTY SUFFIX ".html") | ||
113 | target_link_options(${TARGET} PRIVATE -sALLOW_MEMORY_GROWTH=1) | ||
114 | endif() | ||
115 | |||
116 | if(OPENGL_FOUND) | ||
117 | target_compile_definitions(${TARGET} PRIVATE HAVE_OPENGL) | ||
118 | endif() | ||
119 | |||
120 | # FIXME: only add "${SDL3_BINARY_DIR}/include-config-$<LOWER_CASE:$<CONFIG>>" + include paths of external dependencies | ||
121 | target_include_directories(${TARGET} PRIVATE "$<TARGET_PROPERTY:SDL3::${sdl_name_component},INCLUDE_DIRECTORIES>") | ||
122 | endmacro() | ||
123 | |||
124 | add_sdl_example_executable(renderer-clear SOURCES renderer/01-clear/clear.c) | ||
125 | add_sdl_example_executable(renderer-primitives SOURCES renderer/02-primitives/primitives.c) | ||
126 | add_sdl_example_executable(renderer-lines SOURCES renderer/03-lines/lines.c) | ||
127 | add_sdl_example_executable(renderer-points SOURCES renderer/04-points/points.c) | ||
128 | add_sdl_example_executable(renderer-rectangles SOURCES renderer/05-rectangles/rectangles.c) | ||
129 | add_sdl_example_executable(renderer-textures SOURCES renderer/06-textures/textures.c DATAFILES ${CMAKE_CURRENT_SOURCE_DIR}/../test/sample.bmp) | ||
130 | add_sdl_example_executable(renderer-streaming-textures SOURCES renderer/07-streaming-textures/streaming-textures.c) | ||
131 | add_sdl_example_executable(renderer-rotating-textures SOURCES renderer/08-rotating-textures/rotating-textures.c DATAFILES ${CMAKE_CURRENT_SOURCE_DIR}/../test/sample.bmp) | ||
132 | add_sdl_example_executable(renderer-scaling-textures SOURCES renderer/09-scaling-textures/scaling-textures.c DATAFILES ${CMAKE_CURRENT_SOURCE_DIR}/../test/sample.bmp) | ||
133 | add_sdl_example_executable(renderer-geometry SOURCES renderer/10-geometry/geometry.c DATAFILES ${CMAKE_CURRENT_SOURCE_DIR}/../test/sample.bmp) | ||
134 | add_sdl_example_executable(renderer-color-mods SOURCES renderer/11-color-mods/color-mods.c DATAFILES ${CMAKE_CURRENT_SOURCE_DIR}/../test/sample.bmp) | ||
135 | add_sdl_example_executable(renderer-viewport SOURCES renderer/14-viewport/viewport.c DATAFILES ${CMAKE_CURRENT_SOURCE_DIR}/../test/sample.bmp) | ||
136 | add_sdl_example_executable(renderer-cliprect SOURCES renderer/15-cliprect/cliprect.c DATAFILES ${CMAKE_CURRENT_SOURCE_DIR}/../test/sample.bmp) | ||
137 | add_sdl_example_executable(renderer-read-pixels SOURCES renderer/17-read-pixels/read-pixels.c DATAFILES ${CMAKE_CURRENT_SOURCE_DIR}/../test/sample.bmp) | ||
138 | add_sdl_example_executable(renderer-debug-text SOURCES renderer/18-debug-text/debug-text.c) | ||
139 | add_sdl_example_executable(audio-simple-playback SOURCES audio/01-simple-playback/simple-playback.c) | ||
140 | add_sdl_example_executable(audio-simple-playback-callback SOURCES audio/02-simple-playback-callback/simple-playback-callback.c) | ||
141 | add_sdl_example_executable(audio-load-wav SOURCES audio/03-load-wav/load-wav.c DATAFILES ${CMAKE_CURRENT_SOURCE_DIR}/../test/sample.wav) | ||
142 | add_sdl_example_executable(audio-multiple-streams SOURCES audio/04-multiple-streams/multiple-streams.c DATAFILES ${CMAKE_CURRENT_SOURCE_DIR}/../test/sample.wav ${CMAKE_CURRENT_SOURCE_DIR}/../test/sword.wav) | ||
143 | add_sdl_example_executable(input-joystick-polling SOURCES input/01-joystick-polling/joystick-polling.c) | ||
144 | add_sdl_example_executable(input-joystick-events SOURCES input/02-joystick-events/joystick-events.c) | ||
145 | add_sdl_example_executable(camera-read-and-draw SOURCES camera/01-read-and-draw/read-and-draw.c) | ||
146 | add_sdl_example_executable(pen-drawing-lines SOURCES pen/01-drawing-lines/drawing-lines.c) | ||
147 | add_sdl_example_executable(asyncio-load-bitmaps SOURCES asyncio/01-load-bitmaps/load-bitmaps.c DATAFILES ${CMAKE_CURRENT_SOURCE_DIR}/../test/sample.bmp ${CMAKE_CURRENT_SOURCE_DIR}/../test/gamepad_front.bmp ${CMAKE_CURRENT_SOURCE_DIR}/../test/speaker.bmp ${CMAKE_CURRENT_SOURCE_DIR}/../test/icon2x.bmp) | ||
148 | add_sdl_example_executable(demo-snake SOURCES demo/01-snake/snake.c) | ||
149 | add_sdl_example_executable(demo-woodeneye-008 SOURCES demo/02-woodeneye-008/woodeneye-008.c) | ||
150 | add_sdl_example_executable(demo-infinite-monkeys SOURCES demo/03-infinite-monkeys/infinite-monkeys.c) | ||
151 | add_sdl_example_executable(demo-bytepusher SOURCES demo/04-bytepusher/bytepusher.c) | ||
152 | |||
153 | # When you add an example, remember to add the Visual Studio project as well: | ||
154 | # - Add a new example in examples/ | ||
155 | # - Run python VisualC/examples/generate.py | ||
156 | # - Take note of the newly generated .vcxproj files | ||
157 | # - Modify the .vcxproj files if necessary (adding content such as BMP or WAV files) | ||
158 | # - Open VisualC/SDL.sln in Visual Studio or JetBrains Rider | ||
159 | # - Locate the appropriate folder in the Solution Explorer | ||
160 | # - Add the newly generated projects: Right click -> Add -> Existing project... | ||
161 | # - Test if they work | ||
162 | # - Save the SDL.sln solution | ||
163 | |||
164 | if(PSP) | ||
165 | # Build EBOOT files if building for PSP | ||
166 | foreach(APP ${SDL_EXAMPLE_EXECUTABLES}) | ||
167 | create_pbp_file( | ||
168 | TARGET ${APP} | ||
169 | TITLE SDL-${APP} | ||
170 | ICON_PATH NULL | ||
171 | BACKGROUND_PATH NULL | ||
172 | PREVIEW_PATH NULL | ||
173 | OUTPUT_DIR $<TARGET_FILE_DIR:${APP}>/sdl-${APP} | ||
174 | ) | ||
175 | endforeach() | ||
176 | endif() | ||
177 | |||
178 | if(N3DS) | ||
179 | set(ROMFS_DIR "${CMAKE_CURRENT_BINARY_DIR}/romfs") | ||
180 | file(MAKE_DIRECTORY "${ROMFS_DIR}") | ||
181 | file(COPY ${RESOURCE_FILES} DESTINATION "${ROMFS_DIR}") | ||
182 | |||
183 | foreach(APP ${SDL_EXAMPLE_EXECUTABLES}) | ||
184 | get_target_property(TARGET_BINARY_DIR ${APP} BINARY_DIR) | ||
185 | set(SMDH_FILE "${TARGET_BINARY_DIR}/${APP}.smdh") | ||
186 | ctr_generate_smdh("${SMDH_FILE}" | ||
187 | NAME "SDL-${APP}" | ||
188 | DESCRIPTION "SDL3 Test suite" | ||
189 | AUTHOR "SDL3 Contributors" | ||
190 | ICON "${CMAKE_CURRENT_SOURCE_DIR}/../test/n3ds/logo48x48.png" | ||
191 | ) | ||
192 | ctr_create_3dsx( | ||
193 | ${APP} | ||
194 | ROMFS "${ROMFS_DIR}" | ||
195 | SMDH "${SMDH_FILE}" | ||
196 | ) | ||
197 | endforeach() | ||
198 | endif() | ||
199 | |||
200 | if(RISCOS) | ||
201 | set(SDL_EXAMPLE_EXECUTABLES_AIF) | ||
202 | foreach(APP ${SDL_EXAMPLE_EXECUTABLES}) | ||
203 | set_property(TARGET ${APP} APPEND_STRING PROPERTY LINK_FLAGS " -static") | ||
204 | add_custom_command( | ||
205 | OUTPUT ${APP},ff8 | ||
206 | COMMAND elf2aif ${APP} ${APP},ff8 | ||
207 | DEPENDS ${APP} | ||
208 | ) | ||
209 | add_custom_target(${APP}-aif ALL DEPENDS ${APP},ff8) | ||
210 | list(APPEND SDL_EXAMPLE_EXECUTABLES_AIF ${CMAKE_CURRENT_BINARY_DIR}/${APP},ff8) | ||
211 | endforeach() | ||
212 | endif() | ||
213 | |||
214 | # Set Apple App ID / Bundle ID. This is needed to launch apps on some Apple | ||
215 | # platforms (iOS, for example). | ||
216 | if(APPLE) | ||
217 | foreach(CURRENT_TARGET ${SDL_EXAMPLE_EXECUTABLES}) | ||
218 | set_target_properties("${CURRENT_TARGET}" PROPERTIES | ||
219 | MACOSX_BUNDLE_GUI_IDENTIFIER "org.libsdl.${CURRENT_TARGET}" | ||
220 | MACOSX_BUNDLE_BUNDLE_VERSION "${SDL3_VERSION}" | ||
221 | MACOSX_BUNDLE_SHORT_VERSION_STRING "${SDL3_VERSION}" | ||
222 | ) | ||
223 | endforeach() | ||
224 | endif() | ||
225 | |||
226 | if(SDL_INSTALL_EXAMPLES) | ||
227 | if(RISCOS) | ||
228 | install( | ||
229 | FILES ${SDL_EXAMPLE_EXECUTABLES_AIF} | ||
230 | DESTINATION ${CMAKE_INSTALL_LIBEXECDIR}/installed-examples/SDL3 | ||
231 | ) | ||
232 | else() | ||
233 | install( | ||
234 | TARGETS ${SDL_EXAMPLE_EXECUTABLES} | ||
235 | DESTINATION ${CMAKE_INSTALL_LIBEXECDIR}/installed-examples/SDL3 | ||
236 | ) | ||
237 | endif() | ||
238 | if(MSVC) | ||
239 | foreach(example IN LISTS SDL_EXAMPLE_EXECUTABLES) | ||
240 | SDL_install_pdb(${example} "${CMAKE_INSTALL_LIBEXECDIR}/installed-examples/SDL3") | ||
241 | endforeach() | ||
242 | endif() | ||
243 | install( | ||
244 | FILES ${RESOURCE_FILES} | ||
245 | DESTINATION ${CMAKE_INSTALL_LIBEXECDIR}/installed-examples/SDL3 | ||
246 | ) | ||
247 | endif() | ||
248 | |||
249 | if(ANDROID AND TARGET SDL3::Jar) | ||
250 | list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/../cmake/android") | ||
251 | find_package(SdlAndroid MODULE) | ||
252 | if(SdlAndroid_FOUND) | ||
253 | set(apks "") | ||
254 | set(packages "") | ||
255 | |||
256 | include(SdlAndroidFunctions) | ||
257 | sdl_create_android_debug_keystore(SDL_example-debug-keystore) | ||
258 | sdl_android_compile_resources(SDL_example-resources RESFOLDER ${CMAKE_CURRENT_SOURCE_DIR}/../test/android/res) | ||
259 | add_custom_target(sdl-example-apks) | ||
260 | foreach(EXAMPLE ${SDL_EXAMPLE_EXECUTABLES}) | ||
261 | set(ANDROID_MANIFEST_APP_NAME "${EXAMPLE}") | ||
262 | set(ANDROID_MANIFEST_LABEL "${EXAMPLE}") | ||
263 | set(ANDROID_MANIFEST_LIB_NAME "$<TARGET_FILE_BASE_NAME:${EXAMPLE}>") | ||
264 | set(ANDROID_MANIFEST_PACKAGE "org.libsdl.sdl.example.${EXAMPLE}") | ||
265 | set(generated_manifest_path "${CMAKE_CURRENT_BINARY_DIR}/android/${EXAMPLE}-src/AndroidManifest.xml") | ||
266 | string(REPLACE "." "/" JAVA_PACKAGE_DIR "${ANDROID_MANIFEST_PACKAGE}") | ||
267 | set(GENERATED_SRC_FOLDER "${CMAKE_CURRENT_BINARY_DIR}/android/${EXAMPLE}-src") | ||
268 | set(GENERATED_RES_FOLDER "${GENERATED_SRC_FOLDER}/res") | ||
269 | set(JAVA_PACKAGE_DIR "${GENERATED_SRC_FOLDER}/${JAVA_PACKAGE_DIR}") | ||
270 | configure_file(${CMAKE_CURRENT_SOURCE_DIR}/../test/android/cmake/SDLEntryTestActivity.java.cmake "${JAVA_PACKAGE_DIR}/SDLEntryTestActivity.java" @ONLY) | ||
271 | configure_file(${CMAKE_CURRENT_SOURCE_DIR}/../test/android/cmake/SDLTestActivity.java.cmake "${JAVA_PACKAGE_DIR}/SDLTestActivity.java" @ONLY) | ||
272 | configure_file(${CMAKE_CURRENT_SOURCE_DIR}/../test/android/cmake/res/values/strings.xml.cmake android/res/values/strings-${EXAMPLE}.xml @ONLY) | ||
273 | configure_file(${CMAKE_CURRENT_SOURCE_DIR}/../test/android/cmake/res/xml/shortcuts.xml.cmake "${GENERATED_RES_FOLDER}/xml/shortcuts.xml" @ONLY) | ||
274 | configure_file(${CMAKE_CURRENT_SOURCE_DIR}/../test/android/cmake/AndroidManifest.xml.cmake "${generated_manifest_path}" @ONLY) | ||
275 | file(GENERATE | ||
276 | OUTPUT "${CMAKE_CURRENT_BINARY_DIR}/android/${EXAMPLE}-$<CONFIG>/res/values/strings.xml" | ||
277 | INPUT "${CMAKE_CURRENT_BINARY_DIR}/android/res/values/strings-${EXAMPLE}.xml" | ||
278 | ) | ||
279 | |||
280 | sdl_android_compile_resources(${EXAMPLE}-resources | ||
281 | RESOURCES | ||
282 | "${CMAKE_CURRENT_BINARY_DIR}/android/${EXAMPLE}-$<CONFIG>/res/values/strings.xml" | ||
283 | "${GENERATED_RES_FOLDER}/xml/shortcuts.xml" | ||
284 | ) | ||
285 | |||
286 | sdl_android_link_resources(${EXAMPLE}-apk-linked | ||
287 | MANIFEST "${generated_manifest_path}" | ||
288 | PACKAGE ${ANDROID_MANIFEST_PACKAGE} | ||
289 | RES_TARGETS SDL_example-resources ${EXAMPLE}-resources | ||
290 | TARGET_SDK_VERSION 31 | ||
291 | ) | ||
292 | |||
293 | set(CMAKE_JAVA_COMPILE_FLAGS "-encoding;utf-8") | ||
294 | set(classes_path "${CMAKE_CURRENT_BINARY_DIR}/CMakeFiles/${EXAMPLE}-java.dir/classes") | ||
295 | # Some CMake versions have a slow `cmake -E make_directory` implementation | ||
296 | if(NOT IS_DIRECTORY "${classes_path}") | ||
297 | execute_process(COMMAND ${CMAKE_COMMAND} -E make_directory "${classes_path}") | ||
298 | endif() | ||
299 | set(OUT_JAR "${CMAKE_CURRENT_BINARY_DIR}/${EXAMPLE}.jar") | ||
300 | add_custom_command( | ||
301 | OUTPUT "${OUT_JAR}" | ||
302 | COMMAND ${CMAKE_COMMAND} -E rm -rf "${classes_path}" | ||
303 | COMMAND ${CMAKE_COMMAND} -E make_directory "${classes_path}" | ||
304 | COMMAND ${Java_JAVAC_EXECUTABLE} | ||
305 | -source 1.8 -target 1.8 | ||
306 | -bootclasspath "$<TARGET_PROPERTY:SDL3::Jar,JAR_FILE>" | ||
307 | "${JAVA_PACKAGE_DIR}/SDLEntryTestActivity.java" | ||
308 | "${JAVA_PACKAGE_DIR}/SDLTestActivity.java" | ||
309 | $<TARGET_PROPERTY:${EXAMPLE}-apk-linked,JAVA_R> | ||
310 | -cp "$<TARGET_PROPERTY:SDL3::Jar,JAR_FILE>:${SDL_ANDROID_PLATFORM_ANDROID_JAR}" | ||
311 | -d "${classes_path}" | ||
312 | COMMAND ${Java_JAR_EXECUTABLE} cf "${OUT_JAR}" -C "${classes_path}" . | ||
313 | DEPENDS $<TARGET_PROPERTY:${EXAMPLE}-apk-linked,OUTPUTS> "$<TARGET_PROPERTY:SDL3::Jar,JAR_FILE>" "${JAVA_PACKAGE_DIR}/SDLTestActivity.java" "${JAVA_PACKAGE_DIR}/SDLEntryTestActivity.java" | ||
314 | ) | ||
315 | add_custom_target(${EXAMPLE}-jar DEPENDS "${OUT_JAR}") | ||
316 | set_property(TARGET ${EXAMPLE}-jar PROPERTY OUTPUT "${OUT_JAR}") | ||
317 | |||
318 | set(dexworkdir "${CMAKE_CURRENT_BINARY_DIR}/CMakeFiles/${EXAMPLE}-dex.dir") | ||
319 | # Some CMake versions have a slow `cmake -E make_directory` implementation | ||
320 | if(NOT IS_DIRECTORY "${dexworkdir}") | ||
321 | execute_process(COMMAND "${CMAKE_COMMAND}" -E make_directory "${dexworkdir}") | ||
322 | endif() | ||
323 | set(classes_dex_base_name "classes.dex") | ||
324 | set(classes_dex "${dexworkdir}/${classes_dex_base_name}") | ||
325 | add_custom_command( | ||
326 | OUTPUT "${classes_dex}" | ||
327 | COMMAND SdlAndroid::d8 | ||
328 | $<TARGET_PROPERTY:${EXAMPLE}-jar,OUTPUT> | ||
329 | $<TARGET_PROPERTY:SDL3::Jar,JAR_FILE> | ||
330 | --lib "${SDL_ANDROID_PLATFORM_ANDROID_JAR}" | ||
331 | --output "${dexworkdir}" | ||
332 | DEPENDS $<TARGET_PROPERTY:${EXAMPLE}-jar,OUTPUT> $<TARGET_PROPERTY:SDL3::Jar,JAR_FILE> | ||
333 | ) | ||
334 | add_custom_target(${EXAMPLE}-dex DEPENDS "${classes_dex}") | ||
335 | set_property(TARGET ${EXAMPLE}-dex PROPERTY OUTPUT "${classes_dex}") | ||
336 | set_property(TARGET ${EXAMPLE}-dex PROPERTY OUTPUT_BASE_NAME "${classes_dex_base_name}") | ||
337 | |||
338 | sdl_add_to_apk_unaligned(${EXAMPLE}-unaligned-apk | ||
339 | APK_IN ${EXAMPLE}-apk-linked | ||
340 | OUTDIR "${CMAKE_CURRENT_BINARY_DIR}/intermediates" | ||
341 | ASSETS ${RESOURCE_FILES} | ||
342 | NATIVE_LIBS SDL3::SDL3-shared ${EXAMPLE} | ||
343 | DEX ${EXAMPLE}-dex | ||
344 | ) | ||
345 | |||
346 | sdl_apk_align(${EXAMPLE}-aligned-apk ${EXAMPLE}-unaligned-apk | ||
347 | OUTDIR "${CMAKE_CURRENT_BINARY_DIR}/intermediates" | ||
348 | ) | ||
349 | sdl_apk_sign(${EXAMPLE}-apk ${EXAMPLE}-aligned-apk | ||
350 | KEYSTORE SDL_example-debug-keystore | ||
351 | ) | ||
352 | add_dependencies(sdl-example-apks ${EXAMPLE}-apk) | ||
353 | |||
354 | if(TARGET SdlAndroid::adb) | ||
355 | add_custom_target(install-${EXAMPLE} | ||
356 | COMMAND "${CMAKE_COMMAND}" -DACTION=install "-DAPKS=$<TARGET_PROPERTY:${EXAMPLE}-apk,OUTPUT>" -P "${SDL3_SOURCE_DIR}/cmake/android/SdlAndroidScript.cmake" | ||
357 | DEPENDS "${EXAMPLE}-apk" | ||
358 | ) | ||
359 | add_custom_target(start-${EXAMPLE} | ||
360 | COMMAND "${ADB_BIN}" shell am start-activity -S "${ANDROID_MANIFEST_PACKAGE}/.SDLTestActivity" | ||
361 | ) | ||
362 | add_custom_target(build-install-start-${EXAMPLE} | ||
363 | COMMAND "${CMAKE_COMMAND}" -DACTION=build-install-run "-DEXECUTABLES=${EXAMPLE}" "-DBUILD_FOLDER=${CMAKE_BINARY_DIR}" -P "${SDL3_SOURCE_DIR}/cmake/android/SdlAndroidScript.cmake" | ||
364 | ) | ||
365 | endif() | ||
366 | |||
367 | list(APPEND packages "${ANDROID_MANIFEST_PACKAGE}") | ||
368 | list(APPEND install_targets install-${EXAMPLE}) | ||
369 | endforeach() | ||
370 | |||
371 | if(TARGET SdlAndroid::adb) | ||
372 | add_custom_target(install-sdl-example-apks | ||
373 | DEPENDS ${install_targets} | ||
374 | VERBATIM | ||
375 | ) | ||
376 | add_custom_target(uninstall-sdl-example-apks | ||
377 | COMMAND "${CMAKE_COMMAND}" "-DADB=$<TARGET_FILE:SdlAndroid::adb>" -DACTION=uninstall "-DPACKAGES=${packages}" -P "${SDL3_SOURCE_DIR}/cmake/android/SdlAndroidScript.cmake" | ||
378 | VERBATIM | ||
379 | ) | ||
380 | endif() | ||
381 | endif() | ||
382 | endif() | ||