diff options
author | 3gg <3gg@shellblade.net> | 2025-08-30 16:53:58 -0700 |
---|---|---|
committer | 3gg <3gg@shellblade.net> | 2025-08-30 16:53:58 -0700 |
commit | 6aaedb813fa11ba0679c3051bc2eb28646b9506c (patch) | |
tree | 34acbfc9840e02cb4753e6306ea7ce978bf8b58e /src/contrib/SDL-3.2.20/test/testoverlay.c | |
parent | 8f228ade99dd3d4c8da9b78ade1815c9adf85c8f (diff) |
Update to SDL3
Diffstat (limited to 'src/contrib/SDL-3.2.20/test/testoverlay.c')
-rw-r--r-- | src/contrib/SDL-3.2.20/test/testoverlay.c | 546 |
1 files changed, 546 insertions, 0 deletions
diff --git a/src/contrib/SDL-3.2.20/test/testoverlay.c b/src/contrib/SDL-3.2.20/test/testoverlay.c new file mode 100644 index 0000000..ac568ee --- /dev/null +++ b/src/contrib/SDL-3.2.20/test/testoverlay.c | |||
@@ -0,0 +1,546 @@ | |||
1 | /* | ||
2 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
3 | |||
4 | This software is provided 'as-is', without any express or implied | ||
5 | warranty. In no event will the authors be held liable for any damages | ||
6 | arising from the use of this software. | ||
7 | |||
8 | Permission is granted to anyone to use this software for any purpose, | ||
9 | including commercial applications, and to alter it and redistribute it | ||
10 | freely. | ||
11 | */ | ||
12 | /******************************************************************************** | ||
13 | * * | ||
14 | * Test of the overlay used for moved pictures, test more closed to real life. * | ||
15 | * Running trojan moose :) Coded by Mike Gorchak. * | ||
16 | * * | ||
17 | ********************************************************************************/ | ||
18 | |||
19 | #include <SDL3/SDL_test.h> | ||
20 | #include <SDL3/SDL_test_common.h> | ||
21 | #include <SDL3/SDL_main.h> | ||
22 | #include "testutils.h" | ||
23 | |||
24 | #ifdef SDL_PLATFORM_EMSCRIPTEN | ||
25 | #include <emscripten/emscripten.h> | ||
26 | #endif | ||
27 | |||
28 | #include <stdlib.h> | ||
29 | |||
30 | #define MOOSEPIC_W 64 | ||
31 | #define MOOSEPIC_H 88 | ||
32 | |||
33 | #define MOOSEFRAME_SIZE (MOOSEPIC_W * MOOSEPIC_H) | ||
34 | #define MOOSEFRAMES_COUNT 10 | ||
35 | |||
36 | /* *INDENT-OFF* */ /* clang-format off */ | ||
37 | static SDL_Color MooseColors[84] = { | ||
38 | {49, 49, 49, SDL_ALPHA_OPAQUE} | ||
39 | , {66, 24, 0, SDL_ALPHA_OPAQUE} | ||
40 | , {66, 33, 0, SDL_ALPHA_OPAQUE} | ||
41 | , {66, 66, 66, SDL_ALPHA_OPAQUE} | ||
42 | , | ||
43 | {66, 115, 49, SDL_ALPHA_OPAQUE} | ||
44 | , {74, 33, 0, SDL_ALPHA_OPAQUE} | ||
45 | , {74, 41, 16, SDL_ALPHA_OPAQUE} | ||
46 | , {82, 33, 8, SDL_ALPHA_OPAQUE} | ||
47 | , | ||
48 | {82, 41, 8, SDL_ALPHA_OPAQUE} | ||
49 | , {82, 49, 16, SDL_ALPHA_OPAQUE} | ||
50 | , {82, 82, 82, SDL_ALPHA_OPAQUE} | ||
51 | , {90, 41, 8, SDL_ALPHA_OPAQUE} | ||
52 | , | ||
53 | {90, 41, 16, SDL_ALPHA_OPAQUE} | ||
54 | , {90, 57, 24, SDL_ALPHA_OPAQUE} | ||
55 | , {99, 49, 16, SDL_ALPHA_OPAQUE} | ||
56 | , {99, 66, 24, SDL_ALPHA_OPAQUE} | ||
57 | , | ||
58 | {99, 66, 33, SDL_ALPHA_OPAQUE} | ||
59 | , {99, 74, 33, SDL_ALPHA_OPAQUE} | ||
60 | , {107, 57, 24, SDL_ALPHA_OPAQUE} | ||
61 | , {107, 82, 41, SDL_ALPHA_OPAQUE} | ||
62 | , | ||
63 | {115, 57, 33, SDL_ALPHA_OPAQUE} | ||
64 | , {115, 66, 33, SDL_ALPHA_OPAQUE} | ||
65 | , {115, 66, 41, SDL_ALPHA_OPAQUE} | ||
66 | , {115, 74, 0, SDL_ALPHA_OPAQUE} | ||
67 | , | ||
68 | {115, 90, 49, SDL_ALPHA_OPAQUE} | ||
69 | , {115, 115, 115, SDL_ALPHA_OPAQUE} | ||
70 | , {123, 82, 0, SDL_ALPHA_OPAQUE} | ||
71 | , {123, 99, 57, SDL_ALPHA_OPAQUE} | ||
72 | , | ||
73 | {132, 66, 41, SDL_ALPHA_OPAQUE} | ||
74 | , {132, 74, 41, SDL_ALPHA_OPAQUE} | ||
75 | , {132, 90, 8, SDL_ALPHA_OPAQUE} | ||
76 | , {132, 99, 33, SDL_ALPHA_OPAQUE} | ||
77 | , | ||
78 | {132, 99, 66, SDL_ALPHA_OPAQUE} | ||
79 | , {132, 107, 66, SDL_ALPHA_OPAQUE} | ||
80 | , {140, 74, 49, SDL_ALPHA_OPAQUE} | ||
81 | , {140, 99, 16, SDL_ALPHA_OPAQUE} | ||
82 | , | ||
83 | {140, 107, 74, SDL_ALPHA_OPAQUE} | ||
84 | , {140, 115, 74, SDL_ALPHA_OPAQUE} | ||
85 | , {148, 107, 24, SDL_ALPHA_OPAQUE} | ||
86 | , {148, 115, 82, SDL_ALPHA_OPAQUE} | ||
87 | , | ||
88 | {148, 123, 74, SDL_ALPHA_OPAQUE} | ||
89 | , {148, 123, 90, SDL_ALPHA_OPAQUE} | ||
90 | , {156, 115, 33, SDL_ALPHA_OPAQUE} | ||
91 | , {156, 115, 90, SDL_ALPHA_OPAQUE} | ||
92 | , | ||
93 | {156, 123, 82, SDL_ALPHA_OPAQUE} | ||
94 | , {156, 132, 82, SDL_ALPHA_OPAQUE} | ||
95 | , {156, 132, 99, SDL_ALPHA_OPAQUE} | ||
96 | , {156, 156, 156, SDL_ALPHA_OPAQUE} | ||
97 | , | ||
98 | {165, 123, 49, SDL_ALPHA_OPAQUE} | ||
99 | , {165, 123, 90, SDL_ALPHA_OPAQUE} | ||
100 | , {165, 132, 82, SDL_ALPHA_OPAQUE} | ||
101 | , {165, 132, 90, SDL_ALPHA_OPAQUE} | ||
102 | , | ||
103 | {165, 132, 99, SDL_ALPHA_OPAQUE} | ||
104 | , {165, 140, 90, SDL_ALPHA_OPAQUE} | ||
105 | , {173, 132, 57, SDL_ALPHA_OPAQUE} | ||
106 | , {173, 132, 99, SDL_ALPHA_OPAQUE} | ||
107 | , | ||
108 | {173, 140, 107, SDL_ALPHA_OPAQUE} | ||
109 | , {173, 140, 115, SDL_ALPHA_OPAQUE} | ||
110 | , {173, 148, 99, SDL_ALPHA_OPAQUE} | ||
111 | , {173, 173, 173, SDL_ALPHA_OPAQUE} | ||
112 | , | ||
113 | {181, 140, 74, SDL_ALPHA_OPAQUE} | ||
114 | , {181, 148, 115, SDL_ALPHA_OPAQUE} | ||
115 | , {181, 148, 123, SDL_ALPHA_OPAQUE} | ||
116 | , {181, 156, 107, SDL_ALPHA_OPAQUE} | ||
117 | , | ||
118 | {189, 148, 123, SDL_ALPHA_OPAQUE} | ||
119 | , {189, 156, 82, SDL_ALPHA_OPAQUE} | ||
120 | , {189, 156, 123, SDL_ALPHA_OPAQUE} | ||
121 | , {189, 156, 132, SDL_ALPHA_OPAQUE} | ||
122 | , | ||
123 | {189, 189, 189, SDL_ALPHA_OPAQUE} | ||
124 | , {198, 156, 123, SDL_ALPHA_OPAQUE} | ||
125 | , {198, 165, 132, SDL_ALPHA_OPAQUE} | ||
126 | , {206, 165, 99, SDL_ALPHA_OPAQUE} | ||
127 | , | ||
128 | {206, 165, 132, SDL_ALPHA_OPAQUE} | ||
129 | , {206, 173, 140, SDL_ALPHA_OPAQUE} | ||
130 | , {206, 206, 206, SDL_ALPHA_OPAQUE} | ||
131 | , {214, 173, 115, SDL_ALPHA_OPAQUE} | ||
132 | , | ||
133 | {214, 173, 140, SDL_ALPHA_OPAQUE} | ||
134 | , {222, 181, 148, SDL_ALPHA_OPAQUE} | ||
135 | , {222, 189, 132, SDL_ALPHA_OPAQUE} | ||
136 | , {222, 189, 156, SDL_ALPHA_OPAQUE} | ||
137 | , | ||
138 | {222, 222, 222, SDL_ALPHA_OPAQUE} | ||
139 | , {231, 198, 165, SDL_ALPHA_OPAQUE} | ||
140 | , {231, 231, 231, SDL_ALPHA_OPAQUE} | ||
141 | , {239, 206, 173, SDL_ALPHA_OPAQUE} | ||
142 | }; | ||
143 | /* *INDENT-ON* */ /* clang-format on */ | ||
144 | |||
145 | static SDLTest_CommonState *state; | ||
146 | static Uint64 next_fps_check; | ||
147 | static Uint32 frames; | ||
148 | static const Uint32 fps_check_delay = 5000; | ||
149 | |||
150 | static Uint32 yuv_format = SDL_PIXELFORMAT_YV12; | ||
151 | static SDL_Surface *MooseYUVSurfaces[MOOSEFRAMES_COUNT]; | ||
152 | static SDL_Texture *MooseTexture = NULL; | ||
153 | static SDL_FRect displayrect; | ||
154 | static int window_w; | ||
155 | static int window_h; | ||
156 | static int paused = 0; | ||
157 | static int done = 0; | ||
158 | static int fpsdelay; | ||
159 | static bool streaming = true; | ||
160 | static Uint8 *RawMooseData = NULL; | ||
161 | |||
162 | /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */ | ||
163 | static void | ||
164 | quit(int rc) | ||
165 | { | ||
166 | int i; | ||
167 | |||
168 | /* If rc is 0, just let main return normally rather than calling exit. | ||
169 | * This allows testing of platforms where SDL_main is required and does meaningful cleanup. | ||
170 | */ | ||
171 | |||
172 | SDL_free(RawMooseData); | ||
173 | |||
174 | for (i = 0; i < MOOSEFRAMES_COUNT; i++) { | ||
175 | SDL_DestroySurface(MooseYUVSurfaces[i]); | ||
176 | } | ||
177 | |||
178 | SDLTest_CommonQuit(state); | ||
179 | |||
180 | /* Let 'main()' return normally */ | ||
181 | if (rc != 0) { | ||
182 | exit(rc); | ||
183 | } | ||
184 | } | ||
185 | |||
186 | static void MoveSprites(SDL_Renderer *renderer) | ||
187 | { | ||
188 | static int i = 0; | ||
189 | |||
190 | if (streaming) { | ||
191 | if (!paused) { | ||
192 | i = (i + 1) % MOOSEFRAMES_COUNT; | ||
193 | /* Test both upload paths for NV12/NV21 formats */ | ||
194 | if ((yuv_format == SDL_PIXELFORMAT_NV12 || yuv_format == SDL_PIXELFORMAT_NV21) && | ||
195 | (i % 2) == 0) { | ||
196 | #ifdef TEST_RECT_UPDATE | ||
197 | SDL_Rect rect; | ||
198 | |||
199 | if (i == 0) { | ||
200 | rect.x = 0; | ||
201 | rect.y = 0; | ||
202 | rect.w = MOOSEPIC_W; | ||
203 | rect.h = MOOSEPIC_H; | ||
204 | } else { | ||
205 | rect.x = MOOSEPIC_W / 4; | ||
206 | rect.y = MOOSEPIC_H / 4; | ||
207 | rect.w = MOOSEPIC_W / 2; | ||
208 | rect.h = MOOSEPIC_H / 2; | ||
209 | } | ||
210 | SDL_UpdateNVTexture(MooseTexture, &rect, | ||
211 | (Uint8 *)MooseYUVSurfaces[i]->pixels + rect.y * MooseYUVSurfaces[i]->pitch + rect.x, MooseYUVSurfaces[i]->pitch, | ||
212 | (Uint8 *)MooseYUVSurfaces[i]->pixels + MOOSEFRAME_SIZE + (rect.y + 1) / 2 * MooseYUVSurfaces[i]->pitch + (rect.x + 1) / 2, MooseYUVSurfaces[i]->pitch); | ||
213 | #else | ||
214 | SDL_UpdateNVTexture(MooseTexture, NULL, | ||
215 | MooseYUVSurfaces[i]->pixels, MooseYUVSurfaces[i]->pitch, | ||
216 | (Uint8 *)MooseYUVSurfaces[i]->pixels + MOOSEFRAME_SIZE, MooseYUVSurfaces[i]->pitch); | ||
217 | #endif | ||
218 | } else { | ||
219 | SDL_UpdateTexture(MooseTexture, NULL, MooseYUVSurfaces[i]->pixels, MooseYUVSurfaces[i]->pitch); | ||
220 | } | ||
221 | } | ||
222 | SDL_RenderClear(renderer); | ||
223 | SDL_RenderTexture(renderer, MooseTexture, NULL, &displayrect); | ||
224 | SDL_RenderPresent(renderer); | ||
225 | } else { | ||
226 | SDL_Texture *tmp; | ||
227 | |||
228 | /* Test SDL_CreateTextureFromSurface */ | ||
229 | if (!paused) { | ||
230 | i = (i + 1) % MOOSEFRAMES_COUNT; | ||
231 | } | ||
232 | |||
233 | tmp = SDL_CreateTextureFromSurface(renderer, MooseYUVSurfaces[i]); | ||
234 | if (!tmp) { | ||
235 | SDL_Log("Error %s", SDL_GetError()); | ||
236 | quit(7); | ||
237 | } | ||
238 | |||
239 | SDL_RenderClear(renderer); | ||
240 | SDL_RenderTexture(renderer, tmp, NULL, &displayrect); | ||
241 | SDL_RenderPresent(renderer); | ||
242 | SDL_DestroyTexture(tmp); | ||
243 | } | ||
244 | } | ||
245 | |||
246 | |||
247 | static void loop(void) | ||
248 | { | ||
249 | Uint64 now; | ||
250 | int i; | ||
251 | SDL_Event event; | ||
252 | |||
253 | SDL_Renderer *renderer = state->renderers[0]; /* only 1 window */ | ||
254 | |||
255 | /* Check for events */ | ||
256 | while (SDL_PollEvent(&event)) { | ||
257 | SDLTest_CommonEvent(state, &event, &done); | ||
258 | SDL_ConvertEventToRenderCoordinates(SDL_GetRenderer(SDL_GetWindowFromEvent(&event)), &event); | ||
259 | |||
260 | switch (event.type) { | ||
261 | case SDL_EVENT_WINDOW_RESIZED: | ||
262 | SDL_SetRenderViewport(renderer, NULL); | ||
263 | window_w = event.window.data1; | ||
264 | window_h = event.window.data2; | ||
265 | displayrect.w = (float)window_w; | ||
266 | displayrect.h = (float)window_h; | ||
267 | break; | ||
268 | case SDL_EVENT_MOUSE_BUTTON_DOWN: | ||
269 | displayrect.x = event.button.x - window_w / 2; | ||
270 | displayrect.y = event.button.y - window_h / 2; | ||
271 | break; | ||
272 | case SDL_EVENT_MOUSE_MOTION: | ||
273 | if (event.motion.state) { | ||
274 | displayrect.x = event.motion.x - window_w / 2; | ||
275 | displayrect.y = event.motion.y - window_h / 2; | ||
276 | } | ||
277 | break; | ||
278 | case SDL_EVENT_KEY_DOWN: | ||
279 | if (event.key.key == SDLK_SPACE) { | ||
280 | paused = !paused; | ||
281 | break; | ||
282 | } | ||
283 | if (event.key.key != SDLK_ESCAPE) { | ||
284 | break; | ||
285 | } | ||
286 | break; | ||
287 | default: | ||
288 | break; | ||
289 | } | ||
290 | } | ||
291 | |||
292 | #ifndef SDL_PLATFORM_EMSCRIPTEN | ||
293 | SDL_Delay(fpsdelay); | ||
294 | #endif | ||
295 | |||
296 | for (i = 0; i < state->num_windows; ++i) { | ||
297 | if (state->windows[i] == NULL) { | ||
298 | continue; | ||
299 | } | ||
300 | MoveSprites(state->renderers[i]); | ||
301 | } | ||
302 | #ifdef SDL_PLATFORM_EMSCRIPTEN | ||
303 | if (done) { | ||
304 | emscripten_cancel_main_loop(); | ||
305 | } | ||
306 | #endif | ||
307 | |||
308 | frames++; | ||
309 | now = SDL_GetTicks(); | ||
310 | if (now >= next_fps_check) { | ||
311 | /* Print out some timing information */ | ||
312 | const Uint64 then = next_fps_check - fps_check_delay; | ||
313 | const double fps = ((double)frames * 1000) / (now - then); | ||
314 | SDL_Log("%2.2f frames per second", fps); | ||
315 | next_fps_check = now + fps_check_delay; | ||
316 | frames = 0; | ||
317 | } | ||
318 | } | ||
319 | |||
320 | |||
321 | int main(int argc, char **argv) | ||
322 | { | ||
323 | SDL_IOStream *handle; | ||
324 | int i; | ||
325 | int j; | ||
326 | int fps = 12; | ||
327 | int nodelay = 0; | ||
328 | int scale = 5; | ||
329 | char *filename = NULL; | ||
330 | |||
331 | /* Initialize test framework */ | ||
332 | state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO); | ||
333 | if (!state) { | ||
334 | return 1; | ||
335 | } | ||
336 | |||
337 | SDL_zeroa(MooseYUVSurfaces); | ||
338 | |||
339 | for (i = 1; i < argc;) { | ||
340 | int consumed; | ||
341 | |||
342 | consumed = SDLTest_CommonArg(state, i); | ||
343 | if (consumed == 0) { | ||
344 | consumed = -1; | ||
345 | if (SDL_strcmp(argv[i], "--fps") == 0) { | ||
346 | if (argv[i + 1]) { | ||
347 | consumed = 2; | ||
348 | fps = SDL_atoi(argv[i + 1]); | ||
349 | if (fps == 0) { | ||
350 | SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --fps option requires an argument [from 1 to 1000], default is 12."); | ||
351 | quit(10); | ||
352 | } | ||
353 | if ((fps < 0) || (fps > 1000)) { | ||
354 | SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --fps option must be in range from 1 to 1000, default is 12."); | ||
355 | quit(10); | ||
356 | } | ||
357 | } else { | ||
358 | SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --fps option requires an argument [from 1 to 1000], default is 12."); | ||
359 | quit(10); | ||
360 | } | ||
361 | } else if (SDL_strcmp(argv[i], "--nodelay") == 0) { | ||
362 | consumed = 1; | ||
363 | nodelay = 1; | ||
364 | } else if (SDL_strcmp(argv[i], "--nostreaming") == 0) { | ||
365 | consumed = 1; | ||
366 | streaming = false; | ||
367 | } else if (SDL_strcmp(argv[i], "--scale") == 0) { | ||
368 | consumed = 2; | ||
369 | if (argv[i + 1]) { | ||
370 | scale = SDL_atoi(argv[i + 1]); | ||
371 | if (scale == 0) { | ||
372 | SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --scale option requires an argument [from 1 to 50], default is 5."); | ||
373 | quit(10); | ||
374 | } | ||
375 | if ((scale < 0) || (scale > 50)) { | ||
376 | SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --scale option must be in range from 1 to 50, default is 5."); | ||
377 | quit(10); | ||
378 | } | ||
379 | } else { | ||
380 | SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --fps option requires an argument [from 1 to 1000], default is 12."); | ||
381 | quit(10); | ||
382 | } | ||
383 | } else if (SDL_strcmp(argv[i], "--yuvformat") == 0) { | ||
384 | consumed = 2; | ||
385 | if (argv[i + 1]) { | ||
386 | char *fmt = argv[i + 1]; | ||
387 | |||
388 | if (SDL_strcmp(fmt, "YV12") == 0) { | ||
389 | yuv_format = SDL_PIXELFORMAT_YV12; | ||
390 | } else if (SDL_strcmp(fmt, "IYUV") == 0) { | ||
391 | yuv_format = SDL_PIXELFORMAT_IYUV; | ||
392 | } else if (SDL_strcmp(fmt, "YUY2") == 0) { | ||
393 | yuv_format = SDL_PIXELFORMAT_YUY2; | ||
394 | } else if (SDL_strcmp(fmt, "UYVY") == 0) { | ||
395 | yuv_format = SDL_PIXELFORMAT_UYVY; | ||
396 | } else if (SDL_strcmp(fmt, "YVYU") == 0) { | ||
397 | yuv_format = SDL_PIXELFORMAT_YVYU; | ||
398 | } else if (SDL_strcmp(fmt, "NV12") == 0) { | ||
399 | yuv_format = SDL_PIXELFORMAT_NV12; | ||
400 | } else if (SDL_strcmp(fmt, "NV21") == 0) { | ||
401 | yuv_format = SDL_PIXELFORMAT_NV21; | ||
402 | } else { | ||
403 | SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --yuvformat option requires one of the: YV12 (default), IYUV, YUY2, UYVY, YVYU, NV12, NV21)"); | ||
404 | quit(10); | ||
405 | } | ||
406 | } else { | ||
407 | SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --yuvformat option requires one of the: YV12 (default), IYUV, YUY2, UYVY, YVYU, NV12, NV21)"); | ||
408 | quit(10); | ||
409 | } | ||
410 | } | ||
411 | |||
412 | } | ||
413 | if (consumed < 0) { | ||
414 | static const char *options[] = { | ||
415 | "[--fps <frames per second>]", | ||
416 | "[--nodelay]", | ||
417 | "[--yuvformat <fmt>] (one of the: YV12 (default), IYUV, YUY2, UYVY, YVYU, NV12, NV21)", | ||
418 | "[--scale <scale factor>] (initial scale of the overlay)", | ||
419 | "[--nostreaming] path that use SDL_CreateTextureFromSurface() not STREAMING texture", | ||
420 | NULL | ||
421 | }; | ||
422 | SDLTest_CommonLogUsage(state, argv[0], options); | ||
423 | quit(1); | ||
424 | } | ||
425 | i += consumed; | ||
426 | } | ||
427 | |||
428 | /* Force window size */ | ||
429 | state->window_w = MOOSEPIC_W * scale; | ||
430 | state->window_h = MOOSEPIC_H * scale; | ||
431 | |||
432 | if (!SDLTest_CommonInit(state)) { | ||
433 | quit(2); | ||
434 | } | ||
435 | |||
436 | RawMooseData = (Uint8 *)SDL_malloc(MOOSEFRAME_SIZE * MOOSEFRAMES_COUNT); | ||
437 | if (!RawMooseData) { | ||
438 | SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Can't allocate memory for movie !"); | ||
439 | quit(1); | ||
440 | } | ||
441 | |||
442 | /* load the trojan moose images */ | ||
443 | filename = GetResourceFilename(NULL, "moose.dat"); | ||
444 | if (!filename) { | ||
445 | SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Out of memory"); | ||
446 | quit(2); | ||
447 | } | ||
448 | handle = SDL_IOFromFile(filename, "rb"); | ||
449 | SDL_free(filename); | ||
450 | if (!handle) { | ||
451 | SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Can't find the file moose.dat !"); | ||
452 | quit(2); | ||
453 | } | ||
454 | |||
455 | SDL_ReadIO(handle, RawMooseData, MOOSEFRAME_SIZE * MOOSEFRAMES_COUNT); | ||
456 | |||
457 | SDL_CloseIO(handle); | ||
458 | |||
459 | /* Create the window and renderer */ | ||
460 | window_w = MOOSEPIC_W * scale; | ||
461 | window_h = MOOSEPIC_H * scale; | ||
462 | |||
463 | if (state->num_windows != 1) { | ||
464 | SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Only one window allowed"); | ||
465 | quit(1); | ||
466 | } | ||
467 | |||
468 | for (i = 0; i < state->num_windows; ++i) { | ||
469 | SDL_Renderer *renderer = state->renderers[i]; | ||
470 | |||
471 | if (streaming) { | ||
472 | MooseTexture = SDL_CreateTexture(renderer, yuv_format, SDL_TEXTUREACCESS_STREAMING, MOOSEPIC_W, MOOSEPIC_H); | ||
473 | if (!MooseTexture) { | ||
474 | SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set create texture: %s", SDL_GetError()); | ||
475 | quit(5); | ||
476 | } | ||
477 | } | ||
478 | } | ||
479 | |||
480 | /* Uncomment this to check vertex color with a YUV texture */ | ||
481 | /* SDL_SetTextureColorMod(MooseTexture, 0xff, 0x80, 0x80); */ | ||
482 | |||
483 | for (i = 0; i < MOOSEFRAMES_COUNT; i++) { | ||
484 | /* Create RGB SDL_Surface */ | ||
485 | SDL_Surface *mooseRGBSurface = SDL_CreateSurface(MOOSEPIC_W, MOOSEPIC_H, SDL_PIXELFORMAT_RGB24); | ||
486 | if (!mooseRGBSurface) { | ||
487 | quit(6); | ||
488 | } | ||
489 | |||
490 | /* Load Moose into a RGB SDL_Surface */ | ||
491 | { | ||
492 | Uint8 *rgb = mooseRGBSurface->pixels; | ||
493 | Uint8 *frame = RawMooseData + i * MOOSEFRAME_SIZE; | ||
494 | for (j = 0; j < MOOSEFRAME_SIZE; ++j) { | ||
495 | rgb[0] = MooseColors[frame[j]].r; | ||
496 | rgb[1] = MooseColors[frame[j]].g; | ||
497 | rgb[2] = MooseColors[frame[j]].b; | ||
498 | rgb += 3; | ||
499 | } | ||
500 | } | ||
501 | |||
502 | /* Convert to YUV SDL_Surface */ | ||
503 | MooseYUVSurfaces[i] = SDL_ConvertSurface(mooseRGBSurface, yuv_format); | ||
504 | if (MooseYUVSurfaces[i] == NULL) { | ||
505 | quit(7); | ||
506 | } | ||
507 | |||
508 | SDL_DestroySurface(mooseRGBSurface); | ||
509 | } | ||
510 | |||
511 | SDL_free(RawMooseData); | ||
512 | RawMooseData = NULL; | ||
513 | |||
514 | /* set the start frame */ | ||
515 | i = 0; | ||
516 | if (nodelay) { | ||
517 | fpsdelay = 0; | ||
518 | } else { | ||
519 | fpsdelay = 1000 / fps; | ||
520 | } | ||
521 | |||
522 | displayrect.x = 0; | ||
523 | displayrect.y = 0; | ||
524 | displayrect.w = (float)window_w; | ||
525 | displayrect.h = (float)window_h; | ||
526 | |||
527 | /* Ignore key up events, they don't even get filtered */ | ||
528 | SDL_SetEventEnabled(SDL_EVENT_KEY_UP, false); | ||
529 | |||
530 | /* Main render loop */ | ||
531 | frames = 0; | ||
532 | next_fps_check = SDL_GetTicks() + fps_check_delay; | ||
533 | done = 0; | ||
534 | |||
535 | /* Loop, waiting for QUIT or RESIZE */ | ||
536 | #ifdef SDL_PLATFORM_EMSCRIPTEN | ||
537 | emscripten_set_main_loop(loop, nodelay ? 0 : fps, 1); | ||
538 | #else | ||
539 | while (!done) { | ||
540 | loop(); | ||
541 | } | ||
542 | #endif | ||
543 | |||
544 | quit(0); | ||
545 | return 0; | ||
546 | } | ||