diff options
author | 3gg <3gg@shellblade.net> | 2025-08-30 16:53:58 -0700 |
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committer | 3gg <3gg@shellblade.net> | 2025-08-30 16:53:58 -0700 |
commit | 6aaedb813fa11ba0679c3051bc2eb28646b9506c (patch) | |
tree | 34acbfc9840e02cb4753e6306ea7ce978bf8b58e /src/contrib/SDL-3.2.20/test/testdraw.c | |
parent | 8f228ade99dd3d4c8da9b78ade1815c9adf85c8f (diff) |
Update to SDL3
Diffstat (limited to 'src/contrib/SDL-3.2.20/test/testdraw.c')
-rw-r--r-- | src/contrib/SDL-3.2.20/test/testdraw.c | 313 |
1 files changed, 313 insertions, 0 deletions
diff --git a/src/contrib/SDL-3.2.20/test/testdraw.c b/src/contrib/SDL-3.2.20/test/testdraw.c new file mode 100644 index 0000000..2ed6211 --- /dev/null +++ b/src/contrib/SDL-3.2.20/test/testdraw.c | |||
@@ -0,0 +1,313 @@ | |||
1 | /* | ||
2 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
3 | |||
4 | This software is provided 'as-is', without any express or implied | ||
5 | warranty. In no event will the authors be held liable for any damages | ||
6 | arising from the use of this software. | ||
7 | |||
8 | Permission is granted to anyone to use this software for any purpose, | ||
9 | including commercial applications, and to alter it and redistribute it | ||
10 | freely. | ||
11 | */ | ||
12 | |||
13 | /* Simple program: draw as many random objects on the screen as possible */ | ||
14 | |||
15 | #include <SDL3/SDL.h> | ||
16 | #include <SDL3/SDL_main.h> | ||
17 | #include <SDL3/SDL_test.h> | ||
18 | |||
19 | #ifdef SDL_PLATFORM_EMSCRIPTEN | ||
20 | #include <emscripten/emscripten.h> | ||
21 | #endif | ||
22 | |||
23 | #define NUM_OBJECTS 100 | ||
24 | |||
25 | static SDLTest_CommonState *state; | ||
26 | static int num_objects; | ||
27 | static bool cycle_color; | ||
28 | static bool cycle_alpha; | ||
29 | static int cycle_direction = 1; | ||
30 | static int current_alpha = 255; | ||
31 | static int current_color = 255; | ||
32 | static SDL_BlendMode blendMode = SDL_BLENDMODE_NONE; | ||
33 | static Uint64 next_fps_check; | ||
34 | static Uint32 frames; | ||
35 | static const int fps_check_delay = 5000; | ||
36 | |||
37 | static int done; | ||
38 | |||
39 | static void DrawPoints(SDL_Renderer *renderer) | ||
40 | { | ||
41 | int i; | ||
42 | float x, y; | ||
43 | SDL_Rect viewport; | ||
44 | |||
45 | /* Query the sizes */ | ||
46 | SDL_GetRenderViewport(renderer, &viewport); | ||
47 | |||
48 | for (i = 0; i < num_objects * 4; ++i) { | ||
49 | /* Cycle the color and alpha, if desired */ | ||
50 | if (cycle_color) { | ||
51 | current_color += cycle_direction; | ||
52 | if (current_color < 0) { | ||
53 | current_color = 0; | ||
54 | cycle_direction = -cycle_direction; | ||
55 | } | ||
56 | if (current_color > 255) { | ||
57 | current_color = 255; | ||
58 | cycle_direction = -cycle_direction; | ||
59 | } | ||
60 | } | ||
61 | if (cycle_alpha) { | ||
62 | current_alpha += cycle_direction; | ||
63 | if (current_alpha < 0) { | ||
64 | current_alpha = 0; | ||
65 | cycle_direction = -cycle_direction; | ||
66 | } | ||
67 | if (current_alpha > 255) { | ||
68 | current_alpha = 255; | ||
69 | cycle_direction = -cycle_direction; | ||
70 | } | ||
71 | } | ||
72 | SDL_SetRenderDrawColor(renderer, 255, (Uint8)current_color, | ||
73 | (Uint8)current_color, (Uint8)current_alpha); | ||
74 | |||
75 | x = (float)SDL_rand(viewport.w); | ||
76 | y = (float)SDL_rand(viewport.h); | ||
77 | SDL_RenderPoint(renderer, x, y); | ||
78 | } | ||
79 | } | ||
80 | |||
81 | static void DrawLines(SDL_Renderer *renderer) | ||
82 | { | ||
83 | int i; | ||
84 | float x1, y1, x2, y2; | ||
85 | SDL_Rect viewport; | ||
86 | |||
87 | /* Query the sizes */ | ||
88 | SDL_GetRenderViewport(renderer, &viewport); | ||
89 | |||
90 | for (i = 0; i < num_objects; ++i) { | ||
91 | /* Cycle the color and alpha, if desired */ | ||
92 | if (cycle_color) { | ||
93 | current_color += cycle_direction; | ||
94 | if (current_color < 0) { | ||
95 | current_color = 0; | ||
96 | cycle_direction = -cycle_direction; | ||
97 | } | ||
98 | if (current_color > 255) { | ||
99 | current_color = 255; | ||
100 | cycle_direction = -cycle_direction; | ||
101 | } | ||
102 | } | ||
103 | if (cycle_alpha) { | ||
104 | current_alpha += cycle_direction; | ||
105 | if (current_alpha < 0) { | ||
106 | current_alpha = 0; | ||
107 | cycle_direction = -cycle_direction; | ||
108 | } | ||
109 | if (current_alpha > 255) { | ||
110 | current_alpha = 255; | ||
111 | cycle_direction = -cycle_direction; | ||
112 | } | ||
113 | } | ||
114 | SDL_SetRenderDrawColor(renderer, 255, (Uint8)current_color, | ||
115 | (Uint8)current_color, (Uint8)current_alpha); | ||
116 | |||
117 | if (i == 0) { | ||
118 | SDL_RenderLine(renderer, 0.0f, 0.0f, (float)(viewport.w - 1), (float)(viewport.h - 1)); | ||
119 | SDL_RenderLine(renderer, 0.0f, (float)(viewport.h - 1), (float)(viewport.w - 1), 0.0f); | ||
120 | SDL_RenderLine(renderer, 0.0f, (float)(viewport.h / 2), (float)(viewport.w - 1), (float)(viewport.h / 2)); | ||
121 | SDL_RenderLine(renderer, (float)(viewport.w / 2), 0.0f, (float)(viewport.w / 2), (float)(viewport.h - 1)); | ||
122 | } else { | ||
123 | x1 = (float)(SDL_rand(viewport.w * 2) - viewport.w); | ||
124 | x2 = (float)(SDL_rand(viewport.w * 2) - viewport.w); | ||
125 | y1 = (float)(SDL_rand(viewport.h * 2) - viewport.h); | ||
126 | y2 = (float)(SDL_rand(viewport.h * 2) - viewport.h); | ||
127 | SDL_RenderLine(renderer, x1, y1, x2, y2); | ||
128 | } | ||
129 | } | ||
130 | } | ||
131 | |||
132 | static void DrawRects(SDL_Renderer *renderer) | ||
133 | { | ||
134 | int i; | ||
135 | SDL_FRect rect; | ||
136 | SDL_Rect viewport; | ||
137 | |||
138 | /* Query the sizes */ | ||
139 | SDL_GetRenderViewport(renderer, &viewport); | ||
140 | |||
141 | for (i = 0; i < num_objects / 4; ++i) { | ||
142 | /* Cycle the color and alpha, if desired */ | ||
143 | if (cycle_color) { | ||
144 | current_color += cycle_direction; | ||
145 | if (current_color < 0) { | ||
146 | current_color = 0; | ||
147 | cycle_direction = -cycle_direction; | ||
148 | } | ||
149 | if (current_color > 255) { | ||
150 | current_color = 255; | ||
151 | cycle_direction = -cycle_direction; | ||
152 | } | ||
153 | } | ||
154 | if (cycle_alpha) { | ||
155 | current_alpha += cycle_direction; | ||
156 | if (current_alpha < 0) { | ||
157 | current_alpha = 0; | ||
158 | cycle_direction = -cycle_direction; | ||
159 | } | ||
160 | if (current_alpha > 255) { | ||
161 | current_alpha = 255; | ||
162 | cycle_direction = -cycle_direction; | ||
163 | } | ||
164 | } | ||
165 | SDL_SetRenderDrawColor(renderer, 255, (Uint8)current_color, | ||
166 | (Uint8)current_color, (Uint8)current_alpha); | ||
167 | |||
168 | rect.w = (float)SDL_rand(viewport.h / 2); | ||
169 | rect.h = (float)SDL_rand(viewport.h / 2); | ||
170 | rect.x = (SDL_rand(viewport.w * 2) - viewport.w) - (rect.w / 2); | ||
171 | rect.y = (SDL_rand(viewport.h * 2) - viewport.h) - (rect.h / 2); | ||
172 | SDL_RenderFillRect(renderer, &rect); | ||
173 | } | ||
174 | } | ||
175 | |||
176 | static void loop(void) | ||
177 | { | ||
178 | Uint64 now; | ||
179 | int i; | ||
180 | SDL_Event event; | ||
181 | |||
182 | /* Check for events */ | ||
183 | while (SDL_PollEvent(&event)) { | ||
184 | SDLTest_CommonEvent(state, &event, &done); | ||
185 | } | ||
186 | for (i = 0; i < state->num_windows; ++i) { | ||
187 | SDL_Renderer *renderer = state->renderers[i]; | ||
188 | if (state->windows[i] == NULL) { | ||
189 | continue; | ||
190 | } | ||
191 | SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF); | ||
192 | SDL_RenderClear(renderer); | ||
193 | |||
194 | DrawRects(renderer); | ||
195 | DrawLines(renderer); | ||
196 | DrawPoints(renderer); | ||
197 | |||
198 | SDL_RenderPresent(renderer); | ||
199 | } | ||
200 | #ifdef SDL_PLATFORM_EMSCRIPTEN | ||
201 | if (done) { | ||
202 | emscripten_cancel_main_loop(); | ||
203 | } | ||
204 | #endif | ||
205 | frames++; | ||
206 | now = SDL_GetTicks(); | ||
207 | if (now >= next_fps_check) { | ||
208 | /* Print out some timing information */ | ||
209 | const Uint64 then = next_fps_check - fps_check_delay; | ||
210 | const double fps = ((double)frames * 1000) / (now - then); | ||
211 | SDL_Log("%2.2f frames per second", fps); | ||
212 | next_fps_check = now + fps_check_delay; | ||
213 | frames = 0; | ||
214 | } | ||
215 | } | ||
216 | |||
217 | int main(int argc, char *argv[]) | ||
218 | { | ||
219 | int i; | ||
220 | /* Initialize parameters */ | ||
221 | num_objects = NUM_OBJECTS; | ||
222 | |||
223 | /* Initialize test framework */ | ||
224 | state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO); | ||
225 | if (!state) { | ||
226 | return 1; | ||
227 | } | ||
228 | |||
229 | for (i = 1; i < argc;) { | ||
230 | int consumed; | ||
231 | |||
232 | consumed = SDLTest_CommonArg(state, i); | ||
233 | if (consumed == 0) { | ||
234 | consumed = -1; | ||
235 | if (SDL_strcasecmp(argv[i], "--blend") == 0) { | ||
236 | if (argv[i + 1]) { | ||
237 | if (SDL_strcasecmp(argv[i + 1], "none") == 0) { | ||
238 | blendMode = SDL_BLENDMODE_NONE; | ||
239 | consumed = 2; | ||
240 | } else if (SDL_strcasecmp(argv[i + 1], "blend") == 0) { | ||
241 | blendMode = SDL_BLENDMODE_BLEND; | ||
242 | consumed = 2; | ||
243 | } else if (SDL_strcasecmp(argv[i + 1], "blend_premultiplied") == 0) { | ||
244 | blendMode = SDL_BLENDMODE_BLEND_PREMULTIPLIED; | ||
245 | consumed = 2; | ||
246 | } else if (SDL_strcasecmp(argv[i + 1], "add") == 0) { | ||
247 | blendMode = SDL_BLENDMODE_ADD; | ||
248 | consumed = 2; | ||
249 | } else if (SDL_strcasecmp(argv[i + 1], "add_premultiplied") == 0) { | ||
250 | blendMode = SDL_BLENDMODE_ADD_PREMULTIPLIED; | ||
251 | consumed = 2; | ||
252 | } else if (SDL_strcasecmp(argv[i + 1], "mod") == 0) { | ||
253 | blendMode = SDL_BLENDMODE_MOD; | ||
254 | consumed = 2; | ||
255 | } else if (SDL_strcasecmp(argv[i + 1], "mul") == 0) { | ||
256 | blendMode = SDL_BLENDMODE_MUL; | ||
257 | consumed = 2; | ||
258 | } | ||
259 | } | ||
260 | } else if (SDL_strcasecmp(argv[i], "--cyclecolor") == 0) { | ||
261 | cycle_color = true; | ||
262 | consumed = 1; | ||
263 | } else if (SDL_strcasecmp(argv[i], "--cyclealpha") == 0) { | ||
264 | cycle_alpha = true; | ||
265 | consumed = 1; | ||
266 | } else if (SDL_isdigit(*argv[i])) { | ||
267 | num_objects = SDL_atoi(argv[i]); | ||
268 | consumed = 1; | ||
269 | } | ||
270 | } | ||
271 | if (consumed < 0) { | ||
272 | static const char *options[] = { | ||
273 | "[--blend none|blend|blend_premultiplied|add|add_premultiplied|mod|mul]", | ||
274 | "[--cyclecolor]", | ||
275 | "[--cyclealpha]", | ||
276 | "[num_objects]", | ||
277 | NULL | ||
278 | }; | ||
279 | SDLTest_CommonLogUsage(state, argv[0], options); | ||
280 | return 1; | ||
281 | } | ||
282 | i += consumed; | ||
283 | } | ||
284 | if (!SDLTest_CommonInit(state)) { | ||
285 | return 2; | ||
286 | } | ||
287 | |||
288 | /* Create the windows and initialize the renderers */ | ||
289 | for (i = 0; i < state->num_windows; ++i) { | ||
290 | SDL_Renderer *renderer = state->renderers[i]; | ||
291 | SDL_SetRenderDrawBlendMode(renderer, blendMode); | ||
292 | SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF); | ||
293 | SDL_RenderClear(renderer); | ||
294 | } | ||
295 | |||
296 | /* Main render loop */ | ||
297 | frames = 0; | ||
298 | next_fps_check = SDL_GetTicks() + fps_check_delay; | ||
299 | done = 0; | ||
300 | |||
301 | #ifdef SDL_PLATFORM_EMSCRIPTEN | ||
302 | emscripten_set_main_loop(loop, 0, 1); | ||
303 | #else | ||
304 | while (!done) { | ||
305 | loop(); | ||
306 | } | ||
307 | #endif | ||
308 | |||
309 | SDLTest_CleanupTextDrawing(); | ||
310 | SDLTest_CommonQuit(state); | ||
311 | |||
312 | return 0; | ||
313 | } | ||