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author | 3gg <3gg@shellblade.net> | 2025-08-30 16:53:58 -0700 |
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committer | 3gg <3gg@shellblade.net> | 2025-08-30 16:53:58 -0700 |
commit | 6aaedb813fa11ba0679c3051bc2eb28646b9506c (patch) | |
tree | 34acbfc9840e02cb4753e6306ea7ce978bf8b58e /src/contrib/SDL-3.2.20/test/testautomation_blit.c | |
parent | 8f228ade99dd3d4c8da9b78ade1815c9adf85c8f (diff) |
Update to SDL3
Diffstat (limited to 'src/contrib/SDL-3.2.20/test/testautomation_blit.c')
-rw-r--r-- | src/contrib/SDL-3.2.20/test/testautomation_blit.c | 215 |
1 files changed, 215 insertions, 0 deletions
diff --git a/src/contrib/SDL-3.2.20/test/testautomation_blit.c b/src/contrib/SDL-3.2.20/test/testautomation_blit.c new file mode 100644 index 0000000..a461005 --- /dev/null +++ b/src/contrib/SDL-3.2.20/test/testautomation_blit.c | |||
@@ -0,0 +1,215 @@ | |||
1 | /** | ||
2 | * SDL_BlitSurface bit-perfect rendering test suite written by Isaac Aronson | ||
3 | */ | ||
4 | |||
5 | /* Suppress C4996 VS compiler warnings for unlink() */ | ||
6 | #if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_DEPRECATE) | ||
7 | #define _CRT_SECURE_NO_DEPRECATE | ||
8 | #endif | ||
9 | #if defined(_MSC_VER) && !defined(_CRT_NONSTDC_NO_DEPRECATE) | ||
10 | #define _CRT_NONSTDC_NO_DEPRECATE | ||
11 | #endif | ||
12 | |||
13 | #include <stdio.h> | ||
14 | #ifndef _MSC_VER | ||
15 | #include <unistd.h> | ||
16 | #else | ||
17 | /* Suppress uint64 to uint32 conversion warning within the PRNG engine */ | ||
18 | #pragma warning( disable : 4244 ) | ||
19 | #endif | ||
20 | #include <sys/stat.h> | ||
21 | |||
22 | #include <SDL3/SDL.h> | ||
23 | #include <SDL3/SDL_test.h> | ||
24 | #include "testautomation_images.h" | ||
25 | |||
26 | /* ====== xoroshiro128+ PRNG engine for deterministic blit input ===== */ | ||
27 | Uint64 rotl(Uint64 x, int k) { return (x << k) | (x >> (-k & 63)); } | ||
28 | Uint64 next(Uint64 state[2]) { | ||
29 | Uint64 s0 = state[0], s1 = state[1]; | ||
30 | Uint64 result = rotl((s0 + s1) * 9, 29) + s0; | ||
31 | state[0] = s0 ^ rotl(s1, 29); | ||
32 | state[1] = s0 ^ s1 << 9; | ||
33 | return result; | ||
34 | } | ||
35 | static Uint64 rngState[2] = {1, 2}; | ||
36 | Uint32 getRandomUint32(void) { | ||
37 | return (Uint32)next(rngState); | ||
38 | } | ||
39 | /* ================= Test Case Helper Functions ================== */ | ||
40 | /* | ||
41 | * Resets PRNG state to initialize tests using PRNG | ||
42 | */ | ||
43 | void SDLCALL blitSetUp(void **arg) { | ||
44 | rngState[0] = 1; | ||
45 | rngState[1] = 2; | ||
46 | } | ||
47 | /* | ||
48 | * Fill buffer with stream of PRNG pixel data given size | ||
49 | */ | ||
50 | static Uint32 *fillNextRandomBuffer(Uint32 *buf, const int width, const int height) { | ||
51 | int i; | ||
52 | for (i = 0; i < width * height; i++) { | ||
53 | buf[i] = getRandomUint32(); | ||
54 | } | ||
55 | return buf; | ||
56 | } | ||
57 | /* | ||
58 | * Generates a stream of PRNG pixel data given length | ||
59 | */ | ||
60 | static Uint32 *getNextRandomBuffer(const int width, const int height) { | ||
61 | Uint32* buf = SDL_malloc(sizeof(Uint32) * width * height); | ||
62 | fillNextRandomBuffer(buf, width, height); | ||
63 | return buf; | ||
64 | } | ||
65 | /* | ||
66 | * Generates a 800 x 600 surface of PRNG pixel data | ||
67 | */ | ||
68 | SDL_Surface* getRandomSVGASurface(Uint32 *pixels, SDL_PixelFormat format) { | ||
69 | return SDL_CreateSurfaceFrom(800, 600, format, pixels, 800 * 4); | ||
70 | } | ||
71 | /* | ||
72 | * Calculates the FNV-1a hash of input pixel data | ||
73 | */ | ||
74 | Uint32 FNVHash(Uint32* buf, int length) { | ||
75 | const Uint32 fnv_prime = 0x811C9DC5; | ||
76 | Uint32 hash = 0; | ||
77 | int i; | ||
78 | |||
79 | for (i = 0; i < length; buf++, i++) | ||
80 | { | ||
81 | hash *= fnv_prime; | ||
82 | hash ^= (*buf); | ||
83 | } | ||
84 | |||
85 | return hash; | ||
86 | } | ||
87 | /* | ||
88 | * Wraps the FNV-1a hash for an input surface's pixels | ||
89 | */ | ||
90 | Uint32 hashSurfacePixels(SDL_Surface * surface) { | ||
91 | Uint64 buffer_size = surface->w * surface->h; | ||
92 | return FNVHash(surface->pixels, buffer_size); | ||
93 | } | ||
94 | /* ================= Test Case Implementation ================== */ | ||
95 | /** | ||
96 | * Tests rendering a rainbow gradient background onto a blank surface, then rendering a sprite with complex geometry and | ||
97 | * transparency on top of said surface, and comparing the result to known accurate renders with a hash. | ||
98 | */ | ||
99 | static int SDLCALL blit_testExampleApplicationRender(void *arg) { | ||
100 | const int width = 32; | ||
101 | const int height = 32; | ||
102 | const Uint32 correct_hash = 0xe345d7a7; | ||
103 | SDL_Surface* dest_surface = SDL_CreateSurface(width, height, SDL_PIXELFORMAT_ARGB8888); | ||
104 | SDL_Surface* rainbow_background = SDLTest_ImageBlendingBackground(); | ||
105 | SDL_Surface* gearbrain_sprite = SDLTest_ImageBlendingSprite(); | ||
106 | // Blit background into "screen" | ||
107 | SDL_BlitSurface(rainbow_background, NULL, dest_surface, NULL); | ||
108 | // Blit example game sprite onto "screen" | ||
109 | SDL_BlitSurface(gearbrain_sprite, NULL, dest_surface, NULL); | ||
110 | // Check result | ||
111 | const Uint32 hash = hashSurfacePixels(dest_surface); | ||
112 | SDLTest_AssertCheck(hash == correct_hash, | ||
113 | "Should render identically, expected hash 0x%" SDL_PRIx32 ", got 0x%" SDL_PRIx32, | ||
114 | correct_hash, hash); | ||
115 | // Clean up | ||
116 | SDL_DestroySurface(rainbow_background); | ||
117 | SDL_DestroySurface(gearbrain_sprite); | ||
118 | SDL_DestroySurface(dest_surface); | ||
119 | return TEST_COMPLETED; | ||
120 | } | ||
121 | /** | ||
122 | * Tests rendering PRNG noise onto a surface of PRNG noise, while also testing color shift operations between the | ||
123 | * different source and destination pixel formats, without an alpha shuffle, at SVGA resolution. Compares to known | ||
124 | * accurate renders with a hash. | ||
125 | */ | ||
126 | static int SDLCALL blit_testRandomToRandomSVGA(void *arg) { | ||
127 | const int width = 800; | ||
128 | const int height = 600; | ||
129 | const Uint32 correct_hash = 0x42140c5f; | ||
130 | // Allocate random buffers | ||
131 | Uint32 *dest_pixels = getNextRandomBuffer(width, height); | ||
132 | Uint32 *src_pixels = getNextRandomBuffer(width, height); | ||
133 | // Create surfaces of different pixel formats | ||
134 | SDL_Surface* dest_surface = getRandomSVGASurface(dest_pixels, SDL_PIXELFORMAT_BGRA8888); | ||
135 | SDL_Surface* src_surface = getRandomSVGASurface(src_pixels, SDL_PIXELFORMAT_RGBA8888); | ||
136 | // Blit surfaces | ||
137 | SDL_BlitSurface(src_surface, NULL, dest_surface, NULL); | ||
138 | // Check result | ||
139 | const Uint32 hash = hashSurfacePixels(dest_surface); | ||
140 | SDLTest_AssertCheck(hash == correct_hash, | ||
141 | "Should render identically, expected hash 0x%" SDL_PRIx32 ", got 0x%" SDL_PRIx32, | ||
142 | correct_hash, hash); | ||
143 | // Clean up | ||
144 | SDL_DestroySurface(dest_surface); | ||
145 | SDL_DestroySurface(src_surface); | ||
146 | SDL_free(dest_pixels); | ||
147 | SDL_free(src_pixels); | ||
148 | return TEST_COMPLETED; | ||
149 | } | ||
150 | /** | ||
151 | * Tests rendering small chunks of 15 by 15px PRNG noise onto an initially blank SVGA surface, while also testing color | ||
152 | * shift operations between the different source and destination pixel formats, including an alpha shuffle. Compares to | ||
153 | * known accurate renders with a hash. | ||
154 | */ | ||
155 | static int SDLCALL blit_testRandomToRandomSVGAMultipleIterations(void *arg) { | ||
156 | const int width = 800; | ||
157 | const int height = 600; | ||
158 | const int blit_width = 15; | ||
159 | const int blit_height = 15; | ||
160 | int i; | ||
161 | const Uint32 correct_hash = 0x5d26be78; | ||
162 | Uint32 *buf = SDL_malloc(blit_width * blit_height * sizeof(Uint32)); | ||
163 | // Create blank source surface | ||
164 | SDL_Surface *sourceSurface = SDL_CreateSurface(blit_width, blit_height, SDL_PIXELFORMAT_RGBA8888); | ||
165 | // Create blank destination surface | ||
166 | SDL_Surface* dest_surface = SDL_CreateSurface(width, height, SDL_PIXELFORMAT_ABGR8888); | ||
167 | |||
168 | // Perform 250k random blits into random areas of the blank surface | ||
169 | for (i = 0; i < 250000; i++) { | ||
170 | fillNextRandomBuffer(buf, blit_width, blit_height); | ||
171 | SDL_LockSurface(sourceSurface); | ||
172 | SDL_memcpy(sourceSurface->pixels, buf, blit_width * blit_height * sizeof(Uint32)); | ||
173 | SDL_UnlockSurface(sourceSurface); | ||
174 | |||
175 | SDL_Rect dest_rect; | ||
176 | int location = (int)getRandomUint32(); | ||
177 | dest_rect.x = location % (width - 15 - 1); | ||
178 | dest_rect.y = location % (height - 15 - 1); | ||
179 | |||
180 | SDL_BlitSurface(sourceSurface, NULL, dest_surface, &dest_rect); | ||
181 | } | ||
182 | // Check result | ||
183 | const Uint32 hash = hashSurfacePixels(dest_surface); | ||
184 | // Clean up | ||
185 | SDL_DestroySurface(dest_surface); | ||
186 | SDLTest_AssertCheck(hash == correct_hash, | ||
187 | "Should render identically, expected hash 0x%" SDL_PRIx32 ", got 0x%" SDL_PRIx32, | ||
188 | correct_hash, hash); | ||
189 | SDL_DestroySurface(sourceSurface); | ||
190 | SDL_free(buf); | ||
191 | return TEST_COMPLETED; | ||
192 | } | ||
193 | |||
194 | static const SDLTest_TestCaseReference blitTest1 = { | ||
195 | blit_testExampleApplicationRender, "blit_testExampleApplicationRender", | ||
196 | "Test example application render.", TEST_ENABLED | ||
197 | }; | ||
198 | static const SDLTest_TestCaseReference blitTest2 = { | ||
199 | blit_testRandomToRandomSVGA, "blit_testRandomToRandomSVGA", | ||
200 | "Test SVGA noise render.", TEST_ENABLED | ||
201 | }; | ||
202 | static const SDLTest_TestCaseReference blitTest3 = { | ||
203 | blit_testRandomToRandomSVGAMultipleIterations, "blit_testRandomToRandomSVGAMultipleIterations", | ||
204 | "Test SVGA noise render (250k iterations).", TEST_ENABLED | ||
205 | }; | ||
206 | static const SDLTest_TestCaseReference *blitTests[] = { | ||
207 | &blitTest1, &blitTest2, &blitTest3, NULL | ||
208 | }; | ||
209 | |||
210 | SDLTest_TestSuiteReference blitTestSuite = { | ||
211 | "Blending", | ||
212 | blitSetUp, | ||
213 | blitTests, | ||
214 | NULL | ||
215 | }; | ||