diff options
author | 3gg <3gg@shellblade.net> | 2025-08-30 16:53:58 -0700 |
---|---|---|
committer | 3gg <3gg@shellblade.net> | 2025-08-30 16:53:58 -0700 |
commit | 6aaedb813fa11ba0679c3051bc2eb28646b9506c (patch) | |
tree | 34acbfc9840e02cb4753e6306ea7ce978bf8b58e /src/contrib/SDL-3.2.20/include/SDL3/SDL_scancode.h | |
parent | 8f228ade99dd3d4c8da9b78ade1815c9adf85c8f (diff) |
Update to SDL3
Diffstat (limited to 'src/contrib/SDL-3.2.20/include/SDL3/SDL_scancode.h')
-rw-r--r-- | src/contrib/SDL-3.2.20/include/SDL3/SDL_scancode.h | 429 |
1 files changed, 429 insertions, 0 deletions
diff --git a/src/contrib/SDL-3.2.20/include/SDL3/SDL_scancode.h b/src/contrib/SDL-3.2.20/include/SDL3/SDL_scancode.h new file mode 100644 index 0000000..6e9be47 --- /dev/null +++ b/src/contrib/SDL-3.2.20/include/SDL3/SDL_scancode.h | |||
@@ -0,0 +1,429 @@ | |||
1 | /* | ||
2 | Simple DirectMedia Layer | ||
3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
4 | |||
5 | This software is provided 'as-is', without any express or implied | ||
6 | warranty. In no event will the authors be held liable for any damages | ||
7 | arising from the use of this software. | ||
8 | |||
9 | Permission is granted to anyone to use this software for any purpose, | ||
10 | including commercial applications, and to alter it and redistribute it | ||
11 | freely, subject to the following restrictions: | ||
12 | |||
13 | 1. The origin of this software must not be misrepresented; you must not | ||
14 | claim that you wrote the original software. If you use this software | ||
15 | in a product, an acknowledgment in the product documentation would be | ||
16 | appreciated but is not required. | ||
17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
18 | misrepresented as being the original software. | ||
19 | 3. This notice may not be removed or altered from any source distribution. | ||
20 | */ | ||
21 | |||
22 | /** | ||
23 | * # CategoryScancode | ||
24 | * | ||
25 | * Defines keyboard scancodes. | ||
26 | * | ||
27 | * Please refer to the Best Keyboard Practices document for details on what | ||
28 | * this information means and how best to use it. | ||
29 | * | ||
30 | * https://wiki.libsdl.org/SDL3/BestKeyboardPractices | ||
31 | */ | ||
32 | |||
33 | #ifndef SDL_scancode_h_ | ||
34 | #define SDL_scancode_h_ | ||
35 | |||
36 | #include <SDL3/SDL_stdinc.h> | ||
37 | |||
38 | /** | ||
39 | * The SDL keyboard scancode representation. | ||
40 | * | ||
41 | * An SDL scancode is the physical representation of a key on the keyboard, | ||
42 | * independent of language and keyboard mapping. | ||
43 | * | ||
44 | * Values of this type are used to represent keyboard keys, among other places | ||
45 | * in the `scancode` field of the SDL_KeyboardEvent structure. | ||
46 | * | ||
47 | * The values in this enumeration are based on the USB usage page standard: | ||
48 | * https://usb.org/sites/default/files/hut1_5.pdf | ||
49 | * | ||
50 | * \since This enum is available since SDL 3.2.0. | ||
51 | */ | ||
52 | typedef enum SDL_Scancode | ||
53 | { | ||
54 | SDL_SCANCODE_UNKNOWN = 0, | ||
55 | |||
56 | /** | ||
57 | * \name Usage page 0x07 | ||
58 | * | ||
59 | * These values are from usage page 0x07 (USB keyboard page). | ||
60 | */ | ||
61 | /* @{ */ | ||
62 | |||
63 | SDL_SCANCODE_A = 4, | ||
64 | SDL_SCANCODE_B = 5, | ||
65 | SDL_SCANCODE_C = 6, | ||
66 | SDL_SCANCODE_D = 7, | ||
67 | SDL_SCANCODE_E = 8, | ||
68 | SDL_SCANCODE_F = 9, | ||
69 | SDL_SCANCODE_G = 10, | ||
70 | SDL_SCANCODE_H = 11, | ||
71 | SDL_SCANCODE_I = 12, | ||
72 | SDL_SCANCODE_J = 13, | ||
73 | SDL_SCANCODE_K = 14, | ||
74 | SDL_SCANCODE_L = 15, | ||
75 | SDL_SCANCODE_M = 16, | ||
76 | SDL_SCANCODE_N = 17, | ||
77 | SDL_SCANCODE_O = 18, | ||
78 | SDL_SCANCODE_P = 19, | ||
79 | SDL_SCANCODE_Q = 20, | ||
80 | SDL_SCANCODE_R = 21, | ||
81 | SDL_SCANCODE_S = 22, | ||
82 | SDL_SCANCODE_T = 23, | ||
83 | SDL_SCANCODE_U = 24, | ||
84 | SDL_SCANCODE_V = 25, | ||
85 | SDL_SCANCODE_W = 26, | ||
86 | SDL_SCANCODE_X = 27, | ||
87 | SDL_SCANCODE_Y = 28, | ||
88 | SDL_SCANCODE_Z = 29, | ||
89 | |||
90 | SDL_SCANCODE_1 = 30, | ||
91 | SDL_SCANCODE_2 = 31, | ||
92 | SDL_SCANCODE_3 = 32, | ||
93 | SDL_SCANCODE_4 = 33, | ||
94 | SDL_SCANCODE_5 = 34, | ||
95 | SDL_SCANCODE_6 = 35, | ||
96 | SDL_SCANCODE_7 = 36, | ||
97 | SDL_SCANCODE_8 = 37, | ||
98 | SDL_SCANCODE_9 = 38, | ||
99 | SDL_SCANCODE_0 = 39, | ||
100 | |||
101 | SDL_SCANCODE_RETURN = 40, | ||
102 | SDL_SCANCODE_ESCAPE = 41, | ||
103 | SDL_SCANCODE_BACKSPACE = 42, | ||
104 | SDL_SCANCODE_TAB = 43, | ||
105 | SDL_SCANCODE_SPACE = 44, | ||
106 | |||
107 | SDL_SCANCODE_MINUS = 45, | ||
108 | SDL_SCANCODE_EQUALS = 46, | ||
109 | SDL_SCANCODE_LEFTBRACKET = 47, | ||
110 | SDL_SCANCODE_RIGHTBRACKET = 48, | ||
111 | SDL_SCANCODE_BACKSLASH = 49, /**< Located at the lower left of the return | ||
112 | * key on ISO keyboards and at the right end | ||
113 | * of the QWERTY row on ANSI keyboards. | ||
114 | * Produces REVERSE SOLIDUS (backslash) and | ||
115 | * VERTICAL LINE in a US layout, REVERSE | ||
116 | * SOLIDUS and VERTICAL LINE in a UK Mac | ||
117 | * layout, NUMBER SIGN and TILDE in a UK | ||
118 | * Windows layout, DOLLAR SIGN and POUND SIGN | ||
119 | * in a Swiss German layout, NUMBER SIGN and | ||
120 | * APOSTROPHE in a German layout, GRAVE | ||
121 | * ACCENT and POUND SIGN in a French Mac | ||
122 | * layout, and ASTERISK and MICRO SIGN in a | ||
123 | * French Windows layout. | ||
124 | */ | ||
125 | SDL_SCANCODE_NONUSHASH = 50, /**< ISO USB keyboards actually use this code | ||
126 | * instead of 49 for the same key, but all | ||
127 | * OSes I've seen treat the two codes | ||
128 | * identically. So, as an implementor, unless | ||
129 | * your keyboard generates both of those | ||
130 | * codes and your OS treats them differently, | ||
131 | * you should generate SDL_SCANCODE_BACKSLASH | ||
132 | * instead of this code. As a user, you | ||
133 | * should not rely on this code because SDL | ||
134 | * will never generate it with most (all?) | ||
135 | * keyboards. | ||
136 | */ | ||
137 | SDL_SCANCODE_SEMICOLON = 51, | ||
138 | SDL_SCANCODE_APOSTROPHE = 52, | ||
139 | SDL_SCANCODE_GRAVE = 53, /**< Located in the top left corner (on both ANSI | ||
140 | * and ISO keyboards). Produces GRAVE ACCENT and | ||
141 | * TILDE in a US Windows layout and in US and UK | ||
142 | * Mac layouts on ANSI keyboards, GRAVE ACCENT | ||
143 | * and NOT SIGN in a UK Windows layout, SECTION | ||
144 | * SIGN and PLUS-MINUS SIGN in US and UK Mac | ||
145 | * layouts on ISO keyboards, SECTION SIGN and | ||
146 | * DEGREE SIGN in a Swiss German layout (Mac: | ||
147 | * only on ISO keyboards), CIRCUMFLEX ACCENT and | ||
148 | * DEGREE SIGN in a German layout (Mac: only on | ||
149 | * ISO keyboards), SUPERSCRIPT TWO and TILDE in a | ||
150 | * French Windows layout, COMMERCIAL AT and | ||
151 | * NUMBER SIGN in a French Mac layout on ISO | ||
152 | * keyboards, and LESS-THAN SIGN and GREATER-THAN | ||
153 | * SIGN in a Swiss German, German, or French Mac | ||
154 | * layout on ANSI keyboards. | ||
155 | */ | ||
156 | SDL_SCANCODE_COMMA = 54, | ||
157 | SDL_SCANCODE_PERIOD = 55, | ||
158 | SDL_SCANCODE_SLASH = 56, | ||
159 | |||
160 | SDL_SCANCODE_CAPSLOCK = 57, | ||
161 | |||
162 | SDL_SCANCODE_F1 = 58, | ||
163 | SDL_SCANCODE_F2 = 59, | ||
164 | SDL_SCANCODE_F3 = 60, | ||
165 | SDL_SCANCODE_F4 = 61, | ||
166 | SDL_SCANCODE_F5 = 62, | ||
167 | SDL_SCANCODE_F6 = 63, | ||
168 | SDL_SCANCODE_F7 = 64, | ||
169 | SDL_SCANCODE_F8 = 65, | ||
170 | SDL_SCANCODE_F9 = 66, | ||
171 | SDL_SCANCODE_F10 = 67, | ||
172 | SDL_SCANCODE_F11 = 68, | ||
173 | SDL_SCANCODE_F12 = 69, | ||
174 | |||
175 | SDL_SCANCODE_PRINTSCREEN = 70, | ||
176 | SDL_SCANCODE_SCROLLLOCK = 71, | ||
177 | SDL_SCANCODE_PAUSE = 72, | ||
178 | SDL_SCANCODE_INSERT = 73, /**< insert on PC, help on some Mac keyboards (but | ||
179 | does send code 73, not 117) */ | ||
180 | SDL_SCANCODE_HOME = 74, | ||
181 | SDL_SCANCODE_PAGEUP = 75, | ||
182 | SDL_SCANCODE_DELETE = 76, | ||
183 | SDL_SCANCODE_END = 77, | ||
184 | SDL_SCANCODE_PAGEDOWN = 78, | ||
185 | SDL_SCANCODE_RIGHT = 79, | ||
186 | SDL_SCANCODE_LEFT = 80, | ||
187 | SDL_SCANCODE_DOWN = 81, | ||
188 | SDL_SCANCODE_UP = 82, | ||
189 | |||
190 | SDL_SCANCODE_NUMLOCKCLEAR = 83, /**< num lock on PC, clear on Mac keyboards | ||
191 | */ | ||
192 | SDL_SCANCODE_KP_DIVIDE = 84, | ||
193 | SDL_SCANCODE_KP_MULTIPLY = 85, | ||
194 | SDL_SCANCODE_KP_MINUS = 86, | ||
195 | SDL_SCANCODE_KP_PLUS = 87, | ||
196 | SDL_SCANCODE_KP_ENTER = 88, | ||
197 | SDL_SCANCODE_KP_1 = 89, | ||
198 | SDL_SCANCODE_KP_2 = 90, | ||
199 | SDL_SCANCODE_KP_3 = 91, | ||
200 | SDL_SCANCODE_KP_4 = 92, | ||
201 | SDL_SCANCODE_KP_5 = 93, | ||
202 | SDL_SCANCODE_KP_6 = 94, | ||
203 | SDL_SCANCODE_KP_7 = 95, | ||
204 | SDL_SCANCODE_KP_8 = 96, | ||
205 | SDL_SCANCODE_KP_9 = 97, | ||
206 | SDL_SCANCODE_KP_0 = 98, | ||
207 | SDL_SCANCODE_KP_PERIOD = 99, | ||
208 | |||
209 | SDL_SCANCODE_NONUSBACKSLASH = 100, /**< This is the additional key that ISO | ||
210 | * keyboards have over ANSI ones, | ||
211 | * located between left shift and Z. | ||
212 | * Produces GRAVE ACCENT and TILDE in a | ||
213 | * US or UK Mac layout, REVERSE SOLIDUS | ||
214 | * (backslash) and VERTICAL LINE in a | ||
215 | * US or UK Windows layout, and | ||
216 | * LESS-THAN SIGN and GREATER-THAN SIGN | ||
217 | * in a Swiss German, German, or French | ||
218 | * layout. */ | ||
219 | SDL_SCANCODE_APPLICATION = 101, /**< windows contextual menu, compose */ | ||
220 | SDL_SCANCODE_POWER = 102, /**< The USB document says this is a status flag, | ||
221 | * not a physical key - but some Mac keyboards | ||
222 | * do have a power key. */ | ||
223 | SDL_SCANCODE_KP_EQUALS = 103, | ||
224 | SDL_SCANCODE_F13 = 104, | ||
225 | SDL_SCANCODE_F14 = 105, | ||
226 | SDL_SCANCODE_F15 = 106, | ||
227 | SDL_SCANCODE_F16 = 107, | ||
228 | SDL_SCANCODE_F17 = 108, | ||
229 | SDL_SCANCODE_F18 = 109, | ||
230 | SDL_SCANCODE_F19 = 110, | ||
231 | SDL_SCANCODE_F20 = 111, | ||
232 | SDL_SCANCODE_F21 = 112, | ||
233 | SDL_SCANCODE_F22 = 113, | ||
234 | SDL_SCANCODE_F23 = 114, | ||
235 | SDL_SCANCODE_F24 = 115, | ||
236 | SDL_SCANCODE_EXECUTE = 116, | ||
237 | SDL_SCANCODE_HELP = 117, /**< AL Integrated Help Center */ | ||
238 | SDL_SCANCODE_MENU = 118, /**< Menu (show menu) */ | ||
239 | SDL_SCANCODE_SELECT = 119, | ||
240 | SDL_SCANCODE_STOP = 120, /**< AC Stop */ | ||
241 | SDL_SCANCODE_AGAIN = 121, /**< AC Redo/Repeat */ | ||
242 | SDL_SCANCODE_UNDO = 122, /**< AC Undo */ | ||
243 | SDL_SCANCODE_CUT = 123, /**< AC Cut */ | ||
244 | SDL_SCANCODE_COPY = 124, /**< AC Copy */ | ||
245 | SDL_SCANCODE_PASTE = 125, /**< AC Paste */ | ||
246 | SDL_SCANCODE_FIND = 126, /**< AC Find */ | ||
247 | SDL_SCANCODE_MUTE = 127, | ||
248 | SDL_SCANCODE_VOLUMEUP = 128, | ||
249 | SDL_SCANCODE_VOLUMEDOWN = 129, | ||
250 | /* not sure whether there's a reason to enable these */ | ||
251 | /* SDL_SCANCODE_LOCKINGCAPSLOCK = 130, */ | ||
252 | /* SDL_SCANCODE_LOCKINGNUMLOCK = 131, */ | ||
253 | /* SDL_SCANCODE_LOCKINGSCROLLLOCK = 132, */ | ||
254 | SDL_SCANCODE_KP_COMMA = 133, | ||
255 | SDL_SCANCODE_KP_EQUALSAS400 = 134, | ||
256 | |||
257 | SDL_SCANCODE_INTERNATIONAL1 = 135, /**< used on Asian keyboards, see | ||
258 | footnotes in USB doc */ | ||
259 | SDL_SCANCODE_INTERNATIONAL2 = 136, | ||
260 | SDL_SCANCODE_INTERNATIONAL3 = 137, /**< Yen */ | ||
261 | SDL_SCANCODE_INTERNATIONAL4 = 138, | ||
262 | SDL_SCANCODE_INTERNATIONAL5 = 139, | ||
263 | SDL_SCANCODE_INTERNATIONAL6 = 140, | ||
264 | SDL_SCANCODE_INTERNATIONAL7 = 141, | ||
265 | SDL_SCANCODE_INTERNATIONAL8 = 142, | ||
266 | SDL_SCANCODE_INTERNATIONAL9 = 143, | ||
267 | SDL_SCANCODE_LANG1 = 144, /**< Hangul/English toggle */ | ||
268 | SDL_SCANCODE_LANG2 = 145, /**< Hanja conversion */ | ||
269 | SDL_SCANCODE_LANG3 = 146, /**< Katakana */ | ||
270 | SDL_SCANCODE_LANG4 = 147, /**< Hiragana */ | ||
271 | SDL_SCANCODE_LANG5 = 148, /**< Zenkaku/Hankaku */ | ||
272 | SDL_SCANCODE_LANG6 = 149, /**< reserved */ | ||
273 | SDL_SCANCODE_LANG7 = 150, /**< reserved */ | ||
274 | SDL_SCANCODE_LANG8 = 151, /**< reserved */ | ||
275 | SDL_SCANCODE_LANG9 = 152, /**< reserved */ | ||
276 | |||
277 | SDL_SCANCODE_ALTERASE = 153, /**< Erase-Eaze */ | ||
278 | SDL_SCANCODE_SYSREQ = 154, | ||
279 | SDL_SCANCODE_CANCEL = 155, /**< AC Cancel */ | ||
280 | SDL_SCANCODE_CLEAR = 156, | ||
281 | SDL_SCANCODE_PRIOR = 157, | ||
282 | SDL_SCANCODE_RETURN2 = 158, | ||
283 | SDL_SCANCODE_SEPARATOR = 159, | ||
284 | SDL_SCANCODE_OUT = 160, | ||
285 | SDL_SCANCODE_OPER = 161, | ||
286 | SDL_SCANCODE_CLEARAGAIN = 162, | ||
287 | SDL_SCANCODE_CRSEL = 163, | ||
288 | SDL_SCANCODE_EXSEL = 164, | ||
289 | |||
290 | SDL_SCANCODE_KP_00 = 176, | ||
291 | SDL_SCANCODE_KP_000 = 177, | ||
292 | SDL_SCANCODE_THOUSANDSSEPARATOR = 178, | ||
293 | SDL_SCANCODE_DECIMALSEPARATOR = 179, | ||
294 | SDL_SCANCODE_CURRENCYUNIT = 180, | ||
295 | SDL_SCANCODE_CURRENCYSUBUNIT = 181, | ||
296 | SDL_SCANCODE_KP_LEFTPAREN = 182, | ||
297 | SDL_SCANCODE_KP_RIGHTPAREN = 183, | ||
298 | SDL_SCANCODE_KP_LEFTBRACE = 184, | ||
299 | SDL_SCANCODE_KP_RIGHTBRACE = 185, | ||
300 | SDL_SCANCODE_KP_TAB = 186, | ||
301 | SDL_SCANCODE_KP_BACKSPACE = 187, | ||
302 | SDL_SCANCODE_KP_A = 188, | ||
303 | SDL_SCANCODE_KP_B = 189, | ||
304 | SDL_SCANCODE_KP_C = 190, | ||
305 | SDL_SCANCODE_KP_D = 191, | ||
306 | SDL_SCANCODE_KP_E = 192, | ||
307 | SDL_SCANCODE_KP_F = 193, | ||
308 | SDL_SCANCODE_KP_XOR = 194, | ||
309 | SDL_SCANCODE_KP_POWER = 195, | ||
310 | SDL_SCANCODE_KP_PERCENT = 196, | ||
311 | SDL_SCANCODE_KP_LESS = 197, | ||
312 | SDL_SCANCODE_KP_GREATER = 198, | ||
313 | SDL_SCANCODE_KP_AMPERSAND = 199, | ||
314 | SDL_SCANCODE_KP_DBLAMPERSAND = 200, | ||
315 | SDL_SCANCODE_KP_VERTICALBAR = 201, | ||
316 | SDL_SCANCODE_KP_DBLVERTICALBAR = 202, | ||
317 | SDL_SCANCODE_KP_COLON = 203, | ||
318 | SDL_SCANCODE_KP_HASH = 204, | ||
319 | SDL_SCANCODE_KP_SPACE = 205, | ||
320 | SDL_SCANCODE_KP_AT = 206, | ||
321 | SDL_SCANCODE_KP_EXCLAM = 207, | ||
322 | SDL_SCANCODE_KP_MEMSTORE = 208, | ||
323 | SDL_SCANCODE_KP_MEMRECALL = 209, | ||
324 | SDL_SCANCODE_KP_MEMCLEAR = 210, | ||
325 | SDL_SCANCODE_KP_MEMADD = 211, | ||
326 | SDL_SCANCODE_KP_MEMSUBTRACT = 212, | ||
327 | SDL_SCANCODE_KP_MEMMULTIPLY = 213, | ||
328 | SDL_SCANCODE_KP_MEMDIVIDE = 214, | ||
329 | SDL_SCANCODE_KP_PLUSMINUS = 215, | ||
330 | SDL_SCANCODE_KP_CLEAR = 216, | ||
331 | SDL_SCANCODE_KP_CLEARENTRY = 217, | ||
332 | SDL_SCANCODE_KP_BINARY = 218, | ||
333 | SDL_SCANCODE_KP_OCTAL = 219, | ||
334 | SDL_SCANCODE_KP_DECIMAL = 220, | ||
335 | SDL_SCANCODE_KP_HEXADECIMAL = 221, | ||
336 | |||
337 | SDL_SCANCODE_LCTRL = 224, | ||
338 | SDL_SCANCODE_LSHIFT = 225, | ||
339 | SDL_SCANCODE_LALT = 226, /**< alt, option */ | ||
340 | SDL_SCANCODE_LGUI = 227, /**< windows, command (apple), meta */ | ||
341 | SDL_SCANCODE_RCTRL = 228, | ||
342 | SDL_SCANCODE_RSHIFT = 229, | ||
343 | SDL_SCANCODE_RALT = 230, /**< alt gr, option */ | ||
344 | SDL_SCANCODE_RGUI = 231, /**< windows, command (apple), meta */ | ||
345 | |||
346 | SDL_SCANCODE_MODE = 257, /**< I'm not sure if this is really not covered | ||
347 | * by any of the above, but since there's a | ||
348 | * special SDL_KMOD_MODE for it I'm adding it here | ||
349 | */ | ||
350 | |||
351 | /* @} *//* Usage page 0x07 */ | ||
352 | |||
353 | /** | ||
354 | * \name Usage page 0x0C | ||
355 | * | ||
356 | * These values are mapped from usage page 0x0C (USB consumer page). | ||
357 | * | ||
358 | * There are way more keys in the spec than we can represent in the | ||
359 | * current scancode range, so pick the ones that commonly come up in | ||
360 | * real world usage. | ||
361 | */ | ||
362 | /* @{ */ | ||
363 | |||
364 | SDL_SCANCODE_SLEEP = 258, /**< Sleep */ | ||
365 | SDL_SCANCODE_WAKE = 259, /**< Wake */ | ||
366 | |||
367 | SDL_SCANCODE_CHANNEL_INCREMENT = 260, /**< Channel Increment */ | ||
368 | SDL_SCANCODE_CHANNEL_DECREMENT = 261, /**< Channel Decrement */ | ||
369 | |||
370 | SDL_SCANCODE_MEDIA_PLAY = 262, /**< Play */ | ||
371 | SDL_SCANCODE_MEDIA_PAUSE = 263, /**< Pause */ | ||
372 | SDL_SCANCODE_MEDIA_RECORD = 264, /**< Record */ | ||
373 | SDL_SCANCODE_MEDIA_FAST_FORWARD = 265, /**< Fast Forward */ | ||
374 | SDL_SCANCODE_MEDIA_REWIND = 266, /**< Rewind */ | ||
375 | SDL_SCANCODE_MEDIA_NEXT_TRACK = 267, /**< Next Track */ | ||
376 | SDL_SCANCODE_MEDIA_PREVIOUS_TRACK = 268, /**< Previous Track */ | ||
377 | SDL_SCANCODE_MEDIA_STOP = 269, /**< Stop */ | ||
378 | SDL_SCANCODE_MEDIA_EJECT = 270, /**< Eject */ | ||
379 | SDL_SCANCODE_MEDIA_PLAY_PAUSE = 271, /**< Play / Pause */ | ||
380 | SDL_SCANCODE_MEDIA_SELECT = 272, /* Media Select */ | ||
381 | |||
382 | SDL_SCANCODE_AC_NEW = 273, /**< AC New */ | ||
383 | SDL_SCANCODE_AC_OPEN = 274, /**< AC Open */ | ||
384 | SDL_SCANCODE_AC_CLOSE = 275, /**< AC Close */ | ||
385 | SDL_SCANCODE_AC_EXIT = 276, /**< AC Exit */ | ||
386 | SDL_SCANCODE_AC_SAVE = 277, /**< AC Save */ | ||
387 | SDL_SCANCODE_AC_PRINT = 278, /**< AC Print */ | ||
388 | SDL_SCANCODE_AC_PROPERTIES = 279, /**< AC Properties */ | ||
389 | |||
390 | SDL_SCANCODE_AC_SEARCH = 280, /**< AC Search */ | ||
391 | SDL_SCANCODE_AC_HOME = 281, /**< AC Home */ | ||
392 | SDL_SCANCODE_AC_BACK = 282, /**< AC Back */ | ||
393 | SDL_SCANCODE_AC_FORWARD = 283, /**< AC Forward */ | ||
394 | SDL_SCANCODE_AC_STOP = 284, /**< AC Stop */ | ||
395 | SDL_SCANCODE_AC_REFRESH = 285, /**< AC Refresh */ | ||
396 | SDL_SCANCODE_AC_BOOKMARKS = 286, /**< AC Bookmarks */ | ||
397 | |||
398 | /* @} *//* Usage page 0x0C */ | ||
399 | |||
400 | |||
401 | /** | ||
402 | * \name Mobile keys | ||
403 | * | ||
404 | * These are values that are often used on mobile phones. | ||
405 | */ | ||
406 | /* @{ */ | ||
407 | |||
408 | SDL_SCANCODE_SOFTLEFT = 287, /**< Usually situated below the display on phones and | ||
409 | used as a multi-function feature key for selecting | ||
410 | a software defined function shown on the bottom left | ||
411 | of the display. */ | ||
412 | SDL_SCANCODE_SOFTRIGHT = 288, /**< Usually situated below the display on phones and | ||
413 | used as a multi-function feature key for selecting | ||
414 | a software defined function shown on the bottom right | ||
415 | of the display. */ | ||
416 | SDL_SCANCODE_CALL = 289, /**< Used for accepting phone calls. */ | ||
417 | SDL_SCANCODE_ENDCALL = 290, /**< Used for rejecting phone calls. */ | ||
418 | |||
419 | /* @} *//* Mobile keys */ | ||
420 | |||
421 | /* Add any other keys here. */ | ||
422 | |||
423 | SDL_SCANCODE_RESERVED = 400, /**< 400-500 reserved for dynamic keycodes */ | ||
424 | |||
425 | SDL_SCANCODE_COUNT = 512 /**< not a key, just marks the number of scancodes for array bounds */ | ||
426 | |||
427 | } SDL_Scancode; | ||
428 | |||
429 | #endif /* SDL_scancode_h_ */ | ||