diff options
author | 3gg <3gg@shellblade.net> | 2025-08-30 16:53:58 -0700 |
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committer | 3gg <3gg@shellblade.net> | 2025-08-30 16:53:58 -0700 |
commit | 6aaedb813fa11ba0679c3051bc2eb28646b9506c (patch) | |
tree | 34acbfc9840e02cb4753e6306ea7ce978bf8b58e /src/contrib/SDL-3.2.20/include/SDL3/SDL_properties.h | |
parent | 8f228ade99dd3d4c8da9b78ade1815c9adf85c8f (diff) |
Update to SDL3
Diffstat (limited to 'src/contrib/SDL-3.2.20/include/SDL3/SDL_properties.h')
-rw-r--r-- | src/contrib/SDL-3.2.20/include/SDL3/SDL_properties.h | 543 |
1 files changed, 543 insertions, 0 deletions
diff --git a/src/contrib/SDL-3.2.20/include/SDL3/SDL_properties.h b/src/contrib/SDL-3.2.20/include/SDL3/SDL_properties.h new file mode 100644 index 0000000..1f47d5f --- /dev/null +++ b/src/contrib/SDL-3.2.20/include/SDL3/SDL_properties.h | |||
@@ -0,0 +1,543 @@ | |||
1 | /* | ||
2 | Simple DirectMedia Layer | ||
3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
4 | |||
5 | This software is provided 'as-is', without any express or implied | ||
6 | warranty. In no event will the authors be held liable for any damages | ||
7 | arising from the use of this software. | ||
8 | |||
9 | Permission is granted to anyone to use this software for any purpose, | ||
10 | including commercial applications, and to alter it and redistribute it | ||
11 | freely, subject to the following restrictions: | ||
12 | |||
13 | 1. The origin of this software must not be misrepresented; you must not | ||
14 | claim that you wrote the original software. If you use this software | ||
15 | in a product, an acknowledgment in the product documentation would be | ||
16 | appreciated but is not required. | ||
17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
18 | misrepresented as being the original software. | ||
19 | 3. This notice may not be removed or altered from any source distribution. | ||
20 | */ | ||
21 | |||
22 | /** | ||
23 | * # CategoryProperties | ||
24 | * | ||
25 | * A property is a variable that can be created and retrieved by name at | ||
26 | * runtime. | ||
27 | * | ||
28 | * All properties are part of a property group (SDL_PropertiesID). A property | ||
29 | * group can be created with the SDL_CreateProperties function and destroyed | ||
30 | * with the SDL_DestroyProperties function. | ||
31 | * | ||
32 | * Properties can be added to and retrieved from a property group through the | ||
33 | * following functions: | ||
34 | * | ||
35 | * - SDL_SetPointerProperty and SDL_GetPointerProperty operate on `void*` | ||
36 | * pointer types. | ||
37 | * - SDL_SetStringProperty and SDL_GetStringProperty operate on string types. | ||
38 | * - SDL_SetNumberProperty and SDL_GetNumberProperty operate on signed 64-bit | ||
39 | * integer types. | ||
40 | * - SDL_SetFloatProperty and SDL_GetFloatProperty operate on floating point | ||
41 | * types. | ||
42 | * - SDL_SetBooleanProperty and SDL_GetBooleanProperty operate on boolean | ||
43 | * types. | ||
44 | * | ||
45 | * Properties can be removed from a group by using SDL_ClearProperty. | ||
46 | */ | ||
47 | |||
48 | |||
49 | #ifndef SDL_properties_h_ | ||
50 | #define SDL_properties_h_ | ||
51 | |||
52 | #include <SDL3/SDL_stdinc.h> | ||
53 | #include <SDL3/SDL_error.h> | ||
54 | |||
55 | #include <SDL3/SDL_begin_code.h> | ||
56 | /* Set up for C function definitions, even when using C++ */ | ||
57 | #ifdef __cplusplus | ||
58 | extern "C" { | ||
59 | #endif | ||
60 | |||
61 | /** | ||
62 | * SDL properties ID | ||
63 | * | ||
64 | * \since This datatype is available since SDL 3.2.0. | ||
65 | */ | ||
66 | typedef Uint32 SDL_PropertiesID; | ||
67 | |||
68 | /** | ||
69 | * SDL property type | ||
70 | * | ||
71 | * \since This enum is available since SDL 3.2.0. | ||
72 | */ | ||
73 | typedef enum SDL_PropertyType | ||
74 | { | ||
75 | SDL_PROPERTY_TYPE_INVALID, | ||
76 | SDL_PROPERTY_TYPE_POINTER, | ||
77 | SDL_PROPERTY_TYPE_STRING, | ||
78 | SDL_PROPERTY_TYPE_NUMBER, | ||
79 | SDL_PROPERTY_TYPE_FLOAT, | ||
80 | SDL_PROPERTY_TYPE_BOOLEAN | ||
81 | } SDL_PropertyType; | ||
82 | |||
83 | /** | ||
84 | * Get the global SDL properties. | ||
85 | * | ||
86 | * \returns a valid property ID on success or 0 on failure; call | ||
87 | * SDL_GetError() for more information. | ||
88 | * | ||
89 | * \since This function is available since SDL 3.2.0. | ||
90 | */ | ||
91 | extern SDL_DECLSPEC SDL_PropertiesID SDLCALL SDL_GetGlobalProperties(void); | ||
92 | |||
93 | /** | ||
94 | * Create a group of properties. | ||
95 | * | ||
96 | * All properties are automatically destroyed when SDL_Quit() is called. | ||
97 | * | ||
98 | * \returns an ID for a new group of properties, or 0 on failure; call | ||
99 | * SDL_GetError() for more information. | ||
100 | * | ||
101 | * \threadsafety It is safe to call this function from any thread. | ||
102 | * | ||
103 | * \since This function is available since SDL 3.2.0. | ||
104 | * | ||
105 | * \sa SDL_DestroyProperties | ||
106 | */ | ||
107 | extern SDL_DECLSPEC SDL_PropertiesID SDLCALL SDL_CreateProperties(void); | ||
108 | |||
109 | /** | ||
110 | * Copy a group of properties. | ||
111 | * | ||
112 | * Copy all the properties from one group of properties to another, with the | ||
113 | * exception of properties requiring cleanup (set using | ||
114 | * SDL_SetPointerPropertyWithCleanup()), which will not be copied. Any | ||
115 | * property that already exists on `dst` will be overwritten. | ||
116 | * | ||
117 | * \param src the properties to copy. | ||
118 | * \param dst the destination properties. | ||
119 | * \returns true on success or false on failure; call SDL_GetError() for more | ||
120 | * information. | ||
121 | * | ||
122 | * \threadsafety It is safe to call this function from any thread. | ||
123 | * | ||
124 | * \since This function is available since SDL 3.2.0. | ||
125 | */ | ||
126 | extern SDL_DECLSPEC bool SDLCALL SDL_CopyProperties(SDL_PropertiesID src, SDL_PropertiesID dst); | ||
127 | |||
128 | /** | ||
129 | * Lock a group of properties. | ||
130 | * | ||
131 | * Obtain a multi-threaded lock for these properties. Other threads will wait | ||
132 | * while trying to lock these properties until they are unlocked. Properties | ||
133 | * must be unlocked before they are destroyed. | ||
134 | * | ||
135 | * The lock is automatically taken when setting individual properties, this | ||
136 | * function is only needed when you want to set several properties atomically | ||
137 | * or want to guarantee that properties being queried aren't freed in another | ||
138 | * thread. | ||
139 | * | ||
140 | * \param props the properties to lock. | ||
141 | * \returns true on success or false on failure; call SDL_GetError() for more | ||
142 | * information. | ||
143 | * | ||
144 | * \threadsafety It is safe to call this function from any thread. | ||
145 | * | ||
146 | * \since This function is available since SDL 3.2.0. | ||
147 | * | ||
148 | * \sa SDL_UnlockProperties | ||
149 | */ | ||
150 | extern SDL_DECLSPEC bool SDLCALL SDL_LockProperties(SDL_PropertiesID props); | ||
151 | |||
152 | /** | ||
153 | * Unlock a group of properties. | ||
154 | * | ||
155 | * \param props the properties to unlock. | ||
156 | * | ||
157 | * \threadsafety It is safe to call this function from any thread. | ||
158 | * | ||
159 | * \since This function is available since SDL 3.2.0. | ||
160 | * | ||
161 | * \sa SDL_LockProperties | ||
162 | */ | ||
163 | extern SDL_DECLSPEC void SDLCALL SDL_UnlockProperties(SDL_PropertiesID props); | ||
164 | |||
165 | /** | ||
166 | * A callback used to free resources when a property is deleted. | ||
167 | * | ||
168 | * This should release any resources associated with `value` that are no | ||
169 | * longer needed. | ||
170 | * | ||
171 | * This callback is set per-property. Different properties in the same group | ||
172 | * can have different cleanup callbacks. | ||
173 | * | ||
174 | * This callback will be called _during_ SDL_SetPointerPropertyWithCleanup if | ||
175 | * the function fails for any reason. | ||
176 | * | ||
177 | * \param userdata an app-defined pointer passed to the callback. | ||
178 | * \param value the pointer assigned to the property to clean up. | ||
179 | * | ||
180 | * \threadsafety This callback may fire without any locks held; if this is a | ||
181 | * concern, the app should provide its own locking. | ||
182 | * | ||
183 | * \since This datatype is available since SDL 3.2.0. | ||
184 | * | ||
185 | * \sa SDL_SetPointerPropertyWithCleanup | ||
186 | */ | ||
187 | typedef void (SDLCALL *SDL_CleanupPropertyCallback)(void *userdata, void *value); | ||
188 | |||
189 | /** | ||
190 | * Set a pointer property in a group of properties with a cleanup function | ||
191 | * that is called when the property is deleted. | ||
192 | * | ||
193 | * The cleanup function is also called if setting the property fails for any | ||
194 | * reason. | ||
195 | * | ||
196 | * For simply setting basic data types, like numbers, bools, or strings, use | ||
197 | * SDL_SetNumberProperty, SDL_SetBooleanProperty, or SDL_SetStringProperty | ||
198 | * instead, as those functions will handle cleanup on your behalf. This | ||
199 | * function is only for more complex, custom data. | ||
200 | * | ||
201 | * \param props the properties to modify. | ||
202 | * \param name the name of the property to modify. | ||
203 | * \param value the new value of the property, or NULL to delete the property. | ||
204 | * \param cleanup the function to call when this property is deleted, or NULL | ||
205 | * if no cleanup is necessary. | ||
206 | * \param userdata a pointer that is passed to the cleanup function. | ||
207 | * \returns true on success or false on failure; call SDL_GetError() for more | ||
208 | * information. | ||
209 | * | ||
210 | * \threadsafety It is safe to call this function from any thread. | ||
211 | * | ||
212 | * \since This function is available since SDL 3.2.0. | ||
213 | * | ||
214 | * \sa SDL_GetPointerProperty | ||
215 | * \sa SDL_SetPointerProperty | ||
216 | * \sa SDL_CleanupPropertyCallback | ||
217 | */ | ||
218 | extern SDL_DECLSPEC bool SDLCALL SDL_SetPointerPropertyWithCleanup(SDL_PropertiesID props, const char *name, void *value, SDL_CleanupPropertyCallback cleanup, void *userdata); | ||
219 | |||
220 | /** | ||
221 | * Set a pointer property in a group of properties. | ||
222 | * | ||
223 | * \param props the properties to modify. | ||
224 | * \param name the name of the property to modify. | ||
225 | * \param value the new value of the property, or NULL to delete the property. | ||
226 | * \returns true on success or false on failure; call SDL_GetError() for more | ||
227 | * information. | ||
228 | * | ||
229 | * \threadsafety It is safe to call this function from any thread. | ||
230 | * | ||
231 | * \since This function is available since SDL 3.2.0. | ||
232 | * | ||
233 | * \sa SDL_GetPointerProperty | ||
234 | * \sa SDL_HasProperty | ||
235 | * \sa SDL_SetBooleanProperty | ||
236 | * \sa SDL_SetFloatProperty | ||
237 | * \sa SDL_SetNumberProperty | ||
238 | * \sa SDL_SetPointerPropertyWithCleanup | ||
239 | * \sa SDL_SetStringProperty | ||
240 | */ | ||
241 | extern SDL_DECLSPEC bool SDLCALL SDL_SetPointerProperty(SDL_PropertiesID props, const char *name, void *value); | ||
242 | |||
243 | /** | ||
244 | * Set a string property in a group of properties. | ||
245 | * | ||
246 | * This function makes a copy of the string; the caller does not have to | ||
247 | * preserve the data after this call completes. | ||
248 | * | ||
249 | * \param props the properties to modify. | ||
250 | * \param name the name of the property to modify. | ||
251 | * \param value the new value of the property, or NULL to delete the property. | ||
252 | * \returns true on success or false on failure; call SDL_GetError() for more | ||
253 | * information. | ||
254 | * | ||
255 | * \threadsafety It is safe to call this function from any thread. | ||
256 | * | ||
257 | * \since This function is available since SDL 3.2.0. | ||
258 | * | ||
259 | * \sa SDL_GetStringProperty | ||
260 | */ | ||
261 | extern SDL_DECLSPEC bool SDLCALL SDL_SetStringProperty(SDL_PropertiesID props, const char *name, const char *value); | ||
262 | |||
263 | /** | ||
264 | * Set an integer property in a group of properties. | ||
265 | * | ||
266 | * \param props the properties to modify. | ||
267 | * \param name the name of the property to modify. | ||
268 | * \param value the new value of the property. | ||
269 | * \returns true on success or false on failure; call SDL_GetError() for more | ||
270 | * information. | ||
271 | * | ||
272 | * \threadsafety It is safe to call this function from any thread. | ||
273 | * | ||
274 | * \since This function is available since SDL 3.2.0. | ||
275 | * | ||
276 | * \sa SDL_GetNumberProperty | ||
277 | */ | ||
278 | extern SDL_DECLSPEC bool SDLCALL SDL_SetNumberProperty(SDL_PropertiesID props, const char *name, Sint64 value); | ||
279 | |||
280 | /** | ||
281 | * Set a floating point property in a group of properties. | ||
282 | * | ||
283 | * \param props the properties to modify. | ||
284 | * \param name the name of the property to modify. | ||
285 | * \param value the new value of the property. | ||
286 | * \returns true on success or false on failure; call SDL_GetError() for more | ||
287 | * information. | ||
288 | * | ||
289 | * \threadsafety It is safe to call this function from any thread. | ||
290 | * | ||
291 | * \since This function is available since SDL 3.2.0. | ||
292 | * | ||
293 | * \sa SDL_GetFloatProperty | ||
294 | */ | ||
295 | extern SDL_DECLSPEC bool SDLCALL SDL_SetFloatProperty(SDL_PropertiesID props, const char *name, float value); | ||
296 | |||
297 | /** | ||
298 | * Set a boolean property in a group of properties. | ||
299 | * | ||
300 | * \param props the properties to modify. | ||
301 | * \param name the name of the property to modify. | ||
302 | * \param value the new value of the property. | ||
303 | * \returns true on success or false on failure; call SDL_GetError() for more | ||
304 | * information. | ||
305 | * | ||
306 | * \threadsafety It is safe to call this function from any thread. | ||
307 | * | ||
308 | * \since This function is available since SDL 3.2.0. | ||
309 | * | ||
310 | * \sa SDL_GetBooleanProperty | ||
311 | */ | ||
312 | extern SDL_DECLSPEC bool SDLCALL SDL_SetBooleanProperty(SDL_PropertiesID props, const char *name, bool value); | ||
313 | |||
314 | /** | ||
315 | * Return whether a property exists in a group of properties. | ||
316 | * | ||
317 | * \param props the properties to query. | ||
318 | * \param name the name of the property to query. | ||
319 | * \returns true if the property exists, or false if it doesn't. | ||
320 | * | ||
321 | * \threadsafety It is safe to call this function from any thread. | ||
322 | * | ||
323 | * \since This function is available since SDL 3.2.0. | ||
324 | * | ||
325 | * \sa SDL_GetPropertyType | ||
326 | */ | ||
327 | extern SDL_DECLSPEC bool SDLCALL SDL_HasProperty(SDL_PropertiesID props, const char *name); | ||
328 | |||
329 | /** | ||
330 | * Get the type of a property in a group of properties. | ||
331 | * | ||
332 | * \param props the properties to query. | ||
333 | * \param name the name of the property to query. | ||
334 | * \returns the type of the property, or SDL_PROPERTY_TYPE_INVALID if it is | ||
335 | * not set. | ||
336 | * | ||
337 | * \threadsafety It is safe to call this function from any thread. | ||
338 | * | ||
339 | * \since This function is available since SDL 3.2.0. | ||
340 | * | ||
341 | * \sa SDL_HasProperty | ||
342 | */ | ||
343 | extern SDL_DECLSPEC SDL_PropertyType SDLCALL SDL_GetPropertyType(SDL_PropertiesID props, const char *name); | ||
344 | |||
345 | /** | ||
346 | * Get a pointer property from a group of properties. | ||
347 | * | ||
348 | * By convention, the names of properties that SDL exposes on objects will | ||
349 | * start with "SDL.", and properties that SDL uses internally will start with | ||
350 | * "SDL.internal.". These should be considered read-only and should not be | ||
351 | * modified by applications. | ||
352 | * | ||
353 | * \param props the properties to query. | ||
354 | * \param name the name of the property to query. | ||
355 | * \param default_value the default value of the property. | ||
356 | * \returns the value of the property, or `default_value` if it is not set or | ||
357 | * not a pointer property. | ||
358 | * | ||
359 | * \threadsafety It is safe to call this function from any thread, although | ||
360 | * the data returned is not protected and could potentially be | ||
361 | * freed if you call SDL_SetPointerProperty() or | ||
362 | * SDL_ClearProperty() on these properties from another thread. | ||
363 | * If you need to avoid this, use SDL_LockProperties() and | ||
364 | * SDL_UnlockProperties(). | ||
365 | * | ||
366 | * \since This function is available since SDL 3.2.0. | ||
367 | * | ||
368 | * \sa SDL_GetBooleanProperty | ||
369 | * \sa SDL_GetFloatProperty | ||
370 | * \sa SDL_GetNumberProperty | ||
371 | * \sa SDL_GetPropertyType | ||
372 | * \sa SDL_GetStringProperty | ||
373 | * \sa SDL_HasProperty | ||
374 | * \sa SDL_SetPointerProperty | ||
375 | */ | ||
376 | extern SDL_DECLSPEC void * SDLCALL SDL_GetPointerProperty(SDL_PropertiesID props, const char *name, void *default_value); | ||
377 | |||
378 | /** | ||
379 | * Get a string property from a group of properties. | ||
380 | * | ||
381 | * \param props the properties to query. | ||
382 | * \param name the name of the property to query. | ||
383 | * \param default_value the default value of the property. | ||
384 | * \returns the value of the property, or `default_value` if it is not set or | ||
385 | * not a string property. | ||
386 | * | ||
387 | * \threadsafety It is safe to call this function from any thread, although | ||
388 | * the data returned is not protected and could potentially be | ||
389 | * freed if you call SDL_SetStringProperty() or | ||
390 | * SDL_ClearProperty() on these properties from another thread. | ||
391 | * If you need to avoid this, use SDL_LockProperties() and | ||
392 | * SDL_UnlockProperties(). | ||
393 | * | ||
394 | * \since This function is available since SDL 3.2.0. | ||
395 | * | ||
396 | * \sa SDL_GetPropertyType | ||
397 | * \sa SDL_HasProperty | ||
398 | * \sa SDL_SetStringProperty | ||
399 | */ | ||
400 | extern SDL_DECLSPEC const char * SDLCALL SDL_GetStringProperty(SDL_PropertiesID props, const char *name, const char *default_value); | ||
401 | |||
402 | /** | ||
403 | * Get a number property from a group of properties. | ||
404 | * | ||
405 | * You can use SDL_GetPropertyType() to query whether the property exists and | ||
406 | * is a number property. | ||
407 | * | ||
408 | * \param props the properties to query. | ||
409 | * \param name the name of the property to query. | ||
410 | * \param default_value the default value of the property. | ||
411 | * \returns the value of the property, or `default_value` if it is not set or | ||
412 | * not a number property. | ||
413 | * | ||
414 | * \threadsafety It is safe to call this function from any thread. | ||
415 | * | ||
416 | * \since This function is available since SDL 3.2.0. | ||
417 | * | ||
418 | * \sa SDL_GetPropertyType | ||
419 | * \sa SDL_HasProperty | ||
420 | * \sa SDL_SetNumberProperty | ||
421 | */ | ||
422 | extern SDL_DECLSPEC Sint64 SDLCALL SDL_GetNumberProperty(SDL_PropertiesID props, const char *name, Sint64 default_value); | ||
423 | |||
424 | /** | ||
425 | * Get a floating point property from a group of properties. | ||
426 | * | ||
427 | * You can use SDL_GetPropertyType() to query whether the property exists and | ||
428 | * is a floating point property. | ||
429 | * | ||
430 | * \param props the properties to query. | ||
431 | * \param name the name of the property to query. | ||
432 | * \param default_value the default value of the property. | ||
433 | * \returns the value of the property, or `default_value` if it is not set or | ||
434 | * not a float property. | ||
435 | * | ||
436 | * \threadsafety It is safe to call this function from any thread. | ||
437 | * | ||
438 | * \since This function is available since SDL 3.2.0. | ||
439 | * | ||
440 | * \sa SDL_GetPropertyType | ||
441 | * \sa SDL_HasProperty | ||
442 | * \sa SDL_SetFloatProperty | ||
443 | */ | ||
444 | extern SDL_DECLSPEC float SDLCALL SDL_GetFloatProperty(SDL_PropertiesID props, const char *name, float default_value); | ||
445 | |||
446 | /** | ||
447 | * Get a boolean property from a group of properties. | ||
448 | * | ||
449 | * You can use SDL_GetPropertyType() to query whether the property exists and | ||
450 | * is a boolean property. | ||
451 | * | ||
452 | * \param props the properties to query. | ||
453 | * \param name the name of the property to query. | ||
454 | * \param default_value the default value of the property. | ||
455 | * \returns the value of the property, or `default_value` if it is not set or | ||
456 | * not a boolean property. | ||
457 | * | ||
458 | * \threadsafety It is safe to call this function from any thread. | ||
459 | * | ||
460 | * \since This function is available since SDL 3.2.0. | ||
461 | * | ||
462 | * \sa SDL_GetPropertyType | ||
463 | * \sa SDL_HasProperty | ||
464 | * \sa SDL_SetBooleanProperty | ||
465 | */ | ||
466 | extern SDL_DECLSPEC bool SDLCALL SDL_GetBooleanProperty(SDL_PropertiesID props, const char *name, bool default_value); | ||
467 | |||
468 | /** | ||
469 | * Clear a property from a group of properties. | ||
470 | * | ||
471 | * \param props the properties to modify. | ||
472 | * \param name the name of the property to clear. | ||
473 | * \returns true on success or false on failure; call SDL_GetError() for more | ||
474 | * information. | ||
475 | * | ||
476 | * \threadsafety It is safe to call this function from any thread. | ||
477 | * | ||
478 | * \since This function is available since SDL 3.2.0. | ||
479 | */ | ||
480 | extern SDL_DECLSPEC bool SDLCALL SDL_ClearProperty(SDL_PropertiesID props, const char *name); | ||
481 | |||
482 | /** | ||
483 | * A callback used to enumerate all the properties in a group of properties. | ||
484 | * | ||
485 | * This callback is called from SDL_EnumerateProperties(), and is called once | ||
486 | * per property in the set. | ||
487 | * | ||
488 | * \param userdata an app-defined pointer passed to the callback. | ||
489 | * \param props the SDL_PropertiesID that is being enumerated. | ||
490 | * \param name the next property name in the enumeration. | ||
491 | * | ||
492 | * \threadsafety SDL_EnumerateProperties holds a lock on `props` during this | ||
493 | * callback. | ||
494 | * | ||
495 | * \since This datatype is available since SDL 3.2.0. | ||
496 | * | ||
497 | * \sa SDL_EnumerateProperties | ||
498 | */ | ||
499 | typedef void (SDLCALL *SDL_EnumeratePropertiesCallback)(void *userdata, SDL_PropertiesID props, const char *name); | ||
500 | |||
501 | /** | ||
502 | * Enumerate the properties contained in a group of properties. | ||
503 | * | ||
504 | * The callback function is called for each property in the group of | ||
505 | * properties. The properties are locked during enumeration. | ||
506 | * | ||
507 | * \param props the properties to query. | ||
508 | * \param callback the function to call for each property. | ||
509 | * \param userdata a pointer that is passed to `callback`. | ||
510 | * \returns true on success or false on failure; call SDL_GetError() for more | ||
511 | * information. | ||
512 | * | ||
513 | * \threadsafety It is safe to call this function from any thread. | ||
514 | * | ||
515 | * \since This function is available since SDL 3.2.0. | ||
516 | */ | ||
517 | extern SDL_DECLSPEC bool SDLCALL SDL_EnumerateProperties(SDL_PropertiesID props, SDL_EnumeratePropertiesCallback callback, void *userdata); | ||
518 | |||
519 | /** | ||
520 | * Destroy a group of properties. | ||
521 | * | ||
522 | * All properties are deleted and their cleanup functions will be called, if | ||
523 | * any. | ||
524 | * | ||
525 | * \param props the properties to destroy. | ||
526 | * | ||
527 | * \threadsafety This function should not be called while these properties are | ||
528 | * locked or other threads might be setting or getting values | ||
529 | * from these properties. | ||
530 | * | ||
531 | * \since This function is available since SDL 3.2.0. | ||
532 | * | ||
533 | * \sa SDL_CreateProperties | ||
534 | */ | ||
535 | extern SDL_DECLSPEC void SDLCALL SDL_DestroyProperties(SDL_PropertiesID props); | ||
536 | |||
537 | /* Ends C function definitions when using C++ */ | ||
538 | #ifdef __cplusplus | ||
539 | } | ||
540 | #endif | ||
541 | #include <SDL3/SDL_close_code.h> | ||
542 | |||
543 | #endif /* SDL_properties_h_ */ | ||