diff options
author | 3gg <3gg@shellblade.net> | 2025-08-30 16:53:58 -0700 |
---|---|---|
committer | 3gg <3gg@shellblade.net> | 2025-08-30 16:53:58 -0700 |
commit | 6aaedb813fa11ba0679c3051bc2eb28646b9506c (patch) | |
tree | 34acbfc9840e02cb4753e6306ea7ce978bf8b58e /src/contrib/SDL-3.2.20/include/SDL3/SDL_oldnames.h | |
parent | 8f228ade99dd3d4c8da9b78ade1815c9adf85c8f (diff) |
Update to SDL3
Diffstat (limited to 'src/contrib/SDL-3.2.20/include/SDL3/SDL_oldnames.h')
-rw-r--r-- | src/contrib/SDL-3.2.20/include/SDL3/SDL_oldnames.h | 1327 |
1 files changed, 1327 insertions, 0 deletions
diff --git a/src/contrib/SDL-3.2.20/include/SDL3/SDL_oldnames.h b/src/contrib/SDL-3.2.20/include/SDL3/SDL_oldnames.h new file mode 100644 index 0000000..c93607e --- /dev/null +++ b/src/contrib/SDL-3.2.20/include/SDL3/SDL_oldnames.h | |||
@@ -0,0 +1,1327 @@ | |||
1 | /* | ||
2 | Simple DirectMedia Layer | ||
3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
4 | |||
5 | This software is provided 'as-is', without any express or implied | ||
6 | warranty. In no event will the authors be held liable for any damages | ||
7 | arising from the use of this software. | ||
8 | |||
9 | Permission is granted to anyone to use this software for any purpose, | ||
10 | including commercial applications, and to alter it and redistribute it | ||
11 | freely, subject to the following restrictions: | ||
12 | |||
13 | 1. The origin of this software must not be misrepresented; you must not | ||
14 | claim that you wrote the original software. If you use this software | ||
15 | in a product, an acknowledgment in the product documentation would be | ||
16 | appreciated but is not required. | ||
17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
18 | misrepresented as being the original software. | ||
19 | 3. This notice may not be removed or altered from any source distribution. | ||
20 | */ | ||
21 | |||
22 | /* | ||
23 | * Definitions to ease transition from SDL2 code | ||
24 | */ | ||
25 | |||
26 | #ifndef SDL_oldnames_h_ | ||
27 | #define SDL_oldnames_h_ | ||
28 | |||
29 | #include <SDL3/SDL_platform_defines.h> | ||
30 | |||
31 | /* The new function names are recommended, but if you want to have the | ||
32 | * old names available while you are in the process of migrating code | ||
33 | * to SDL3, you can define `SDL_ENABLE_OLD_NAMES` in your project. | ||
34 | * | ||
35 | * You can use https://github.com/libsdl-org/SDL/blob/main/build-scripts/rename_symbols.py to mass rename the symbols defined here in your codebase: | ||
36 | * rename_symbols.py --all-symbols source_code_path | ||
37 | */ | ||
38 | #ifdef SDL_ENABLE_OLD_NAMES | ||
39 | |||
40 | /* ##SDL_atomic.h */ | ||
41 | #define SDL_AtomicAdd SDL_AddAtomicInt | ||
42 | #define SDL_AtomicCAS SDL_CompareAndSwapAtomicInt | ||
43 | #define SDL_AtomicCASPtr SDL_CompareAndSwapAtomicPointer | ||
44 | #define SDL_AtomicGet SDL_GetAtomicInt | ||
45 | #define SDL_AtomicGetPtr SDL_GetAtomicPointer | ||
46 | #define SDL_AtomicLock SDL_LockSpinlock | ||
47 | #define SDL_AtomicSet SDL_SetAtomicInt | ||
48 | #define SDL_AtomicSetPtr SDL_SetAtomicPointer | ||
49 | #define SDL_AtomicTryLock SDL_TryLockSpinlock | ||
50 | #define SDL_AtomicUnlock SDL_UnlockSpinlock | ||
51 | #define SDL_atomic_t SDL_AtomicInt | ||
52 | |||
53 | /* ##SDL_audio.h */ | ||
54 | #define AUDIO_F32 SDL_AUDIO_F32LE | ||
55 | #define AUDIO_F32LSB SDL_AUDIO_F32LE | ||
56 | #define AUDIO_F32MSB SDL_AUDIO_F32BE | ||
57 | #define AUDIO_F32SYS SDL_AUDIO_F32 | ||
58 | #define AUDIO_S16 SDL_AUDIO_S16LE | ||
59 | #define AUDIO_S16LSB SDL_AUDIO_S16LE | ||
60 | #define AUDIO_S16MSB SDL_AUDIO_S16BE | ||
61 | #define AUDIO_S16SYS SDL_AUDIO_S16 | ||
62 | #define AUDIO_S32 SDL_AUDIO_S32LE | ||
63 | #define AUDIO_S32LSB SDL_AUDIO_S32LE | ||
64 | #define AUDIO_S32MSB SDL_AUDIO_S32BE | ||
65 | #define AUDIO_S32SYS SDL_AUDIO_S32 | ||
66 | #define AUDIO_S8 SDL_AUDIO_S8 | ||
67 | #define AUDIO_U8 SDL_AUDIO_U8 | ||
68 | #define SDL_AudioStreamAvailable SDL_GetAudioStreamAvailable | ||
69 | #define SDL_AudioStreamClear SDL_ClearAudioStream | ||
70 | #define SDL_AudioStreamFlush SDL_FlushAudioStream | ||
71 | #define SDL_AudioStreamGet SDL_GetAudioStreamData | ||
72 | #define SDL_AudioStreamPut SDL_PutAudioStreamData | ||
73 | #define SDL_FreeAudioStream SDL_DestroyAudioStream | ||
74 | #define SDL_FreeWAV SDL_free | ||
75 | #define SDL_LoadWAV_RW SDL_LoadWAV_IO | ||
76 | #define SDL_MixAudioFormat SDL_MixAudio | ||
77 | #define SDL_NewAudioStream SDL_CreateAudioStream | ||
78 | |||
79 | /* ##SDL_cpuinfo.h */ | ||
80 | #define SDL_GetCPUCount SDL_GetNumLogicalCPUCores | ||
81 | #define SDL_SIMDGetAlignment SDL_GetSIMDAlignment | ||
82 | |||
83 | /* ##SDL_endian.h */ | ||
84 | #define SDL_SwapBE16 SDL_Swap16BE | ||
85 | #define SDL_SwapBE32 SDL_Swap32BE | ||
86 | #define SDL_SwapBE64 SDL_Swap64BE | ||
87 | #define SDL_SwapLE16 SDL_Swap16LE | ||
88 | #define SDL_SwapLE32 SDL_Swap32LE | ||
89 | #define SDL_SwapLE64 SDL_Swap64LE | ||
90 | |||
91 | /* ##SDL_events.h */ | ||
92 | #define SDL_APP_DIDENTERBACKGROUND SDL_EVENT_DID_ENTER_BACKGROUND | ||
93 | #define SDL_APP_DIDENTERFOREGROUND SDL_EVENT_DID_ENTER_FOREGROUND | ||
94 | #define SDL_APP_LOWMEMORY SDL_EVENT_LOW_MEMORY | ||
95 | #define SDL_APP_TERMINATING SDL_EVENT_TERMINATING | ||
96 | #define SDL_APP_WILLENTERBACKGROUND SDL_EVENT_WILL_ENTER_BACKGROUND | ||
97 | #define SDL_APP_WILLENTERFOREGROUND SDL_EVENT_WILL_ENTER_FOREGROUND | ||
98 | #define SDL_AUDIODEVICEADDED SDL_EVENT_AUDIO_DEVICE_ADDED | ||
99 | #define SDL_AUDIODEVICEREMOVED SDL_EVENT_AUDIO_DEVICE_REMOVED | ||
100 | #define SDL_CLIPBOARDUPDATE SDL_EVENT_CLIPBOARD_UPDATE | ||
101 | #define SDL_CONTROLLERAXISMOTION SDL_EVENT_GAMEPAD_AXIS_MOTION | ||
102 | #define SDL_CONTROLLERBUTTONDOWN SDL_EVENT_GAMEPAD_BUTTON_DOWN | ||
103 | #define SDL_CONTROLLERBUTTONUP SDL_EVENT_GAMEPAD_BUTTON_UP | ||
104 | #define SDL_CONTROLLERDEVICEADDED SDL_EVENT_GAMEPAD_ADDED | ||
105 | #define SDL_CONTROLLERDEVICEREMAPPED SDL_EVENT_GAMEPAD_REMAPPED | ||
106 | #define SDL_CONTROLLERDEVICEREMOVED SDL_EVENT_GAMEPAD_REMOVED | ||
107 | #define SDL_CONTROLLERSENSORUPDATE SDL_EVENT_GAMEPAD_SENSOR_UPDATE | ||
108 | #define SDL_CONTROLLERSTEAMHANDLEUPDATED SDL_EVENT_GAMEPAD_STEAM_HANDLE_UPDATED | ||
109 | #define SDL_CONTROLLERTOUCHPADDOWN SDL_EVENT_GAMEPAD_TOUCHPAD_DOWN | ||
110 | #define SDL_CONTROLLERTOUCHPADMOTION SDL_EVENT_GAMEPAD_TOUCHPAD_MOTION | ||
111 | #define SDL_CONTROLLERTOUCHPADUP SDL_EVENT_GAMEPAD_TOUCHPAD_UP | ||
112 | #define SDL_ControllerAxisEvent SDL_GamepadAxisEvent | ||
113 | #define SDL_ControllerButtonEvent SDL_GamepadButtonEvent | ||
114 | #define SDL_ControllerDeviceEvent SDL_GamepadDeviceEvent | ||
115 | #define SDL_ControllerSensorEvent SDL_GamepadSensorEvent | ||
116 | #define SDL_ControllerTouchpadEvent SDL_GamepadTouchpadEvent | ||
117 | #define SDL_DISPLAYEVENT_CONNECTED SDL_EVENT_DISPLAY_ADDED | ||
118 | #define SDL_DISPLAYEVENT_DISCONNECTED SDL_EVENT_DISPLAY_REMOVED | ||
119 | #define SDL_DISPLAYEVENT_MOVED SDL_EVENT_DISPLAY_MOVED | ||
120 | #define SDL_DISPLAYEVENT_ORIENTATION SDL_EVENT_DISPLAY_ORIENTATION | ||
121 | #define SDL_DROPBEGIN SDL_EVENT_DROP_BEGIN | ||
122 | #define SDL_DROPCOMPLETE SDL_EVENT_DROP_COMPLETE | ||
123 | #define SDL_DROPFILE SDL_EVENT_DROP_FILE | ||
124 | #define SDL_DROPTEXT SDL_EVENT_DROP_TEXT | ||
125 | #define SDL_DelEventWatch SDL_RemoveEventWatch | ||
126 | #define SDL_FINGERDOWN SDL_EVENT_FINGER_DOWN | ||
127 | #define SDL_FINGERMOTION SDL_EVENT_FINGER_MOTION | ||
128 | #define SDL_FINGERUP SDL_EVENT_FINGER_UP | ||
129 | #define SDL_FIRSTEVENT SDL_EVENT_FIRST | ||
130 | #define SDL_JOYAXISMOTION SDL_EVENT_JOYSTICK_AXIS_MOTION | ||
131 | #define SDL_JOYBATTERYUPDATED SDL_EVENT_JOYSTICK_BATTERY_UPDATED | ||
132 | #define SDL_JOYBUTTONDOWN SDL_EVENT_JOYSTICK_BUTTON_DOWN | ||
133 | #define SDL_JOYBUTTONUP SDL_EVENT_JOYSTICK_BUTTON_UP | ||
134 | #define SDL_JOYDEVICEADDED SDL_EVENT_JOYSTICK_ADDED | ||
135 | #define SDL_JOYDEVICEREMOVED SDL_EVENT_JOYSTICK_REMOVED | ||
136 | #define SDL_JOYBALLMOTION SDL_EVENT_JOYSTICK_BALL_MOTION | ||
137 | #define SDL_JOYHATMOTION SDL_EVENT_JOYSTICK_HAT_MOTION | ||
138 | #define SDL_KEYDOWN SDL_EVENT_KEY_DOWN | ||
139 | #define SDL_KEYMAPCHANGED SDL_EVENT_KEYMAP_CHANGED | ||
140 | #define SDL_KEYUP SDL_EVENT_KEY_UP | ||
141 | #define SDL_LASTEVENT SDL_EVENT_LAST | ||
142 | #define SDL_LOCALECHANGED SDL_EVENT_LOCALE_CHANGED | ||
143 | #define SDL_MOUSEBUTTONDOWN SDL_EVENT_MOUSE_BUTTON_DOWN | ||
144 | #define SDL_MOUSEBUTTONUP SDL_EVENT_MOUSE_BUTTON_UP | ||
145 | #define SDL_MOUSEMOTION SDL_EVENT_MOUSE_MOTION | ||
146 | #define SDL_MOUSEWHEEL SDL_EVENT_MOUSE_WHEEL | ||
147 | #define SDL_POLLSENTINEL SDL_EVENT_POLL_SENTINEL | ||
148 | #define SDL_QUIT SDL_EVENT_QUIT | ||
149 | #define SDL_RENDER_DEVICE_RESET SDL_EVENT_RENDER_DEVICE_RESET | ||
150 | #define SDL_RENDER_TARGETS_RESET SDL_EVENT_RENDER_TARGETS_RESET | ||
151 | #define SDL_SENSORUPDATE SDL_EVENT_SENSOR_UPDATE | ||
152 | #define SDL_TEXTEDITING SDL_EVENT_TEXT_EDITING | ||
153 | #define SDL_TEXTEDITING_EXT SDL_EVENT_TEXT_EDITING_EXT | ||
154 | #define SDL_TEXTINPUT SDL_EVENT_TEXT_INPUT | ||
155 | #define SDL_USEREVENT SDL_EVENT_USER | ||
156 | #define SDL_WINDOWEVENT_CLOSE SDL_EVENT_WINDOW_CLOSE_REQUESTED | ||
157 | #define SDL_WINDOWEVENT_DISPLAY_CHANGED SDL_EVENT_WINDOW_DISPLAY_CHANGED | ||
158 | #define SDL_WINDOWEVENT_ENTER SDL_EVENT_WINDOW_MOUSE_ENTER | ||
159 | #define SDL_WINDOWEVENT_EXPOSED SDL_EVENT_WINDOW_EXPOSED | ||
160 | #define SDL_WINDOWEVENT_FOCUS_GAINED SDL_EVENT_WINDOW_FOCUS_GAINED | ||
161 | #define SDL_WINDOWEVENT_FOCUS_LOST SDL_EVENT_WINDOW_FOCUS_LOST | ||
162 | #define SDL_WINDOWEVENT_HIDDEN SDL_EVENT_WINDOW_HIDDEN | ||
163 | #define SDL_WINDOWEVENT_HIT_TEST SDL_EVENT_WINDOW_HIT_TEST | ||
164 | #define SDL_WINDOWEVENT_ICCPROF_CHANGED SDL_EVENT_WINDOW_ICCPROF_CHANGED | ||
165 | #define SDL_WINDOWEVENT_LEAVE SDL_EVENT_WINDOW_MOUSE_LEAVE | ||
166 | #define SDL_WINDOWEVENT_MAXIMIZED SDL_EVENT_WINDOW_MAXIMIZED | ||
167 | #define SDL_WINDOWEVENT_MINIMIZED SDL_EVENT_WINDOW_MINIMIZED | ||
168 | #define SDL_WINDOWEVENT_MOVED SDL_EVENT_WINDOW_MOVED | ||
169 | #define SDL_WINDOWEVENT_RESIZED SDL_EVENT_WINDOW_RESIZED | ||
170 | #define SDL_WINDOWEVENT_RESTORED SDL_EVENT_WINDOW_RESTORED | ||
171 | #define SDL_WINDOWEVENT_SHOWN SDL_EVENT_WINDOW_SHOWN | ||
172 | #define SDL_WINDOWEVENT_SIZE_CHANGED SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED | ||
173 | #define SDL_eventaction SDL_EventAction | ||
174 | |||
175 | /* ##SDL_gamecontroller.h */ | ||
176 | #define SDL_CONTROLLER_AXIS_INVALID SDL_GAMEPAD_AXIS_INVALID | ||
177 | #define SDL_CONTROLLER_AXIS_LEFTX SDL_GAMEPAD_AXIS_LEFTX | ||
178 | #define SDL_CONTROLLER_AXIS_LEFTY SDL_GAMEPAD_AXIS_LEFTY | ||
179 | #define SDL_CONTROLLER_AXIS_MAX SDL_GAMEPAD_AXIS_COUNT | ||
180 | #define SDL_CONTROLLER_AXIS_RIGHTX SDL_GAMEPAD_AXIS_RIGHTX | ||
181 | #define SDL_CONTROLLER_AXIS_RIGHTY SDL_GAMEPAD_AXIS_RIGHTY | ||
182 | #define SDL_CONTROLLER_AXIS_TRIGGERLEFT SDL_GAMEPAD_AXIS_LEFT_TRIGGER | ||
183 | #define SDL_CONTROLLER_AXIS_TRIGGERRIGHT SDL_GAMEPAD_AXIS_RIGHT_TRIGGER | ||
184 | #define SDL_CONTROLLER_BINDTYPE_AXIS SDL_GAMEPAD_BINDTYPE_AXIS | ||
185 | #define SDL_CONTROLLER_BINDTYPE_BUTTON SDL_GAMEPAD_BINDTYPE_BUTTON | ||
186 | #define SDL_CONTROLLER_BINDTYPE_HAT SDL_GAMEPAD_BINDTYPE_HAT | ||
187 | #define SDL_CONTROLLER_BINDTYPE_NONE SDL_GAMEPAD_BINDTYPE_NONE | ||
188 | #define SDL_CONTROLLER_BUTTON_A SDL_GAMEPAD_BUTTON_SOUTH | ||
189 | #define SDL_CONTROLLER_BUTTON_B SDL_GAMEPAD_BUTTON_EAST | ||
190 | #define SDL_CONTROLLER_BUTTON_BACK SDL_GAMEPAD_BUTTON_BACK | ||
191 | #define SDL_CONTROLLER_BUTTON_DPAD_DOWN SDL_GAMEPAD_BUTTON_DPAD_DOWN | ||
192 | #define SDL_CONTROLLER_BUTTON_DPAD_LEFT SDL_GAMEPAD_BUTTON_DPAD_LEFT | ||
193 | #define SDL_CONTROLLER_BUTTON_DPAD_RIGHT SDL_GAMEPAD_BUTTON_DPAD_RIGHT | ||
194 | #define SDL_CONTROLLER_BUTTON_DPAD_UP SDL_GAMEPAD_BUTTON_DPAD_UP | ||
195 | #define SDL_CONTROLLER_BUTTON_GUIDE SDL_GAMEPAD_BUTTON_GUIDE | ||
196 | #define SDL_CONTROLLER_BUTTON_INVALID SDL_GAMEPAD_BUTTON_INVALID | ||
197 | #define SDL_CONTROLLER_BUTTON_LEFTSHOULDER SDL_GAMEPAD_BUTTON_LEFT_SHOULDER | ||
198 | #define SDL_CONTROLLER_BUTTON_LEFTSTICK SDL_GAMEPAD_BUTTON_LEFT_STICK | ||
199 | #define SDL_CONTROLLER_BUTTON_MAX SDL_GAMEPAD_BUTTON_COUNT | ||
200 | #define SDL_CONTROLLER_BUTTON_MISC1 SDL_GAMEPAD_BUTTON_MISC1 | ||
201 | #define SDL_CONTROLLER_BUTTON_PADDLE1 SDL_GAMEPAD_BUTTON_RIGHT_PADDLE1 | ||
202 | #define SDL_CONTROLLER_BUTTON_PADDLE2 SDL_GAMEPAD_BUTTON_LEFT_PADDLE1 | ||
203 | #define SDL_CONTROLLER_BUTTON_PADDLE3 SDL_GAMEPAD_BUTTON_RIGHT_PADDLE2 | ||
204 | #define SDL_CONTROLLER_BUTTON_PADDLE4 SDL_GAMEPAD_BUTTON_LEFT_PADDLE2 | ||
205 | #define SDL_CONTROLLER_BUTTON_RIGHTSHOULDER SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER | ||
206 | #define SDL_CONTROLLER_BUTTON_RIGHTSTICK SDL_GAMEPAD_BUTTON_RIGHT_STICK | ||
207 | #define SDL_CONTROLLER_BUTTON_START SDL_GAMEPAD_BUTTON_START | ||
208 | #define SDL_CONTROLLER_BUTTON_TOUCHPAD SDL_GAMEPAD_BUTTON_TOUCHPAD | ||
209 | #define SDL_CONTROLLER_BUTTON_X SDL_GAMEPAD_BUTTON_WEST | ||
210 | #define SDL_CONTROLLER_BUTTON_Y SDL_GAMEPAD_BUTTON_NORTH | ||
211 | #define SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_LEFT SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_JOYCON_LEFT | ||
212 | #define SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_PAIR SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_JOYCON_PAIR | ||
213 | #define SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_RIGHT SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_JOYCON_RIGHT | ||
214 | #define SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_PRO | ||
215 | #define SDL_CONTROLLER_TYPE_PS3 SDL_GAMEPAD_TYPE_PS3 | ||
216 | #define SDL_CONTROLLER_TYPE_PS4 SDL_GAMEPAD_TYPE_PS4 | ||
217 | #define SDL_CONTROLLER_TYPE_PS5 SDL_GAMEPAD_TYPE_PS5 | ||
218 | #define SDL_CONTROLLER_TYPE_UNKNOWN SDL_GAMEPAD_TYPE_STANDARD | ||
219 | #define SDL_CONTROLLER_TYPE_VIRTUAL SDL_GAMEPAD_TYPE_VIRTUAL | ||
220 | #define SDL_CONTROLLER_TYPE_XBOX360 SDL_GAMEPAD_TYPE_XBOX360 | ||
221 | #define SDL_CONTROLLER_TYPE_XBOXONE SDL_GAMEPAD_TYPE_XBOXONE | ||
222 | #define SDL_GameController SDL_Gamepad | ||
223 | #define SDL_GameControllerAddMapping SDL_AddGamepadMapping | ||
224 | #define SDL_GameControllerAddMappingsFromFile SDL_AddGamepadMappingsFromFile | ||
225 | #define SDL_GameControllerAddMappingsFromRW SDL_AddGamepadMappingsFromIO | ||
226 | #define SDL_GameControllerAxis SDL_GamepadAxis | ||
227 | #define SDL_GameControllerBindType SDL_GamepadBindingType | ||
228 | #define SDL_GameControllerButton SDL_GamepadButton | ||
229 | #define SDL_GameControllerClose SDL_CloseGamepad | ||
230 | #define SDL_GameControllerFromInstanceID SDL_GetGamepadFromID | ||
231 | #define SDL_GameControllerFromPlayerIndex SDL_GetGamepadFromPlayerIndex | ||
232 | #define SDL_GameControllerGetAppleSFSymbolsNameForAxis SDL_GetGamepadAppleSFSymbolsNameForAxis | ||
233 | #define SDL_GameControllerGetAppleSFSymbolsNameForButton SDL_GetGamepadAppleSFSymbolsNameForButton | ||
234 | #define SDL_GameControllerGetAttached SDL_GamepadConnected | ||
235 | #define SDL_GameControllerGetAxis SDL_GetGamepadAxis | ||
236 | #define SDL_GameControllerGetAxisFromString SDL_GetGamepadAxisFromString | ||
237 | #define SDL_GameControllerGetButton SDL_GetGamepadButton | ||
238 | #define SDL_GameControllerGetButtonFromString SDL_GetGamepadButtonFromString | ||
239 | #define SDL_GameControllerGetFirmwareVersion SDL_GetGamepadFirmwareVersion | ||
240 | #define SDL_GameControllerGetJoystick SDL_GetGamepadJoystick | ||
241 | #define SDL_GameControllerGetNumTouchpadFingers SDL_GetNumGamepadTouchpadFingers | ||
242 | #define SDL_GameControllerGetNumTouchpads SDL_GetNumGamepadTouchpads | ||
243 | #define SDL_GameControllerGetPlayerIndex SDL_GetGamepadPlayerIndex | ||
244 | #define SDL_GameControllerGetProduct SDL_GetGamepadProduct | ||
245 | #define SDL_GameControllerGetProductVersion SDL_GetGamepadProductVersion | ||
246 | #define SDL_GameControllerGetSensorData SDL_GetGamepadSensorData | ||
247 | #define SDL_GameControllerGetSensorDataRate SDL_GetGamepadSensorDataRate | ||
248 | #define SDL_GameControllerGetSerial SDL_GetGamepadSerial | ||
249 | #define SDL_GameControllerGetSteamHandle SDL_GetGamepadSteamHandle | ||
250 | #define SDL_GameControllerGetStringForAxis SDL_GetGamepadStringForAxis | ||
251 | #define SDL_GameControllerGetStringForButton SDL_GetGamepadStringForButton | ||
252 | #define SDL_GameControllerGetTouchpadFinger SDL_GetGamepadTouchpadFinger | ||
253 | #define SDL_GameControllerGetType SDL_GetGamepadType | ||
254 | #define SDL_GameControllerGetVendor SDL_GetGamepadVendor | ||
255 | #define SDL_GameControllerHasAxis SDL_GamepadHasAxis | ||
256 | #define SDL_GameControllerHasButton SDL_GamepadHasButton | ||
257 | #define SDL_GameControllerHasSensor SDL_GamepadHasSensor | ||
258 | #define SDL_GameControllerIsSensorEnabled SDL_GamepadSensorEnabled | ||
259 | #define SDL_GameControllerMapping SDL_GetGamepadMapping | ||
260 | #define SDL_GameControllerMappingForGUID SDL_GetGamepadMappingForGUID | ||
261 | #define SDL_GameControllerName SDL_GetGamepadName | ||
262 | #define SDL_GameControllerOpen SDL_OpenGamepad | ||
263 | #define SDL_GameControllerPath SDL_GetGamepadPath | ||
264 | #define SDL_GameControllerRumble SDL_RumbleGamepad | ||
265 | #define SDL_GameControllerRumbleTriggers SDL_RumbleGamepadTriggers | ||
266 | #define SDL_GameControllerSendEffect SDL_SendGamepadEffect | ||
267 | #define SDL_GameControllerSetLED SDL_SetGamepadLED | ||
268 | #define SDL_GameControllerSetPlayerIndex SDL_SetGamepadPlayerIndex | ||
269 | #define SDL_GameControllerSetSensorEnabled SDL_SetGamepadSensorEnabled | ||
270 | #define SDL_GameControllerType SDL_GamepadType | ||
271 | #define SDL_GameControllerUpdate SDL_UpdateGamepads | ||
272 | #define SDL_INIT_GAMECONTROLLER SDL_INIT_GAMEPAD | ||
273 | #define SDL_IsGameController SDL_IsGamepad | ||
274 | |||
275 | /* ##SDL_guid.h */ | ||
276 | #define SDL_GUIDFromString SDL_StringToGUID | ||
277 | |||
278 | /* ##SDL_haptic.h */ | ||
279 | #define SDL_HapticClose SDL_CloseHaptic | ||
280 | #define SDL_HapticDestroyEffect SDL_DestroyHapticEffect | ||
281 | #define SDL_HapticGetEffectStatus SDL_GetHapticEffectStatus | ||
282 | #define SDL_HapticNewEffect SDL_CreateHapticEffect | ||
283 | #define SDL_HapticNumAxes SDL_GetNumHapticAxes | ||
284 | #define SDL_HapticNumEffects SDL_GetMaxHapticEffects | ||
285 | #define SDL_HapticNumEffectsPlaying SDL_GetMaxHapticEffectsPlaying | ||
286 | #define SDL_HapticOpen SDL_OpenHaptic | ||
287 | #define SDL_HapticOpenFromJoystick SDL_OpenHapticFromJoystick | ||
288 | #define SDL_HapticOpenFromMouse SDL_OpenHapticFromMouse | ||
289 | #define SDL_HapticPause SDL_PauseHaptic | ||
290 | #define SDL_HapticQuery SDL_GetHapticFeatures | ||
291 | #define SDL_HapticRumbleInit SDL_InitHapticRumble | ||
292 | #define SDL_HapticRumblePlay SDL_PlayHapticRumble | ||
293 | #define SDL_HapticRumbleStop SDL_StopHapticRumble | ||
294 | #define SDL_HapticRunEffect SDL_RunHapticEffect | ||
295 | #define SDL_HapticSetAutocenter SDL_SetHapticAutocenter | ||
296 | #define SDL_HapticSetGain SDL_SetHapticGain | ||
297 | #define SDL_HapticStopAll SDL_StopHapticEffects | ||
298 | #define SDL_HapticStopEffect SDL_StopHapticEffect | ||
299 | #define SDL_HapticUnpause SDL_ResumeHaptic | ||
300 | #define SDL_HapticUpdateEffect SDL_UpdateHapticEffect | ||
301 | #define SDL_JoystickIsHaptic SDL_IsJoystickHaptic | ||
302 | #define SDL_MouseIsHaptic SDL_IsMouseHaptic | ||
303 | |||
304 | /* ##SDL_hints.h */ | ||
305 | #define SDL_DelHintCallback SDL_RemoveHintCallback | ||
306 | #define SDL_HINT_ALLOW_TOPMOST SDL_HINT_WINDOW_ALLOW_TOPMOST | ||
307 | #define SDL_HINT_DIRECTINPUT_ENABLED SDL_HINT_JOYSTICK_DIRECTINPUT | ||
308 | #define SDL_HINT_GDK_TEXTINPUT_DEFAULT SDL_HINT_GDK_TEXTINPUT_DEFAULT_TEXT | ||
309 | #define SDL_HINT_JOYSTICK_GAMECUBE_RUMBLE_BRAKE SDL_HINT_JOYSTICK_HIDAPI_GAMECUBE_RUMBLE_BRAKE | ||
310 | #define SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE SDL_HINT_JOYSTICK_ENHANCED_REPORTS | ||
311 | #define SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE SDL_HINT_JOYSTICK_ENHANCED_REPORTS | ||
312 | #define SDL_HINT_LINUX_DIGITAL_HATS SDL_HINT_JOYSTICK_LINUX_DIGITAL_HATS | ||
313 | #define SDL_HINT_LINUX_HAT_DEADZONES SDL_HINT_JOYSTICK_LINUX_HAT_DEADZONES | ||
314 | #define SDL_HINT_LINUX_JOYSTICK_CLASSIC SDL_HINT_JOYSTICK_LINUX_CLASSIC | ||
315 | #define SDL_HINT_LINUX_JOYSTICK_DEADZONES SDL_HINT_JOYSTICK_LINUX_DEADZONES | ||
316 | |||
317 | /* ##SDL_joystick.h */ | ||
318 | #define SDL_JOYSTICK_TYPE_GAMECONTROLLER SDL_JOYSTICK_TYPE_GAMEPAD | ||
319 | #define SDL_JoystickAttachVirtualEx SDL_AttachVirtualJoystick | ||
320 | #define SDL_JoystickClose SDL_CloseJoystick | ||
321 | #define SDL_JoystickDetachVirtual SDL_DetachVirtualJoystick | ||
322 | #define SDL_JoystickFromInstanceID SDL_GetJoystickFromID | ||
323 | #define SDL_JoystickFromPlayerIndex SDL_GetJoystickFromPlayerIndex | ||
324 | #define SDL_JoystickGUID SDL_GUID | ||
325 | #define SDL_JoystickGetAttached SDL_JoystickConnected | ||
326 | #define SDL_JoystickGetAxis SDL_GetJoystickAxis | ||
327 | #define SDL_JoystickGetAxisInitialState SDL_GetJoystickAxisInitialState | ||
328 | #define SDL_JoystickGetBall SDL_GetJoystickBall | ||
329 | #define SDL_JoystickGetButton SDL_GetJoystickButton | ||
330 | #define SDL_JoystickGetFirmwareVersion SDL_GetJoystickFirmwareVersion | ||
331 | #define SDL_JoystickGetGUID SDL_GetJoystickGUID | ||
332 | #define SDL_JoystickGetGUIDFromString SDL_StringToGUID | ||
333 | #define SDL_JoystickGetHat SDL_GetJoystickHat | ||
334 | #define SDL_JoystickGetPlayerIndex SDL_GetJoystickPlayerIndex | ||
335 | #define SDL_JoystickGetProduct SDL_GetJoystickProduct | ||
336 | #define SDL_JoystickGetProductVersion SDL_GetJoystickProductVersion | ||
337 | #define SDL_JoystickGetSerial SDL_GetJoystickSerial | ||
338 | #define SDL_JoystickGetType SDL_GetJoystickType | ||
339 | #define SDL_JoystickGetVendor SDL_GetJoystickVendor | ||
340 | #define SDL_JoystickInstanceID SDL_GetJoystickID | ||
341 | #define SDL_JoystickIsVirtual SDL_IsJoystickVirtual | ||
342 | #define SDL_JoystickName SDL_GetJoystickName | ||
343 | #define SDL_JoystickNumAxes SDL_GetNumJoystickAxes | ||
344 | #define SDL_JoystickNumBalls SDL_GetNumJoystickBalls | ||
345 | #define SDL_JoystickNumButtons SDL_GetNumJoystickButtons | ||
346 | #define SDL_JoystickNumHats SDL_GetNumJoystickHats | ||
347 | #define SDL_JoystickOpen SDL_OpenJoystick | ||
348 | #define SDL_JoystickPath SDL_GetJoystickPath | ||
349 | #define SDL_JoystickRumble SDL_RumbleJoystick | ||
350 | #define SDL_JoystickRumbleTriggers SDL_RumbleJoystickTriggers | ||
351 | #define SDL_JoystickSendEffect SDL_SendJoystickEffect | ||
352 | #define SDL_JoystickSetLED SDL_SetJoystickLED | ||
353 | #define SDL_JoystickSetPlayerIndex SDL_SetJoystickPlayerIndex | ||
354 | #define SDL_JoystickSetVirtualAxis SDL_SetJoystickVirtualAxis | ||
355 | #define SDL_JoystickSetVirtualButton SDL_SetJoystickVirtualButton | ||
356 | #define SDL_JoystickSetVirtualHat SDL_SetJoystickVirtualHat | ||
357 | #define SDL_JoystickUpdate SDL_UpdateJoysticks | ||
358 | |||
359 | /* ##SDL_keyboard.h */ | ||
360 | #define SDL_IsScreenKeyboardShown SDL_ScreenKeyboardShown | ||
361 | #define SDL_IsTextInputActive SDL_TextInputActive | ||
362 | |||
363 | /* ##SDL_keycode.h */ | ||
364 | #define KMOD_ALT SDL_KMOD_ALT | ||
365 | #define KMOD_CAPS SDL_KMOD_CAPS | ||
366 | #define KMOD_CTRL SDL_KMOD_CTRL | ||
367 | #define KMOD_GUI SDL_KMOD_GUI | ||
368 | #define KMOD_LALT SDL_KMOD_LALT | ||
369 | #define KMOD_LCTRL SDL_KMOD_LCTRL | ||
370 | #define KMOD_LGUI SDL_KMOD_LGUI | ||
371 | #define KMOD_LSHIFT SDL_KMOD_LSHIFT | ||
372 | #define KMOD_MODE SDL_KMOD_MODE | ||
373 | #define KMOD_NONE SDL_KMOD_NONE | ||
374 | #define KMOD_NUM SDL_KMOD_NUM | ||
375 | #define KMOD_RALT SDL_KMOD_RALT | ||
376 | #define KMOD_RCTRL SDL_KMOD_RCTRL | ||
377 | #define KMOD_RGUI SDL_KMOD_RGUI | ||
378 | #define KMOD_RSHIFT SDL_KMOD_RSHIFT | ||
379 | #define KMOD_SCROLL SDL_KMOD_SCROLL | ||
380 | #define KMOD_SHIFT SDL_KMOD_SHIFT | ||
381 | #define SDLK_AUDIOFASTFORWARD SDLK_MEDIA_FAST_FORWARD | ||
382 | #define SDLK_AUDIOMUTE SDLK_MUTE | ||
383 | #define SDLK_AUDIONEXT SDLK_MEDIA_NEXT_TRACK | ||
384 | #define SDLK_AUDIOPLAY SDLK_MEDIA_PLAY | ||
385 | #define SDLK_AUDIOPREV SDLK_MEDIA_PREVIOUS_TRACK | ||
386 | #define SDLK_AUDIOREWIND SDLK_MEDIA_REWIND | ||
387 | #define SDLK_AUDIOSTOP SDLK_MEDIA_STOP | ||
388 | #define SDLK_BACKQUOTE SDLK_GRAVE | ||
389 | #define SDLK_EJECT SDLK_MEDIA_EJECT | ||
390 | #define SDLK_MEDIASELECT SDLK_MEDIA_SELECT | ||
391 | #define SDLK_QUOTE SDLK_APOSTROPHE | ||
392 | #define SDLK_QUOTEDBL SDLK_DBLAPOSTROPHE | ||
393 | #define SDLK_a SDLK_A | ||
394 | #define SDLK_b SDLK_B | ||
395 | #define SDLK_c SDLK_C | ||
396 | #define SDLK_d SDLK_D | ||
397 | #define SDLK_e SDLK_E | ||
398 | #define SDLK_f SDLK_F | ||
399 | #define SDLK_g SDLK_G | ||
400 | #define SDLK_h SDLK_H | ||
401 | #define SDLK_i SDLK_I | ||
402 | #define SDLK_j SDLK_J | ||
403 | #define SDLK_k SDLK_K | ||
404 | #define SDLK_l SDLK_L | ||
405 | #define SDLK_m SDLK_M | ||
406 | #define SDLK_n SDLK_N | ||
407 | #define SDLK_o SDLK_O | ||
408 | #define SDLK_p SDLK_P | ||
409 | #define SDLK_q SDLK_Q | ||
410 | #define SDLK_r SDLK_R | ||
411 | #define SDLK_s SDLK_S | ||
412 | #define SDLK_t SDLK_T | ||
413 | #define SDLK_u SDLK_U | ||
414 | #define SDLK_v SDLK_V | ||
415 | #define SDLK_w SDLK_W | ||
416 | #define SDLK_x SDLK_X | ||
417 | #define SDLK_y SDLK_Y | ||
418 | #define SDLK_z SDLK_Z | ||
419 | |||
420 | /* ##SDL_log.h */ | ||
421 | #define SDL_LogGetOutputFunction SDL_GetLogOutputFunction | ||
422 | #define SDL_LogGetPriority SDL_GetLogPriority | ||
423 | #define SDL_LogResetPriorities SDL_ResetLogPriorities | ||
424 | #define SDL_LogSetAllPriority SDL_SetLogPriorities | ||
425 | #define SDL_LogSetOutputFunction SDL_SetLogOutputFunction | ||
426 | #define SDL_LogSetPriority SDL_SetLogPriority | ||
427 | #define SDL_NUM_LOG_PRIORITIES SDL_LOG_PRIORITY_COUNT | ||
428 | |||
429 | /* ##SDL_messagebox.h */ | ||
430 | #define SDL_MESSAGEBOX_COLOR_MAX SDL_MESSAGEBOX_COLOR_COUNT | ||
431 | |||
432 | /* ##SDL_mouse.h */ | ||
433 | #define SDL_BUTTON SDL_BUTTON_MASK | ||
434 | #define SDL_FreeCursor SDL_DestroyCursor | ||
435 | #define SDL_NUM_SYSTEM_CURSORS SDL_SYSTEM_CURSOR_COUNT | ||
436 | #define SDL_SYSTEM_CURSOR_ARROW SDL_SYSTEM_CURSOR_DEFAULT | ||
437 | #define SDL_SYSTEM_CURSOR_HAND SDL_SYSTEM_CURSOR_POINTER | ||
438 | #define SDL_SYSTEM_CURSOR_IBEAM SDL_SYSTEM_CURSOR_TEXT | ||
439 | #define SDL_SYSTEM_CURSOR_NO SDL_SYSTEM_CURSOR_NOT_ALLOWED | ||
440 | #define SDL_SYSTEM_CURSOR_SIZEALL SDL_SYSTEM_CURSOR_MOVE | ||
441 | #define SDL_SYSTEM_CURSOR_SIZENESW SDL_SYSTEM_CURSOR_NESW_RESIZE | ||
442 | #define SDL_SYSTEM_CURSOR_SIZENS SDL_SYSTEM_CURSOR_NS_RESIZE | ||
443 | #define SDL_SYSTEM_CURSOR_SIZENWSE SDL_SYSTEM_CURSOR_NWSE_RESIZE | ||
444 | #define SDL_SYSTEM_CURSOR_SIZEWE SDL_SYSTEM_CURSOR_EW_RESIZE | ||
445 | #define SDL_SYSTEM_CURSOR_WAITARROW SDL_SYSTEM_CURSOR_PROGRESS | ||
446 | #define SDL_SYSTEM_CURSOR_WINDOW_BOTTOM SDL_SYSTEM_CURSOR_S_RESIZE | ||
447 | #define SDL_SYSTEM_CURSOR_WINDOW_BOTTOMLEFT SDL_SYSTEM_CURSOR_SW_RESIZE | ||
448 | #define SDL_SYSTEM_CURSOR_WINDOW_BOTTOMRIGHT SDL_SYSTEM_CURSOR_SE_RESIZE | ||
449 | #define SDL_SYSTEM_CURSOR_WINDOW_LEFT SDL_SYSTEM_CURSOR_W_RESIZE | ||
450 | #define SDL_SYSTEM_CURSOR_WINDOW_RIGHT SDL_SYSTEM_CURSOR_E_RESIZE | ||
451 | #define SDL_SYSTEM_CURSOR_WINDOW_TOP SDL_SYSTEM_CURSOR_N_RESIZE | ||
452 | #define SDL_SYSTEM_CURSOR_WINDOW_TOPLEFT SDL_SYSTEM_CURSOR_NW_RESIZE | ||
453 | #define SDL_SYSTEM_CURSOR_WINDOW_TOPRIGHT SDL_SYSTEM_CURSOR_NE_RESIZE | ||
454 | |||
455 | /* ##SDL_mutex.h */ | ||
456 | #define SDL_CondBroadcast SDL_BroadcastCondition | ||
457 | #define SDL_CondSignal SDL_SignalCondition | ||
458 | #define SDL_CondWait SDL_WaitCondition | ||
459 | #define SDL_CondWaitTimeout SDL_WaitConditionTimeout | ||
460 | #define SDL_CreateCond SDL_CreateCondition | ||
461 | #define SDL_DestroyCond SDL_DestroyCondition | ||
462 | #define SDL_SemPost SDL_SignalSemaphore | ||
463 | #define SDL_SemTryWait SDL_TryWaitSemaphore | ||
464 | #define SDL_SemValue SDL_GetSemaphoreValue | ||
465 | #define SDL_SemWait SDL_WaitSemaphore | ||
466 | #define SDL_SemWaitTimeout SDL_WaitSemaphoreTimeout | ||
467 | |||
468 | /* ##SDL_mutex.h */ | ||
469 | #define SDL_cond SDL_Condition | ||
470 | #define SDL_mutex SDL_Mutex | ||
471 | #define SDL_sem SDL_Semaphore | ||
472 | |||
473 | /* ##SDL_pixels.h */ | ||
474 | #define SDL_AllocFormat SDL_GetPixelFormatDetails | ||
475 | #define SDL_AllocPalette SDL_CreatePalette | ||
476 | #define SDL_Colour SDL_Color | ||
477 | #define SDL_FreePalette SDL_DestroyPalette | ||
478 | #define SDL_MasksToPixelFormatEnum SDL_GetPixelFormatForMasks | ||
479 | #define SDL_PIXELFORMAT_BGR444 SDL_PIXELFORMAT_XBGR4444 | ||
480 | #define SDL_PIXELFORMAT_BGR555 SDL_PIXELFORMAT_XBGR1555 | ||
481 | #define SDL_PIXELFORMAT_BGR888 SDL_PIXELFORMAT_XBGR8888 | ||
482 | #define SDL_PIXELFORMAT_RGB444 SDL_PIXELFORMAT_XRGB4444 | ||
483 | #define SDL_PIXELFORMAT_RGB555 SDL_PIXELFORMAT_XRGB1555 | ||
484 | #define SDL_PIXELFORMAT_RGB888 SDL_PIXELFORMAT_XRGB8888 | ||
485 | #define SDL_PixelFormatEnumToMasks SDL_GetMasksForPixelFormat | ||
486 | |||
487 | /* ##SDL_rect.h */ | ||
488 | #define SDL_EncloseFPoints SDL_GetRectEnclosingPointsFloat | ||
489 | #define SDL_EnclosePoints SDL_GetRectEnclosingPoints | ||
490 | #define SDL_FRectEmpty SDL_RectEmptyFloat | ||
491 | #define SDL_FRectEquals SDL_RectsEqualFloat | ||
492 | #define SDL_FRectEqualsEpsilon SDL_RectsEqualEpsilon | ||
493 | #define SDL_HasIntersection SDL_HasRectIntersection | ||
494 | #define SDL_HasIntersectionF SDL_HasRectIntersectionFloat | ||
495 | #define SDL_IntersectFRect SDL_GetRectIntersectionFloat | ||
496 | #define SDL_IntersectFRectAndLine SDL_GetRectAndLineIntersectionFloat | ||
497 | #define SDL_IntersectRect SDL_GetRectIntersection | ||
498 | #define SDL_IntersectRectAndLine SDL_GetRectAndLineIntersection | ||
499 | #define SDL_PointInFRect SDL_PointInRectFloat | ||
500 | #define SDL_RectEquals SDL_RectsEqual | ||
501 | #define SDL_UnionFRect SDL_GetRectUnionFloat | ||
502 | #define SDL_UnionRect SDL_GetRectUnion | ||
503 | |||
504 | /* ##SDL_render.h */ | ||
505 | #define SDL_GetRendererOutputSize SDL_GetCurrentRenderOutputSize | ||
506 | #define SDL_RenderCopy SDL_RenderTexture | ||
507 | #define SDL_RenderCopyEx SDL_RenderTextureRotated | ||
508 | #define SDL_RenderCopyExF SDL_RenderTextureRotated | ||
509 | #define SDL_RenderCopyF SDL_RenderTexture | ||
510 | #define SDL_RenderDrawLine SDL_RenderLine | ||
511 | #define SDL_RenderDrawLineF SDL_RenderLine | ||
512 | #define SDL_RenderDrawLines SDL_RenderLines | ||
513 | #define SDL_RenderDrawLinesF SDL_RenderLines | ||
514 | #define SDL_RenderDrawPoint SDL_RenderPoint | ||
515 | #define SDL_RenderDrawPointF SDL_RenderPoint | ||
516 | #define SDL_RenderDrawPoints SDL_RenderPoints | ||
517 | #define SDL_RenderDrawPointsF SDL_RenderPoints | ||
518 | #define SDL_RenderDrawRect SDL_RenderRect | ||
519 | #define SDL_RenderDrawRectF SDL_RenderRect | ||
520 | #define SDL_RenderDrawRects SDL_RenderRects | ||
521 | #define SDL_RenderDrawRectsF SDL_RenderRects | ||
522 | #define SDL_RenderFillRectF SDL_RenderFillRect | ||
523 | #define SDL_RenderFillRectsF SDL_RenderFillRects | ||
524 | #define SDL_RendererFlip SDL_FlipMode | ||
525 | #define SDL_RenderFlush SDL_FlushRenderer | ||
526 | #define SDL_RenderGetClipRect SDL_GetRenderClipRect | ||
527 | #define SDL_RenderGetLogicalSize SDL_GetRenderLogicalPresentation | ||
528 | #define SDL_RenderGetMetalCommandEncoder SDL_GetRenderMetalCommandEncoder | ||
529 | #define SDL_RenderGetMetalLayer SDL_GetRenderMetalLayer | ||
530 | #define SDL_RenderGetScale SDL_GetRenderScale | ||
531 | #define SDL_RenderGetViewport SDL_GetRenderViewport | ||
532 | #define SDL_RenderGetWindow SDL_GetRenderWindow | ||
533 | #define SDL_RenderIsClipEnabled SDL_RenderClipEnabled | ||
534 | #define SDL_RenderLogicalToWindow SDL_RenderCoordinatesToWindow | ||
535 | #define SDL_RenderSetClipRect SDL_SetRenderClipRect | ||
536 | #define SDL_RenderSetLogicalSize SDL_SetRenderLogicalPresentation | ||
537 | #define SDL_RenderSetScale SDL_SetRenderScale | ||
538 | #define SDL_RenderSetVSync SDL_SetRenderVSync | ||
539 | #define SDL_RenderSetViewport SDL_SetRenderViewport | ||
540 | #define SDL_RenderWindowToLogical SDL_RenderCoordinatesFromWindow | ||
541 | #define SDL_ScaleModeLinear SDL_SCALEMODE_LINEAR | ||
542 | #define SDL_ScaleModeNearest SDL_SCALEMODE_NEAREST | ||
543 | |||
544 | /* ##SDL_rwops.h */ | ||
545 | #define RW_SEEK_CUR SDL_IO_SEEK_CUR | ||
546 | #define RW_SEEK_END SDL_IO_SEEK_END | ||
547 | #define RW_SEEK_SET SDL_IO_SEEK_SET | ||
548 | #define SDL_RWFromConstMem SDL_IOFromConstMem | ||
549 | #define SDL_RWFromFile SDL_IOFromFile | ||
550 | #define SDL_RWFromMem SDL_IOFromMem | ||
551 | #define SDL_RWclose SDL_CloseIO | ||
552 | #define SDL_RWops SDL_IOStream | ||
553 | #define SDL_RWread SDL_ReadIO | ||
554 | #define SDL_RWseek SDL_SeekIO | ||
555 | #define SDL_RWsize SDL_GetIOSize | ||
556 | #define SDL_RWtell SDL_TellIO | ||
557 | #define SDL_RWwrite SDL_WriteIO | ||
558 | #define SDL_ReadBE16 SDL_ReadU16BE | ||
559 | #define SDL_ReadBE32 SDL_ReadU32BE | ||
560 | #define SDL_ReadBE64 SDL_ReadU64BE | ||
561 | #define SDL_ReadLE16 SDL_ReadU16LE | ||
562 | #define SDL_ReadLE32 SDL_ReadU32LE | ||
563 | #define SDL_ReadLE64 SDL_ReadU64LE | ||
564 | #define SDL_WriteBE16 SDL_WriteU16BE | ||
565 | #define SDL_WriteBE32 SDL_WriteU32BE | ||
566 | #define SDL_WriteBE64 SDL_WriteU64BE | ||
567 | #define SDL_WriteLE16 SDL_WriteU16LE | ||
568 | #define SDL_WriteLE32 SDL_WriteU32LE | ||
569 | #define SDL_WriteLE64 SDL_WriteU64LE | ||
570 | |||
571 | /* ##SDL_scancode.h */ | ||
572 | #define SDL_NUM_SCANCODES SDL_SCANCODE_COUNT | ||
573 | #define SDL_SCANCODE_AUDIOFASTFORWARD SDL_SCANCODE_MEDIA_FAST_FORWARD | ||
574 | #define SDL_SCANCODE_AUDIOMUTE SDL_SCANCODE_MUTE | ||
575 | #define SDL_SCANCODE_AUDIONEXT SDL_SCANCODE_MEDIA_NEXT_TRACK | ||
576 | #define SDL_SCANCODE_AUDIOPLAY SDL_SCANCODE_MEDIA_PLAY | ||
577 | #define SDL_SCANCODE_AUDIOPREV SDL_SCANCODE_MEDIA_PREVIOUS_TRACK | ||
578 | #define SDL_SCANCODE_AUDIOREWIND SDL_SCANCODE_MEDIA_REWIND | ||
579 | #define SDL_SCANCODE_AUDIOSTOP SDL_SCANCODE_MEDIA_STOP | ||
580 | #define SDL_SCANCODE_EJECT SDL_SCANCODE_MEDIA_EJECT | ||
581 | #define SDL_SCANCODE_MEDIASELECT SDL_SCANCODE_MEDIA_SELECT | ||
582 | |||
583 | /* ##SDL_sensor.h */ | ||
584 | #define SDL_SensorClose SDL_CloseSensor | ||
585 | #define SDL_SensorFromInstanceID SDL_GetSensorFromID | ||
586 | #define SDL_SensorGetData SDL_GetSensorData | ||
587 | #define SDL_SensorGetInstanceID SDL_GetSensorID | ||
588 | #define SDL_SensorGetName SDL_GetSensorName | ||
589 | #define SDL_SensorGetNonPortableType SDL_GetSensorNonPortableType | ||
590 | #define SDL_SensorGetType SDL_GetSensorType | ||
591 | #define SDL_SensorOpen SDL_OpenSensor | ||
592 | #define SDL_SensorUpdate SDL_UpdateSensors | ||
593 | |||
594 | /* ##SDL_stdinc.h */ | ||
595 | #define SDL_FALSE false | ||
596 | #define SDL_TABLESIZE SDL_arraysize | ||
597 | #define SDL_TRUE true | ||
598 | #define SDL_bool bool | ||
599 | #define SDL_size_add_overflow SDL_size_add_check_overflow | ||
600 | #define SDL_size_mul_overflow SDL_size_mul_check_overflow | ||
601 | #define SDL_strtokr SDL_strtok_r | ||
602 | |||
603 | /* ##SDL_surface.h */ | ||
604 | #define SDL_BlitScaled SDL_BlitSurfaceScaled | ||
605 | #define SDL_ConvertSurfaceFormat SDL_ConvertSurface | ||
606 | #define SDL_FillRect SDL_FillSurfaceRect | ||
607 | #define SDL_FillRects SDL_FillSurfaceRects | ||
608 | #define SDL_FreeSurface SDL_DestroySurface | ||
609 | #define SDL_GetClipRect SDL_GetSurfaceClipRect | ||
610 | #define SDL_GetColorKey SDL_GetSurfaceColorKey | ||
611 | #define SDL_HasColorKey SDL_SurfaceHasColorKey | ||
612 | #define SDL_HasSurfaceRLE SDL_SurfaceHasRLE | ||
613 | #define SDL_LoadBMP_RW SDL_LoadBMP_IO | ||
614 | #define SDL_LowerBlit SDL_BlitSurfaceUnchecked | ||
615 | #define SDL_LowerBlitScaled SDL_BlitSurfaceUncheckedScaled | ||
616 | #define SDL_PREALLOC SDL_SURFACE_PREALLOCATED | ||
617 | #define SDL_SIMD_ALIGNED SDL_SURFACE_SIMD_ALIGNED | ||
618 | #define SDL_SaveBMP_RW SDL_SaveBMP_IO | ||
619 | #define SDL_SetClipRect SDL_SetSurfaceClipRect | ||
620 | #define SDL_SetColorKey SDL_SetSurfaceColorKey | ||
621 | #define SDL_UpperBlit SDL_BlitSurface | ||
622 | #define SDL_UpperBlitScaled SDL_BlitSurfaceScaled | ||
623 | |||
624 | /* ##SDL_system.h */ | ||
625 | #define SDL_AndroidBackButton SDL_SendAndroidBackButton | ||
626 | #define SDL_AndroidGetActivity SDL_GetAndroidActivity | ||
627 | #define SDL_AndroidGetExternalStoragePath SDL_GetAndroidExternalStoragePath | ||
628 | #define SDL_AndroidGetExternalStorageState SDL_GetAndroidExternalStorageState | ||
629 | #define SDL_AndroidGetInternalStoragePath SDL_GetAndroidInternalStoragePath | ||
630 | #define SDL_AndroidGetJNIEnv SDL_GetAndroidJNIEnv | ||
631 | #define SDL_AndroidRequestPermission SDL_RequestAndroidPermission | ||
632 | #define SDL_AndroidRequestPermissionCallback SDL_RequestAndroidPermissionCallback | ||
633 | #define SDL_AndroidSendMessage SDL_SendAndroidMessage | ||
634 | #define SDL_AndroidShowToast SDL_ShowAndroidToast | ||
635 | #define SDL_DXGIGetOutputInfo SDL_GetDXGIOutputInfo | ||
636 | #define SDL_Direct3D9GetAdapterIndex SDL_GetDirect3D9AdapterIndex | ||
637 | #define SDL_GDKGetDefaultUser SDL_GetGDKDefaultUser | ||
638 | #define SDL_GDKGetTaskQueue SDL_GetGDKTaskQueue | ||
639 | #define SDL_LinuxSetThreadPriority SDL_SetLinuxThreadPriority | ||
640 | #define SDL_LinuxSetThreadPriorityAndPolicy SDL_SetLinuxThreadPriorityAndPolicy | ||
641 | #define SDL_OnApplicationDidBecomeActive SDL_OnApplicationDidEnterForeground | ||
642 | #define SDL_OnApplicationWillResignActive SDL_OnApplicationWillEnterBackground | ||
643 | #define SDL_iOSSetAnimationCallback SDL_SetiOSAnimationCallback | ||
644 | #define SDL_iOSSetEventPump SDL_SetiOSEventPump | ||
645 | #define SDL_iPhoneSetAnimationCallback SDL_SetiOSAnimationCallback | ||
646 | #define SDL_iPhoneSetEventPump SDL_SetiOSEventPump | ||
647 | |||
648 | /* ##SDL_thread.h */ | ||
649 | #define SDL_SetThreadPriority SDL_SetCurrentThreadPriority | ||
650 | #define SDL_TLSCleanup SDL_CleanupTLS | ||
651 | #define SDL_TLSGet SDL_GetTLS | ||
652 | #define SDL_TLSSet SDL_SetTLS | ||
653 | #define SDL_threadID SDL_ThreadID | ||
654 | |||
655 | /* ##SDL_timer.h */ | ||
656 | #define SDL_GetTicks64 SDL_GetTicks | ||
657 | |||
658 | /* ##SDL_version.h */ | ||
659 | #define SDL_COMPILEDVERSION SDL_VERSION | ||
660 | #define SDL_PATCHLEVEL SDL_MICRO_VERSION | ||
661 | |||
662 | /* ##SDL_video.h */ | ||
663 | #define SDL_GL_DeleteContext SDL_GL_DestroyContext | ||
664 | #define SDL_GLattr SDL_GLAttr | ||
665 | #define SDL_GLcontextFlag SDL_GLContextFlag | ||
666 | #define SDL_GLcontextReleaseFlag SDL_GLContextReleaseFlag | ||
667 | #define SDL_GLprofile SDL_GLProfile | ||
668 | #define SDL_GetClosestDisplayMode SDL_GetClosestFullscreenDisplayMode | ||
669 | #define SDL_GetDisplayOrientation SDL_GetCurrentDisplayOrientation | ||
670 | #define SDL_GetPointDisplayIndex SDL_GetDisplayForPoint | ||
671 | #define SDL_GetRectDisplayIndex SDL_GetDisplayForRect | ||
672 | #define SDL_GetWindowDisplayIndex SDL_GetDisplayForWindow | ||
673 | #define SDL_GetWindowDisplayMode SDL_GetWindowFullscreenMode | ||
674 | #define SDL_HasWindowSurface SDL_WindowHasSurface | ||
675 | #define SDL_IsScreenSaverEnabled SDL_ScreenSaverEnabled | ||
676 | #define SDL_SetWindowDisplayMode SDL_SetWindowFullscreenMode | ||
677 | #define SDL_WINDOW_ALLOW_HIGHDPI SDL_WINDOW_HIGH_PIXEL_DENSITY | ||
678 | #define SDL_WINDOW_INPUT_GRABBED SDL_WINDOW_MOUSE_GRABBED | ||
679 | #define SDL_WINDOW_SKIP_TASKBAR SDL_WINDOW_UTILITY | ||
680 | |||
681 | #elif !defined(SDL_DISABLE_OLD_NAMES) | ||
682 | |||
683 | /* ##SDL_atomic.h */ | ||
684 | #define SDL_AtomicAdd SDL_AtomicAdd_renamed_SDL_AddAtomicInt | ||
685 | #define SDL_AtomicCAS SDL_AtomicCAS_renamed_SDL_CompareAndSwapAtomicInt | ||
686 | #define SDL_AtomicCASPtr SDL_AtomicCASPtr_renamed_SDL_CompareAndSwapAtomicPointer | ||
687 | #define SDL_AtomicGet SDL_AtomicGet_renamed_SDL_GetAtomicInt | ||
688 | #define SDL_AtomicGetPtr SDL_AtomicGetPtr_renamed_SDL_GetAtomicPointer | ||
689 | #define SDL_AtomicLock SDL_AtomicLock_renamed_SDL_LockSpinlock | ||
690 | #define SDL_AtomicSet SDL_AtomicSet_renamed_SDL_SetAtomicInt | ||
691 | #define SDL_AtomicSetPtr SDL_AtomicSetPtr_renamed_SDL_SetAtomicPointer | ||
692 | #define SDL_AtomicTryLock SDL_AtomicTryLock_renamed_SDL_TryLockSpinlock | ||
693 | #define SDL_AtomicUnlock SDL_AtomicUnlock_renamed_SDL_UnlockSpinlock | ||
694 | #define SDL_atomic_t SDL_atomic_t_renamed_SDL_AtomicInt | ||
695 | |||
696 | /* ##SDL_audio.h */ | ||
697 | #define AUDIO_F32 AUDIO_F32_renamed_SDL_AUDIO_F32LE | ||
698 | #define AUDIO_F32LSB AUDIO_F32LSB_renamed_SDL_AUDIO_F32LE | ||
699 | #define AUDIO_F32MSB AUDIO_F32MSB_renamed_SDL_AUDIO_F32BE | ||
700 | #define AUDIO_F32SYS AUDIO_F32SYS_renamed_SDL_AUDIO_F32 | ||
701 | #define AUDIO_S16 AUDIO_S16_renamed_SDL_AUDIO_S16LE | ||
702 | #define AUDIO_S16LSB AUDIO_S16LSB_renamed_SDL_AUDIO_S16LE | ||
703 | #define AUDIO_S16MSB AUDIO_S16MSB_renamed_SDL_AUDIO_S16BE | ||
704 | #define AUDIO_S16SYS AUDIO_S16SYS_renamed_SDL_AUDIO_S16 | ||
705 | #define AUDIO_S32 AUDIO_S32_renamed_SDL_AUDIO_S32LE | ||
706 | #define AUDIO_S32LSB AUDIO_S32LSB_renamed_SDL_AUDIO_S32LE | ||
707 | #define AUDIO_S32MSB AUDIO_S32MSB_renamed_SDL_AUDIO_S32BE | ||
708 | #define AUDIO_S32SYS AUDIO_S32SYS_renamed_SDL_AUDIO_S32 | ||
709 | #define AUDIO_S8 AUDIO_S8_renamed_SDL_AUDIO_S8 | ||
710 | #define AUDIO_U8 AUDIO_U8_renamed_SDL_AUDIO_U8 | ||
711 | #define SDL_AudioStreamAvailable SDL_AudioStreamAvailable_renamed_SDL_GetAudioStreamAvailable | ||
712 | #define SDL_AudioStreamClear SDL_AudioStreamClear_renamed_SDL_ClearAudioStream | ||
713 | #define SDL_AudioStreamFlush SDL_AudioStreamFlush_renamed_SDL_FlushAudioStream | ||
714 | #define SDL_AudioStreamGet SDL_AudioStreamGet_renamed_SDL_GetAudioStreamData | ||
715 | #define SDL_AudioStreamPut SDL_AudioStreamPut_renamed_SDL_PutAudioStreamData | ||
716 | #define SDL_FreeAudioStream SDL_FreeAudioStream_renamed_SDL_DestroyAudioStream | ||
717 | #define SDL_FreeWAV SDL_FreeWAV_renamed_SDL_free | ||
718 | #define SDL_LoadWAV_RW SDL_LoadWAV_RW_renamed_SDL_LoadWAV_IO | ||
719 | #define SDL_MixAudioFormat SDL_MixAudioFormat_renamed_SDL_MixAudio | ||
720 | #define SDL_NewAudioStream SDL_NewAudioStream_renamed_SDL_CreateAudioStream | ||
721 | |||
722 | /* ##SDL_cpuinfo.h */ | ||
723 | #define SDL_GetCPUCount SDL_GetCPUCount_renamed_SDL_GetNumLogicalCPUCores | ||
724 | #define SDL_SIMDGetAlignment SDL_SIMDGetAlignment_renamed_SDL_GetSIMDAlignment | ||
725 | |||
726 | /* ##SDL_endian.h */ | ||
727 | #define SDL_SwapBE16 SDL_SwapBE16_renamed_SDL_Swap16BE | ||
728 | #define SDL_SwapBE32 SDL_SwapBE32_renamed_SDL_Swap32BE | ||
729 | #define SDL_SwapBE64 SDL_SwapBE64_renamed_SDL_Swap64BE | ||
730 | #define SDL_SwapLE16 SDL_SwapLE16_renamed_SDL_Swap16LE | ||
731 | #define SDL_SwapLE32 SDL_SwapLE32_renamed_SDL_Swap32LE | ||
732 | #define SDL_SwapLE64 SDL_SwapLE64_renamed_SDL_Swap64LE | ||
733 | |||
734 | /* ##SDL_events.h */ | ||
735 | #define SDL_APP_DIDENTERBACKGROUND SDL_APP_DIDENTERBACKGROUND_renamed_SDL_EVENT_DID_ENTER_BACKGROUND | ||
736 | #define SDL_APP_DIDENTERFOREGROUND SDL_APP_DIDENTERFOREGROUND_renamed_SDL_EVENT_DID_ENTER_FOREGROUND | ||
737 | #define SDL_APP_LOWMEMORY SDL_APP_LOWMEMORY_renamed_SDL_EVENT_LOW_MEMORY | ||
738 | #define SDL_APP_TERMINATING SDL_APP_TERMINATING_renamed_SDL_EVENT_TERMINATING | ||
739 | #define SDL_APP_WILLENTERBACKGROUND SDL_APP_WILLENTERBACKGROUND_renamed_SDL_EVENT_WILL_ENTER_BACKGROUND | ||
740 | #define SDL_APP_WILLENTERFOREGROUND SDL_APP_WILLENTERFOREGROUND_renamed_SDL_EVENT_WILL_ENTER_FOREGROUND | ||
741 | #define SDL_AUDIODEVICEADDED SDL_AUDIODEVICEADDED_renamed_SDL_EVENT_AUDIO_DEVICE_ADDED | ||
742 | #define SDL_AUDIODEVICEREMOVED SDL_AUDIODEVICEREMOVED_renamed_SDL_EVENT_AUDIO_DEVICE_REMOVED | ||
743 | #define SDL_CLIPBOARDUPDATE SDL_CLIPBOARDUPDATE_renamed_SDL_EVENT_CLIPBOARD_UPDATE | ||
744 | #define SDL_CONTROLLERAXISMOTION SDL_CONTROLLERAXISMOTION_renamed_SDL_EVENT_GAMEPAD_AXIS_MOTION | ||
745 | #define SDL_CONTROLLERBUTTONDOWN SDL_CONTROLLERBUTTONDOWN_renamed_SDL_EVENT_GAMEPAD_BUTTON_DOWN | ||
746 | #define SDL_CONTROLLERBUTTONUP SDL_CONTROLLERBUTTONUP_renamed_SDL_EVENT_GAMEPAD_BUTTON_UP | ||
747 | #define SDL_CONTROLLERDEVICEADDED SDL_CONTROLLERDEVICEADDED_renamed_SDL_EVENT_GAMEPAD_ADDED | ||
748 | #define SDL_CONTROLLERDEVICEREMAPPED SDL_CONTROLLERDEVICEREMAPPED_renamed_SDL_EVENT_GAMEPAD_REMAPPED | ||
749 | #define SDL_CONTROLLERDEVICEREMOVED SDL_CONTROLLERDEVICEREMOVED_renamed_SDL_EVENT_GAMEPAD_REMOVED | ||
750 | #define SDL_CONTROLLERSENSORUPDATE SDL_CONTROLLERSENSORUPDATE_renamed_SDL_EVENT_GAMEPAD_SENSOR_UPDATE | ||
751 | #define SDL_CONTROLLERSTEAMHANDLEUPDATED SDL_CONTROLLERSTEAMHANDLEUPDATED_renamed_SDL_EVENT_GAMEPAD_STEAM_HANDLE_UPDATED | ||
752 | #define SDL_CONTROLLERTOUCHPADDOWN SDL_CONTROLLERTOUCHPADDOWN_renamed_SDL_EVENT_GAMEPAD_TOUCHPAD_DOWN | ||
753 | #define SDL_CONTROLLERTOUCHPADMOTION SDL_CONTROLLERTOUCHPADMOTION_renamed_SDL_EVENT_GAMEPAD_TOUCHPAD_MOTION | ||
754 | #define SDL_CONTROLLERTOUCHPADUP SDL_CONTROLLERTOUCHPADUP_renamed_SDL_EVENT_GAMEPAD_TOUCHPAD_UP | ||
755 | #define SDL_ControllerAxisEvent SDL_ControllerAxisEvent_renamed_SDL_GamepadAxisEvent | ||
756 | #define SDL_ControllerButtonEvent SDL_ControllerButtonEvent_renamed_SDL_GamepadButtonEvent | ||
757 | #define SDL_ControllerDeviceEvent SDL_ControllerDeviceEvent_renamed_SDL_GamepadDeviceEvent | ||
758 | #define SDL_ControllerSensorEvent SDL_ControllerSensorEvent_renamed_SDL_GamepadSensorEvent | ||
759 | #define SDL_ControllerTouchpadEvent SDL_ControllerTouchpadEvent_renamed_SDL_GamepadTouchpadEvent | ||
760 | #define SDL_DISPLAYEVENT_CONNECTED SDL_DISPLAYEVENT_CONNECTED_renamed_SDL_EVENT_DISPLAY_ADDED | ||
761 | #define SDL_DISPLAYEVENT_DISCONNECTED SDL_DISPLAYEVENT_DISCONNECTED_renamed_SDL_EVENT_DISPLAY_REMOVED | ||
762 | #define SDL_DISPLAYEVENT_MOVED SDL_DISPLAYEVENT_MOVED_renamed_SDL_EVENT_DISPLAY_MOVED | ||
763 | #define SDL_DISPLAYEVENT_ORIENTATION SDL_DISPLAYEVENT_ORIENTATION_renamed_SDL_EVENT_DISPLAY_ORIENTATION | ||
764 | #define SDL_DROPBEGIN SDL_DROPBEGIN_renamed_SDL_EVENT_DROP_BEGIN | ||
765 | #define SDL_DROPCOMPLETE SDL_DROPCOMPLETE_renamed_SDL_EVENT_DROP_COMPLETE | ||
766 | #define SDL_DROPFILE SDL_DROPFILE_renamed_SDL_EVENT_DROP_FILE | ||
767 | #define SDL_DROPTEXT SDL_DROPTEXT_renamed_SDL_EVENT_DROP_TEXT | ||
768 | #define SDL_DelEventWatch SDL_DelEventWatch_renamed_SDL_RemoveEventWatch | ||
769 | #define SDL_FINGERDOWN SDL_FINGERDOWN_renamed_SDL_EVENT_FINGER_DOWN | ||
770 | #define SDL_FINGERMOTION SDL_FINGERMOTION_renamed_SDL_EVENT_FINGER_MOTION | ||
771 | #define SDL_FINGERUP SDL_FINGERUP_renamed_SDL_EVENT_FINGER_UP | ||
772 | #define SDL_FIRSTEVENT SDL_FIRSTEVENT_renamed_SDL_EVENT_FIRST | ||
773 | #define SDL_JOYAXISMOTION SDL_JOYAXISMOTION_renamed_SDL_EVENT_JOYSTICK_AXIS_MOTION | ||
774 | #define SDL_JOYBATTERYUPDATED SDL_JOYBATTERYUPDATED_renamed_SDL_EVENT_JOYSTICK_BATTERY_UPDATED | ||
775 | #define SDL_JOYBUTTONDOWN SDL_JOYBUTTONDOWN_renamed_SDL_EVENT_JOYSTICK_BUTTON_DOWN | ||
776 | #define SDL_JOYBUTTONUP SDL_JOYBUTTONUP_renamed_SDL_EVENT_JOYSTICK_BUTTON_UP | ||
777 | #define SDL_JOYDEVICEADDED SDL_JOYDEVICEADDED_renamed_SDL_EVENT_JOYSTICK_ADDED | ||
778 | #define SDL_JOYDEVICEREMOVED SDL_JOYDEVICEREMOVED_renamed_SDL_EVENT_JOYSTICK_REMOVED | ||
779 | #define SDL_JOYBALLMOTION SDL_JOYBALLMOTION_renamed_SDL_EVENT_JOYSTICK_BALL_MOTION | ||
780 | #define SDL_JOYHATMOTION SDL_JOYHATMOTION_renamed_SDL_EVENT_JOYSTICK_HAT_MOTION | ||
781 | #define SDL_KEYDOWN SDL_KEYDOWN_renamed_SDL_EVENT_KEY_DOWN | ||
782 | #define SDL_KEYMAPCHANGED SDL_KEYMAPCHANGED_renamed_SDL_EVENT_KEYMAP_CHANGED | ||
783 | #define SDL_KEYUP SDL_KEYUP_renamed_SDL_EVENT_KEY_UP | ||
784 | #define SDL_LASTEVENT SDL_LASTEVENT_renamed_SDL_EVENT_LAST | ||
785 | #define SDL_LOCALECHANGED SDL_LOCALECHANGED_renamed_SDL_EVENT_LOCALE_CHANGED | ||
786 | #define SDL_MOUSEBUTTONDOWN SDL_MOUSEBUTTONDOWN_renamed_SDL_EVENT_MOUSE_BUTTON_DOWN | ||
787 | #define SDL_MOUSEBUTTONUP SDL_MOUSEBUTTONUP_renamed_SDL_EVENT_MOUSE_BUTTON_UP | ||
788 | #define SDL_MOUSEMOTION SDL_MOUSEMOTION_renamed_SDL_EVENT_MOUSE_MOTION | ||
789 | #define SDL_MOUSEWHEEL SDL_MOUSEWHEEL_renamed_SDL_EVENT_MOUSE_WHEEL | ||
790 | #define SDL_POLLSENTINEL SDL_POLLSENTINEL_renamed_SDL_EVENT_POLL_SENTINEL | ||
791 | #define SDL_QUIT SDL_QUIT_renamed_SDL_EVENT_QUIT | ||
792 | #define SDL_RENDER_DEVICE_RESET SDL_RENDER_DEVICE_RESET_renamed_SDL_EVENT_RENDER_DEVICE_RESET | ||
793 | #define SDL_RENDER_TARGETS_RESET SDL_RENDER_TARGETS_RESET_renamed_SDL_EVENT_RENDER_TARGETS_RESET | ||
794 | #define SDL_SENSORUPDATE SDL_SENSORUPDATE_renamed_SDL_EVENT_SENSOR_UPDATE | ||
795 | #define SDL_TEXTEDITING SDL_TEXTEDITING_renamed_SDL_EVENT_TEXT_EDITING | ||
796 | #define SDL_TEXTEDITING_EXT SDL_TEXTEDITING_EXT_renamed_SDL_EVENT_TEXT_EDITING_EXT | ||
797 | #define SDL_TEXTINPUT SDL_TEXTINPUT_renamed_SDL_EVENT_TEXT_INPUT | ||
798 | #define SDL_USEREVENT SDL_USEREVENT_renamed_SDL_EVENT_USER | ||
799 | #define SDL_WINDOWEVENT_CLOSE SDL_WINDOWEVENT_CLOSE_renamed_SDL_EVENT_WINDOW_CLOSE_REQUESTED | ||
800 | #define SDL_WINDOWEVENT_DISPLAY_CHANGED SDL_WINDOWEVENT_DISPLAY_CHANGED_renamed_SDL_EVENT_WINDOW_DISPLAY_CHANGED | ||
801 | #define SDL_WINDOWEVENT_ENTER SDL_WINDOWEVENT_ENTER_renamed_SDL_EVENT_WINDOW_MOUSE_ENTER | ||
802 | #define SDL_WINDOWEVENT_EXPOSED SDL_WINDOWEVENT_EXPOSED_renamed_SDL_EVENT_WINDOW_EXPOSED | ||
803 | #define SDL_WINDOWEVENT_FOCUS_GAINED SDL_WINDOWEVENT_FOCUS_GAINED_renamed_SDL_EVENT_WINDOW_FOCUS_GAINED | ||
804 | #define SDL_WINDOWEVENT_FOCUS_LOST SDL_WINDOWEVENT_FOCUS_LOST_renamed_SDL_EVENT_WINDOW_FOCUS_LOST | ||
805 | #define SDL_WINDOWEVENT_HIDDEN SDL_WINDOWEVENT_HIDDEN_renamed_SDL_EVENT_WINDOW_HIDDEN | ||
806 | #define SDL_WINDOWEVENT_HIT_TEST SDL_WINDOWEVENT_HIT_TEST_renamed_SDL_EVENT_WINDOW_HIT_TEST | ||
807 | #define SDL_WINDOWEVENT_ICCPROF_CHANGED SDL_WINDOWEVENT_ICCPROF_CHANGED_renamed_SDL_EVENT_WINDOW_ICCPROF_CHANGED | ||
808 | #define SDL_WINDOWEVENT_LEAVE SDL_WINDOWEVENT_LEAVE_renamed_SDL_EVENT_WINDOW_MOUSE_LEAVE | ||
809 | #define SDL_WINDOWEVENT_MAXIMIZED SDL_WINDOWEVENT_MAXIMIZED_renamed_SDL_EVENT_WINDOW_MAXIMIZED | ||
810 | #define SDL_WINDOWEVENT_MINIMIZED SDL_WINDOWEVENT_MINIMIZED_renamed_SDL_EVENT_WINDOW_MINIMIZED | ||
811 | #define SDL_WINDOWEVENT_MOVED SDL_WINDOWEVENT_MOVED_renamed_SDL_EVENT_WINDOW_MOVED | ||
812 | #define SDL_WINDOWEVENT_RESIZED SDL_WINDOWEVENT_RESIZED_renamed_SDL_EVENT_WINDOW_RESIZED | ||
813 | #define SDL_WINDOWEVENT_RESTORED SDL_WINDOWEVENT_RESTORED_renamed_SDL_EVENT_WINDOW_RESTORED | ||
814 | #define SDL_WINDOWEVENT_SHOWN SDL_WINDOWEVENT_SHOWN_renamed_SDL_EVENT_WINDOW_SHOWN | ||
815 | #define SDL_WINDOWEVENT_SIZE_CHANGED SDL_WINDOWEVENT_SIZE_CHANGED_renamed_SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED | ||
816 | #define SDL_eventaction SDL_eventaction_renamed_SDL_EventAction | ||
817 | |||
818 | /* ##SDL_gamecontroller.h */ | ||
819 | #define SDL_CONTROLLER_AXIS_INVALID SDL_CONTROLLER_AXIS_INVALID_renamed_SDL_GAMEPAD_AXIS_INVALID | ||
820 | #define SDL_CONTROLLER_AXIS_LEFTX SDL_CONTROLLER_AXIS_LEFTX_renamed_SDL_GAMEPAD_AXIS_LEFTX | ||
821 | #define SDL_CONTROLLER_AXIS_LEFTY SDL_CONTROLLER_AXIS_LEFTY_renamed_SDL_GAMEPAD_AXIS_LEFTY | ||
822 | #define SDL_CONTROLLER_AXIS_MAX SDL_CONTROLLER_AXIS_MAX_renamed_SDL_GAMEPAD_AXIS_COUNT | ||
823 | #define SDL_CONTROLLER_AXIS_RIGHTX SDL_CONTROLLER_AXIS_RIGHTX_renamed_SDL_GAMEPAD_AXIS_RIGHTX | ||
824 | #define SDL_CONTROLLER_AXIS_RIGHTY SDL_CONTROLLER_AXIS_RIGHTY_renamed_SDL_GAMEPAD_AXIS_RIGHTY | ||
825 | #define SDL_CONTROLLER_AXIS_TRIGGERLEFT SDL_CONTROLLER_AXIS_TRIGGERLEFT_renamed_SDL_GAMEPAD_AXIS_LEFT_TRIGGER | ||
826 | #define SDL_CONTROLLER_AXIS_TRIGGERRIGHT SDL_CONTROLLER_AXIS_TRIGGERRIGHT_renamed_SDL_GAMEPAD_AXIS_RIGHT_TRIGGER | ||
827 | #define SDL_CONTROLLER_BINDTYPE_AXIS SDL_CONTROLLER_BINDTYPE_AXIS_renamed_SDL_GAMEPAD_BINDTYPE_AXIS | ||
828 | #define SDL_CONTROLLER_BINDTYPE_BUTTON SDL_CONTROLLER_BINDTYPE_BUTTON_renamed_SDL_GAMEPAD_BINDTYPE_BUTTON | ||
829 | #define SDL_CONTROLLER_BINDTYPE_HAT SDL_CONTROLLER_BINDTYPE_HAT_renamed_SDL_GAMEPAD_BINDTYPE_HAT | ||
830 | #define SDL_CONTROLLER_BINDTYPE_NONE SDL_CONTROLLER_BINDTYPE_NONE_renamed_SDL_GAMEPAD_BINDTYPE_NONE | ||
831 | #define SDL_CONTROLLER_BUTTON_A SDL_CONTROLLER_BUTTON_A_renamed_SDL_GAMEPAD_BUTTON_SOUTH | ||
832 | #define SDL_CONTROLLER_BUTTON_B SDL_CONTROLLER_BUTTON_B_renamed_SDL_GAMEPAD_BUTTON_EAST | ||
833 | #define SDL_CONTROLLER_BUTTON_BACK SDL_CONTROLLER_BUTTON_BACK_renamed_SDL_GAMEPAD_BUTTON_BACK | ||
834 | #define SDL_CONTROLLER_BUTTON_DPAD_DOWN SDL_CONTROLLER_BUTTON_DPAD_DOWN_renamed_SDL_GAMEPAD_BUTTON_DPAD_DOWN | ||
835 | #define SDL_CONTROLLER_BUTTON_DPAD_LEFT SDL_CONTROLLER_BUTTON_DPAD_LEFT_renamed_SDL_GAMEPAD_BUTTON_DPAD_LEFT | ||
836 | #define SDL_CONTROLLER_BUTTON_DPAD_RIGHT SDL_CONTROLLER_BUTTON_DPAD_RIGHT_renamed_SDL_GAMEPAD_BUTTON_DPAD_RIGHT | ||
837 | #define SDL_CONTROLLER_BUTTON_DPAD_UP SDL_CONTROLLER_BUTTON_DPAD_UP_renamed_SDL_GAMEPAD_BUTTON_DPAD_UP | ||
838 | #define SDL_CONTROLLER_BUTTON_GUIDE SDL_CONTROLLER_BUTTON_GUIDE_renamed_SDL_GAMEPAD_BUTTON_GUIDE | ||
839 | #define SDL_CONTROLLER_BUTTON_INVALID SDL_CONTROLLER_BUTTON_INVALID_renamed_SDL_GAMEPAD_BUTTON_INVALID | ||
840 | #define SDL_CONTROLLER_BUTTON_LEFTSHOULDER SDL_CONTROLLER_BUTTON_LEFTSHOULDER_renamed_SDL_GAMEPAD_BUTTON_LEFT_SHOULDER | ||
841 | #define SDL_CONTROLLER_BUTTON_LEFTSTICK SDL_CONTROLLER_BUTTON_LEFTSTICK_renamed_SDL_GAMEPAD_BUTTON_LEFT_STICK | ||
842 | #define SDL_CONTROLLER_BUTTON_MAX SDL_CONTROLLER_BUTTON_MAX_renamed_SDL_GAMEPAD_BUTTON_COUNT | ||
843 | #define SDL_CONTROLLER_BUTTON_MISC1 SDL_CONTROLLER_BUTTON_MISC1_renamed_SDL_GAMEPAD_BUTTON_MISC1 | ||
844 | #define SDL_CONTROLLER_BUTTON_PADDLE1 SDL_CONTROLLER_BUTTON_PADDLE1_renamed_SDL_GAMEPAD_BUTTON_RIGHT_PADDLE1 | ||
845 | #define SDL_CONTROLLER_BUTTON_PADDLE2 SDL_CONTROLLER_BUTTON_PADDLE2_renamed_SDL_GAMEPAD_BUTTON_LEFT_PADDLE1 | ||
846 | #define SDL_CONTROLLER_BUTTON_PADDLE3 SDL_CONTROLLER_BUTTON_PADDLE3_renamed_SDL_GAMEPAD_BUTTON_RIGHT_PADDLE2 | ||
847 | #define SDL_CONTROLLER_BUTTON_PADDLE4 SDL_CONTROLLER_BUTTON_PADDLE4_renamed_SDL_GAMEPAD_BUTTON_LEFT_PADDLE2 | ||
848 | #define SDL_CONTROLLER_BUTTON_RIGHTSHOULDER SDL_CONTROLLER_BUTTON_RIGHTSHOULDER_renamed_SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER | ||
849 | #define SDL_CONTROLLER_BUTTON_RIGHTSTICK SDL_CONTROLLER_BUTTON_RIGHTSTICK_renamed_SDL_GAMEPAD_BUTTON_RIGHT_STICK | ||
850 | #define SDL_CONTROLLER_BUTTON_START SDL_CONTROLLER_BUTTON_START_renamed_SDL_GAMEPAD_BUTTON_START | ||
851 | #define SDL_CONTROLLER_BUTTON_TOUCHPAD SDL_CONTROLLER_BUTTON_TOUCHPAD_renamed_SDL_GAMEPAD_BUTTON_TOUCHPAD | ||
852 | #define SDL_CONTROLLER_BUTTON_X SDL_CONTROLLER_BUTTON_X_renamed_SDL_GAMEPAD_BUTTON_WEST | ||
853 | #define SDL_CONTROLLER_BUTTON_Y SDL_CONTROLLER_BUTTON_Y_renamed_SDL_GAMEPAD_BUTTON_NORTH | ||
854 | #define SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_LEFT SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_LEFT_renamed_SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_JOYCON_LEFT | ||
855 | #define SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_PAIR SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_PAIR_renamed_SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_JOYCON_PAIR | ||
856 | #define SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_RIGHT SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_RIGHT_renamed_SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_JOYCON_RIGHT | ||
857 | #define SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO_renamed_SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_PRO | ||
858 | #define SDL_CONTROLLER_TYPE_PS3 SDL_CONTROLLER_TYPE_PS3_renamed_SDL_GAMEPAD_TYPE_PS3 | ||
859 | #define SDL_CONTROLLER_TYPE_PS4 SDL_CONTROLLER_TYPE_PS4_renamed_SDL_GAMEPAD_TYPE_PS4 | ||
860 | #define SDL_CONTROLLER_TYPE_PS5 SDL_CONTROLLER_TYPE_PS5_renamed_SDL_GAMEPAD_TYPE_PS5 | ||
861 | #define SDL_CONTROLLER_TYPE_UNKNOWN SDL_CONTROLLER_TYPE_UNKNOWN_renamed_SDL_GAMEPAD_TYPE_STANDARD | ||
862 | #define SDL_CONTROLLER_TYPE_VIRTUAL SDL_CONTROLLER_TYPE_VIRTUAL_renamed_SDL_GAMEPAD_TYPE_VIRTUAL | ||
863 | #define SDL_CONTROLLER_TYPE_XBOX360 SDL_CONTROLLER_TYPE_XBOX360_renamed_SDL_GAMEPAD_TYPE_XBOX360 | ||
864 | #define SDL_CONTROLLER_TYPE_XBOXONE SDL_CONTROLLER_TYPE_XBOXONE_renamed_SDL_GAMEPAD_TYPE_XBOXONE | ||
865 | #define SDL_GameController SDL_GameController_renamed_SDL_Gamepad | ||
866 | #define SDL_GameControllerAddMapping SDL_GameControllerAddMapping_renamed_SDL_AddGamepadMapping | ||
867 | #define SDL_GameControllerAddMappingsFromFile SDL_GameControllerAddMappingsFromFile_renamed_SDL_AddGamepadMappingsFromFile | ||
868 | #define SDL_GameControllerAddMappingsFromRW SDL_GameControllerAddMappingsFromRW_renamed_SDL_AddGamepadMappingsFromIO | ||
869 | #define SDL_GameControllerAxis SDL_GameControllerAxis_renamed_SDL_GamepadAxis | ||
870 | #define SDL_GameControllerBindType SDL_GameControllerBindType_renamed_SDL_GamepadBindingType | ||
871 | #define SDL_GameControllerButton SDL_GameControllerButton_renamed_SDL_GamepadButton | ||
872 | #define SDL_GameControllerClose SDL_GameControllerClose_renamed_SDL_CloseGamepad | ||
873 | #define SDL_GameControllerFromInstanceID SDL_GameControllerFromInstanceID_renamed_SDL_GetGamepadFromID | ||
874 | #define SDL_GameControllerFromPlayerIndex SDL_GameControllerFromPlayerIndex_renamed_SDL_GetGamepadFromPlayerIndex | ||
875 | #define SDL_GameControllerGetAppleSFSymbolsNameForAxis SDL_GameControllerGetAppleSFSymbolsNameForAxis_renamed_SDL_GetGamepadAppleSFSymbolsNameForAxis | ||
876 | #define SDL_GameControllerGetAppleSFSymbolsNameForButton SDL_GameControllerGetAppleSFSymbolsNameForButton_renamed_SDL_GetGamepadAppleSFSymbolsNameForButton | ||
877 | #define SDL_GameControllerGetAttached SDL_GameControllerGetAttached_renamed_SDL_GamepadConnected | ||
878 | #define SDL_GameControllerGetAxis SDL_GameControllerGetAxis_renamed_SDL_GetGamepadAxis | ||
879 | #define SDL_GameControllerGetAxisFromString SDL_GameControllerGetAxisFromString_renamed_SDL_GetGamepadAxisFromString | ||
880 | #define SDL_GameControllerGetButton SDL_GameControllerGetButton_renamed_SDL_GetGamepadButton | ||
881 | #define SDL_GameControllerGetButtonFromString SDL_GameControllerGetButtonFromString_renamed_SDL_GetGamepadButtonFromString | ||
882 | #define SDL_GameControllerGetFirmwareVersion SDL_GameControllerGetFirmwareVersion_renamed_SDL_GetGamepadFirmwareVersion | ||
883 | #define SDL_GameControllerGetJoystick SDL_GameControllerGetJoystick_renamed_SDL_GetGamepadJoystick | ||
884 | #define SDL_GameControllerGetNumTouchpadFingers SDL_GameControllerGetNumTouchpadFingers_renamed_SDL_GetNumGamepadTouchpadFingers | ||
885 | #define SDL_GameControllerGetNumTouchpads SDL_GameControllerGetNumTouchpads_renamed_SDL_GetNumGamepadTouchpads | ||
886 | #define SDL_GameControllerGetPlayerIndex SDL_GameControllerGetPlayerIndex_renamed_SDL_GetGamepadPlayerIndex | ||
887 | #define SDL_GameControllerGetProduct SDL_GameControllerGetProduct_renamed_SDL_GetGamepadProduct | ||
888 | #define SDL_GameControllerGetProductVersion SDL_GameControllerGetProductVersion_renamed_SDL_GetGamepadProductVersion | ||
889 | #define SDL_GameControllerGetSensorData SDL_GameControllerGetSensorData_renamed_SDL_GetGamepadSensorData | ||
890 | #define SDL_GameControllerGetSensorDataRate SDL_GameControllerGetSensorDataRate_renamed_SDL_GetGamepadSensorDataRate | ||
891 | #define SDL_GameControllerGetSerial SDL_GameControllerGetSerial_renamed_SDL_GetGamepadSerial | ||
892 | #define SDL_GameControllerGetSteamHandle SDL_GameControllerGetSteamHandle_renamed_SDL_GetGamepadSteamHandle | ||
893 | #define SDL_GameControllerGetStringForAxis SDL_GameControllerGetStringForAxis_renamed_SDL_GetGamepadStringForAxis | ||
894 | #define SDL_GameControllerGetStringForButton SDL_GameControllerGetStringForButton_renamed_SDL_GetGamepadStringForButton | ||
895 | #define SDL_GameControllerGetTouchpadFinger SDL_GameControllerGetTouchpadFinger_renamed_SDL_GetGamepadTouchpadFinger | ||
896 | #define SDL_GameControllerGetType SDL_GameControllerGetType_renamed_SDL_GetGamepadType | ||
897 | #define SDL_GameControllerGetVendor SDL_GameControllerGetVendor_renamed_SDL_GetGamepadVendor | ||
898 | #define SDL_GameControllerHasAxis SDL_GameControllerHasAxis_renamed_SDL_GamepadHasAxis | ||
899 | #define SDL_GameControllerHasButton SDL_GameControllerHasButton_renamed_SDL_GamepadHasButton | ||
900 | #define SDL_GameControllerHasSensor SDL_GameControllerHasSensor_renamed_SDL_GamepadHasSensor | ||
901 | #define SDL_GameControllerIsSensorEnabled SDL_GameControllerIsSensorEnabled_renamed_SDL_GamepadSensorEnabled | ||
902 | #define SDL_GameControllerMapping SDL_GameControllerMapping_renamed_SDL_GetGamepadMapping | ||
903 | #define SDL_GameControllerMappingForDeviceIndex SDL_GameControllerMappingForDeviceIndex_renamed_SDL_GetGamepadMappingForDeviceIndex | ||
904 | #define SDL_GameControllerMappingForGUID SDL_GameControllerMappingForGUID_renamed_SDL_GetGamepadMappingForGUID | ||
905 | #define SDL_GameControllerName SDL_GameControllerName_renamed_SDL_GetGamepadName | ||
906 | #define SDL_GameControllerOpen SDL_GameControllerOpen_renamed_SDL_OpenGamepad | ||
907 | #define SDL_GameControllerPath SDL_GameControllerPath_renamed_SDL_GetGamepadPath | ||
908 | #define SDL_GameControllerRumble SDL_GameControllerRumble_renamed_SDL_RumbleGamepad | ||
909 | #define SDL_GameControllerRumbleTriggers SDL_GameControllerRumbleTriggers_renamed_SDL_RumbleGamepadTriggers | ||
910 | #define SDL_GameControllerSendEffect SDL_GameControllerSendEffect_renamed_SDL_SendGamepadEffect | ||
911 | #define SDL_GameControllerSetLED SDL_GameControllerSetLED_renamed_SDL_SetGamepadLED | ||
912 | #define SDL_GameControllerSetPlayerIndex SDL_GameControllerSetPlayerIndex_renamed_SDL_SetGamepadPlayerIndex | ||
913 | #define SDL_GameControllerSetSensorEnabled SDL_GameControllerSetSensorEnabled_renamed_SDL_SetGamepadSensorEnabled | ||
914 | #define SDL_GameControllerType SDL_GameControllerType_renamed_SDL_GamepadType | ||
915 | #define SDL_GameControllerUpdate SDL_GameControllerUpdate_renamed_SDL_UpdateGamepads | ||
916 | #define SDL_INIT_GAMECONTROLLER SDL_INIT_GAMECONTROLLER_renamed_SDL_INIT_GAMEPAD | ||
917 | #define SDL_IsGameController SDL_IsGameController_renamed_SDL_IsGamepad | ||
918 | |||
919 | /* ##SDL_guid.h */ | ||
920 | #define SDL_GUIDFromString SDL_GUIDFromString_renamed_SDL_StringToGUID | ||
921 | |||
922 | /* ##SDL_haptic.h */ | ||
923 | #define SDL_HapticClose SDL_HapticClose_renamed_SDL_CloseHaptic | ||
924 | #define SDL_HapticDestroyEffect SDL_HapticDestroyEffect_renamed_SDL_DestroyHapticEffect | ||
925 | #define SDL_HapticGetEffectStatus SDL_HapticGetEffectStatus_renamed_SDL_GetHapticEffectStatus | ||
926 | #define SDL_HapticNewEffect SDL_HapticNewEffect_renamed_SDL_CreateHapticEffect | ||
927 | #define SDL_HapticNumAxes SDL_HapticNumAxes_renamed_SDL_GetNumHapticAxes | ||
928 | #define SDL_HapticNumEffects SDL_HapticNumEffects_renamed_SDL_GetMaxHapticEffects | ||
929 | #define SDL_HapticNumEffectsPlaying SDL_HapticNumEffectsPlaying_renamed_SDL_GetMaxHapticEffectsPlaying | ||
930 | #define SDL_HapticOpen SDL_HapticOpen_renamed_SDL_OpenHaptic | ||
931 | #define SDL_HapticOpenFromJoystick SDL_HapticOpenFromJoystick_renamed_SDL_OpenHapticFromJoystick | ||
932 | #define SDL_HapticOpenFromMouse SDL_HapticOpenFromMouse_renamed_SDL_OpenHapticFromMouse | ||
933 | #define SDL_HapticPause SDL_HapticPause_renamed_SDL_PauseHaptic | ||
934 | #define SDL_HapticQuery SDL_HapticQuery_renamed_SDL_GetHapticFeatures | ||
935 | #define SDL_HapticRumbleInit SDL_HapticRumbleInit_renamed_SDL_InitHapticRumble | ||
936 | #define SDL_HapticRumblePlay SDL_HapticRumblePlay_renamed_SDL_PlayHapticRumble | ||
937 | #define SDL_HapticRumbleStop SDL_HapticRumbleStop_renamed_SDL_StopHapticRumble | ||
938 | #define SDL_HapticRunEffect SDL_HapticRunEffect_renamed_SDL_RunHapticEffect | ||
939 | #define SDL_HapticSetAutocenter SDL_HapticSetAutocenter_renamed_SDL_SetHapticAutocenter | ||
940 | #define SDL_HapticSetGain SDL_HapticSetGain_renamed_SDL_SetHapticGain | ||
941 | #define SDL_HapticStopAll SDL_HapticStopAll_renamed_SDL_StopHapticEffects | ||
942 | #define SDL_HapticStopEffect SDL_HapticStopEffect_renamed_SDL_StopHapticEffect | ||
943 | #define SDL_HapticUnpause SDL_HapticUnpause_renamed_SDL_ResumeHaptic | ||
944 | #define SDL_HapticUpdateEffect SDL_HapticUpdateEffect_renamed_SDL_UpdateHapticEffect | ||
945 | #define SDL_JoystickIsHaptic SDL_JoystickIsHaptic_renamed_SDL_IsJoystickHaptic | ||
946 | #define SDL_MouseIsHaptic SDL_MouseIsHaptic_renamed_SDL_IsMouseHaptic | ||
947 | |||
948 | /* ##SDL_hints.h */ | ||
949 | #define SDL_DelHintCallback SDL_DelHintCallback_renamed_SDL_RemoveHintCallback | ||
950 | #define SDL_HINT_ALLOW_TOPMOST SDL_HINT_ALLOW_TOPMOST_renamed_SDL_HINT_WINDOW_ALLOW_TOPMOST | ||
951 | #define SDL_HINT_DIRECTINPUT_ENABLED SDL_HINT_DIRECTINPUT_ENABLED_renamed_SDL_HINT_JOYSTICK_DIRECTINPUT | ||
952 | #define SDL_HINT_GDK_TEXTINPUT_DEFAULT SDL_HINT_GDK_TEXTINPUT_DEFAULT_renamed_SDL_HINT_GDK_TEXTINPUT_DEFAULT_TEXT | ||
953 | #define SDL_HINT_JOYSTICK_GAMECUBE_RUMBLE_BRAKE SDL_HINT_JOYSTICK_GAMECUBE_RUMBLE_BRAKE_renamed_SDL_HINT_JOYSTICK_HIDAPI_GAMECUBE_RUMBLE_BRAKE | ||
954 | #define SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE_renamed_SDL_HINT_JOYSTICK_ENHANCED_REPORTS | ||
955 | #define SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE_renamed_SDL_HINT_JOYSTICK_ENHANCED_REPORTS | ||
956 | #define SDL_HINT_LINUX_DIGITAL_HATS SDL_HINT_LINUX_DIGITAL_HATS_renamed_SDL_HINT_JOYSTICK_LINUX_DIGITAL_HATS | ||
957 | #define SDL_HINT_LINUX_HAT_DEADZONES SDL_HINT_LINUX_HAT_DEADZONES_renamed_SDL_HINT_JOYSTICK_LINUX_HAT_DEADZONES | ||
958 | #define SDL_HINT_LINUX_JOYSTICK_CLASSIC SDL_HINT_LINUX_JOYSTICK_CLASSIC_renamed_SDL_HINT_JOYSTICK_LINUX_CLASSIC | ||
959 | #define SDL_HINT_LINUX_JOYSTICK_DEADZONES SDL_HINT_LINUX_JOYSTICK_DEADZONES_renamed_SDL_HINT_JOYSTICK_LINUX_DEADZONES | ||
960 | |||
961 | /* ##SDL_joystick.h */ | ||
962 | #define SDL_JOYSTICK_TYPE_GAMECONTROLLER SDL_JOYSTICK_TYPE_GAMECONTROLLER_renamed_SDL_JOYSTICK_TYPE_GAMEPAD | ||
963 | #define SDL_JoystickAttachVirtualEx SDL_JoystickAttachVirtualEx_renamed_SDL_AttachVirtualJoystick | ||
964 | #define SDL_JoystickClose SDL_JoystickClose_renamed_SDL_CloseJoystick | ||
965 | #define SDL_JoystickDetachVirtual SDL_JoystickDetachVirtual_renamed_SDL_DetachVirtualJoystick | ||
966 | #define SDL_JoystickFromInstanceID SDL_JoystickFromInstanceID_renamed_SDL_GetJoystickFromID | ||
967 | #define SDL_JoystickFromPlayerIndex SDL_JoystickFromPlayerIndex_renamed_SDL_GetJoystickFromPlayerIndex | ||
968 | #define SDL_JoystickGUID SDL_JoystickGUID_renamed_SDL_GUID | ||
969 | #define SDL_JoystickGetAttached SDL_JoystickGetAttached_renamed_SDL_JoystickConnected | ||
970 | #define SDL_JoystickGetAxis SDL_JoystickGetAxis_renamed_SDL_GetJoystickAxis | ||
971 | #define SDL_JoystickGetAxisInitialState SDL_JoystickGetAxisInitialState_renamed_SDL_GetJoystickAxisInitialState | ||
972 | #define SDL_JoystickGetBall SDL_JoystickGetBall_renamed_SDL_GetJoystickBall | ||
973 | #define SDL_JoystickGetButton SDL_JoystickGetButton_renamed_SDL_GetJoystickButton | ||
974 | #define SDL_JoystickGetFirmwareVersion SDL_JoystickGetFirmwareVersion_renamed_SDL_GetJoystickFirmwareVersion | ||
975 | #define SDL_JoystickGetGUID SDL_JoystickGetGUID_renamed_SDL_GetJoystickGUID | ||
976 | #define SDL_JoystickGetGUIDFromString SDL_JoystickGetGUIDFromString_renamed_SDL_GUIDFromString | ||
977 | #define SDL_JoystickGetHat SDL_JoystickGetHat_renamed_SDL_GetJoystickHat | ||
978 | #define SDL_JoystickGetPlayerIndex SDL_JoystickGetPlayerIndex_renamed_SDL_GetJoystickPlayerIndex | ||
979 | #define SDL_JoystickGetProduct SDL_JoystickGetProduct_renamed_SDL_GetJoystickProduct | ||
980 | #define SDL_JoystickGetProductVersion SDL_JoystickGetProductVersion_renamed_SDL_GetJoystickProductVersion | ||
981 | #define SDL_JoystickGetSerial SDL_JoystickGetSerial_renamed_SDL_GetJoystickSerial | ||
982 | #define SDL_JoystickGetType SDL_JoystickGetType_renamed_SDL_GetJoystickType | ||
983 | #define SDL_JoystickGetVendor SDL_JoystickGetVendor_renamed_SDL_GetJoystickVendor | ||
984 | #define SDL_JoystickInstanceID SDL_JoystickInstanceID_renamed_SDL_GetJoystickID | ||
985 | #define SDL_JoystickIsVirtual SDL_JoystickIsVirtual_renamed_SDL_IsJoystickVirtual | ||
986 | #define SDL_JoystickName SDL_JoystickName_renamed_SDL_GetJoystickName | ||
987 | #define SDL_JoystickNumAxes SDL_JoystickNumAxes_renamed_SDL_GetNumJoystickAxes | ||
988 | #define SDL_JoystickNumBalls SDL_JoystickNumBalls_renamed_SDL_GetNumJoystickBalls | ||
989 | #define SDL_JoystickNumButtons SDL_JoystickNumButtons_renamed_SDL_GetNumJoystickButtons | ||
990 | #define SDL_JoystickNumHats SDL_JoystickNumHats_renamed_SDL_GetNumJoystickHats | ||
991 | #define SDL_JoystickOpen SDL_JoystickOpen_renamed_SDL_OpenJoystick | ||
992 | #define SDL_JoystickPath SDL_JoystickPath_renamed_SDL_GetJoystickPath | ||
993 | #define SDL_JoystickRumble SDL_JoystickRumble_renamed_SDL_RumbleJoystick | ||
994 | #define SDL_JoystickRumbleTriggers SDL_JoystickRumbleTriggers_renamed_SDL_RumbleJoystickTriggers | ||
995 | #define SDL_JoystickSendEffect SDL_JoystickSendEffect_renamed_SDL_SendJoystickEffect | ||
996 | #define SDL_JoystickSetLED SDL_JoystickSetLED_renamed_SDL_SetJoystickLED | ||
997 | #define SDL_JoystickSetPlayerIndex SDL_JoystickSetPlayerIndex_renamed_SDL_SetJoystickPlayerIndex | ||
998 | #define SDL_JoystickSetVirtualAxis SDL_JoystickSetVirtualAxis_renamed_SDL_SetJoystickVirtualAxis | ||
999 | #define SDL_JoystickSetVirtualButton SDL_JoystickSetVirtualButton_renamed_SDL_SetJoystickVirtualButton | ||
1000 | #define SDL_JoystickSetVirtualHat SDL_JoystickSetVirtualHat_renamed_SDL_SetJoystickVirtualHat | ||
1001 | #define SDL_JoystickUpdate SDL_JoystickUpdate_renamed_SDL_UpdateJoysticks | ||
1002 | |||
1003 | /* ##SDL_keyboard.h */ | ||
1004 | #define SDL_IsScreenKeyboardShown SDL_IsScreenKeyboardShown_renamed_SDL_ScreenKeyboardShown | ||
1005 | #define SDL_IsTextInputActive SDL_IsTextInputActive_renamed_SDL_TextInputActive | ||
1006 | |||
1007 | /* ##SDL_keycode.h */ | ||
1008 | #define KMOD_ALT KMOD_ALT_renamed_SDL_KMOD_ALT | ||
1009 | #define KMOD_CAPS KMOD_CAPS_renamed_SDL_KMOD_CAPS | ||
1010 | #define KMOD_CTRL KMOD_CTRL_renamed_SDL_KMOD_CTRL | ||
1011 | #define KMOD_GUI KMOD_GUI_renamed_SDL_KMOD_GUI | ||
1012 | #define KMOD_LALT KMOD_LALT_renamed_SDL_KMOD_LALT | ||
1013 | #define KMOD_LCTRL KMOD_LCTRL_renamed_SDL_KMOD_LCTRL | ||
1014 | #define KMOD_LGUI KMOD_LGUI_renamed_SDL_KMOD_LGUI | ||
1015 | #define KMOD_LSHIFT KMOD_LSHIFT_renamed_SDL_KMOD_LSHIFT | ||
1016 | #define KMOD_MODE KMOD_MODE_renamed_SDL_KMOD_MODE | ||
1017 | #define KMOD_NONE KMOD_NONE_renamed_SDL_KMOD_NONE | ||
1018 | #define KMOD_NUM KMOD_NUM_renamed_SDL_KMOD_NUM | ||
1019 | #define KMOD_RALT KMOD_RALT_renamed_SDL_KMOD_RALT | ||
1020 | #define KMOD_RCTRL KMOD_RCTRL_renamed_SDL_KMOD_RCTRL | ||
1021 | #define KMOD_RGUI KMOD_RGUI_renamed_SDL_KMOD_RGUI | ||
1022 | #define KMOD_RSHIFT KMOD_RSHIFT_renamed_SDL_KMOD_RSHIFT | ||
1023 | #define KMOD_SCROLL KMOD_SCROLL_renamed_SDL_KMOD_SCROLL | ||
1024 | #define KMOD_SHIFT KMOD_SHIFT_renamed_SDL_KMOD_SHIFT | ||
1025 | #define SDLK_AUDIOFASTFORWARD SDLK_AUDIOFASTFORWARD_renamed_SDLK_MEDIA_FAST_FORWARD | ||
1026 | #define SDLK_AUDIOMUTE SDLK_AUDIOMUTE_renamed_SDLK_MUTE | ||
1027 | #define SDLK_AUDIONEXT SDLK_AUDIONEXT_renamed_SDLK_MEDIA_NEXT_TRACK | ||
1028 | #define SDLK_AUDIOPLAY SDLK_AUDIOPLAY_renamed_SDLK_MEDIA_PLAY | ||
1029 | #define SDLK_AUDIOPREV SDLK_AUDIOPREV_renamed_SDLK_MEDIA_PREVIOUS_TRACK | ||
1030 | #define SDLK_AUDIOREWIND SDLK_AUDIOREWIND_renamed_SDLK_MEDIA_REWIND | ||
1031 | #define SDLK_AUDIOSTOP SDLK_AUDIOSTOP_renamed_SDLK_MEDIA_STOP | ||
1032 | #define SDLK_BACKQUOTE SDLK_BACKQUOTE_renamed_SDLK_GRAVE | ||
1033 | #define SDLK_EJECT SDLK_EJECT_renamed_SDLK_MEDIA_EJECT | ||
1034 | #define SDLK_MEDIASELECT SDLK_MEDIASELECT_renamed_SDLK_MEDIA_SELECT | ||
1035 | #define SDLK_QUOTE SDLK_QUOTE_renamed_SDLK_APOSTROPHE | ||
1036 | #define SDLK_QUOTEDBL SDLK_QUOTEDBL_renamed_SDLK_DBLAPOSTROPHE | ||
1037 | #define SDLK_a SDLK_a_renamed_SDLK_A | ||
1038 | #define SDLK_b SDLK_b_renamed_SDLK_B | ||
1039 | #define SDLK_c SDLK_c_renamed_SDLK_C | ||
1040 | #define SDLK_d SDLK_d_renamed_SDLK_D | ||
1041 | #define SDLK_e SDLK_e_renamed_SDLK_E | ||
1042 | #define SDLK_f SDLK_f_renamed_SDLK_F | ||
1043 | #define SDLK_g SDLK_g_renamed_SDLK_G | ||
1044 | #define SDLK_h SDLK_h_renamed_SDLK_H | ||
1045 | #define SDLK_i SDLK_i_renamed_SDLK_I | ||
1046 | #define SDLK_j SDLK_j_renamed_SDLK_J | ||
1047 | #define SDLK_k SDLK_k_renamed_SDLK_K | ||
1048 | #define SDLK_l SDLK_l_renamed_SDLK_L | ||
1049 | #define SDLK_m SDLK_m_renamed_SDLK_M | ||
1050 | #define SDLK_n SDLK_n_renamed_SDLK_N | ||
1051 | #define SDLK_o SDLK_o_renamed_SDLK_O | ||
1052 | #define SDLK_p SDLK_p_renamed_SDLK_P | ||
1053 | #define SDLK_q SDLK_q_renamed_SDLK_Q | ||
1054 | #define SDLK_r SDLK_r_renamed_SDLK_R | ||
1055 | #define SDLK_s SDLK_s_renamed_SDLK_S | ||
1056 | #define SDLK_t SDLK_t_renamed_SDLK_T | ||
1057 | #define SDLK_u SDLK_u_renamed_SDLK_U | ||
1058 | #define SDLK_v SDLK_v_renamed_SDLK_V | ||
1059 | #define SDLK_w SDLK_w_renamed_SDLK_W | ||
1060 | #define SDLK_x SDLK_x_renamed_SDLK_X | ||
1061 | #define SDLK_y SDLK_y_renamed_SDLK_Y | ||
1062 | #define SDLK_z SDLK_z_renamed_SDLK_Z | ||
1063 | |||
1064 | /* ##SDL_log.h */ | ||
1065 | #define SDL_LogGetOutputFunction SDL_LogGetOutputFunction_renamed_SDL_GetLogOutputFunction | ||
1066 | #define SDL_LogGetPriority SDL_LogGetPriority_renamed_SDL_GetLogPriority | ||
1067 | #define SDL_LogResetPriorities SDL_LogResetPriorities_renamed_SDL_ResetLogPriorities | ||
1068 | #define SDL_LogSetAllPriority SDL_LogSetAllPriority_renamed_SDL_SetLogPriorities | ||
1069 | #define SDL_LogSetOutputFunction SDL_LogSetOutputFunction_renamed_SDL_SetLogOutputFunction | ||
1070 | #define SDL_LogSetPriority SDL_LogSetPriority_renamed_SDL_SetLogPriority | ||
1071 | #define SDL_NUM_LOG_PRIORITIES SDL_NUM_LOG_PRIORITIES_renamed_SDL_LOG_PRIORITY_COUNT | ||
1072 | |||
1073 | /* ##SDL_messagebox.h */ | ||
1074 | #define SDL_MESSAGEBOX_COLOR_MAX SDL_MESSAGEBOX_COLOR_MAX_renamed_SDL_MESSAGEBOX_COLOR_COUNT | ||
1075 | |||
1076 | /* ##SDL_mouse.h */ | ||
1077 | #define SDL_BUTTON SDL_BUTTON_renamed_SDL_BUTTON_MASK | ||
1078 | #define SDL_FreeCursor SDL_FreeCursor_renamed_SDL_DestroyCursor | ||
1079 | #define SDL_NUM_SYSTEM_CURSORS SDL_NUM_SYSTEM_CURSORS_renamed_SDL_SYSTEM_CURSOR_COUNT | ||
1080 | #define SDL_SYSTEM_CURSOR_ARROW SDL_SYSTEM_CURSOR_ARROW_renamed_SDL_SYSTEM_CURSOR_DEFAULT | ||
1081 | #define SDL_SYSTEM_CURSOR_HAND SDL_SYSTEM_CURSOR_HAND_renamed_SDL_SYSTEM_CURSOR_POINTER | ||
1082 | #define SDL_SYSTEM_CURSOR_IBEAM SDL_SYSTEM_CURSOR_IBEAM_renamed_SDL_SYSTEM_CURSOR_TEXT | ||
1083 | #define SDL_SYSTEM_CURSOR_NO SDL_SYSTEM_CURSOR_NO_renamed_SDL_SYSTEM_CURSOR_NOT_ALLOWED | ||
1084 | #define SDL_SYSTEM_CURSOR_SIZEALL SDL_SYSTEM_CURSOR_SIZEALL_renamed_SDL_SYSTEM_CURSOR_MOVE | ||
1085 | #define SDL_SYSTEM_CURSOR_SIZENESW SDL_SYSTEM_CURSOR_SIZENESW_renamed_SDL_SYSTEM_CURSOR_NESW_RESIZE | ||
1086 | #define SDL_SYSTEM_CURSOR_SIZENS SDL_SYSTEM_CURSOR_SIZENS_renamed_SDL_SYSTEM_CURSOR_NS_RESIZE | ||
1087 | #define SDL_SYSTEM_CURSOR_SIZENWSE SDL_SYSTEM_CURSOR_SIZENWSE_renamed_SDL_SYSTEM_CURSOR_NWSE_RESIZE | ||
1088 | #define SDL_SYSTEM_CURSOR_SIZEWE SDL_SYSTEM_CURSOR_SIZEWE_renamed_SDL_SYSTEM_CURSOR_EW_RESIZE | ||
1089 | #define SDL_SYSTEM_CURSOR_WAITARROW SDL_SYSTEM_CURSOR_WAITARROW_renamed_SDL_SYSTEM_CURSOR_PROGRESS | ||
1090 | #define SDL_SYSTEM_CURSOR_WINDOW_BOTTOM SDL_SYSTEM_CURSOR_WINDOW_BOTTOM_renamed_SDL_SYSTEM_CURSOR_S_RESIZE | ||
1091 | #define SDL_SYSTEM_CURSOR_WINDOW_BOTTOMLEFT SDL_SYSTEM_CURSOR_WINDOW_BOTTOMLEFT_renamed_SDL_SYSTEM_CURSOR_SW_RESIZE | ||
1092 | #define SDL_SYSTEM_CURSOR_WINDOW_BOTTOMRIGHT SDL_SYSTEM_CURSOR_WINDOW_BOTTOMRIGHT_renamed_SDL_SYSTEM_CURSOR_SE_RESIZE | ||
1093 | #define SDL_SYSTEM_CURSOR_WINDOW_LEFT SDL_SYSTEM_CURSOR_WINDOW_LEFT_renamed_SDL_SYSTEM_CURSOR_W_RESIZE | ||
1094 | #define SDL_SYSTEM_CURSOR_WINDOW_RIGHT SDL_SYSTEM_CURSOR_WINDOW_RIGHT_renamed_SDL_SYSTEM_CURSOR_E_RESIZE | ||
1095 | #define SDL_SYSTEM_CURSOR_WINDOW_TOP SDL_SYSTEM_CURSOR_WINDOW_TOP_renamed_SDL_SYSTEM_CURSOR_N_RESIZE | ||
1096 | #define SDL_SYSTEM_CURSOR_WINDOW_TOPLEFT SDL_SYSTEM_CURSOR_WINDOW_TOPLEFT_renamed_SDL_SYSTEM_CURSOR_NW_RESIZE | ||
1097 | #define SDL_SYSTEM_CURSOR_WINDOW_TOPRIGHT SDL_SYSTEM_CURSOR_WINDOW_TOPRIGHT_renamed_SDL_SYSTEM_CURSOR_NE_RESIZE | ||
1098 | |||
1099 | /* ##SDL_mutex.h */ | ||
1100 | #define SDL_CondBroadcast SDL_CondBroadcast_renamed_SDL_BroadcastCondition | ||
1101 | #define SDL_CondSignal SDL_CondSignal_renamed_SDL_SignalCondition | ||
1102 | #define SDL_CondWait SDL_CondWait_renamed_SDL_WaitCondition | ||
1103 | #define SDL_CondWaitTimeout SDL_CondWaitTimeout_renamed_SDL_WaitConditionTimeout | ||
1104 | #define SDL_CreateCond SDL_CreateCond_renamed_SDL_CreateCondition | ||
1105 | #define SDL_DestroyCond SDL_DestroyCond_renamed_SDL_DestroyCondition | ||
1106 | #define SDL_SemPost SDL_SemPost_renamed_SDL_SignalSemaphore | ||
1107 | #define SDL_SemTryWait SDL_SemTryWait_renamed_SDL_TryWaitSemaphore | ||
1108 | #define SDL_SemValue SDL_SemValue_renamed_SDL_GetSemaphoreValue | ||
1109 | #define SDL_SemWait SDL_SemWait_renamed_SDL_WaitSemaphore | ||
1110 | #define SDL_SemWaitTimeout SDL_SemWaitTimeout_renamed_SDL_WaitSemaphoreTimeout | ||
1111 | |||
1112 | /* ##SDL_mutex.h */ | ||
1113 | #define SDL_cond SDL_cond_renamed_SDL_Condition | ||
1114 | #define SDL_mutex SDL_mutex_renamed_SDL_Mutex | ||
1115 | #define SDL_sem SDL_sem_renamed_SDL_Semaphore | ||
1116 | |||
1117 | /* ##SDL_pixels.h */ | ||
1118 | #define SDL_AllocFormat SDL_AllocFormat_renamed_SDL_GetPixelFormatDetails | ||
1119 | #define SDL_AllocPalette SDL_AllocPalette_renamed_SDL_CreatePalette | ||
1120 | #define SDL_Colour SDL_Colour_renamed_SDL_Color | ||
1121 | #define SDL_FreePalette SDL_FreePalette_renamed_SDL_DestroyPalette | ||
1122 | #define SDL_MasksToPixelFormatEnum SDL_MasksToPixelFormatEnum_renamed_SDL_GetPixelFormatForMasks | ||
1123 | #define SDL_PIXELFORMAT_BGR444 SDL_PIXELFORMAT_BGR444_renamed_SDL_PIXELFORMAT_XBGR4444 | ||
1124 | #define SDL_PIXELFORMAT_BGR555 SDL_PIXELFORMAT_BGR555_renamed_SDL_PIXELFORMAT_XBGR1555 | ||
1125 | #define SDL_PIXELFORMAT_BGR888 SDL_PIXELFORMAT_BGR888_renamed_SDL_PIXELFORMAT_XBGR8888 | ||
1126 | #define SDL_PIXELFORMAT_RGB444 SDL_PIXELFORMAT_RGB444_renamed_SDL_PIXELFORMAT_XRGB4444 | ||
1127 | #define SDL_PIXELFORMAT_RGB555 SDL_PIXELFORMAT_RGB555_renamed_SDL_PIXELFORMAT_XRGB1555 | ||
1128 | #define SDL_PIXELFORMAT_RGB888 SDL_PIXELFORMAT_RGB888_renamed_SDL_PIXELFORMAT_XRGB8888 | ||
1129 | #define SDL_PixelFormatEnumToMasks SDL_PixelFormatEnumToMasks_renamed_SDL_GetMasksForPixelFormat | ||
1130 | |||
1131 | /* ##SDL_rect.h */ | ||
1132 | #define SDL_EncloseFPoints SDL_EncloseFPoints_renamed_SDL_GetRectEnclosingPointsFloat | ||
1133 | #define SDL_EnclosePoints SDL_EnclosePoints_renamed_SDL_GetRectEnclosingPoints | ||
1134 | #define SDL_FRectEmpty SDL_FRectEmpty_renamed_SDL_RectEmptyFloat | ||
1135 | #define SDL_FRectEquals SDL_FRectEquals_renamed_SDL_RectsEqualFloat | ||
1136 | #define SDL_FRectEqualsEpsilon SDL_FRectEqualsEpsilon_renamed_SDL_RectsEqualEpsilon | ||
1137 | #define SDL_HasIntersection SDL_HasIntersection_renamed_SDL_HasRectIntersection | ||
1138 | #define SDL_HasIntersectionF SDL_HasIntersectionF_renamed_SDL_HasRectIntersectionFloat | ||
1139 | #define SDL_IntersectFRect SDL_IntersectFRect_renamed_SDL_GetRectIntersectionFloat | ||
1140 | #define SDL_IntersectFRectAndLine SDL_IntersectFRectAndLine_renamed_SDL_GetRectAndLineIntersectionFloat | ||
1141 | #define SDL_IntersectRect SDL_IntersectRect_renamed_SDL_GetRectIntersection | ||
1142 | #define SDL_IntersectRectAndLine SDL_IntersectRectAndLine_renamed_SDL_GetRectAndLineIntersection | ||
1143 | #define SDL_PointInFRect SDL_PointInFRect_renamed_SDL_PointInRectFloat | ||
1144 | #define SDL_RectEquals SDL_RectEquals_renamed_SDL_RectsEqual | ||
1145 | #define SDL_UnionFRect SDL_UnionFRect_renamed_SDL_GetRectUnionFloat | ||
1146 | #define SDL_UnionRect SDL_UnionRect_renamed_SDL_GetRectUnion | ||
1147 | |||
1148 | /* ##SDL_render.h */ | ||
1149 | #define SDL_GetRendererOutputSize SDL_GetRendererOutputSize_renamed_SDL_GetCurrentRenderOutputSize | ||
1150 | #define SDL_RenderCopy SDL_RenderCopy_renamed_SDL_RenderTexture | ||
1151 | #define SDL_RenderCopyEx SDL_RenderCopyEx_renamed_SDL_RenderTextureRotated | ||
1152 | #define SDL_RenderCopyExF SDL_RenderCopyExF_renamed_SDL_RenderTextureRotated | ||
1153 | #define SDL_RenderCopyF SDL_RenderCopyF_renamed_SDL_RenderTexture | ||
1154 | #define SDL_RenderDrawLine SDL_RenderDrawLine_renamed_SDL_RenderLine | ||
1155 | #define SDL_RenderDrawLineF SDL_RenderDrawLineF_renamed_SDL_RenderLine | ||
1156 | #define SDL_RenderDrawLines SDL_RenderDrawLines_renamed_SDL_RenderLines | ||
1157 | #define SDL_RenderDrawLinesF SDL_RenderDrawLinesF_renamed_SDL_RenderLines | ||
1158 | #define SDL_RenderDrawPoint SDL_RenderDrawPoint_renamed_SDL_RenderPoint | ||
1159 | #define SDL_RenderDrawPointF SDL_RenderDrawPointF_renamed_SDL_RenderPoint | ||
1160 | #define SDL_RenderDrawPoints SDL_RenderDrawPoints_renamed_SDL_RenderPoints | ||
1161 | #define SDL_RenderDrawPointsF SDL_RenderDrawPointsF_renamed_SDL_RenderPoints | ||
1162 | #define SDL_RenderDrawRect SDL_RenderDrawRect_renamed_SDL_RenderRect | ||
1163 | #define SDL_RenderDrawRectF SDL_RenderDrawRectF_renamed_SDL_RenderRect | ||
1164 | #define SDL_RenderDrawRects SDL_RenderDrawRects_renamed_SDL_RenderRects | ||
1165 | #define SDL_RenderDrawRectsF SDL_RenderDrawRectsF_renamed_SDL_RenderRects | ||
1166 | #define SDL_RenderFillRectF SDL_RenderFillRectF_renamed_SDL_RenderFillRect | ||
1167 | #define SDL_RenderFillRectsF SDL_RenderFillRectsF_renamed_SDL_RenderFillRects | ||
1168 | #define SDL_RendererFlip SDL_RendererFlip_renamed_SDL_FlipMode | ||
1169 | #define SDL_RenderFlush SDL_RenderFlush_renamed_SDL_FlushRenderer | ||
1170 | #define SDL_RenderGetClipRect SDL_RenderGetClipRect_renamed_SDL_GetRenderClipRect | ||
1171 | #define SDL_RenderGetLogicalSize SDL_RenderGetLogicalSize_renamed_SDL_GetRenderLogicalPresentation | ||
1172 | #define SDL_RenderGetMetalCommandEncoder SDL_RenderGetMetalCommandEncoder_renamed_SDL_GetRenderMetalCommandEncoder | ||
1173 | #define SDL_RenderGetMetalLayer SDL_RenderGetMetalLayer_renamed_SDL_GetRenderMetalLayer | ||
1174 | #define SDL_RenderGetScale SDL_RenderGetScale_renamed_SDL_GetRenderScale | ||
1175 | #define SDL_RenderGetViewport SDL_RenderGetViewport_renamed_SDL_GetRenderViewport | ||
1176 | #define SDL_RenderGetWindow SDL_RenderGetWindow_renamed_SDL_GetRenderWindow | ||
1177 | #define SDL_RenderIsClipEnabled SDL_RenderIsClipEnabled_renamed_SDL_RenderClipEnabled | ||
1178 | #define SDL_RenderLogicalToWindow SDL_RenderLogicalToWindow_renamed_SDL_RenderCoordinatesToWindow | ||
1179 | #define SDL_RenderSetClipRect SDL_RenderSetClipRect_renamed_SDL_SetRenderClipRect | ||
1180 | #define SDL_RenderSetLogicalSize SDL_RenderSetLogicalSize_renamed_SDL_SetRenderLogicalPresentation | ||
1181 | #define SDL_RenderSetScale SDL_RenderSetScale_renamed_SDL_SetRenderScale | ||
1182 | #define SDL_RenderSetVSync SDL_RenderSetVSync_renamed_SDL_SetRenderVSync | ||
1183 | #define SDL_RenderSetViewport SDL_RenderSetViewport_renamed_SDL_SetRenderViewport | ||
1184 | #define SDL_RenderWindowToLogical SDL_RenderWindowToLogical_renamed_SDL_RenderCoordinatesFromWindow | ||
1185 | #define SDL_ScaleModeLinear SDL_ScaleModeLinear_renamed_SDL_SCALEMODE_LINEAR | ||
1186 | #define SDL_ScaleModeNearest SDL_ScaleModeNearest_renamed_SDL_SCALEMODE_NEAREST | ||
1187 | |||
1188 | /* ##SDL_rwops.h */ | ||
1189 | #define RW_SEEK_CUR RW_SEEK_CUR_renamed_SDL_IO_SEEK_CUR | ||
1190 | #define RW_SEEK_END RW_SEEK_END_renamed_SDL_IO_SEEK_END | ||
1191 | #define RW_SEEK_SET RW_SEEK_SET_renamed_SDL_IO_SEEK_SET | ||
1192 | #define SDL_RWFromConstMem SDL_RWFromConstMem_renamed_SDL_IOFromConstMem | ||
1193 | #define SDL_RWFromFile SDL_RWFromFile_renamed_SDL_IOFromFile | ||
1194 | #define SDL_RWFromMem SDL_RWFromMem_renamed_SDL_IOFromMem | ||
1195 | #define SDL_RWclose SDL_RWclose_renamed_SDL_CloseIO | ||
1196 | #define SDL_RWops SDL_RWops_renamed_SDL_IOStream | ||
1197 | #define SDL_RWread SDL_RWread_renamed_SDL_ReadIO | ||
1198 | #define SDL_RWseek SDL_RWseek_renamed_SDL_SeekIO | ||
1199 | #define SDL_RWsize SDL_RWsize_renamed_SDL_GetIOSize | ||
1200 | #define SDL_RWtell SDL_RWtell_renamed_SDL_TellIO | ||
1201 | #define SDL_RWwrite SDL_RWwrite_renamed_SDL_WriteIO | ||
1202 | #define SDL_ReadBE16 SDL_ReadBE16_renamed_SDL_ReadU16BE | ||
1203 | #define SDL_ReadBE32 SDL_ReadBE32_renamed_SDL_ReadU32BE | ||
1204 | #define SDL_ReadBE64 SDL_ReadBE64_renamed_SDL_ReadU64BE | ||
1205 | #define SDL_ReadLE16 SDL_ReadLE16_renamed_SDL_ReadU16LE | ||
1206 | #define SDL_ReadLE32 SDL_ReadLE32_renamed_SDL_ReadU32LE | ||
1207 | #define SDL_ReadLE64 SDL_ReadLE64_renamed_SDL_ReadU64LE | ||
1208 | #define SDL_WriteBE16 SDL_WriteBE16_renamed_SDL_WriteU16BE | ||
1209 | #define SDL_WriteBE32 SDL_WriteBE32_renamed_SDL_WriteU32BE | ||
1210 | #define SDL_WriteBE64 SDL_WriteBE64_renamed_SDL_WriteU64BE | ||
1211 | #define SDL_WriteLE16 SDL_WriteLE16_renamed_SDL_WriteU16LE | ||
1212 | #define SDL_WriteLE32 SDL_WriteLE32_renamed_SDL_WriteU32LE | ||
1213 | #define SDL_WriteLE64 SDL_WriteLE64_renamed_SDL_WriteU64LE | ||
1214 | |||
1215 | /* ##SDL_scancode.h */ | ||
1216 | #define SDL_NUM_SCANCODES SDL_NUM_SCANCODES_renamed_SDL_SCANCODE_COUNT | ||
1217 | #define SDL_SCANCODE_AUDIOFASTFORWARD SDL_SCANCODE_AUDIOFASTFORWARD_renamed_SDL_SCANCODE_MEDIA_FAST_FORWARD | ||
1218 | #define SDL_SCANCODE_AUDIOMUTE SDL_SCANCODE_AUDIOMUTE_renamed_SDL_SCANCODE_MUTE | ||
1219 | #define SDL_SCANCODE_AUDIONEXT SDL_SCANCODE_AUDIONEXT_renamed_SDL_SCANCODE_MEDIA_NEXT_TRACK | ||
1220 | #define SDL_SCANCODE_AUDIOPLAY SDL_SCANCODE_AUDIOPLAY_renamed_SDL_SCANCODE_MEDIA_PLAY | ||
1221 | #define SDL_SCANCODE_AUDIOPREV SDL_SCANCODE_AUDIOPREV_renamed_SDL_SCANCODE_MEDIA_PREVIOUS_TRACK | ||
1222 | #define SDL_SCANCODE_AUDIOREWIND SDL_SCANCODE_AUDIOREWIND_renamed_SDL_SCANCODE_MEDIA_REWIND | ||
1223 | #define SDL_SCANCODE_AUDIOSTOP SDL_SCANCODE_AUDIOSTOP_renamed_SDL_SCANCODE_MEDIA_STOP | ||
1224 | #define SDL_SCANCODE_EJECT SDL_SCANCODE_EJECT_renamed_SDL_SCANCODE_MEDIA_EJECT | ||
1225 | #define SDL_SCANCODE_MEDIASELECT SDL_SCANCODE_MEDIASELECT_renamed_SDL_SCANCODE_MEDIA_SELECT | ||
1226 | |||
1227 | /* ##SDL_sensor.h */ | ||
1228 | #define SDL_SensorClose SDL_SensorClose_renamed_SDL_CloseSensor | ||
1229 | #define SDL_SensorFromInstanceID SDL_SensorFromInstanceID_renamed_SDL_GetSensorFromID | ||
1230 | #define SDL_SensorGetData SDL_SensorGetData_renamed_SDL_GetSensorData | ||
1231 | #define SDL_SensorGetInstanceID SDL_SensorGetInstanceID_renamed_SDL_GetSensorID | ||
1232 | #define SDL_SensorGetName SDL_SensorGetName_renamed_SDL_GetSensorName | ||
1233 | #define SDL_SensorGetNonPortableType SDL_SensorGetNonPortableType_renamed_SDL_GetSensorNonPortableType | ||
1234 | #define SDL_SensorGetType SDL_SensorGetType_renamed_SDL_GetSensorType | ||
1235 | #define SDL_SensorOpen SDL_SensorOpen_renamed_SDL_OpenSensor | ||
1236 | #define SDL_SensorUpdate SDL_SensorUpdate_renamed_SDL_UpdateSensors | ||
1237 | |||
1238 | /* ##SDL_stdinc.h */ | ||
1239 | #define SDL_FALSE SDL_FALSE_renamed_false | ||
1240 | #define SDL_TABLESIZE SDL_TABLESIZE_renamed_SDL_arraysize | ||
1241 | #define SDL_TRUE SDL_TRUE_renamed_true | ||
1242 | #define SDL_bool SDL_bool_renamed_bool | ||
1243 | #define SDL_size_add_overflow SDL_size_add_overflow_renamed_SDL_size_add_check_overflow | ||
1244 | #define SDL_size_mul_overflow SDL_size_mul_overflow_renamed_SDL_size_mul_check_overflow | ||
1245 | #define SDL_strtokr SDL_strtokr_renamed_SDL_strtok_r | ||
1246 | |||
1247 | /* ##SDL_surface.h */ | ||
1248 | #define SDL_BlitScaled SDL_BlitScaled_renamed_SDL_BlitSurfaceScaled | ||
1249 | #define SDL_ConvertSurfaceFormat SDL_ConvertSurfaceFormat_renamed_SDL_ConvertSurface | ||
1250 | #define SDL_FillRect SDL_FillRect_renamed_SDL_FillSurfaceRect | ||
1251 | #define SDL_FillRects SDL_FillRects_renamed_SDL_FillSurfaceRects | ||
1252 | #define SDL_FreeSurface SDL_FreeSurface_renamed_SDL_DestroySurface | ||
1253 | #define SDL_GetClipRect SDL_GetClipRect_renamed_SDL_GetSurfaceClipRect | ||
1254 | #define SDL_GetColorKey SDL_GetColorKey_renamed_SDL_GetSurfaceColorKey | ||
1255 | #define SDL_HasColorKey SDL_HasColorKey_renamed_SDL_SurfaceHasColorKey | ||
1256 | #define SDL_HasSurfaceRLE SDL_HasSurfaceRLE_renamed_SDL_SurfaceHasRLE | ||
1257 | #define SDL_LoadBMP_RW SDL_LoadBMP_RW_renamed_SDL_LoadBMP_IO | ||
1258 | #define SDL_LowerBlit SDL_LowerBlit_renamed_SDL_BlitSurfaceUnchecked | ||
1259 | #define SDL_LowerBlitScaled SDL_LowerBlitScaled_renamed_SDL_BlitSurfaceUncheckedScaled | ||
1260 | #define SDL_PREALLOC SDL_PREALLOC_renamed_SDL_SURFACE_PREALLOCATED | ||
1261 | #define SDL_SIMD_ALIGNED SDL_SIMD_ALIGNED_renamed_SDL_SURFACE_SIMD_ALIGNED | ||
1262 | #define SDL_SaveBMP_RW SDL_SaveBMP_RW_renamed_SDL_SaveBMP_IO | ||
1263 | #define SDL_SetClipRect SDL_SetClipRect_renamed_SDL_SetSurfaceClipRect | ||
1264 | #define SDL_SetColorKey SDL_SetColorKey_renamed_SDL_SetSurfaceColorKey | ||
1265 | #define SDL_UpperBlit SDL_UpperBlit_renamed_SDL_BlitSurface | ||
1266 | #define SDL_UpperBlitScaled SDL_UpperBlitScaled_renamed_SDL_BlitSurfaceScaled | ||
1267 | |||
1268 | /* ##SDL_system.h */ | ||
1269 | #define SDL_AndroidBackButton SDL_AndroidBackButton_renamed_SDL_SendAndroidBackButton | ||
1270 | #define SDL_AndroidGetActivity SDL_AndroidGetActivity_renamed_SDL_GetAndroidActivity | ||
1271 | #define SDL_AndroidGetExternalStoragePath SDL_AndroidGetExternalStoragePath_renamed_SDL_GetAndroidExternalStoragePath | ||
1272 | #define SDL_AndroidGetExternalStorageState SDL_AndroidGetExternalStorageState_renamed_SDL_GetAndroidExternalStorageState | ||
1273 | #define SDL_AndroidGetInternalStoragePath SDL_AndroidGetInternalStoragePath_renamed_SDL_GetAndroidInternalStoragePath | ||
1274 | #define SDL_AndroidGetJNIEnv SDL_AndroidGetJNIEnv_renamed_SDL_GetAndroidJNIEnv | ||
1275 | #define SDL_AndroidRequestPermission SDL_AndroidRequestPermission_renamed_SDL_RequestAndroidPermission | ||
1276 | #define SDL_AndroidRequestPermissionCallback SDL_AndroidRequestPermissionCallback_renamed_SDL_RequestAndroidPermissionCallback | ||
1277 | #define SDL_AndroidSendMessage SDL_AndroidSendMessage_renamed_SDL_SendAndroidMessage | ||
1278 | #define SDL_AndroidShowToast SDL_AndroidShowToast_renamed_SDL_ShowAndroidToast | ||
1279 | #define SDL_DXGIGetOutputInfo SDL_DXGIGetOutputInfo_renamed_SDL_GetDXGIOutputInfo | ||
1280 | #define SDL_Direct3D9GetAdapterIndex SDL_Direct3D9GetAdapterIndex_renamed_SDL_GetDirect3D9AdapterIndex | ||
1281 | #define SDL_GDKGetDefaultUser SDL_GDKGetDefaultUser_renamed_SDL_GetGDKDefaultUser | ||
1282 | #define SDL_GDKGetTaskQueue SDL_GDKGetTaskQueue_renamed_SDL_GetGDKTaskQueue | ||
1283 | #define SDL_LinuxSetThreadPriority SDL_LinuxSetThreadPriority_renamed_SDL_SetLinuxThreadPriority | ||
1284 | #define SDL_LinuxSetThreadPriorityAndPolicy SDL_LinuxSetThreadPriorityAndPolicy_renamed_SDL_SetLinuxThreadPriorityAndPolicy | ||
1285 | #define SDL_OnApplicationDidBecomeActive SDL_OnApplicationDidBecomeActive_renamed_SDL_OnApplicationDidEnterForeground | ||
1286 | #define SDL_OnApplicationWillResignActive SDL_OnApplicationWillResignActive_renamed_SDL_OnApplicationWillEnterBackground | ||
1287 | #define SDL_iOSSetAnimationCallback SDL_iOSSetAnimationCallback_renamed_SDL_SetiOSAnimationCallback | ||
1288 | #define SDL_iOSSetEventPump SDL_iOSSetEventPump_renamed_SDL_SetiOSEventPump | ||
1289 | #define SDL_iPhoneSetAnimationCallback SDL_iPhoneSetAnimationCallback_renamed_SDL_iOSSetAnimationCallback | ||
1290 | #define SDL_iPhoneSetEventPump SDL_iPhoneSetEventPump_renamed_SDL_iOSSetEventPump | ||
1291 | |||
1292 | /* ##SDL_thread.h */ | ||
1293 | #define SDL_SetThreadPriority SDL_SetThreadPriority_renamed_SDL_SetCurrentThreadPriority | ||
1294 | #define SDL_TLSCleanup SDL_TLSCleanup_renamed_SDL_CleanupTLS | ||
1295 | #define SDL_TLSGet SDL_TLSGet_renamed_SDL_GetTLS | ||
1296 | #define SDL_TLSSet SDL_TLSSet_renamed_SDL_SetTLS | ||
1297 | #define SDL_threadID SDL_threadID_renamed_SDL_ThreadID | ||
1298 | |||
1299 | /* ##SDL_timer.h */ | ||
1300 | #define SDL_GetTicks64 SDL_GetTicks64_renamed_SDL_GetTicks | ||
1301 | |||
1302 | /* ##SDL_version.h */ | ||
1303 | #define SDL_COMPILEDVERSION SDL_COMPILEDVERSION_renamed_SDL_VERSION | ||
1304 | #define SDL_PATCHLEVEL SDL_PATCHLEVEL_renamed_SDL_MICRO_VERSION | ||
1305 | |||
1306 | /* ##SDL_video.h */ | ||
1307 | #define SDL_GL_DeleteContext SDL_GL_DeleteContext_renamed_SDL_GL_DestroyContext | ||
1308 | #define SDL_GLattr SDL_GLattr_renamed_SDL_GLAttr | ||
1309 | #define SDL_GLcontextFlag SDL_GLcontextFlag_renamed_SDL_GLContextFlag | ||
1310 | #define SDL_GLcontextReleaseFlag SDL_GLcontextReleaseFlag_renamed_SDL_GLContextReleaseFlag | ||
1311 | #define SDL_GLprofile SDL_GLprofile_renamed_SDL_GLProfile | ||
1312 | #define SDL_GetClosestDisplayMode SDL_GetClosestDisplayMode_renamed_SDL_GetClosestFullscreenDisplayMode | ||
1313 | #define SDL_GetDisplayOrientation SDL_GetDisplayOrientation_renamed_SDL_GetCurrentDisplayOrientation | ||
1314 | #define SDL_GetPointDisplayIndex SDL_GetPointDisplayIndex_renamed_SDL_GetDisplayForPoint | ||
1315 | #define SDL_GetRectDisplayIndex SDL_GetRectDisplayIndex_renamed_SDL_GetDisplayForRect | ||
1316 | #define SDL_GetWindowDisplayIndex SDL_GetWindowDisplayIndex_renamed_SDL_GetDisplayForWindow | ||
1317 | #define SDL_GetWindowDisplayMode SDL_GetWindowDisplayMode_renamed_SDL_GetWindowFullscreenMode | ||
1318 | #define SDL_HasWindowSurface SDL_HasWindowSurface_renamed_SDL_WindowHasSurface | ||
1319 | #define SDL_IsScreenSaverEnabled SDL_IsScreenSaverEnabled_renamed_SDL_ScreenSaverEnabled | ||
1320 | #define SDL_SetWindowDisplayMode SDL_SetWindowDisplayMode_renamed_SDL_SetWindowFullscreenMode | ||
1321 | #define SDL_WINDOW_ALLOW_HIGHDPI SDL_WINDOW_ALLOW_HIGHDPI_renamed_SDL_WINDOW_HIGH_PIXEL_DENSITY | ||
1322 | #define SDL_WINDOW_INPUT_GRABBED SDL_WINDOW_INPUT_GRABBED_renamed_SDL_WINDOW_MOUSE_GRABBED | ||
1323 | #define SDL_WINDOW_SKIP_TASKBAR SDL_WINDOW_SKIP_TASKBAR_renamed_SDL_WINDOW_UTILITY | ||
1324 | |||
1325 | #endif /* SDL_ENABLE_OLD_NAMES */ | ||
1326 | |||
1327 | #endif /* SDL_oldnames_h_ */ | ||