diff options
author | 3gg <3gg@shellblade.net> | 2025-08-30 16:53:58 -0700 |
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committer | 3gg <3gg@shellblade.net> | 2025-08-30 16:53:58 -0700 |
commit | 6aaedb813fa11ba0679c3051bc2eb28646b9506c (patch) | |
tree | 34acbfc9840e02cb4753e6306ea7ce978bf8b58e /src/contrib/SDL-3.2.20/include/SDL3/SDL_misc.h | |
parent | 8f228ade99dd3d4c8da9b78ade1815c9adf85c8f (diff) |
Update to SDL3
Diffstat (limited to 'src/contrib/SDL-3.2.20/include/SDL3/SDL_misc.h')
-rw-r--r-- | src/contrib/SDL-3.2.20/include/SDL3/SDL_misc.h | 78 |
1 files changed, 78 insertions, 0 deletions
diff --git a/src/contrib/SDL-3.2.20/include/SDL3/SDL_misc.h b/src/contrib/SDL-3.2.20/include/SDL3/SDL_misc.h new file mode 100644 index 0000000..3dd6fcd --- /dev/null +++ b/src/contrib/SDL-3.2.20/include/SDL3/SDL_misc.h | |||
@@ -0,0 +1,78 @@ | |||
1 | /* | ||
2 | Simple DirectMedia Layer | ||
3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
4 | |||
5 | This software is provided 'as-is', without any express or implied | ||
6 | warranty. In no event will the authors be held liable for any damages | ||
7 | arising from the use of this software. | ||
8 | |||
9 | Permission is granted to anyone to use this software for any purpose, | ||
10 | including commercial applications, and to alter it and redistribute it | ||
11 | freely, subject to the following restrictions: | ||
12 | |||
13 | 1. The origin of this software must not be misrepresented; you must not | ||
14 | claim that you wrote the original software. If you use this software | ||
15 | in a product, an acknowledgment in the product documentation would be | ||
16 | appreciated but is not required. | ||
17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
18 | misrepresented as being the original software. | ||
19 | 3. This notice may not be removed or altered from any source distribution. | ||
20 | */ | ||
21 | |||
22 | /** | ||
23 | * # CategoryMisc | ||
24 | * | ||
25 | * SDL API functions that don't fit elsewhere. | ||
26 | */ | ||
27 | |||
28 | #ifndef SDL_misc_h_ | ||
29 | #define SDL_misc_h_ | ||
30 | |||
31 | #include <SDL3/SDL_stdinc.h> | ||
32 | #include <SDL3/SDL_error.h> | ||
33 | |||
34 | #include <SDL3/SDL_begin_code.h> | ||
35 | |||
36 | /* Set up for C function definitions, even when using C++ */ | ||
37 | #ifdef __cplusplus | ||
38 | extern "C" { | ||
39 | #endif | ||
40 | |||
41 | /** | ||
42 | * Open a URL/URI in the browser or other appropriate external application. | ||
43 | * | ||
44 | * Open a URL in a separate, system-provided application. How this works will | ||
45 | * vary wildly depending on the platform. This will likely launch what makes | ||
46 | * sense to handle a specific URL's protocol (a web browser for `http://`, | ||
47 | * etc), but it might also be able to launch file managers for directories and | ||
48 | * other things. | ||
49 | * | ||
50 | * What happens when you open a URL varies wildly as well: your game window | ||
51 | * may lose focus (and may or may not lose focus if your game was fullscreen | ||
52 | * or grabbing input at the time). On mobile devices, your app will likely | ||
53 | * move to the background or your process might be paused. Any given platform | ||
54 | * may or may not handle a given URL. | ||
55 | * | ||
56 | * If this is unimplemented (or simply unavailable) for a platform, this will | ||
57 | * fail with an error. A successful result does not mean the URL loaded, just | ||
58 | * that we launched _something_ to handle it (or at least believe we did). | ||
59 | * | ||
60 | * All this to say: this function can be useful, but you should definitely | ||
61 | * test it on every platform you target. | ||
62 | * | ||
63 | * \param url a valid URL/URI to open. Use `file:///full/path/to/file` for | ||
64 | * local files, if supported. | ||
65 | * \returns true on success or false on failure; call SDL_GetError() for more | ||
66 | * information. | ||
67 | * | ||
68 | * \since This function is available since SDL 3.2.0. | ||
69 | */ | ||
70 | extern SDL_DECLSPEC bool SDLCALL SDL_OpenURL(const char *url); | ||
71 | |||
72 | /* Ends C function definitions when using C++ */ | ||
73 | #ifdef __cplusplus | ||
74 | } | ||
75 | #endif | ||
76 | #include <SDL3/SDL_close_code.h> | ||
77 | |||
78 | #endif /* SDL_misc_h_ */ | ||