diff options
author | 3gg <3gg@shellblade.net> | 2025-08-30 16:53:58 -0700 |
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committer | 3gg <3gg@shellblade.net> | 2025-08-30 16:53:58 -0700 |
commit | 6aaedb813fa11ba0679c3051bc2eb28646b9506c (patch) | |
tree | 34acbfc9840e02cb4753e6306ea7ce978bf8b58e /src/contrib/SDL-3.2.20/examples/demo/03-infinite-monkeys/infinite-monkeys.c | |
parent | 8f228ade99dd3d4c8da9b78ade1815c9adf85c8f (diff) |
Update to SDL3
Diffstat (limited to 'src/contrib/SDL-3.2.20/examples/demo/03-infinite-monkeys/infinite-monkeys.c')
-rw-r--r-- | src/contrib/SDL-3.2.20/examples/demo/03-infinite-monkeys/infinite-monkeys.c | 377 |
1 files changed, 377 insertions, 0 deletions
diff --git a/src/contrib/SDL-3.2.20/examples/demo/03-infinite-monkeys/infinite-monkeys.c b/src/contrib/SDL-3.2.20/examples/demo/03-infinite-monkeys/infinite-monkeys.c new file mode 100644 index 0000000..a8bfad1 --- /dev/null +++ b/src/contrib/SDL-3.2.20/examples/demo/03-infinite-monkeys/infinite-monkeys.c | |||
@@ -0,0 +1,377 @@ | |||
1 | /* | ||
2 | * This code is public domain. Feel free to use it for any purpose! | ||
3 | */ | ||
4 | |||
5 | #define SDL_MAIN_USE_CALLBACKS 1 /* use the callbacks instead of main() */ | ||
6 | #include <SDL3/SDL.h> | ||
7 | #include <SDL3/SDL_main.h> | ||
8 | |||
9 | /* We will use this renderer to draw into this window every frame. */ | ||
10 | static SDL_Window *window = NULL; | ||
11 | static SDL_Renderer *renderer = NULL; | ||
12 | static char *text; | ||
13 | static const char *end; | ||
14 | static const char *progress; | ||
15 | static SDL_Time start_time; | ||
16 | static SDL_Time end_time; | ||
17 | typedef struct { | ||
18 | Uint32 *text; | ||
19 | int length; | ||
20 | } Line; | ||
21 | int row = 0; | ||
22 | int rows = 0; | ||
23 | int cols = 0; | ||
24 | static Line **lines; | ||
25 | static Line monkey_chars; | ||
26 | static int monkeys = 100; | ||
27 | |||
28 | /* The highest and lowest scancodes a monkey can hit */ | ||
29 | #define MIN_MONKEY_SCANCODE SDL_SCANCODE_A | ||
30 | #define MAX_MONKEY_SCANCODE SDL_SCANCODE_SLASH | ||
31 | |||
32 | static const char *default_text = | ||
33 | "Jabberwocky, by Lewis Carroll\n" | ||
34 | "\n" | ||
35 | "'Twas brillig, and the slithy toves\n" | ||
36 | " Did gyre and gimble in the wabe:\n" | ||
37 | "All mimsy were the borogoves,\n" | ||
38 | " And the mome raths outgrabe.\n" | ||
39 | "\n" | ||
40 | "\"Beware the Jabberwock, my son!\n" | ||
41 | " The jaws that bite, the claws that catch!\n" | ||
42 | "Beware the Jubjub bird, and shun\n" | ||
43 | " The frumious Bandersnatch!\"\n" | ||
44 | "\n" | ||
45 | "He took his vorpal sword in hand;\n" | ||
46 | " Long time the manxome foe he sought-\n" | ||
47 | "So rested he by the Tumtum tree\n" | ||
48 | " And stood awhile in thought.\n" | ||
49 | "\n" | ||
50 | "And, as in uffish thought he stood,\n" | ||
51 | " The Jabberwock, with eyes of flame,\n" | ||
52 | "Came whiffling through the tulgey wood,\n" | ||
53 | " And burbled as it came!\n" | ||
54 | "\n" | ||
55 | "One, two! One, two! And through and through\n" | ||
56 | " The vorpal blade went snicker-snack!\n" | ||
57 | "He left it dead, and with its head\n" | ||
58 | " He went galumphing back.\n" | ||
59 | "\n" | ||
60 | "\"And hast thou slain the Jabberwock?\n" | ||
61 | " Come to my arms, my beamish boy!\n" | ||
62 | "O frabjous day! Callooh! Callay!\"\n" | ||
63 | " He chortled in his joy.\n" | ||
64 | "\n" | ||
65 | "'Twas brillig, and the slithy toves\n" | ||
66 | " Did gyre and gimble in the wabe:\n" | ||
67 | "All mimsy were the borogoves,\n" | ||
68 | " And the mome raths outgrabe.\n"; | ||
69 | |||
70 | |||
71 | static void FreeLines(void) | ||
72 | { | ||
73 | int i; | ||
74 | |||
75 | if (rows > 0 && cols > 0) { | ||
76 | for (i = 0; i < rows; ++i) { | ||
77 | SDL_free(lines[i]->text); | ||
78 | SDL_free(lines[i]); | ||
79 | } | ||
80 | SDL_free(lines); | ||
81 | lines = NULL; | ||
82 | } | ||
83 | SDL_free(monkey_chars.text); | ||
84 | monkey_chars.text = NULL; | ||
85 | } | ||
86 | |||
87 | static void OnWindowSizeChanged(void) | ||
88 | { | ||
89 | int w, h; | ||
90 | |||
91 | if (!SDL_GetCurrentRenderOutputSize(renderer, &w, &h)) { | ||
92 | return; | ||
93 | } | ||
94 | |||
95 | FreeLines(); | ||
96 | |||
97 | row = 0; | ||
98 | rows = (h / SDL_DEBUG_TEXT_FONT_CHARACTER_SIZE) - 4; | ||
99 | cols = (w / SDL_DEBUG_TEXT_FONT_CHARACTER_SIZE); | ||
100 | if (rows > 0 && cols > 0) { | ||
101 | int i; | ||
102 | |||
103 | lines = (Line **)SDL_malloc(rows * sizeof(Line *)); | ||
104 | if (lines) { | ||
105 | for (i = 0; i < rows; ++i) { | ||
106 | lines[i] = (Line *)SDL_malloc(sizeof(Line)); | ||
107 | if (!lines[i]) { | ||
108 | FreeLines(); | ||
109 | break; | ||
110 | } | ||
111 | lines[i]->text = (Uint32 *)SDL_malloc(cols * sizeof(Uint32)); | ||
112 | if (!lines[i]->text) { | ||
113 | FreeLines(); | ||
114 | break; | ||
115 | } | ||
116 | lines[i]->length = 0; | ||
117 | } | ||
118 | } | ||
119 | |||
120 | monkey_chars.text = (Uint32 *)SDL_malloc(cols * sizeof(Uint32)); | ||
121 | if (monkey_chars.text) { | ||
122 | for (i = 0; i < cols; ++i) { | ||
123 | monkey_chars.text[i] = ' '; | ||
124 | } | ||
125 | monkey_chars.length = cols; | ||
126 | } | ||
127 | } | ||
128 | } | ||
129 | |||
130 | /* This function runs once at startup. */ | ||
131 | SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[]) | ||
132 | { | ||
133 | int arg = 1; | ||
134 | |||
135 | SDL_SetAppMetadata("Infinite Monkeys", "1.0", "com.example.infinite-monkeys"); | ||
136 | |||
137 | if (!SDL_Init(SDL_INIT_VIDEO)) { | ||
138 | SDL_Log("Couldn't initialize SDL: %s", SDL_GetError()); | ||
139 | return SDL_APP_FAILURE; | ||
140 | } | ||
141 | |||
142 | if (!SDL_CreateWindowAndRenderer("examples/demo/infinite-monkeys", 640, 480, 0, &window, &renderer)) { | ||
143 | SDL_Log("Couldn't create window/renderer: %s", SDL_GetError()); | ||
144 | return SDL_APP_FAILURE; | ||
145 | } | ||
146 | SDL_SetRenderVSync(renderer, 1); | ||
147 | |||
148 | if (argv[arg] && SDL_strcmp(argv[arg], "--monkeys") == 0) { | ||
149 | ++arg; | ||
150 | if (argv[arg]) { | ||
151 | monkeys = SDL_atoi(argv[arg]); | ||
152 | ++arg; | ||
153 | } else { | ||
154 | SDL_Log("Usage: %s [--monkeys N] [file.txt]", argv[0]); | ||
155 | return SDL_APP_FAILURE; | ||
156 | } | ||
157 | } | ||
158 | |||
159 | if (argv[arg]) { | ||
160 | const char *file = argv[arg]; | ||
161 | size_t size; | ||
162 | text = (char *)SDL_LoadFile(file, &size); | ||
163 | if (!text) { | ||
164 | SDL_Log("Couldn't open %s: %s", file, SDL_GetError()); | ||
165 | return SDL_APP_FAILURE; | ||
166 | } | ||
167 | end = text + size; | ||
168 | } else { | ||
169 | text = SDL_strdup(default_text); | ||
170 | end = text + SDL_strlen(text); | ||
171 | } | ||
172 | progress = text; | ||
173 | |||
174 | SDL_GetCurrentTime(&start_time); | ||
175 | |||
176 | OnWindowSizeChanged(); | ||
177 | |||
178 | return SDL_APP_CONTINUE; /* carry on with the program! */ | ||
179 | } | ||
180 | |||
181 | /* This function runs when a new event (mouse input, keypresses, etc) occurs. */ | ||
182 | SDL_AppResult SDL_AppEvent(void *appstate, SDL_Event *event) | ||
183 | { | ||
184 | switch (event->type) { | ||
185 | case SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED: | ||
186 | OnWindowSizeChanged(); | ||
187 | break; | ||
188 | case SDL_EVENT_QUIT: | ||
189 | return SDL_APP_SUCCESS; /* end the program, reporting success to the OS. */ | ||
190 | } | ||
191 | return SDL_APP_CONTINUE; /* carry on with the program! */ | ||
192 | } | ||
193 | |||
194 | static void DisplayLine(float x, float y, Line *line) | ||
195 | { | ||
196 | /* Allocate maximum space potentially needed for this line */ | ||
197 | char *utf8 = (char *)SDL_malloc(line->length * 4 + 1); | ||
198 | if (utf8) { | ||
199 | char *spot = utf8; | ||
200 | int i; | ||
201 | |||
202 | for (i = 0; i < line->length; ++i) { | ||
203 | spot = SDL_UCS4ToUTF8(line->text[i], spot); | ||
204 | } | ||
205 | *spot = '\0'; | ||
206 | |||
207 | SDL_RenderDebugText(renderer, x, y, utf8); | ||
208 | SDL_free(utf8); | ||
209 | } | ||
210 | } | ||
211 | |||
212 | static bool CanMonkeyType(Uint32 ch) | ||
213 | { | ||
214 | SDL_Keymod modstate; | ||
215 | SDL_Scancode scancode = SDL_GetScancodeFromKey(ch, &modstate); | ||
216 | if (scancode < MIN_MONKEY_SCANCODE || scancode > MAX_MONKEY_SCANCODE) { | ||
217 | return false; | ||
218 | } | ||
219 | /* Monkeys can hit the shift key, but nothing else */ | ||
220 | if ((modstate & ~SDL_KMOD_SHIFT) != 0) { | ||
221 | return false; | ||
222 | } | ||
223 | return true; | ||
224 | } | ||
225 | |||
226 | static void AdvanceRow(void) | ||
227 | { | ||
228 | Line *line; | ||
229 | |||
230 | ++row; | ||
231 | line = lines[row % rows]; | ||
232 | line->length = 0; | ||
233 | } | ||
234 | |||
235 | static void AddMonkeyChar(int monkey, Uint32 ch) | ||
236 | { | ||
237 | if (monkey >= 0 && monkey_chars.text) { | ||
238 | monkey_chars.text[(monkey % cols)] = ch; | ||
239 | } | ||
240 | |||
241 | if (lines) { | ||
242 | if (ch == '\n') { | ||
243 | AdvanceRow(); | ||
244 | } else { | ||
245 | Line *line = lines[row % rows]; | ||
246 | line->text[line->length++] = ch; | ||
247 | if (line->length == cols) { | ||
248 | AdvanceRow(); | ||
249 | } | ||
250 | } | ||
251 | } | ||
252 | |||
253 | SDL_StepUTF8(&progress, NULL); | ||
254 | } | ||
255 | |||
256 | static Uint32 GetNextChar(void) | ||
257 | { | ||
258 | Uint32 ch = 0; | ||
259 | while (progress < end) { | ||
260 | const char *spot = progress; | ||
261 | ch = SDL_StepUTF8(&spot, NULL); | ||
262 | if (CanMonkeyType(ch)) { | ||
263 | break; | ||
264 | } else { | ||
265 | /* This is a freebie, monkeys can't type this */ | ||
266 | AddMonkeyChar(-1, ch); | ||
267 | } | ||
268 | } | ||
269 | return ch; | ||
270 | } | ||
271 | |||
272 | static Uint32 MonkeyPlay(void) | ||
273 | { | ||
274 | int count = (MAX_MONKEY_SCANCODE - MIN_MONKEY_SCANCODE + 1); | ||
275 | SDL_Scancode scancode = (SDL_Scancode)(MIN_MONKEY_SCANCODE + SDL_rand(count)); | ||
276 | SDL_Keymod modstate = (SDL_rand(2) ? SDL_KMOD_SHIFT : 0); | ||
277 | |||
278 | return SDL_GetKeyFromScancode(scancode, modstate, false); | ||
279 | } | ||
280 | |||
281 | /* This function runs once per frame, and is the heart of the program. */ | ||
282 | SDL_AppResult SDL_AppIterate(void *appstate) | ||
283 | { | ||
284 | int i, monkey; | ||
285 | Uint32 next_char = 0, ch; | ||
286 | float x, y; | ||
287 | char *caption = NULL; | ||
288 | SDL_Time now, elapsed; | ||
289 | int hours, minutes, seconds; | ||
290 | SDL_FRect rect; | ||
291 | |||
292 | for (monkey = 0; monkey < monkeys; ++monkey) { | ||
293 | if (next_char == 0) { | ||
294 | next_char = GetNextChar(); | ||
295 | if (!next_char) { | ||
296 | /* All done! */ | ||
297 | break; | ||
298 | } | ||
299 | } | ||
300 | |||
301 | ch = MonkeyPlay(); | ||
302 | if (ch == next_char) { | ||
303 | AddMonkeyChar(monkey, ch); | ||
304 | next_char = 0; | ||
305 | } | ||
306 | } | ||
307 | |||
308 | /* Clear the screen */ | ||
309 | SDL_SetRenderDrawColor(renderer, 0, 0, 0, SDL_ALPHA_OPAQUE); | ||
310 | SDL_RenderClear(renderer); | ||
311 | |||
312 | /* Show the text already decoded */ | ||
313 | SDL_SetRenderDrawColor(renderer, 255, 255, 255, SDL_ALPHA_OPAQUE); | ||
314 | x = 0.0f; | ||
315 | y = 0.0f; | ||
316 | if (lines) { | ||
317 | int row_offset = row - rows + 1; | ||
318 | if (row_offset < 0) { | ||
319 | row_offset = 0; | ||
320 | } | ||
321 | for (i = 0; i < rows; ++i) { | ||
322 | Line *line = lines[(row_offset + i) % rows]; | ||
323 | DisplayLine(x, y, line); | ||
324 | y += SDL_DEBUG_TEXT_FONT_CHARACTER_SIZE; | ||
325 | } | ||
326 | |||
327 | /* Show the caption */ | ||
328 | y = (float)((rows + 1) * SDL_DEBUG_TEXT_FONT_CHARACTER_SIZE); | ||
329 | if (progress == end) { | ||
330 | if (!end_time) { | ||
331 | SDL_GetCurrentTime(&end_time); | ||
332 | } | ||
333 | now = end_time; | ||
334 | } else { | ||
335 | SDL_GetCurrentTime(&now); | ||
336 | } | ||
337 | elapsed = (now - start_time); | ||
338 | elapsed /= SDL_NS_PER_SECOND; | ||
339 | seconds = (int)(elapsed % 60); | ||
340 | elapsed /= 60; | ||
341 | minutes = (int)(elapsed % 60); | ||
342 | elapsed /= 60; | ||
343 | hours = (int)elapsed; | ||
344 | SDL_asprintf(&caption, "Monkeys: %d - %dH:%dM:%dS", monkeys, hours, minutes, seconds); | ||
345 | if (caption) { | ||
346 | SDL_RenderDebugText(renderer, x, y, caption); | ||
347 | SDL_free(caption); | ||
348 | } | ||
349 | y += SDL_DEBUG_TEXT_FONT_CHARACTER_SIZE; | ||
350 | |||
351 | /* Show the characters currently typed */ | ||
352 | DisplayLine(x, y, &monkey_chars); | ||
353 | y += SDL_DEBUG_TEXT_FONT_CHARACTER_SIZE; | ||
354 | } | ||
355 | |||
356 | /* Show the current progress */ | ||
357 | SDL_SetRenderDrawColor(renderer, 0, 255, 0, SDL_ALPHA_OPAQUE); | ||
358 | rect.x = x; | ||
359 | rect.y = y; | ||
360 | rect.w = ((float)(progress - text) / (end - text)) * (cols * SDL_DEBUG_TEXT_FONT_CHARACTER_SIZE); | ||
361 | rect.h = (float)SDL_DEBUG_TEXT_FONT_CHARACTER_SIZE; | ||
362 | SDL_RenderFillRect(renderer, &rect); | ||
363 | |||
364 | SDL_RenderPresent(renderer); | ||
365 | |||
366 | return SDL_APP_CONTINUE; /* carry on with the program! */ | ||
367 | } | ||
368 | |||
369 | /* This function runs once at shutdown. */ | ||
370 | void SDL_AppQuit(void *appstate, SDL_AppResult result) | ||
371 | { | ||
372 | /* SDL will clean up the window/renderer for us. */ | ||
373 | |||
374 | FreeLines(); | ||
375 | SDL_free(text); | ||
376 | } | ||
377 | |||