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-rw-r--r--demos/isomap/isomap.c87
1 files changed, 47 insertions, 40 deletions
diff --git a/demos/isomap/isomap.c b/demos/isomap/isomap.c
index a940535..471ef57 100644
--- a/demos/isomap/isomap.c
+++ b/demos/isomap/isomap.c
@@ -1,5 +1,5 @@
1#include <isogfx/backend.h> 1#include <isogfx/backend.h>
2#include <isogfx/isogfx.h> 2#include <isogfx/gfx2d.h>
3 3
4#include <gfx/app.h> 4#include <gfx/app.h>
5#include <math/vec2.h> 5#include <math/vec2.h>
@@ -16,73 +16,77 @@ static const int MAX_FPS = 60;
16static const int SCREEN_WIDTH = 704; 16static const int SCREEN_WIDTH = 704;
17static const int SCREEN_HEIGHT = 480; 17static const int SCREEN_HEIGHT = 480;
18 18
19static const R CAMERA_SPEED = 400; 19static const R CAMERA_SPEED = 800;
20 20
21#define MEMORY_SIZE (2 * 1024 * 1024) 21#define MEMORY_SIZE (8 * 1024 * 1024)
22uint8_t MEMORY[MEMORY_SIZE]; 22uint8_t MEMORY[MEMORY_SIZE];
23 23
24typedef struct GfxAppState { 24typedef struct GfxAppState {
25 IsoBackend* backend; 25 Gfx2dBackend* backend;
26 IsoGfx* iso; 26 Gfx2d* gfx;
27 int xpick; 27 int xpick;
28 int ypick; 28 int ypick;
29 vec2 camera; 29 vec2 camera;
30 SpriteSheet stag_sheet; 30 SpriteSheet stag_sheet;
31 Sprite stag; 31 Sprite stag;
32} GfxAppState; 32} GfxAppState;
33 33
34static bool init(GfxAppState* state, int argc, const char** argv) { 34static bool init(GfxApp* app, GfxAppState* state, int argc, const char** argv) {
35 assert(app);
35 assert(state); 36 assert(state);
36 (void)argc; 37 (void)argc;
37 (void)argv; 38 (void)argv;
38 39
39 if (!((state->iso = 40 if (!((state->gfx =
40 isogfx_new(&(IsoGfxDesc){.memory = MEMORY, 41 gfx2d_new(&(Gfx2dDesc){.memory = MEMORY,
41 .memory_size = MEMORY_SIZE, 42 .memory_size = MEMORY_SIZE,
42 .screen_width = SCREEN_WIDTH, 43 .screen_width = SCREEN_WIDTH,
43 .screen_height = SCREEN_HEIGHT})))) { 44 .screen_height = SCREEN_HEIGHT})))) {
44 return false; 45 return false;
45 } 46 }
46 IsoGfx* iso = state->iso; 47 Gfx2d* iso = state->gfx;
47 48
48 if (!isogfx_load_world(iso, "/home/jeanne/Nextcloud/assets/maps/demo-1.tm")) { 49 if (!gfx2d_load_map(
50 iso, "/home/jeanne/Nextcloud/assets/tilemaps/scrabling1.tm")) {
49 return false; 51 return false;
50 } 52 }
51 53
52 if (!((state->stag_sheet = isogfx_load_sprite_sheet( 54 if (!((state->stag_sheet = gfx2d_load_sprite_sheet(
53 iso, 55 iso,
54 "/home/jeanne/Nextcloud/assets/tilesets/scrabling/critters/stag/" 56 "/home/jeanne/Nextcloud/assets/tilesets/scrabling/critters/stag/"
55 "stag.ss")))) { 57 "stag.ss")))) {
56 return false; 58 return false;
57 } 59 }
58 60
59 state->stag = isogfx_make_sprite(iso, state->stag_sheet); 61 state->stag = gfx2d_make_sprite(iso, state->stag_sheet);
60 isogfx_set_sprite_position(iso, state->stag, 5, 4); 62 gfx2d_set_sprite_position(iso, state->stag, 0, 0);
61 63
62 if (!((state->backend = iso_backend_init(iso)))) { 64 if (!((state->backend = gfx2d_backend_init(iso)))) {
63 return false; 65 return false;
64 } 66 }
65 67
66 return true; 68 return true;
67} 69}
68 70
69static void shutdown(GfxAppState* state) { 71static void shutdown(GfxApp* app, GfxAppState* state) {
72 assert(app);
70 assert(state); 73 assert(state);
71 //
72} 74}
73 75
74static vec2 get_camera_movement(R dt) { 76static vec2 get_camera_movement(GfxApp* app, R dt) {
77 assert(app);
78
75 vec2 offset = {0}; 79 vec2 offset = {0};
76 if (gfx_app_is_key_pressed(KeyA)) { 80 if (gfx_app_is_key_pressed(app, KeyA)) {
77 offset.x -= 1; 81 offset.x -= 1;
78 } 82 }
79 if (gfx_app_is_key_pressed(KeyD)) { 83 if (gfx_app_is_key_pressed(app, KeyD)) {
80 offset.x += 1; 84 offset.x += 1;
81 } 85 }
82 if (gfx_app_is_key_pressed(KeyW)) { 86 if (gfx_app_is_key_pressed(app, KeyW)) {
83 offset.y -= 1; 87 offset.y -= 1;
84 } 88 }
85 if (gfx_app_is_key_pressed(KeyS)) { 89 if (gfx_app_is_key_pressed(app, KeyS)) {
86 offset.y += 1; 90 offset.y += 1;
87 } 91 }
88 if ((offset.x != 0) || (offset.y != 0)) { 92 if ((offset.x != 0) || (offset.y != 0)) {
@@ -91,28 +95,31 @@ static vec2 get_camera_movement(R dt) {
91 return offset; 95 return offset;
92} 96}
93 97
94static void update(GfxAppState* state, double t, double dt) { 98static void update(GfxApp* app, GfxAppState* state, double t, double dt) {
99 assert(app);
95 assert(state); 100 assert(state);
96 101
97 state->camera = vec2_add(state->camera, get_camera_movement((R)dt)); 102 state->camera = vec2_add(state->camera, get_camera_movement(app, (R)dt));
98 103
99 IsoGfx* iso = state->iso; 104 Gfx2d* iso = state->gfx;
100 isogfx_set_camera(iso, (int)state->camera.x, (int)state->camera.y); 105 gfx2d_set_camera(iso, (int)state->camera.x, (int)state->camera.y);
101 isogfx_update(iso, t); 106 gfx2d_update(iso, t);
102} 107}
103 108
104static void render(GfxAppState* state) { 109static void render(const GfxApp* app, GfxAppState* state) {
110 assert(app);
105 assert(state); 111 assert(state);
106 112
107 IsoGfx* iso = state->iso; 113 Gfx2d* iso = state->gfx;
108 isogfx_render(iso); 114 gfx2d_render(iso);
109 iso_backend_render(state->backend, iso); 115 gfx2d_backend_render(state->backend, iso);
110} 116}
111 117
112static void resize(GfxAppState* state, int width, int height) { 118static void resize(GfxApp* app, GfxAppState* state, int width, int height) {
119 assert(app);
113 assert(state); 120 assert(state);
114 121
115 iso_backend_resize_window(state->backend, state->iso, width, height); 122 gfx2d_backend_resize_window(state->backend, state->gfx, width, height);
116} 123}
117 124
118int main(int argc, const char** argv) { 125int main(int argc, const char** argv) {