diff options
Diffstat (limited to 'src/contrib/SDL-3.2.20/test/testwaylandcustom.c')
-rw-r--r-- | src/contrib/SDL-3.2.20/test/testwaylandcustom.c | 330 |
1 files changed, 330 insertions, 0 deletions
diff --git a/src/contrib/SDL-3.2.20/test/testwaylandcustom.c b/src/contrib/SDL-3.2.20/test/testwaylandcustom.c new file mode 100644 index 0000000..b77464a --- /dev/null +++ b/src/contrib/SDL-3.2.20/test/testwaylandcustom.c | |||
@@ -0,0 +1,330 @@ | |||
1 | /* | ||
2 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
3 | |||
4 | This software is provided 'as-is', without any express or implied | ||
5 | warranty. In no event will the authors be held liable for any damages | ||
6 | arising from the use of this software. | ||
7 | |||
8 | Permission is granted to anyone to use this software for any purpose, | ||
9 | including commercial applications, and to alter it and redistribute it | ||
10 | freely. | ||
11 | */ | ||
12 | |||
13 | #include <SDL3/SDL.h> | ||
14 | #include <wayland-client.h> | ||
15 | #include <xdg-shell-client-protocol.h> | ||
16 | |||
17 | #include "icon.h" | ||
18 | |||
19 | #define WINDOW_WIDTH 640 | ||
20 | #define WINDOW_HEIGHT 480 | ||
21 | #define NUM_SPRITES 100 | ||
22 | #define MAX_SPEED 1 | ||
23 | |||
24 | static SDL_Window *window; | ||
25 | static SDL_Renderer *renderer; | ||
26 | static SDL_Texture *sprite; | ||
27 | static SDL_FRect positions[NUM_SPRITES]; | ||
28 | static SDL_FRect velocities[NUM_SPRITES]; | ||
29 | static int sprite_w, sprite_h; | ||
30 | static int done; | ||
31 | |||
32 | static SDL_Texture *CreateTexture(SDL_Renderer *r, unsigned char *data, unsigned int len, int *w, int *h) | ||
33 | { | ||
34 | SDL_Texture *texture = NULL; | ||
35 | SDL_Surface *surface; | ||
36 | SDL_IOStream *src = SDL_IOFromConstMem(data, len); | ||
37 | if (src) { | ||
38 | surface = SDL_LoadBMP_IO(src, true); | ||
39 | if (surface) { | ||
40 | /* Treat white as transparent */ | ||
41 | SDL_SetSurfaceColorKey(surface, true, SDL_MapSurfaceRGB(surface, 255, 255, 255)); | ||
42 | |||
43 | texture = SDL_CreateTextureFromSurface(r, surface); | ||
44 | *w = surface->w; | ||
45 | *h = surface->h; | ||
46 | SDL_DestroySurface(surface); | ||
47 | } | ||
48 | } | ||
49 | return texture; | ||
50 | } | ||
51 | |||
52 | static void MoveSprites(void) | ||
53 | { | ||
54 | int i; | ||
55 | int window_w; | ||
56 | int window_h; | ||
57 | SDL_FRect *position, *velocity; | ||
58 | |||
59 | /* Get the window size */ | ||
60 | SDL_GetWindowSizeInPixels(window, &window_w, &window_h); | ||
61 | |||
62 | /* Draw a gray background */ | ||
63 | SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF); | ||
64 | SDL_RenderClear(renderer); | ||
65 | |||
66 | /* Move the sprite, bounce at the wall, and draw */ | ||
67 | for (i = 0; i < NUM_SPRITES; ++i) { | ||
68 | position = &positions[i]; | ||
69 | velocity = &velocities[i]; | ||
70 | position->x += velocity->x; | ||
71 | if ((position->x < 0) || (position->x >= (window_w - sprite_w))) { | ||
72 | velocity->x = -velocity->x; | ||
73 | position->x += velocity->x; | ||
74 | } | ||
75 | position->y += velocity->y; | ||
76 | if ((position->y < 0) || (position->y >= (window_h - sprite_h))) { | ||
77 | velocity->y = -velocity->y; | ||
78 | position->y += velocity->y; | ||
79 | } | ||
80 | |||
81 | /* Blit the sprite onto the screen */ | ||
82 | SDL_RenderTexture(renderer, sprite, NULL, position); | ||
83 | } | ||
84 | |||
85 | /* Update the screen! */ | ||
86 | SDL_RenderPresent(renderer); | ||
87 | } | ||
88 | |||
89 | static int InitSprites(void) | ||
90 | { | ||
91 | /* Create the sprite texture and initialize the sprite positions */ | ||
92 | sprite = CreateTexture(renderer, icon_bmp, icon_bmp_len, &sprite_w, &sprite_h); | ||
93 | |||
94 | if (!sprite) { | ||
95 | SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to create sprite texture"); | ||
96 | return -1; | ||
97 | } | ||
98 | |||
99 | for (int i = 0; i < NUM_SPRITES; ++i) { | ||
100 | positions[i].x = (float)SDL_rand(WINDOW_WIDTH - sprite_w); | ||
101 | positions[i].y = (float)SDL_rand(WINDOW_HEIGHT - sprite_h); | ||
102 | positions[i].w = (float)sprite_w; | ||
103 | positions[i].h = (float)sprite_h; | ||
104 | velocities[i].x = 0.0f; | ||
105 | velocities[i].y = 0.0f; | ||
106 | while (velocities[i].x == 0.f && velocities[i].y == 0.f) { | ||
107 | velocities[i].x = (float)(SDL_rand(MAX_SPEED * 2 + 1) - MAX_SPEED); | ||
108 | velocities[i].y = (float)(SDL_rand(MAX_SPEED * 2 + 1) - MAX_SPEED); | ||
109 | } | ||
110 | } | ||
111 | |||
112 | return 0; | ||
113 | } | ||
114 | |||
115 | /* Encapsulated in a struct to silence shadow variable warnings */ | ||
116 | static struct _state | ||
117 | { | ||
118 | /* These are owned by SDL and must not be destroyed! */ | ||
119 | struct wl_display *wl_display; | ||
120 | struct wl_surface *wl_surface; | ||
121 | |||
122 | /* These are owned by the application and need to be cleaned up on exit. */ | ||
123 | struct wl_registry *wl_registry; | ||
124 | struct xdg_wm_base *xdg_wm_base; | ||
125 | struct xdg_surface *xdg_surface; | ||
126 | struct xdg_toplevel *xdg_toplevel; | ||
127 | } state; | ||
128 | |||
129 | static void xdg_surface_configure(void *data, struct xdg_surface *xdg_surface, uint32_t serial) | ||
130 | { | ||
131 | xdg_surface_ack_configure(state.xdg_surface, serial); | ||
132 | } | ||
133 | |||
134 | static const struct xdg_surface_listener xdg_surface_listener = { | ||
135 | .configure = xdg_surface_configure, | ||
136 | }; | ||
137 | |||
138 | static void xdg_toplevel_configure(void *data, struct xdg_toplevel *xdg_toplevel, int32_t width, int32_t height, struct wl_array *states) | ||
139 | { | ||
140 | /* NOP */ | ||
141 | } | ||
142 | |||
143 | static void xdg_toplevel_close(void *data, struct xdg_toplevel *xdg_toplevel) | ||
144 | { | ||
145 | done = 1; | ||
146 | } | ||
147 | |||
148 | static void xdg_toplevel_configure_bounds(void *data, struct xdg_toplevel *xdg_toplevel, int32_t width, int32_t height) | ||
149 | { | ||
150 | /* NOP */ | ||
151 | } | ||
152 | |||
153 | static void xdg_toplevel_wm_capabilities(void *data, struct xdg_toplevel *xdg_toplevel, struct wl_array *capabilities) | ||
154 | { | ||
155 | /* NOP */ | ||
156 | } | ||
157 | |||
158 | static const struct xdg_toplevel_listener xdg_toplevel_listener = { | ||
159 | .configure = xdg_toplevel_configure, | ||
160 | .close = xdg_toplevel_close, | ||
161 | .configure_bounds = xdg_toplevel_configure_bounds, | ||
162 | .wm_capabilities = xdg_toplevel_wm_capabilities | ||
163 | }; | ||
164 | |||
165 | static void xdg_wm_base_ping(void *data, struct xdg_wm_base *xdg_wm_base, uint32_t serial) | ||
166 | { | ||
167 | xdg_wm_base_pong(state.xdg_wm_base, serial); | ||
168 | } | ||
169 | |||
170 | static const struct xdg_wm_base_listener xdg_wm_base_listener = { | ||
171 | .ping = xdg_wm_base_ping, | ||
172 | }; | ||
173 | |||
174 | static void registry_global(void *data, struct wl_registry *wl_registry, uint32_t name, const char *interface, uint32_t version) | ||
175 | { | ||
176 | if (SDL_strcmp(interface, xdg_wm_base_interface.name) == 0) { | ||
177 | state.xdg_wm_base = wl_registry_bind(state.wl_registry, name, &xdg_wm_base_interface, 1); | ||
178 | xdg_wm_base_add_listener(state.xdg_wm_base, &xdg_wm_base_listener, NULL); | ||
179 | } | ||
180 | } | ||
181 | |||
182 | static void registry_global_remove(void *data, struct wl_registry *wl_registry, uint32_t name) | ||
183 | { | ||
184 | /* NOP */ | ||
185 | } | ||
186 | |||
187 | static const struct wl_registry_listener wl_registry_listener = { | ||
188 | .global = registry_global, | ||
189 | .global_remove = registry_global_remove, | ||
190 | }; | ||
191 | |||
192 | int main(int argc, char **argv) | ||
193 | { | ||
194 | int ret = -1; | ||
195 | SDL_PropertiesID props; | ||
196 | |||
197 | if (!SDL_Init(SDL_INIT_VIDEO | SDL_INIT_EVENTS)) { | ||
198 | return -1; | ||
199 | } | ||
200 | |||
201 | if (SDL_strcmp(SDL_GetCurrentVideoDriver(), "wayland") != 0) { | ||
202 | SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Video driver must be 'wayland', not '%s'", SDL_GetCurrentVideoDriver()); | ||
203 | goto exit; | ||
204 | } | ||
205 | |||
206 | /* Create a window with the custom surface role property set. */ | ||
207 | props = SDL_CreateProperties(); | ||
208 | SDL_SetBooleanProperty(props, SDL_PROP_WINDOW_CREATE_WAYLAND_SURFACE_ROLE_CUSTOM_BOOLEAN, true); /* Roleless surface */ | ||
209 | SDL_SetBooleanProperty(props, SDL_PROP_WINDOW_CREATE_OPENGL_BOOLEAN, true); /* OpenGL enabled */ | ||
210 | SDL_SetNumberProperty(props, SDL_PROP_WINDOW_CREATE_WIDTH_NUMBER, WINDOW_WIDTH); /* Default width */ | ||
211 | SDL_SetNumberProperty(props, SDL_PROP_WINDOW_CREATE_HEIGHT_NUMBER, WINDOW_HEIGHT); /* Default height */ | ||
212 | SDL_SetBooleanProperty(props, SDL_PROP_WINDOW_CREATE_HIGH_PIXEL_DENSITY_BOOLEAN, true); /* Handle DPI scaling internally */ | ||
213 | SDL_SetStringProperty(props, SDL_PROP_WINDOW_CREATE_TITLE_STRING, "Wayland custom surface role test"); /* Default title */ | ||
214 | |||
215 | window = SDL_CreateWindowWithProperties(props); | ||
216 | SDL_DestroyProperties(props); | ||
217 | if (!window) { | ||
218 | SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Window creation failed"); | ||
219 | goto exit; | ||
220 | } | ||
221 | |||
222 | /* Create the renderer */ | ||
223 | renderer = SDL_CreateRenderer(window, NULL); | ||
224 | if (!renderer) { | ||
225 | SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Renderer creation failed"); | ||
226 | goto exit; | ||
227 | } | ||
228 | |||
229 | /* Get the display object and use it to create a registry object, which will enumerate the xdg_wm_base protocol. */ | ||
230 | state.wl_display = SDL_GetPointerProperty(SDL_GetWindowProperties(window), SDL_PROP_WINDOW_WAYLAND_DISPLAY_POINTER, NULL); | ||
231 | state.wl_registry = wl_display_get_registry(state.wl_display); | ||
232 | wl_registry_add_listener(state.wl_registry, &wl_registry_listener, NULL); | ||
233 | |||
234 | /* Roundtrip to enumerate registry objects. */ | ||
235 | wl_display_roundtrip(state.wl_display); | ||
236 | |||
237 | if (!state.xdg_wm_base) { | ||
238 | SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "'xdg_wm_base' protocol not found!"); | ||
239 | goto exit; | ||
240 | } | ||
241 | |||
242 | /* Get the wl_surface object from the SDL_Window, and create a toplevel window with it. */ | ||
243 | state.wl_surface = SDL_GetPointerProperty(SDL_GetWindowProperties(window), SDL_PROP_WINDOW_WAYLAND_SURFACE_POINTER, NULL); | ||
244 | |||
245 | /* Create the xdg_surface from the wl_surface. */ | ||
246 | state.xdg_surface = xdg_wm_base_get_xdg_surface(state.xdg_wm_base, state.wl_surface); | ||
247 | xdg_surface_add_listener(state.xdg_surface, &xdg_surface_listener, NULL); | ||
248 | |||
249 | /* Create the xdg_toplevel from the xdg_surface. */ | ||
250 | state.xdg_toplevel = xdg_surface_get_toplevel(state.xdg_surface); | ||
251 | xdg_toplevel_add_listener(state.xdg_toplevel, &xdg_toplevel_listener, NULL); | ||
252 | xdg_toplevel_set_title(state.xdg_toplevel, SDL_GetWindowTitle(window)); | ||
253 | |||
254 | /* Initialize the sprites. */ | ||
255 | if (InitSprites() < 0) { | ||
256 | goto exit; | ||
257 | } | ||
258 | |||
259 | while (!done) { | ||
260 | SDL_Event event; | ||
261 | while (SDL_PollEvent(&event)) { | ||
262 | if (event.type == SDL_EVENT_KEY_DOWN) { | ||
263 | switch (event.key.key) { | ||
264 | case SDLK_ESCAPE: | ||
265 | done = 1; | ||
266 | break; | ||
267 | case SDLK_EQUALS: | ||
268 | /* Ctrl+ enlarges the window */ | ||
269 | if (event.key.mod & SDL_KMOD_CTRL) { | ||
270 | int w, h; | ||
271 | SDL_GetWindowSize(window, &w, &h); | ||
272 | SDL_SetWindowSize(window, w * 2, h * 2); | ||
273 | } | ||
274 | break; | ||
275 | case SDLK_MINUS: | ||
276 | /* Ctrl- shrinks the window */ | ||
277 | if (event.key.mod & SDL_KMOD_CTRL) { | ||
278 | int w, h; | ||
279 | SDL_GetWindowSize(window, &w, &h); | ||
280 | SDL_SetWindowSize(window, w / 2, h / 2); | ||
281 | } | ||
282 | break; | ||
283 | default: | ||
284 | break; | ||
285 | } | ||
286 | } | ||
287 | } | ||
288 | |||
289 | /* Draw the sprites */ | ||
290 | MoveSprites(); | ||
291 | } | ||
292 | |||
293 | ret = 0; | ||
294 | |||
295 | exit: | ||
296 | /* The display and surface handles obtained from SDL are owned by SDL and must *NOT* be destroyed here! */ | ||
297 | if (state.xdg_toplevel) { | ||
298 | xdg_toplevel_destroy(state.xdg_toplevel); | ||
299 | state.xdg_toplevel = NULL; | ||
300 | } | ||
301 | if (state.xdg_surface) { | ||
302 | xdg_surface_destroy(state.xdg_surface); | ||
303 | state.xdg_surface = NULL; | ||
304 | } | ||
305 | if (state.xdg_wm_base) { | ||
306 | xdg_wm_base_destroy(state.xdg_wm_base); | ||
307 | state.xdg_wm_base = NULL; | ||
308 | } | ||
309 | if (state.wl_registry) { | ||
310 | wl_registry_destroy(state.wl_registry); | ||
311 | state.wl_registry = NULL; | ||
312 | } | ||
313 | |||
314 | /* Destroy the SDL resources */ | ||
315 | if (sprite) { | ||
316 | SDL_DestroyTexture(sprite); | ||
317 | sprite = NULL; | ||
318 | } | ||
319 | if (renderer) { | ||
320 | SDL_DestroyRenderer(renderer); | ||
321 | renderer = NULL; | ||
322 | } | ||
323 | if (window) { | ||
324 | SDL_DestroyWindow(window); | ||
325 | window = NULL; | ||
326 | } | ||
327 | |||
328 | SDL_Quit(); | ||
329 | return ret; | ||
330 | } | ||