diff options
Diffstat (limited to 'src/contrib/SDL-3.2.20/test/testasyncio.c')
-rw-r--r-- | src/contrib/SDL-3.2.20/test/testasyncio.c | 191 |
1 files changed, 191 insertions, 0 deletions
diff --git a/src/contrib/SDL-3.2.20/test/testasyncio.c b/src/contrib/SDL-3.2.20/test/testasyncio.c new file mode 100644 index 0000000..5a9f719 --- /dev/null +++ b/src/contrib/SDL-3.2.20/test/testasyncio.c | |||
@@ -0,0 +1,191 @@ | |||
1 | /* | ||
2 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
3 | |||
4 | This software is provided 'as-is', without any express or implied | ||
5 | warranty. In no event will the authors be held liable for any damages | ||
6 | arising from the use of this software. | ||
7 | |||
8 | Permission is granted to anyone to use this software for any purpose, | ||
9 | including commercial applications, and to alter it and redistribute it | ||
10 | freely. | ||
11 | */ | ||
12 | |||
13 | #define SDL_MAIN_USE_CALLBACKS 1 | ||
14 | #include <SDL3/SDL_main.h> | ||
15 | #include <SDL3/SDL_test.h> | ||
16 | #include <SDL3/SDL_test_common.h> | ||
17 | |||
18 | static SDL_Renderer *renderer = NULL; | ||
19 | static SDL_Texture *texture = NULL; | ||
20 | static SDL_AsyncIOQueue *queue = NULL; | ||
21 | static SDLTest_CommonState *state = NULL; | ||
22 | |||
23 | SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[]) | ||
24 | { | ||
25 | const char *base = NULL; | ||
26 | SDL_AsyncIO *asyncio = NULL; | ||
27 | char **bmps = NULL; | ||
28 | int bmpcount = 0; | ||
29 | int i; | ||
30 | |||
31 | SDL_srand(0); | ||
32 | |||
33 | /* Initialize test framework */ | ||
34 | state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO); | ||
35 | if (!state) { | ||
36 | return SDL_APP_FAILURE; | ||
37 | } | ||
38 | |||
39 | /* Enable standard application logging */ | ||
40 | SDL_SetLogPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO); | ||
41 | |||
42 | /* Parse commandline */ | ||
43 | for (i = 1; i < argc;) { | ||
44 | int consumed = SDLTest_CommonArg(state, i); | ||
45 | if (consumed <= 0) { | ||
46 | static const char *options[] = { | ||
47 | NULL, | ||
48 | }; | ||
49 | SDLTest_CommonLogUsage(state, argv[0], options); | ||
50 | SDL_Quit(); | ||
51 | SDLTest_CommonDestroyState(state); | ||
52 | return 1; | ||
53 | } | ||
54 | i += consumed; | ||
55 | } | ||
56 | |||
57 | state->num_windows = 1; | ||
58 | |||
59 | /* Load the SDL library */ | ||
60 | if (!SDLTest_CommonInit(state)) { | ||
61 | SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s", SDL_GetError()); | ||
62 | return SDL_APP_FAILURE; | ||
63 | } | ||
64 | |||
65 | SDL_SetLogPriorities(SDL_LOG_PRIORITY_VERBOSE); | ||
66 | |||
67 | renderer = state->renderers[0]; | ||
68 | if (!renderer) { | ||
69 | /* SDL_Log("Couldn't create renderer: %s", SDL_GetError()); */ | ||
70 | return SDL_APP_FAILURE; | ||
71 | } | ||
72 | |||
73 | texture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_RGBA8888, SDL_TEXTUREACCESS_STATIC, 512, 512); | ||
74 | if (!texture) { | ||
75 | SDL_Log("Couldn't create texture: %s", SDL_GetError()); | ||
76 | return SDL_APP_FAILURE; | ||
77 | } else { | ||
78 | static const Uint32 blank[512 * 512]; | ||
79 | const SDL_Rect rect = { 0, 0, 512, 512 }; | ||
80 | SDL_UpdateTexture(texture, &rect, blank, 512 * sizeof (Uint32)); | ||
81 | } | ||
82 | |||
83 | queue = SDL_CreateAsyncIOQueue(); | ||
84 | if (!queue) { | ||
85 | SDL_Log("Couldn't create async i/o queue: %s", SDL_GetError()); | ||
86 | return SDL_APP_FAILURE; | ||
87 | } | ||
88 | |||
89 | base = SDL_GetBasePath(); | ||
90 | bmps = SDL_GlobDirectory(base, "*.bmp", SDL_GLOB_CASEINSENSITIVE, &bmpcount); | ||
91 | if (!bmps || (bmpcount == 0)) { | ||
92 | SDL_Log("No BMP files found."); | ||
93 | return SDL_APP_FAILURE; | ||
94 | } | ||
95 | |||
96 | for (i = 0; i < bmpcount; i++) { | ||
97 | char *path = NULL; | ||
98 | if (SDL_asprintf(&path, "%s%s", base, bmps[i]) < 0) { | ||
99 | SDL_free(path); | ||
100 | } else { | ||
101 | SDL_Log("Loading %s...", path); | ||
102 | SDL_LoadFileAsync(path, queue, path); | ||
103 | } | ||
104 | } | ||
105 | |||
106 | SDL_free(bmps); | ||
107 | |||
108 | SDL_Log("Opening asyncio.tmp..."); | ||
109 | asyncio = SDL_AsyncIOFromFile("asyncio.tmp", "w"); | ||
110 | if (!asyncio) { | ||
111 | SDL_Log("Failed!"); | ||
112 | return SDL_APP_FAILURE; | ||
113 | } | ||
114 | SDL_WriteAsyncIO(asyncio, "hello", 0, 5, queue, "asyncio.tmp (write)"); | ||
115 | SDL_CloseAsyncIO(asyncio, true, queue, "asyncio.tmp (flush/close)"); | ||
116 | |||
117 | return SDL_APP_CONTINUE; | ||
118 | } | ||
119 | |||
120 | SDL_AppResult SDL_AppEvent(void *appstate, SDL_Event *event) | ||
121 | { | ||
122 | switch (event->type) { | ||
123 | case SDL_EVENT_QUIT: | ||
124 | return SDL_APP_SUCCESS; | ||
125 | |||
126 | default: | ||
127 | break; | ||
128 | } | ||
129 | |||
130 | return SDLTest_CommonEventMainCallbacks(state, event); | ||
131 | } | ||
132 | |||
133 | static void async_io_task_complete(const SDL_AsyncIOOutcome *outcome) | ||
134 | { | ||
135 | const char *fname = (const char *) outcome->userdata; | ||
136 | const char *resultstr = "[unknown result]"; | ||
137 | |||
138 | switch (outcome->result) { | ||
139 | #define RESCASE(x) case x: resultstr = #x; break | ||
140 | RESCASE(SDL_ASYNCIO_COMPLETE); | ||
141 | RESCASE(SDL_ASYNCIO_FAILURE); | ||
142 | RESCASE(SDL_ASYNCIO_CANCELED); | ||
143 | #undef RESCASE | ||
144 | } | ||
145 | |||
146 | SDL_Log("File '%s' async results: %s", fname, resultstr); | ||
147 | |||
148 | if (SDL_strncmp(fname, "asyncio.tmp", 11) == 0) { | ||
149 | return; | ||
150 | } | ||
151 | |||
152 | if (outcome->result == SDL_ASYNCIO_COMPLETE) { | ||
153 | SDL_Surface *surface = SDL_LoadBMP_IO(SDL_IOFromConstMem(outcome->buffer, (size_t) outcome->bytes_transferred), true); | ||
154 | if (surface) { | ||
155 | SDL_Surface *converted = SDL_ConvertSurface(surface, SDL_PIXELFORMAT_RGBA8888); | ||
156 | SDL_DestroySurface(surface); | ||
157 | if (converted) { | ||
158 | const SDL_Rect rect = { 50 + SDL_rand(512 - 100), 50 + SDL_rand(512 - 100), converted->w, converted->h }; | ||
159 | SDL_UpdateTexture(texture, &rect, converted->pixels, converted->pitch); | ||
160 | SDL_DestroySurface(converted); | ||
161 | } | ||
162 | } | ||
163 | } | ||
164 | |||
165 | SDL_free(outcome->userdata); | ||
166 | SDL_free(outcome->buffer); | ||
167 | } | ||
168 | |||
169 | SDL_AppResult SDL_AppIterate(void *appstate) | ||
170 | { | ||
171 | SDL_AsyncIOOutcome outcome; | ||
172 | if (SDL_GetAsyncIOResult(queue, &outcome)) { | ||
173 | async_io_task_complete(&outcome); | ||
174 | } | ||
175 | |||
176 | SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255); | ||
177 | SDL_RenderClear(renderer); | ||
178 | SDL_RenderTexture(renderer, texture, NULL, NULL); | ||
179 | SDL_RenderPresent(renderer); | ||
180 | |||
181 | return SDL_APP_CONTINUE; | ||
182 | } | ||
183 | |||
184 | void SDL_AppQuit(void *appstate, SDL_AppResult result) | ||
185 | { | ||
186 | SDL_DestroyAsyncIOQueue(queue); | ||
187 | SDL_DestroyTexture(texture); | ||
188 | SDL_RemovePath("asyncio.tmp"); | ||
189 | SDLTest_CommonQuit(state); | ||
190 | } | ||
191 | |||