diff options
| author | 3gg <3gg@shellblade.net> | 2024-07-13 10:52:24 -0700 |
|---|---|---|
| committer | 3gg <3gg@shellblade.net> | 2024-07-13 10:52:24 -0700 |
| commit | a4294e4a94189dffb1fdf99c9a60d87d77272926 (patch) | |
| tree | 2e92f7c95116861bc39f4dae1d0ab5d388550000 | |
| parent | cf9579d7546c04dbc708bd8719e3f935a28088bd (diff) | |
Restructure project.
| -rw-r--r-- | CMakeLists.txt | 17 | ||||
| -rw-r--r-- | src/constants.h | 7 | ||||
| -rw-r--r-- | src/event.c | 23 | ||||
| -rw-r--r-- | src/event.h | 6 | ||||
| -rw-r--r-- | src/input.c | 178 | ||||
| -rw-r--r-- | src/layout.c | 146 | ||||
| -rw-r--r-- | src/render.c | 283 | ||||
| -rw-r--r-- | src/ui.c | 906 | ||||
| -rw-r--r-- | src/uiLibrary.c | 3 | ||||
| -rw-r--r-- | src/uiLibrary.h | 16 | ||||
| -rw-r--r-- | src/widget/button.c | 19 | ||||
| -rw-r--r-- | src/widget/frame.c | 19 | ||||
| -rw-r--r-- | src/widget/label.c | 28 | ||||
| -rw-r--r-- | src/widget/table.c | 103 | ||||
| -rw-r--r-- | src/widget/table.h | 11 | ||||
| -rw-r--r-- | src/widget/widget.c | 93 | ||||
| -rw-r--r-- | src/widget/widget.h | 66 |
17 files changed, 1019 insertions, 905 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt index b046871..eeda930 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt | |||
| @@ -10,11 +10,26 @@ add_subdirectory(font) | |||
| 10 | add_subdirectory(fontbaker) | 10 | add_subdirectory(fontbaker) |
| 11 | 11 | ||
| 12 | add_library(ui | 12 | add_library(ui |
| 13 | src/ui.c) | 13 | src/event.c |
| 14 | src/input.c | ||
| 15 | src/layout.c | ||
| 16 | src/render.c | ||
| 17 | src/ui.c | ||
| 18 | src/uiLibrary.c | ||
| 19 | src/uiLibrary.h | ||
| 20 | src/widget/button.c | ||
| 21 | src/widget/frame.c | ||
| 22 | src/widget/label.c | ||
| 23 | src/widget/table.c | ||
| 24 | src/widget/widget.c | ||
| 25 | src/widget/widget.h) | ||
| 14 | 26 | ||
| 15 | target_include_directories(ui PUBLIC | 27 | target_include_directories(ui PUBLIC |
| 16 | include) | 28 | include) |
| 17 | 29 | ||
| 30 | target_include_directories(ui PRIVATE | ||
| 31 | src) | ||
| 32 | |||
| 18 | target_link_libraries(ui PUBLIC | 33 | target_link_libraries(ui PUBLIC |
| 19 | cassert | 34 | cassert |
| 20 | cstring | 35 | cstring |
diff --git a/src/constants.h b/src/constants.h new file mode 100644 index 0000000..457f461 --- /dev/null +++ b/src/constants.h | |||
| @@ -0,0 +1,7 @@ | |||
| 1 | #pragma once | ||
| 2 | |||
| 3 | // Maximum number of events that can be stored in a single input loop. | ||
| 4 | #define MaxWidgetEvents 8 | ||
| 5 | |||
| 6 | // Width of scroll bars in pixels. | ||
| 7 | #define ScrollBarWidth 16 | ||
diff --git a/src/event.c b/src/event.c new file mode 100644 index 0000000..9b98ee6 --- /dev/null +++ b/src/event.c | |||
| @@ -0,0 +1,23 @@ | |||
| 1 | #include "event.h" | ||
| 2 | |||
| 3 | #include "constants.h" | ||
| 4 | #include "uiLibrary.h" | ||
| 5 | |||
| 6 | #include <cassert.h> | ||
| 7 | |||
| 8 | void PushWidgetEvent(uiWidgetEvent* event) { | ||
| 9 | assert(event); | ||
| 10 | assert(g_ui.num_widget_events < MaxWidgetEvents); | ||
| 11 | |||
| 12 | g_ui.widget_events[g_ui.num_widget_events++] = *event; | ||
| 13 | } | ||
| 14 | |||
| 15 | int uiGetEvents(uiWidgetEvent const** ppWidgetEvents) { | ||
| 16 | assert(ppWidgetEvents); | ||
| 17 | |||
| 18 | const int count = g_ui.num_widget_events; | ||
| 19 | g_ui.num_widget_events = 0; | ||
| 20 | |||
| 21 | *ppWidgetEvents = g_ui.widget_events; | ||
| 22 | return count; | ||
| 23 | } | ||
diff --git a/src/event.h b/src/event.h new file mode 100644 index 0000000..d116fa9 --- /dev/null +++ b/src/event.h | |||
| @@ -0,0 +1,6 @@ | |||
| 1 | #pragma once | ||
| 2 | |||
| 3 | #include <ui.h> | ||
| 4 | |||
| 5 | /// Push an event into the widget library. | ||
| 6 | void PushWidgetEvent(uiWidgetEvent* event); | ||
diff --git a/src/input.c b/src/input.c new file mode 100644 index 0000000..c4b1be7 --- /dev/null +++ b/src/input.c | |||
| @@ -0,0 +1,178 @@ | |||
| 1 | #include <ui.h> | ||
| 2 | |||
| 3 | #include "event.h" | ||
| 4 | #include "uiLibrary.h" | ||
| 5 | #include "widget/widget.h" | ||
| 6 | |||
| 7 | #include <cassert.h> | ||
| 8 | |||
| 9 | #define Max(a, b) ((a) > (b) ? (a) : (b)) | ||
| 10 | |||
| 11 | /// Return true if the rectangle contains the point. | ||
| 12 | static bool RectContains(uiRect rect, uiPoint point) { | ||
| 13 | return (rect.x <= point.x) && (point.x <= (rect.x + rect.width)) && | ||
| 14 | (rect.y <= point.y) && (point.y <= (rect.y + rect.height)); | ||
| 15 | } | ||
| 16 | |||
| 17 | /// Get the bottom-most widget under the given mouse position. | ||
| 18 | static uiWidget* GetWidgetUnderMouse(uiWidget* parent, uiPoint mouse) { | ||
| 19 | assert(parent); | ||
| 20 | |||
| 21 | // First check the children so that the selection is from "most specific" to | ||
| 22 | // "less specific" from the user's perspective. | ||
| 23 | list_foreach(parent->children, child, { | ||
| 24 | uiWidget* target = GetWidgetUnderMouse(child, mouse); | ||
| 25 | if (target != 0) { | ||
| 26 | return target; | ||
| 27 | } | ||
| 28 | }); | ||
| 29 | |||
| 30 | if (RectContains(parent->rect, mouse)) { | ||
| 31 | return parent; | ||
| 32 | } | ||
| 33 | |||
| 34 | return 0; | ||
| 35 | } | ||
| 36 | |||
| 37 | /// Get the table row at the given pixel position. | ||
| 38 | static void GetTableRowColAtXy( | ||
| 39 | const uiTable* table, uiPoint p, int* out_row, int* out_col) { | ||
| 40 | assert(table); | ||
| 41 | assert(out_row); | ||
| 42 | assert(out_col); | ||
| 43 | |||
| 44 | const uiWidget* widget = (uiWidget*)table; | ||
| 45 | |||
| 46 | int col = -1; | ||
| 47 | int row = -1; | ||
| 48 | |||
| 49 | if (RectContains(widget->rect, p)) { | ||
| 50 | int x = p.x - widget->rect.x; | ||
| 51 | for (col = 0; (col < table->cols) && (x > table->widths[col]); ++col) { | ||
| 52 | x -= table->widths[col]; | ||
| 53 | } | ||
| 54 | // 0 is the header and we want to map the first row to 0, so -1. | ||
| 55 | row = table->offset + | ||
| 56 | ((p.y - widget->rect.y) / g_ui.font->header.glyph_height) - 1; | ||
| 57 | // Out-of-bounds check. | ||
| 58 | if ((col >= table->cols) || (row >= table->rows)) { | ||
| 59 | col = row = -1; | ||
| 60 | } | ||
| 61 | } | ||
| 62 | |||
| 63 | *out_col = col; | ||
| 64 | *out_row = row; | ||
| 65 | } | ||
| 66 | |||
| 67 | /// Process a table click event. | ||
| 68 | static void ClickTable(uiTable* table, const uiMouseClickEvent* event) { | ||
| 69 | assert(table); | ||
| 70 | assert(event); | ||
| 71 | |||
| 72 | int row, col; | ||
| 73 | GetTableRowColAtXy(table, event->mouse_position, &row, &col); | ||
| 74 | |||
| 75 | if ((row != -1) && (col != -1)) { | ||
| 76 | PushWidgetEvent(&(uiWidgetEvent){ | ||
| 77 | .type = uiWidgetEventClick, | ||
| 78 | .widget = uiMakeTablePtr(table), | ||
| 79 | .table_click = (uiTableClickEvent){.row = row, .col = col} | ||
| 80 | }); | ||
| 81 | } | ||
| 82 | } | ||
| 83 | |||
| 84 | /// Process a table scroll event. | ||
| 85 | static void ScrollTable(uiTable* table, const uiMouseScrollEvent* event) { | ||
| 86 | assert(table); | ||
| 87 | assert(event); | ||
| 88 | table->offset = Max(0, table->offset - event->scroll_offset); | ||
| 89 | } | ||
| 90 | |||
| 91 | /// Process a scroll event. | ||
| 92 | static bool ProcessScrollEvent( | ||
| 93 | uiWidget* widget, const uiMouseScrollEvent* event) { | ||
| 94 | assert(widget); | ||
| 95 | assert(event); | ||
| 96 | |||
| 97 | bool processed = false; | ||
| 98 | |||
| 99 | switch (widget->type) { | ||
| 100 | case uiTypeTable: | ||
| 101 | ScrollTable((uiTable*)widget, event); | ||
| 102 | processed = true; | ||
| 103 | break; | ||
| 104 | default: | ||
| 105 | break; | ||
| 106 | } | ||
| 107 | |||
| 108 | return processed; | ||
| 109 | } | ||
| 110 | |||
| 111 | /// Process a click event. | ||
| 112 | static bool ProcessClickEvent( | ||
| 113 | uiWidget* widget, const uiMouseClickEvent* event) { | ||
| 114 | assert(widget); | ||
| 115 | assert(event); | ||
| 116 | |||
| 117 | bool processed = false; | ||
| 118 | |||
| 119 | switch (widget->type) { | ||
| 120 | case uiTypeTable: | ||
| 121 | ClickTable((uiTable*)widget, event); | ||
| 122 | processed = true; | ||
| 123 | break; | ||
| 124 | default: | ||
| 125 | break; | ||
| 126 | } | ||
| 127 | |||
| 128 | return processed; | ||
| 129 | } | ||
| 130 | |||
| 131 | bool uiSendEvent(uiFrame* frame, const uiInputEvent* event) { | ||
| 132 | assert(frame); | ||
| 133 | assert(event); | ||
| 134 | |||
| 135 | uiWidget* widget = (uiWidget*)frame; | ||
| 136 | |||
| 137 | bool processed = false; | ||
| 138 | |||
| 139 | switch (event->type) { | ||
| 140 | case uiEventMouseButton: { | ||
| 141 | const uiMouseButtonEvent* ev = &event->mouse_button; | ||
| 142 | |||
| 143 | uiMouseButtonState* prev_state = &g_ui.mouse_button_state[ev->button]; | ||
| 144 | |||
| 145 | if ((*prev_state == uiMouseDown) && (ev->state == uiMouseUp)) { | ||
| 146 | // Click. | ||
| 147 | uiSendEvent( | ||
| 148 | frame, | ||
| 149 | &(uiInputEvent){ | ||
| 150 | .type = uiEventMouseClick, | ||
| 151 | .mouse_click = (uiMouseClickEvent){ | ||
| 152 | .button = ev->button, .mouse_position = ev->mouse_position} | ||
| 153 | }); | ||
| 154 | } | ||
| 155 | |||
| 156 | *prev_state = ev->state; | ||
| 157 | break; | ||
| 158 | } | ||
| 159 | case uiEventMouseClick: { | ||
| 160 | const uiMouseClickEvent* ev = &event->mouse_click; | ||
| 161 | uiWidget* target = GetWidgetUnderMouse(widget, ev->mouse_position); | ||
| 162 | if (target) { | ||
| 163 | processed = ProcessClickEvent(target, ev); | ||
| 164 | } | ||
| 165 | break; | ||
| 166 | } | ||
| 167 | case uiEventMouseScroll: { | ||
| 168 | const uiMouseScrollEvent* ev = &event->mouse_scroll; | ||
| 169 | uiWidget* target = GetWidgetUnderMouse(widget, ev->mouse_position); | ||
| 170 | if (target) { | ||
| 171 | processed = ProcessScrollEvent(target, ev); | ||
| 172 | } | ||
| 173 | break; | ||
| 174 | } | ||
| 175 | } | ||
| 176 | |||
| 177 | return processed; | ||
| 178 | } | ||
diff --git a/src/layout.c b/src/layout.c new file mode 100644 index 0000000..9d4b556 --- /dev/null +++ b/src/layout.c | |||
| @@ -0,0 +1,146 @@ | |||
| 1 | #include <ui.h> | ||
| 2 | |||
| 3 | #include "uiLibrary.h" | ||
| 4 | #include "widget/table.h" | ||
| 5 | #include "widget/widget.h" | ||
| 6 | |||
| 7 | #include <cassert.h> | ||
| 8 | |||
| 9 | static void ResizeTable(uiTable* table, int width, int height) { | ||
| 10 | assert(table); | ||
| 11 | |||
| 12 | if (table->cols == 0) { | ||
| 13 | return; | ||
| 14 | } | ||
| 15 | |||
| 16 | // Determine if there is vertical overflow. This determines whether we need to | ||
| 17 | // render a scroll bar, in which case room must be made for it. | ||
| 18 | table->flags.vertical_overflow = | ||
| 19 | (table->rows * g_ui.font->header.glyph_height) > | ||
| 20 | table->widget.rect.height; | ||
| 21 | |||
| 22 | // Surface width: W. | ||
| 23 | // Columns: N | ||
| 24 | // | ||
| 25 | // First, find the minimum width of each column based on their contents. | ||
| 26 | // | ||
| 27 | // If the sum of column widths < N, then distribute the extra space first | ||
| 28 | // among the smallest columns and building up towards the larger. | ||
| 29 | // | ||
| 30 | // If the sum of column widths > N, subtract from the largest column first and | ||
| 31 | // move towards the smaller ones to distribute the space as evenly as | ||
| 32 | // possible. | ||
| 33 | |||
| 34 | // Find the minimum width for each column. | ||
| 35 | int* widths = table->widths; | ||
| 36 | // Header. | ||
| 37 | for (int col = 0; col < table->cols; ++col) { | ||
| 38 | const uiCell* cell = &table->header[col]; | ||
| 39 | const uiLabel* label = (uiLabel*)cell->child; | ||
| 40 | const int length = (int)string_length(label->text); | ||
| 41 | |||
| 42 | widths[col] = length; | ||
| 43 | } | ||
| 44 | // Table contents. | ||
| 45 | for (int row = 0; row < table->rows; ++row) { | ||
| 46 | for (int col = 0; col < table->cols; ++col) { | ||
| 47 | const uiCell* cell = GetCell(table, row, col); | ||
| 48 | if (cell->child) { | ||
| 49 | const uiLabel* label = (uiLabel*)cell->child; | ||
| 50 | const int length = (int)string_length(label->text); | ||
| 51 | |||
| 52 | widths[col] = length > widths[col] ? length : widths[col]; | ||
| 53 | } | ||
| 54 | } | ||
| 55 | } | ||
| 56 | // Multiply string lengths times glyph width to compute pixel size. | ||
| 57 | for (int col = 0; col < table->cols; ++col) { | ||
| 58 | widths[col] *= g_ui.font->header.glyph_width; | ||
| 59 | } | ||
| 60 | |||
| 61 | // Find the sum of widths. | ||
| 62 | int used_width = 0; | ||
| 63 | for (int col = 0; col < table->cols; ++col) { | ||
| 64 | used_width += widths[col]; | ||
| 65 | } | ||
| 66 | |||
| 67 | // Pad if available width is larger than sum of widths. | ||
| 68 | if (used_width < width) { | ||
| 69 | // Divide evenly among columns. | ||
| 70 | // const int extra = width - used_width; | ||
| 71 | // const int pad = extra / table->cols; | ||
| 72 | // const int mod = extra % table->cols; | ||
| 73 | // for (int col = 0; col < table->cols; ++col) { | ||
| 74 | // table->widths[col] += pad + (col < mod ? 1 : 0); | ||
| 75 | // } | ||
| 76 | |||
| 77 | int extra = width - used_width; | ||
| 78 | while (extra > 0) { | ||
| 79 | // Find smallest column. | ||
| 80 | int smallest = 0; | ||
| 81 | for (int col = 1; col < table->cols; ++col) { | ||
| 82 | if (widths[col] < widths[smallest]) { | ||
| 83 | smallest = col; | ||
| 84 | } | ||
| 85 | } | ||
| 86 | // Pad it and subtract from the budget. | ||
| 87 | widths[smallest] += 1; | ||
| 88 | extra--; | ||
| 89 | } | ||
| 90 | } | ||
| 91 | // Shrink if available width is smaller than the sum of widths. | ||
| 92 | else if (used_width > width) { | ||
| 93 | int deficit = used_width - width; | ||
| 94 | while (deficit > 0) { | ||
| 95 | // Find largest column. | ||
| 96 | int largest = 0; | ||
| 97 | for (int col = 1; col < table->cols; ++col) { | ||
| 98 | if (widths[col] > widths[largest]) { | ||
| 99 | largest = col; | ||
| 100 | } | ||
| 101 | } | ||
| 102 | // Shrink it and subtract from the deficit. | ||
| 103 | widths[largest] -= 1; | ||
| 104 | deficit--; | ||
| 105 | } | ||
| 106 | } | ||
| 107 | |||
| 108 | // Now make room for the scroll bar, if necessary. | ||
| 109 | if (table->flags.vertical_overflow) { | ||
| 110 | const int offset = ScrollBarWidth / table->cols; | ||
| 111 | const int remainder = ScrollBarWidth % table->cols; | ||
| 112 | for (int col = 0; col < table->cols; ++col) { | ||
| 113 | table->widths[col] -= offset + (col < remainder ? 1 : 0); | ||
| 114 | assert(table->widths[col] >= 0); | ||
| 115 | } | ||
| 116 | } | ||
| 117 | } | ||
| 118 | |||
| 119 | static void ResizeWidget(uiWidget* widget, int width, int height) { | ||
| 120 | assert(widget); | ||
| 121 | |||
| 122 | widget->rect.width = width; | ||
| 123 | widget->rect.height = height; | ||
| 124 | |||
| 125 | switch (widget->type) { | ||
| 126 | case uiTypeButton: | ||
| 127 | break; | ||
| 128 | case uiTypeFrame: | ||
| 129 | list_foreach_mut( | ||
| 130 | widget->children, child, { ResizeWidget(child, width, height); }); | ||
| 131 | break; | ||
| 132 | case uiTypeLabel: | ||
| 133 | break; | ||
| 134 | case uiTypeTable: | ||
| 135 | ResizeTable((uiTable*)widget, width, height); | ||
| 136 | break; | ||
| 137 | case uiTypeMax: | ||
| 138 | TRAP(); | ||
| 139 | break; | ||
| 140 | } | ||
| 141 | } | ||
| 142 | |||
| 143 | void uiResizeFrame(uiFrame* frame, int width, int height) { | ||
| 144 | assert(frame); | ||
| 145 | ResizeWidget(&frame->widget, width, height); | ||
| 146 | } | ||
diff --git a/src/render.c b/src/render.c new file mode 100644 index 0000000..24490c0 --- /dev/null +++ b/src/render.c | |||
| @@ -0,0 +1,283 @@ | |||
| 1 | #include <ui.h> | ||
| 2 | |||
| 3 | #include "uiLibrary.h" | ||
| 4 | #include "widget/table.h" | ||
| 5 | #include "widget/widget.h" | ||
| 6 | |||
| 7 | #include <cassert.h> | ||
| 8 | #include <cstring.h> | ||
| 9 | |||
| 10 | static const uiPixel uiBlack = {40, 40, 40, 255}; | ||
| 11 | static const uiPixel uiWhite = {255, 255, 255, 255}; | ||
| 12 | static const uiPixel uiPink = {128, 0, 128, 255}; | ||
| 13 | |||
| 14 | /// Render state. | ||
| 15 | /// | ||
| 16 | /// Render functions are allowed to manipulate the state internally (e.g., the | ||
| 17 | /// subsurface), but must leave the state intact before returning, except, of | ||
| 18 | /// course, for the rendered pixels. | ||
| 19 | /// | ||
| 20 | /// We store a subsurface separate from the surface so that we can always check | ||
| 21 | /// whether a given coordinate is within the bounds of the physical surface. | ||
| 22 | typedef struct RenderState { | ||
| 23 | uiSurface surface; /// Surface of pixels on which the UI is rendered. | ||
| 24 | uiRect subsurface; /// Subregion where the current UI widget is rendered. | ||
| 25 | uiPoint pen; /// Current pen position relative to subsurface. | ||
| 26 | } RenderState; | ||
| 27 | |||
| 28 | static void RenderWidget(RenderState* state, const uiWidget* widget); | ||
| 29 | |||
| 30 | /// Push a new subsurface onto which subsequent UI widgets are rendered. | ||
| 31 | void PushSubsurface( | ||
| 32 | RenderState* state, int width, int height, uiRect* original_subsurface, | ||
| 33 | uiPoint* original_pen) { | ||
| 34 | assert(state); | ||
| 35 | assert(original_subsurface); | ||
| 36 | assert(original_pen); | ||
| 37 | |||
| 38 | *original_subsurface = state->subsurface; | ||
| 39 | *original_pen = state->pen; | ||
| 40 | |||
| 41 | state->subsurface.x = state->subsurface.x + state->pen.x; | ||
| 42 | state->subsurface.width = width; | ||
| 43 | state->subsurface.height = height; | ||
| 44 | state->pen.x = 0; | ||
| 45 | } | ||
| 46 | |||
| 47 | /// Restore the previous subsurface. | ||
| 48 | void PopSubsurface( | ||
| 49 | RenderState* state, const uiRect* original_subsurface, | ||
| 50 | const uiPoint* original_pen) { | ||
| 51 | assert(state); | ||
| 52 | assert(original_subsurface); | ||
| 53 | assert(original_pen); | ||
| 54 | |||
| 55 | state->subsurface = *original_subsurface; | ||
| 56 | state->pen = *original_pen; | ||
| 57 | } | ||
| 58 | |||
| 59 | /// Check whether pen + (w,h) is within the surface and subsurface. | ||
| 60 | static bool PenInSurface(const RenderState* state, int w, int h) { | ||
| 61 | assert(state); | ||
| 62 | |||
| 63 | // Surface. | ||
| 64 | const bool in_surface = | ||
| 65 | ((state->subsurface.x + state->pen.x + w) < state->surface.width) && | ||
| 66 | ((state->subsurface.y + state->pen.y + h) < state->surface.height); | ||
| 67 | |||
| 68 | // Subsurface. | ||
| 69 | const bool in_subsurface = ((state->pen.x + w) < state->subsurface.width) && | ||
| 70 | ((state->pen.y + h) < state->subsurface.height); | ||
| 71 | |||
| 72 | return in_surface && in_subsurface; | ||
| 73 | } | ||
| 74 | |||
| 75 | /// Get the pixel at (x,y). | ||
| 76 | static uiPixel* SurfaceXy(uiSurface* surface, int x, int y) { | ||
| 77 | assert(surface); | ||
| 78 | assert(x >= 0); | ||
| 79 | assert(y >= 0); | ||
| 80 | assert(x < surface->width); | ||
| 81 | assert(y < surface->height); | ||
| 82 | return surface->pixels + (surface->width * y) + x; | ||
| 83 | } | ||
| 84 | |||
| 85 | /// Get the pixel at pen + (x,y). | ||
| 86 | static uiPixel* PixelXy(RenderState* state, int x, int y) { | ||
| 87 | assert(state); | ||
| 88 | return SurfaceXy( | ||
| 89 | &state->surface, state->subsurface.x + state->pen.x + x, | ||
| 90 | state->subsurface.y + state->pen.y + y); | ||
| 91 | } | ||
| 92 | |||
| 93 | /// Fill a rectangle with a constant colour. | ||
| 94 | static void FillRect(const uiRect* rect, uiPixel colour, RenderState* state) { | ||
| 95 | assert(rect); | ||
| 96 | assert(state); | ||
| 97 | assert(rect->width <= state->subsurface.width); | ||
| 98 | assert(rect->height <= state->subsurface.height); | ||
| 99 | |||
| 100 | for (int y = rect->y; y < rect->y + rect->height; ++y) { | ||
| 101 | uiPixel* pixel = PixelXy(state, rect->x, y); | ||
| 102 | for (int x = rect->x; x < rect->x + rect->width; ++x) { | ||
| 103 | *pixel++ = colour; | ||
| 104 | } | ||
| 105 | } | ||
| 106 | } | ||
| 107 | |||
| 108 | /// Render a glyph. | ||
| 109 | /// The glyph is clamped to the surface's bounds. | ||
| 110 | static void RenderGlyph( | ||
| 111 | const FontAtlas* atlas, unsigned char c, RenderState* state) { | ||
| 112 | assert(atlas); | ||
| 113 | assert(state); | ||
| 114 | assert(atlas->header.glyph_width <= state->subsurface.width); | ||
| 115 | assert(atlas->header.glyph_height <= state->subsurface.height); | ||
| 116 | |||
| 117 | const int glyph_width = atlas->header.glyph_width; | ||
| 118 | const int glyph_height = atlas->header.glyph_height; | ||
| 119 | |||
| 120 | const unsigned char* glyph = FontGetGlyph(atlas, c); | ||
| 121 | |||
| 122 | for (int y = 0; (y < atlas->header.glyph_height) && | ||
| 123 | PenInSurface(state, glyph_width - 1, glyph_height - 1); | ||
| 124 | ++y) { | ||
| 125 | for (int x = 0; (x < atlas->header.glyph_width) && | ||
| 126 | PenInSurface(state, glyph_width - 1, glyph_height - 1); | ||
| 127 | ++x, ++glyph) { | ||
| 128 | uiPixel* pixel = PixelXy(state, x, y); | ||
| 129 | if (*glyph > 0) { | ||
| 130 | pixel->r = *glyph; | ||
| 131 | pixel->g = *glyph; | ||
| 132 | pixel->b = *glyph; | ||
| 133 | pixel->a = 255; | ||
| 134 | } | ||
| 135 | } | ||
| 136 | } | ||
| 137 | } | ||
| 138 | |||
| 139 | /// Render text. | ||
| 140 | static void RenderText(const char* text, size_t length, RenderState* state) { | ||
| 141 | assert(text); | ||
| 142 | assert(state); | ||
| 143 | |||
| 144 | const FontAtlas* atlas = g_ui.font; | ||
| 145 | |||
| 146 | const int glyph_width = atlas->header.glyph_width; | ||
| 147 | const int glyph_height = atlas->header.glyph_height; | ||
| 148 | |||
| 149 | // Save the x-pen so that we can restore it after rendering the text. | ||
| 150 | const int x0 = state->pen.x; | ||
| 151 | |||
| 152 | // Truncate the text rendering if it exceeds the subsurface's width or height. | ||
| 153 | const char* c = text; | ||
| 154 | for (size_t i = 0; | ||
| 155 | (i < length) && PenInSurface(state, glyph_width - 1, glyph_height - 1); | ||
| 156 | ++i, ++c, state->pen.x += glyph_width) { | ||
| 157 | RenderGlyph(atlas, *c, state); | ||
| 158 | } | ||
| 159 | |||
| 160 | state->pen.x = x0; | ||
| 161 | } | ||
| 162 | |||
| 163 | /// Render a frame. | ||
| 164 | static void RenderFrame(const uiFrame* frame, RenderState* state) { | ||
| 165 | assert(frame); | ||
| 166 | |||
| 167 | FillRect(&frame->widget.rect, uiBlack, state); | ||
| 168 | } | ||
| 169 | |||
| 170 | /// Render a label. | ||
| 171 | static void RenderLabel(const uiLabel* label, RenderState* state) { | ||
| 172 | assert(label); | ||
| 173 | assert(state); | ||
| 174 | |||
| 175 | RenderText(string_data(label->text), string_length(label->text), state); | ||
| 176 | } | ||
| 177 | |||
| 178 | /// Render a table. | ||
| 179 | static void RenderTable(const uiTable* table, RenderState* state) { | ||
| 180 | assert(table); | ||
| 181 | assert(state); | ||
| 182 | |||
| 183 | const int x0 = state->pen.x; | ||
| 184 | const int y0 = state->pen.y; | ||
| 185 | |||
| 186 | uiRect original_subsurface = {0}; | ||
| 187 | uiPoint original_pen = {0}; | ||
| 188 | |||
| 189 | // Render header. | ||
| 190 | if (table->header) { | ||
| 191 | for (int col = 0; col < table->cols; ++col) { | ||
| 192 | // Crop the column contents to the column width so that one column does | ||
| 193 | // not spill into the next. | ||
| 194 | PushSubsurface( | ||
| 195 | state, table->widths[col], state->subsurface.height, | ||
| 196 | &original_subsurface, &original_pen); | ||
| 197 | |||
| 198 | const uiCell* cell = &table->header[col]; | ||
| 199 | RenderWidget(state, cell->child); | ||
| 200 | |||
| 201 | // Reset the original subsurface and pen for subsequent columns. | ||
| 202 | PopSubsurface(state, &original_subsurface, &original_pen); | ||
| 203 | |||
| 204 | // Next column. | ||
| 205 | state->pen.x += table->widths[col]; | ||
| 206 | } | ||
| 207 | } | ||
| 208 | state->pen.x = x0; | ||
| 209 | state->pen.y += g_ui.font->header.glyph_height; | ||
| 210 | |||
| 211 | // Render rows. | ||
| 212 | for (int row = table->offset; | ||
| 213 | (row < table->rows) && PenInSurface(state, 0, 0); ++row) { | ||
| 214 | for (int col = 0; (col < table->cols) && PenInSurface(state, 0, 0); ++col) { | ||
| 215 | // Crop the column contents to the column width so that one column does | ||
| 216 | // not spill into the next. | ||
| 217 | PushSubsurface( | ||
| 218 | state, table->widths[col], state->subsurface.height, | ||
| 219 | &original_subsurface, &original_pen); | ||
| 220 | |||
| 221 | state->subsurface.x = state->subsurface.x + state->pen.x; | ||
| 222 | state->subsurface.width = table->widths[col]; | ||
| 223 | state->pen.x = 0; | ||
| 224 | |||
| 225 | const uiCell* cell = GetCell(table, row, col); | ||
| 226 | RenderWidget(state, cell->child); | ||
| 227 | |||
| 228 | // Reset the original subsurface and pen for subsequent columns. | ||
| 229 | PopSubsurface(state, &original_subsurface, &original_pen); | ||
| 230 | |||
| 231 | // Next column. | ||
| 232 | state->pen.x += table->widths[col]; | ||
| 233 | } | ||
| 234 | state->pen.x = x0; | ||
| 235 | state->pen.y += g_ui.font->header.glyph_height; | ||
| 236 | } | ||
| 237 | state->pen.y = y0; | ||
| 238 | } | ||
| 239 | |||
| 240 | /// Render a widget. | ||
| 241 | static void RenderWidget(RenderState* state, const uiWidget* widget) { | ||
| 242 | assert(state); | ||
| 243 | assert(widget); | ||
| 244 | |||
| 245 | // Render this widget. | ||
| 246 | switch (widget->type) { | ||
| 247 | case uiTypeButton: | ||
| 248 | break; | ||
| 249 | case uiTypeFrame: | ||
| 250 | RenderFrame((const uiFrame*)widget, state); | ||
| 251 | break; | ||
| 252 | case uiTypeLabel: | ||
| 253 | RenderLabel((const uiLabel*)widget, state); | ||
| 254 | break; | ||
| 255 | case uiTypeTable: | ||
| 256 | RenderTable((const uiTable*)widget, state); | ||
| 257 | break; | ||
| 258 | case uiTypeMax: | ||
| 259 | TRAP(); | ||
| 260 | break; | ||
| 261 | } | ||
| 262 | |||
| 263 | // Render children. | ||
| 264 | list_foreach(widget->children, child, { RenderWidget(state, child); }); | ||
| 265 | } | ||
| 266 | |||
| 267 | void uiRender(const uiFrame* frame, uiSurface* surface) { | ||
| 268 | assert(frame); | ||
| 269 | assert(surface); | ||
| 270 | |||
| 271 | RenderWidget( | ||
| 272 | &(RenderState){ | ||
| 273 | .surface = *surface, | ||
| 274 | .subsurface = | ||
| 275 | (uiRect){ | ||
| 276 | .x = 0, | ||
| 277 | .y = 0, | ||
| 278 | .width = surface->width, | ||
| 279 | .height = surface->height}, | ||
| 280 | .pen = {.x = 0, .y = 0}, | ||
| 281 | }, | ||
| 282 | (const uiWidget*)frame); | ||
| 283 | } | ||
| @@ -1,87 +1,11 @@ | |||
| 1 | #include <ui.h> | 1 | #include <ui.h> |
| 2 | 2 | ||
| 3 | #include <cassert.h> | 3 | #include "uiLibrary.h" |
| 4 | #include <cstring.h> | 4 | #include "widget/widget.h" |
| 5 | #include <font.h> | ||
| 6 | #include <list.h> | ||
| 7 | |||
| 8 | #include <stdlib.h> | ||
| 9 | |||
| 10 | #define Max(a, b) ((a) > (b) ? (a) : (b)) | ||
| 11 | |||
| 12 | #define MaxWidgetEvents 8 | ||
| 13 | |||
| 14 | static void* uiAlloc(size_t count, size_t size) { | ||
| 15 | void* mem = calloc(count, size); | ||
| 16 | ASSERT(mem); | ||
| 17 | return mem; | ||
| 18 | } | ||
| 19 | |||
| 20 | #define UI_NEW(TYPE) (TYPE*)uiAlloc(1, sizeof(TYPE)) | ||
| 21 | #define UI_DEL(ppWidget) \ | ||
| 22 | { \ | ||
| 23 | assert(ppWidget); \ | ||
| 24 | void* widget_ = *ppWidget; \ | ||
| 25 | if (widget_) { \ | ||
| 26 | free(widget_); \ | ||
| 27 | *ppWidget = 0; \ | ||
| 28 | } \ | ||
| 29 | } | ||
| 30 | |||
| 31 | DEF_LIST(Widget, uiWidget*) | ||
| 32 | |||
| 33 | /// Base widget type. | ||
| 34 | typedef struct uiWidget { | ||
| 35 | uiWidgetType type; | ||
| 36 | uiRect rect; | ||
| 37 | Widget_list children; | ||
| 38 | } uiWidget; | ||
| 39 | |||
| 40 | /// Button. | ||
| 41 | typedef struct uiButton { | ||
| 42 | uiWidget widget; | ||
| 43 | string text; | ||
| 44 | } uiButton; | ||
| 45 | |||
| 46 | /// Frame. | ||
| 47 | typedef struct uiFrame { | ||
| 48 | uiWidget widget; | ||
| 49 | } uiFrame; | ||
| 50 | |||
| 51 | /// Label. | ||
| 52 | typedef struct uiLabel { | ||
| 53 | uiWidget widget; | ||
| 54 | string text; | ||
| 55 | } uiLabel; | ||
| 56 | |||
| 57 | /// Table cell. | ||
| 58 | typedef struct uiCell { | ||
| 59 | uiWidget* child; | ||
| 60 | } uiCell; | ||
| 61 | |||
| 62 | /// Table. | ||
| 63 | typedef struct uiTable { | ||
| 64 | uiWidget widget; | ||
| 65 | int rows; | ||
| 66 | int cols; | ||
| 67 | int* widths; // Width, in pixels, for each column. | ||
| 68 | uiCell* header; // If non-null, row of 'cols' header cells. | ||
| 69 | uiCell** cells; // Array of 'rows' rows, each of 'cols' cells. | ||
| 70 | int offset; // Offset into the rows of the table. Units: rows. | ||
| 71 | } uiTable; | ||
| 72 | |||
| 73 | typedef struct uiLibrary { | ||
| 74 | FontAtlas* font; | ||
| 75 | uiMouseButtonState mouse_button_state[uiMouseButtonMax]; | ||
| 76 | uiWidgetEvent widget_events[MaxWidgetEvents]; | ||
| 77 | int num_widget_events; | ||
| 78 | } uiLibrary; | ||
| 79 | 5 | ||
| 80 | // ----------------------------------------------------------------------------- | 6 | // ----------------------------------------------------------------------------- |
| 81 | // Library. | 7 | // Library. |
| 82 | 8 | ||
| 83 | uiLibrary g_ui = {0}; | ||
| 84 | |||
| 85 | bool uiInit(void) { | 9 | bool uiInit(void) { |
| 86 | // TODO: Embed the font into the library instead. | 10 | // TODO: Embed the font into the library instead. |
| 87 | const char* font_path = "../ui/fontbaker/NK57.bin"; | 11 | const char* font_path = "../ui/fontbaker/NK57.bin"; |
| @@ -105,829 +29,3 @@ bool uiInit(void) { | |||
| 105 | } | 29 | } |
| 106 | 30 | ||
| 107 | void uiShutdown(void) {} | 31 | void uiShutdown(void) {} |
| 108 | |||
| 109 | // ----------------------------------------------------------------------------- | ||
| 110 | // Widget pointers. | ||
| 111 | |||
| 112 | uiPtr uiMakeButtonPtr(uiButton* button) { | ||
| 113 | assert(button); | ||
| 114 | return (uiPtr){.type = uiTypeButton, .button = button}; | ||
| 115 | } | ||
| 116 | |||
| 117 | uiPtr uiMakeFramePtr(uiFrame* frame) { | ||
| 118 | assert(frame); | ||
| 119 | return (uiPtr){.type = uiTypeFrame, .frame = frame}; | ||
| 120 | } | ||
| 121 | |||
| 122 | uiPtr uiMakeLabelPtr(uiLabel* label) { | ||
| 123 | assert(label); | ||
| 124 | return (uiPtr){.type = uiTypeLabel, .label = label}; | ||
| 125 | } | ||
| 126 | |||
| 127 | uiPtr uiMakeTablePtr(uiTable* table) { | ||
| 128 | assert(table); | ||
| 129 | return (uiPtr){.type = uiTypeTable, .table = table}; | ||
| 130 | } | ||
| 131 | |||
| 132 | static uiPtr uiMakeWidgetPtr(uiWidget* widget) { | ||
| 133 | assert(widget); | ||
| 134 | return (uiPtr){.type = widget->type, .widget = widget}; | ||
| 135 | } | ||
| 136 | |||
| 137 | uiButton* uiGetButtonPtr(uiPtr ptr) { | ||
| 138 | assert(ptr.type == uiTypeButton); | ||
| 139 | assert(ptr.button); | ||
| 140 | return ptr.button; | ||
| 141 | } | ||
| 142 | |||
| 143 | uiFrame* uiGetFramePtr(uiPtr ptr) { | ||
| 144 | assert(ptr.type == uiTypeFrame); | ||
| 145 | assert(ptr.frame); | ||
| 146 | return ptr.frame; | ||
| 147 | } | ||
| 148 | |||
| 149 | uiLabel* uiGetLabelPtr(uiPtr ptr) { | ||
| 150 | assert(ptr.type == uiTypeLabel); | ||
| 151 | assert(ptr.label); | ||
| 152 | return ptr.label; | ||
| 153 | } | ||
| 154 | |||
| 155 | uiTable* uiGetTablePtr(uiPtr ptr) { | ||
| 156 | assert(ptr.type == uiTypeTable); | ||
| 157 | assert(ptr.table); | ||
| 158 | return ptr.table; | ||
| 159 | } | ||
| 160 | |||
| 161 | // ----------------------------------------------------------------------------- | ||
| 162 | // Widget. | ||
| 163 | |||
| 164 | uiWidgetType uiWidgetGetType(const uiWidget* widget) { | ||
| 165 | assert(widget); | ||
| 166 | return widget->type; | ||
| 167 | } | ||
| 168 | |||
| 169 | static void DestroyWidget(uiWidget** ppWidget) { | ||
| 170 | assert(ppWidget); | ||
| 171 | |||
| 172 | uiWidget* widget = *ppWidget; | ||
| 173 | if (widget) { | ||
| 174 | list_foreach_mut(widget->children, child, { DestroyWidget(&child); }); | ||
| 175 | } | ||
| 176 | UI_DEL(ppWidget); | ||
| 177 | } | ||
| 178 | |||
| 179 | void uiWidgetSetParent(uiPtr child_, uiPtr parent_) { | ||
| 180 | uiWidget* child = child_.widget; | ||
| 181 | uiWidget* parent = parent_.widget; | ||
| 182 | |||
| 183 | assert(child); | ||
| 184 | assert(parent); | ||
| 185 | |||
| 186 | list_add(parent->children, child); | ||
| 187 | } | ||
| 188 | |||
| 189 | // ----------------------------------------------------------------------------- | ||
| 190 | // Button. | ||
| 191 | |||
| 192 | uiButton* uiMakeButton(const char* text) { | ||
| 193 | assert(text); | ||
| 194 | |||
| 195 | uiButton* button = UI_NEW(uiButton); | ||
| 196 | |||
| 197 | *button = (uiButton){ | ||
| 198 | .widget = | ||
| 199 | (uiWidget){ | ||
| 200 | .type = uiTypeButton, | ||
| 201 | .rect = {0}, | ||
| 202 | }, | ||
| 203 | .text = string_new(text), | ||
| 204 | }; | ||
| 205 | return button; | ||
| 206 | } | ||
| 207 | |||
| 208 | // ----------------------------------------------------------------------------- | ||
| 209 | // Label. | ||
| 210 | |||
| 211 | uiLabel* uiMakeLabel(const char* text) { | ||
| 212 | assert(text); | ||
| 213 | |||
| 214 | uiLabel* label = UI_NEW(uiLabel); | ||
| 215 | |||
| 216 | *label = (uiLabel){ | ||
| 217 | .widget = | ||
| 218 | (uiWidget){ | ||
| 219 | .type = uiTypeLabel, | ||
| 220 | .rect = | ||
| 221 | (uiRect){ | ||
| 222 | .width = | ||
| 223 | (int)strlen(text) * g_ui.font->header.glyph_width, | ||
| 224 | .height = g_ui.font->header.glyph_height}}, | ||
| 225 | .text = string_new(text), | ||
| 226 | }; | ||
| 227 | return label; | ||
| 228 | } | ||
| 229 | |||
| 230 | const char* uiLabelGetText(const uiLabel* label) { | ||
| 231 | assert(label); | ||
| 232 | return string_data(label->text); | ||
| 233 | } | ||
| 234 | |||
| 235 | // ----------------------------------------------------------------------------- | ||
| 236 | // Frame. | ||
| 237 | |||
| 238 | uiFrame* uiMakeFrame(void) { | ||
| 239 | uiFrame* frame = UI_NEW(uiFrame); | ||
| 240 | frame->widget.type = uiTypeFrame; | ||
| 241 | return frame; | ||
| 242 | } | ||
| 243 | |||
| 244 | void uiDestroyFrame(uiFrame** ppFrame) { DestroyWidget((uiWidget**)ppFrame); } | ||
| 245 | |||
| 246 | uiSize uiGetFrameSize(const uiFrame* frame) { | ||
| 247 | assert(frame); | ||
| 248 | return (uiSize){ | ||
| 249 | .width = frame->widget.rect.width, | ||
| 250 | .height = frame->widget.rect.height, | ||
| 251 | }; | ||
| 252 | } | ||
| 253 | |||
| 254 | // ----------------------------------------------------------------------------- | ||
| 255 | // Table. | ||
| 256 | |||
| 257 | static const uiCell* GetCell(const uiTable* table, int row, int col) { | ||
| 258 | assert(table); | ||
| 259 | return &table->cells[row][col]; | ||
| 260 | } | ||
| 261 | |||
| 262 | static uiCell* GetCellMut(uiTable* table, int row, int col) { | ||
| 263 | assert(table); | ||
| 264 | return (uiCell*)GetCell(table, row, col); | ||
| 265 | } | ||
| 266 | |||
| 267 | static uiCell** GetLastRow(uiTable* table) { | ||
| 268 | assert(table); | ||
| 269 | assert(table->rows > 0); | ||
| 270 | return &table->cells[table->rows - 1]; | ||
| 271 | } | ||
| 272 | |||
| 273 | uiTable* uiMakeTable(int rows, int cols, const char** header) { | ||
| 274 | uiTable* table = UI_NEW(uiTable); | ||
| 275 | |||
| 276 | *table = (uiTable){ | ||
| 277 | .widget = (uiWidget){.type = uiTypeTable}, | ||
| 278 | .rows = rows, | ||
| 279 | .cols = cols, | ||
| 280 | .widths = (cols > 0) ? calloc(cols, sizeof(int)) : 0, | ||
| 281 | .header = header ? calloc(cols, sizeof(uiCell)) : 0, | ||
| 282 | .cells = (rows * cols > 0) ? calloc(rows, sizeof(uiCell*)) : 0, | ||
| 283 | }; | ||
| 284 | |||
| 285 | if (header) { | ||
| 286 | for (int col = 0; col < cols; ++col) { | ||
| 287 | table->header[col].child = (uiWidget*)uiMakeLabel(header[col]); | ||
| 288 | } | ||
| 289 | } | ||
| 290 | |||
| 291 | return table; | ||
| 292 | } | ||
| 293 | |||
| 294 | void uiTableClear(uiTable* table) { | ||
| 295 | assert(table); | ||
| 296 | |||
| 297 | // Free row data. | ||
| 298 | if (table->cells) { | ||
| 299 | for (int row = 0; row < table->rows; ++row) { | ||
| 300 | for (int col = 0; col < table->cols; ++col) { | ||
| 301 | DestroyWidget(&table->cells[row][col].child); | ||
| 302 | } | ||
| 303 | free(table->cells[row]); | ||
| 304 | } | ||
| 305 | free(table->cells); | ||
| 306 | table->cells = 0; | ||
| 307 | } | ||
| 308 | table->rows = 0; | ||
| 309 | |||
| 310 | // Clear row widths. | ||
| 311 | for (int i = 0; i < table->cols; ++i) { | ||
| 312 | table->widths[i] = 0; | ||
| 313 | } | ||
| 314 | |||
| 315 | table->offset = 0; | ||
| 316 | } | ||
| 317 | |||
| 318 | void uiTableAddRow(uiTable* table, const char** row) { | ||
| 319 | assert(table); | ||
| 320 | |||
| 321 | table->rows++; | ||
| 322 | |||
| 323 | uiCell** cells = realloc(table->cells, table->rows * sizeof(uiCell*)); | ||
| 324 | ASSERT(cells); | ||
| 325 | table->cells = cells; | ||
| 326 | |||
| 327 | uiCell** pLastRow = GetLastRow(table); | ||
| 328 | *pLastRow = calloc(table->cols, sizeof(uiCell)); | ||
| 329 | ASSERT(*pLastRow); | ||
| 330 | uiCell* lastRow = *pLastRow; | ||
| 331 | |||
| 332 | for (int col = 0; col < table->cols; ++col) { | ||
| 333 | lastRow[col].child = (uiWidget*)uiMakeLabel(row[col]); | ||
| 334 | } | ||
| 335 | } | ||
| 336 | |||
| 337 | void uiTableSet(uiTable* table, int row, int col, uiPtr child) { | ||
| 338 | assert(table); | ||
| 339 | assert(child.widget); | ||
| 340 | |||
| 341 | GetCellMut(table, row, col)->child = child.widget; | ||
| 342 | } | ||
| 343 | |||
| 344 | const uiWidget* uiTableGet(const uiTable* table, int row, int col) { | ||
| 345 | assert(table); | ||
| 346 | return GetCell(table, row, col)->child; | ||
| 347 | } | ||
| 348 | |||
| 349 | uiWidget* uiTableGetMut(uiTable* table, int row, int col) { | ||
| 350 | assert(table); | ||
| 351 | return GetCellMut(table, row, col)->child; | ||
| 352 | } | ||
| 353 | |||
| 354 | // ----------------------------------------------------------------------------- | ||
| 355 | // Layout and resizing. | ||
| 356 | |||
| 357 | static void ResizeTable(uiTable* table, int width, int height) { | ||
| 358 | assert(table); | ||
| 359 | |||
| 360 | if (table->cols == 0) { | ||
| 361 | return; | ||
| 362 | } | ||
| 363 | |||
| 364 | // Surface width: W. | ||
| 365 | // Columns: N | ||
| 366 | // | ||
| 367 | // First, find the minimum width of each column based on their contents. | ||
| 368 | // | ||
| 369 | // If the sum of column widths < N, then distribute the extra space first | ||
| 370 | // among the smallest columns and building up towards the larger. | ||
| 371 | // | ||
| 372 | // If the sum of column widths > N, subtract from the largest column first and | ||
| 373 | // move towards the smaller ones to distribute the space as evenly as | ||
| 374 | // possible. | ||
| 375 | |||
| 376 | // Find the minimum width for each column. | ||
| 377 | int* widths = table->widths; | ||
| 378 | // Header. | ||
| 379 | for (int col = 0; col < table->cols; ++col) { | ||
| 380 | const uiCell* cell = &table->header[col]; | ||
| 381 | const uiLabel* label = (uiLabel*)cell->child; | ||
| 382 | const int length = (int)string_length(label->text); | ||
| 383 | |||
| 384 | widths[col] = length; | ||
| 385 | } | ||
| 386 | // Table contents. | ||
| 387 | for (int row = 0; row < table->rows; ++row) { | ||
| 388 | for (int col = 0; col < table->cols; ++col) { | ||
| 389 | const uiCell* cell = GetCell(table, row, col); | ||
| 390 | if (cell->child) { | ||
| 391 | const uiLabel* label = (uiLabel*)cell->child; | ||
| 392 | const int length = (int)string_length(label->text); | ||
| 393 | |||
| 394 | widths[col] = length > widths[col] ? length : widths[col]; | ||
| 395 | } | ||
| 396 | } | ||
| 397 | } | ||
| 398 | // Multiply string lengths times glyph width to compute pixel size. | ||
| 399 | for (int col = 0; col < table->cols; ++col) { | ||
| 400 | widths[col] *= g_ui.font->header.glyph_width; | ||
| 401 | } | ||
| 402 | |||
| 403 | // Find the sum of widths. | ||
| 404 | int used_width = 0; | ||
| 405 | for (int col = 0; col < table->cols; ++col) { | ||
| 406 | used_width += widths[col]; | ||
| 407 | } | ||
| 408 | |||
| 409 | // Pad if available width is larger than sum of widths. | ||
| 410 | if (used_width < width) { | ||
| 411 | // Divide evenly among columns. | ||
| 412 | // const int extra = width - used_width; | ||
| 413 | // const int pad = extra / table->cols; | ||
| 414 | // const int mod = extra % table->cols; | ||
| 415 | // for (int col = 0; col < table->cols; ++col) { | ||
| 416 | // table->widths[col] += pad + (col < mod ? 1 : 0); | ||
| 417 | // } | ||
| 418 | |||
| 419 | int extra = width - used_width; | ||
| 420 | while (extra > 0) { | ||
| 421 | // Find smallest column. | ||
| 422 | int smallest = 0; | ||
| 423 | for (int col = 1; col < table->cols; ++col) { | ||
| 424 | if (widths[col] < widths[smallest]) { | ||
| 425 | smallest = col; | ||
| 426 | } | ||
| 427 | } | ||
| 428 | // Pad it and subtract from the budget. | ||
| 429 | widths[smallest] += 1; | ||
| 430 | extra--; | ||
| 431 | } | ||
| 432 | } | ||
| 433 | // Shrink if available width is smaller than the sum of widths. | ||
| 434 | else if (used_width > width) { | ||
| 435 | int deficit = used_width - width; | ||
| 436 | while (deficit > 0) { | ||
| 437 | // Find largest column. | ||
| 438 | int largest = 0; | ||
| 439 | for (int col = 1; col < table->cols; ++col) { | ||
| 440 | if (widths[col] > widths[largest]) { | ||
| 441 | largest = col; | ||
| 442 | } | ||
| 443 | } | ||
| 444 | // Shrink it and subtract from the deficit. | ||
| 445 | widths[largest] -= 1; | ||
| 446 | deficit--; | ||
| 447 | } | ||
| 448 | } | ||
| 449 | } | ||
| 450 | |||
| 451 | static void ResizeWidget(uiWidget* widget, int width, int height) { | ||
| 452 | assert(widget); | ||
| 453 | |||
| 454 | widget->rect.width = width; | ||
| 455 | widget->rect.height = height; | ||
| 456 | |||
| 457 | switch (widget->type) { | ||
| 458 | case uiTypeButton: | ||
| 459 | break; | ||
| 460 | case uiTypeFrame: | ||
| 461 | list_foreach_mut( | ||
| 462 | widget->children, child, { ResizeWidget(child, width, height); }); | ||
| 463 | break; | ||
| 464 | case uiTypeLabel: | ||
| 465 | break; | ||
| 466 | case uiTypeTable: | ||
| 467 | ResizeTable((uiTable*)widget, width, height); | ||
| 468 | break; | ||
| 469 | case uiTypeMax: | ||
| 470 | TRAP(); | ||
| 471 | break; | ||
| 472 | } | ||
| 473 | } | ||
| 474 | |||
| 475 | void uiResizeFrame(uiFrame* frame, int width, int height) { | ||
| 476 | assert(frame); | ||
| 477 | ResizeWidget(&frame->widget, width, height); | ||
| 478 | } | ||
| 479 | |||
| 480 | // ----------------------------------------------------------------------------- | ||
| 481 | // Rendering. | ||
| 482 | |||
| 483 | static const uiPixel uiBlack = {40, 40, 40, 255}; | ||
| 484 | static const uiPixel uiWhite = {255, 255, 255, 255}; | ||
| 485 | static const uiPixel uiPink = {128, 0, 128, 255}; | ||
| 486 | |||
| 487 | /// Render state. | ||
| 488 | /// | ||
| 489 | /// Render functions are allowed to manipulate the state internally (e.g., the | ||
| 490 | /// subsurface), but must leave the state intact before returning, except, of | ||
| 491 | /// course, for the rendered pixels. | ||
| 492 | /// | ||
| 493 | /// We store a subsurface separate from the surface so that we can always check | ||
| 494 | /// whether a given coordinate is within the bounds of the physical surface. | ||
| 495 | typedef struct RenderState { | ||
| 496 | uiSurface surface; /// Surface of pixels on which the UI is rendered. | ||
| 497 | uiRect subsurface; /// Subregion where the current UI widget is rendered. | ||
| 498 | uiPoint pen; /// Current pen position relative to subsurface. | ||
| 499 | } RenderState; | ||
| 500 | |||
| 501 | static void RenderWidget(RenderState* state, const uiWidget* widget); | ||
| 502 | |||
| 503 | void PushSubsurface( | ||
| 504 | RenderState* state, int width, int height, uiRect* original_subsurface, | ||
| 505 | uiPoint* original_pen) { | ||
| 506 | assert(state); | ||
| 507 | assert(original_subsurface); | ||
| 508 | assert(original_pen); | ||
| 509 | |||
| 510 | *original_subsurface = state->subsurface; | ||
| 511 | *original_pen = state->pen; | ||
| 512 | |||
| 513 | state->subsurface.x = state->subsurface.x + state->pen.x; | ||
| 514 | state->subsurface.width = width; | ||
| 515 | state->subsurface.height = height; | ||
| 516 | state->pen.x = 0; | ||
| 517 | } | ||
| 518 | |||
| 519 | void PopSubsurface( | ||
| 520 | RenderState* state, const uiRect* original_subsurface, | ||
| 521 | const uiPoint* original_pen) { | ||
| 522 | assert(state); | ||
| 523 | assert(original_subsurface); | ||
| 524 | assert(original_pen); | ||
| 525 | |||
| 526 | state->subsurface = *original_subsurface; | ||
| 527 | state->pen = *original_pen; | ||
| 528 | } | ||
| 529 | |||
| 530 | /// Checks whether pen + (w,h) is within the surface and subsurface. | ||
| 531 | static bool PenInSurface(const RenderState* state, int w, int h) { | ||
| 532 | assert(state); | ||
| 533 | |||
| 534 | // Surface. | ||
| 535 | const bool in_surface = | ||
| 536 | ((state->subsurface.x + state->pen.x + w) < state->surface.width) && | ||
| 537 | ((state->subsurface.y + state->pen.y + h) < state->surface.height); | ||
| 538 | |||
| 539 | // Subsurface. | ||
| 540 | const bool in_subsurface = ((state->pen.x + w) < state->subsurface.width) && | ||
| 541 | ((state->pen.y + h) < state->subsurface.height); | ||
| 542 | |||
| 543 | return in_surface && in_subsurface; | ||
| 544 | } | ||
| 545 | |||
| 546 | /// Get the pixel at (x,y). | ||
| 547 | static uiPixel* SurfaceXy(uiSurface* surface, int x, int y) { | ||
| 548 | assert(surface); | ||
| 549 | assert(x >= 0); | ||
| 550 | assert(y >= 0); | ||
| 551 | assert(x < surface->width); | ||
| 552 | assert(y < surface->height); | ||
| 553 | return surface->pixels + (surface->width * y) + x; | ||
| 554 | } | ||
| 555 | |||
| 556 | /// Get the pixel at pen + (x,y). | ||
| 557 | static uiPixel* PixelXy(RenderState* state, int x, int y) { | ||
| 558 | assert(state); | ||
| 559 | return SurfaceXy( | ||
| 560 | &state->surface, state->subsurface.x + state->pen.x + x, | ||
| 561 | state->subsurface.y + state->pen.y + y); | ||
| 562 | } | ||
| 563 | |||
| 564 | static void FillRect(const uiRect* rect, uiPixel colour, RenderState* state) { | ||
| 565 | assert(rect); | ||
| 566 | assert(state); | ||
| 567 | assert(rect->width <= state->subsurface.width); | ||
| 568 | assert(rect->height <= state->subsurface.height); | ||
| 569 | |||
| 570 | for (int y = rect->y; y < rect->y + rect->height; ++y) { | ||
| 571 | uiPixel* pixel = PixelXy(state, rect->x, y); | ||
| 572 | for (int x = rect->x; x < rect->x + rect->width; ++x) { | ||
| 573 | *pixel++ = colour; | ||
| 574 | } | ||
| 575 | } | ||
| 576 | } | ||
| 577 | |||
| 578 | /// Render a glyph. | ||
| 579 | /// The glyph is clamped to the surface's bounds. | ||
| 580 | static void RenderGlyph( | ||
| 581 | const FontAtlas* atlas, unsigned char c, RenderState* state) { | ||
| 582 | assert(atlas); | ||
| 583 | assert(state); | ||
| 584 | assert(atlas->header.glyph_width <= state->subsurface.width); | ||
| 585 | assert(atlas->header.glyph_height <= state->subsurface.height); | ||
| 586 | |||
| 587 | const int glyph_width = atlas->header.glyph_width; | ||
| 588 | const int glyph_height = atlas->header.glyph_height; | ||
| 589 | |||
| 590 | const unsigned char* glyph = FontGetGlyph(atlas, c); | ||
| 591 | |||
| 592 | for (int y = 0; (y < atlas->header.glyph_height) && | ||
| 593 | PenInSurface(state, glyph_width - 1, glyph_height - 1); | ||
| 594 | ++y) { | ||
| 595 | for (int x = 0; (x < atlas->header.glyph_width) && | ||
| 596 | PenInSurface(state, glyph_width - 1, glyph_height - 1); | ||
| 597 | ++x, ++glyph) { | ||
| 598 | uiPixel* pixel = PixelXy(state, x, y); | ||
| 599 | if (*glyph > 0) { | ||
| 600 | pixel->r = *glyph; | ||
| 601 | pixel->g = *glyph; | ||
| 602 | pixel->b = *glyph; | ||
| 603 | pixel->a = 255; | ||
| 604 | } | ||
| 605 | } | ||
| 606 | } | ||
| 607 | } | ||
| 608 | |||
| 609 | static void RenderText(const char* text, size_t length, RenderState* state) { | ||
| 610 | assert(text); | ||
| 611 | assert(state); | ||
| 612 | |||
| 613 | const FontAtlas* atlas = g_ui.font; | ||
| 614 | |||
| 615 | const int glyph_width = atlas->header.glyph_width; | ||
| 616 | const int glyph_height = atlas->header.glyph_height; | ||
| 617 | |||
| 618 | // Save the x-pen so that we can restore it after rendering the text. | ||
| 619 | const int x0 = state->pen.x; | ||
| 620 | |||
| 621 | // Truncate the text rendering if it exceeds the subsurface's width or height. | ||
| 622 | const char* c = text; | ||
| 623 | for (size_t i = 0; | ||
| 624 | (i < length) && PenInSurface(state, glyph_width - 1, glyph_height - 1); | ||
| 625 | ++i, ++c, state->pen.x += glyph_width) { | ||
| 626 | RenderGlyph(atlas, *c, state); | ||
| 627 | } | ||
| 628 | |||
| 629 | state->pen.x = x0; | ||
| 630 | } | ||
| 631 | |||
| 632 | static void RenderFrame(const uiFrame* frame, RenderState* state) { | ||
| 633 | assert(frame); | ||
| 634 | |||
| 635 | FillRect(&frame->widget.rect, uiBlack, state); | ||
| 636 | } | ||
| 637 | |||
| 638 | static void RenderLabel(const uiLabel* label, RenderState* state) { | ||
| 639 | assert(label); | ||
| 640 | assert(state); | ||
| 641 | |||
| 642 | RenderText(string_data(label->text), string_length(label->text), state); | ||
| 643 | } | ||
| 644 | |||
| 645 | static void RenderTable(const uiTable* table, RenderState* state) { | ||
| 646 | assert(table); | ||
| 647 | assert(state); | ||
| 648 | |||
| 649 | const int x0 = state->pen.x; | ||
| 650 | const int y0 = state->pen.y; | ||
| 651 | |||
| 652 | uiRect original_subsurface = {0}; | ||
| 653 | uiPoint original_pen = {0}; | ||
| 654 | |||
| 655 | // Render header. | ||
| 656 | if (table->header) { | ||
| 657 | for (int col = 0; col < table->cols; ++col) { | ||
| 658 | // Crop the column contents to the column width so that one column does | ||
| 659 | // not spill into the next. | ||
| 660 | PushSubsurface( | ||
| 661 | state, table->widths[col], state->subsurface.height, | ||
| 662 | &original_subsurface, &original_pen); | ||
| 663 | |||
| 664 | const uiCell* cell = &table->header[col]; | ||
| 665 | RenderWidget(state, cell->child); | ||
| 666 | |||
| 667 | // Reset the original subsurface and pen for subsequent columns. | ||
| 668 | PopSubsurface(state, &original_subsurface, &original_pen); | ||
| 669 | |||
| 670 | // Next column. | ||
| 671 | state->pen.x += table->widths[col]; | ||
| 672 | } | ||
| 673 | } | ||
| 674 | state->pen.x = x0; | ||
| 675 | state->pen.y += g_ui.font->header.glyph_height; | ||
| 676 | |||
| 677 | // Render rows. | ||
| 678 | for (int row = table->offset; | ||
| 679 | (row < table->rows) && PenInSurface(state, 0, 0); ++row) { | ||
| 680 | for (int col = 0; (col < table->cols) && PenInSurface(state, 0, 0); ++col) { | ||
| 681 | // Crop the column contents to the column width so that one column does | ||
| 682 | // not spill into the next. | ||
| 683 | PushSubsurface( | ||
| 684 | state, table->widths[col], state->subsurface.height, | ||
| 685 | &original_subsurface, &original_pen); | ||
| 686 | |||
| 687 | state->subsurface.x = state->subsurface.x + state->pen.x; | ||
| 688 | state->subsurface.width = table->widths[col]; | ||
| 689 | state->pen.x = 0; | ||
| 690 | |||
| 691 | const uiCell* cell = GetCell(table, row, col); | ||
| 692 | RenderWidget(state, cell->child); | ||
| 693 | |||
| 694 | // Reset the original subsurface and pen for subsequent columns. | ||
| 695 | PopSubsurface(state, &original_subsurface, &original_pen); | ||
| 696 | |||
| 697 | // Next column. | ||
| 698 | state->pen.x += table->widths[col]; | ||
| 699 | } | ||
| 700 | state->pen.x = x0; | ||
| 701 | state->pen.y += g_ui.font->header.glyph_height; | ||
| 702 | } | ||
| 703 | state->pen.y = y0; | ||
| 704 | } | ||
| 705 | |||
| 706 | static void RenderWidget(RenderState* state, const uiWidget* widget) { | ||
| 707 | assert(state); | ||
| 708 | assert(widget); | ||
| 709 | |||
| 710 | // Render this widget. | ||
| 711 | switch (widget->type) { | ||
| 712 | case uiTypeButton: | ||
| 713 | break; | ||
| 714 | case uiTypeFrame: | ||
| 715 | RenderFrame((const uiFrame*)widget, state); | ||
| 716 | break; | ||
| 717 | case uiTypeLabel: | ||
| 718 | RenderLabel((const uiLabel*)widget, state); | ||
| 719 | break; | ||
| 720 | case uiTypeTable: | ||
| 721 | RenderTable((const uiTable*)widget, state); | ||
| 722 | break; | ||
| 723 | case uiTypeMax: | ||
| 724 | TRAP(); | ||
| 725 | break; | ||
| 726 | } | ||
| 727 | |||
| 728 | // Render children. | ||
| 729 | list_foreach(widget->children, child, { RenderWidget(state, child); }); | ||
| 730 | } | ||
| 731 | |||
| 732 | void uiRender(const uiFrame* frame, uiSurface* surface) { | ||
| 733 | assert(frame); | ||
| 734 | assert(surface); | ||
| 735 | |||
| 736 | RenderWidget( | ||
| 737 | &(RenderState){ | ||
| 738 | .surface = *surface, | ||
| 739 | .subsurface = | ||
| 740 | (uiRect){ | ||
| 741 | .x = 0, | ||
| 742 | .y = 0, | ||
| 743 | .width = surface->width, | ||
| 744 | .height = surface->height}, | ||
| 745 | .pen = {.x = 0, .y = 0}, | ||
| 746 | }, | ||
| 747 | (const uiWidget*)frame); | ||
| 748 | } | ||
| 749 | |||
| 750 | // ----------------------------------------------------------------------------- | ||
| 751 | // UI Events. | ||
| 752 | |||
| 753 | static void PushWidgetEvent(uiWidgetEvent* event) { | ||
| 754 | assert(event); | ||
| 755 | assert(g_ui.num_widget_events < MaxWidgetEvents); | ||
| 756 | |||
| 757 | g_ui.widget_events[g_ui.num_widget_events++] = *event; | ||
| 758 | } | ||
| 759 | |||
| 760 | int uiGetEvents(uiWidgetEvent const** ppWidgetEvents) { | ||
| 761 | assert(ppWidgetEvents); | ||
| 762 | |||
| 763 | const int count = g_ui.num_widget_events; | ||
| 764 | g_ui.num_widget_events = 0; | ||
| 765 | |||
| 766 | *ppWidgetEvents = g_ui.widget_events; | ||
| 767 | return count; | ||
| 768 | } | ||
| 769 | |||
| 770 | // ----------------------------------------------------------------------------- | ||
| 771 | // User input. | ||
| 772 | |||
| 773 | static bool RectContains(uiRect rect, uiPoint point) { | ||
| 774 | return (rect.x <= point.x) && (point.x <= (rect.x + rect.width)) && | ||
| 775 | (rect.y <= point.y) && (point.y <= (rect.y + rect.height)); | ||
| 776 | } | ||
| 777 | |||
| 778 | static uiWidget* GetWidgetUnderMouse(uiWidget* parent, uiPoint mouse) { | ||
| 779 | assert(parent); | ||
| 780 | |||
| 781 | // First check the children so that the selection is from "most specific" to | ||
| 782 | // "less specific" from the user's perspective. | ||
| 783 | list_foreach(parent->children, child, { | ||
| 784 | uiWidget* target = GetWidgetUnderMouse(child, mouse); | ||
| 785 | if (target != 0) { | ||
| 786 | return target; | ||
| 787 | } | ||
| 788 | }); | ||
| 789 | |||
| 790 | if (RectContains(parent->rect, mouse)) { | ||
| 791 | return parent; | ||
| 792 | } | ||
| 793 | |||
| 794 | return 0; | ||
| 795 | } | ||
| 796 | |||
| 797 | static void GetTableRowColAtXy( | ||
| 798 | const uiTable* table, uiPoint p, int* out_row, int* out_col) { | ||
| 799 | assert(table); | ||
| 800 | assert(out_row); | ||
| 801 | assert(out_col); | ||
| 802 | |||
| 803 | const uiWidget* widget = (uiWidget*)table; | ||
| 804 | |||
| 805 | int col = -1; | ||
| 806 | int row = -1; | ||
| 807 | |||
| 808 | if (RectContains(widget->rect, p)) { | ||
| 809 | int x = p.x - widget->rect.x; | ||
| 810 | for (col = 0; (col < table->cols) && (x > table->widths[col]); ++col) { | ||
| 811 | x -= table->widths[col]; | ||
| 812 | } | ||
| 813 | // 0 is the header and we want to map the first row to 0, so -1. | ||
| 814 | row = table->offset + | ||
| 815 | ((p.y - widget->rect.y) / g_ui.font->header.glyph_height) - 1; | ||
| 816 | // Out-of-bounds check. | ||
| 817 | if ((col >= table->cols) || (row >= table->rows)) { | ||
| 818 | col = row = -1; | ||
| 819 | } | ||
| 820 | } | ||
| 821 | |||
| 822 | *out_col = col; | ||
| 823 | *out_row = row; | ||
| 824 | } | ||
| 825 | |||
| 826 | static void ClickTable(uiTable* table, const uiMouseClickEvent* event) { | ||
| 827 | assert(table); | ||
| 828 | assert(event); | ||
| 829 | |||
| 830 | int row, col; | ||
| 831 | GetTableRowColAtXy(table, event->mouse_position, &row, &col); | ||
| 832 | |||
| 833 | if ((row != -1) && (col != -1)) { | ||
| 834 | PushWidgetEvent(&(uiWidgetEvent){ | ||
| 835 | .type = uiWidgetEventClick, | ||
| 836 | .widget = uiMakeTablePtr(table), | ||
| 837 | .table_click = (uiTableClickEvent){.row = row, .col = col} | ||
| 838 | }); | ||
| 839 | } | ||
| 840 | } | ||
| 841 | |||
| 842 | static void ScrollTable(uiTable* table, const uiMouseScrollEvent* event) { | ||
| 843 | assert(table); | ||
| 844 | assert(event); | ||
| 845 | table->offset = Max(0, table->offset - event->scroll_offset); | ||
| 846 | } | ||
| 847 | |||
| 848 | static bool ProcessScrollEvent( | ||
| 849 | uiWidget* widget, const uiMouseScrollEvent* event) { | ||
| 850 | assert(widget); | ||
| 851 | assert(event); | ||
| 852 | |||
| 853 | bool processed = false; | ||
| 854 | |||
| 855 | switch (widget->type) { | ||
| 856 | case uiTypeTable: | ||
| 857 | ScrollTable((uiTable*)widget, event); | ||
| 858 | processed = true; | ||
| 859 | break; | ||
| 860 | default: | ||
| 861 | break; | ||
| 862 | } | ||
| 863 | |||
| 864 | return processed; | ||
| 865 | } | ||
| 866 | |||
| 867 | static bool ProcessClickEvent( | ||
| 868 | uiWidget* widget, const uiMouseClickEvent* event) { | ||
| 869 | assert(widget); | ||
| 870 | assert(event); | ||
| 871 | |||
| 872 | bool processed = false; | ||
| 873 | |||
| 874 | switch (widget->type) { | ||
| 875 | case uiTypeTable: | ||
| 876 | ClickTable((uiTable*)widget, event); | ||
| 877 | processed = true; | ||
| 878 | break; | ||
| 879 | default: | ||
| 880 | break; | ||
| 881 | } | ||
| 882 | |||
| 883 | return processed; | ||
| 884 | } | ||
| 885 | |||
| 886 | bool uiSendEvent(uiFrame* frame, const uiInputEvent* event) { | ||
| 887 | assert(frame); | ||
| 888 | assert(event); | ||
| 889 | |||
| 890 | uiWidget* widget = (uiWidget*)frame; | ||
| 891 | |||
| 892 | bool processed = false; | ||
| 893 | |||
| 894 | switch (event->type) { | ||
| 895 | case uiEventMouseButton: { | ||
| 896 | const uiMouseButtonEvent* ev = &event->mouse_button; | ||
| 897 | |||
| 898 | uiMouseButtonState* prev_state = &g_ui.mouse_button_state[ev->button]; | ||
| 899 | |||
| 900 | if ((*prev_state == uiMouseDown) && (ev->state == uiMouseUp)) { | ||
| 901 | // Click. | ||
| 902 | uiSendEvent( | ||
| 903 | frame, | ||
| 904 | &(uiInputEvent){ | ||
| 905 | .type = uiEventMouseClick, | ||
| 906 | .mouse_click = (uiMouseClickEvent){ | ||
| 907 | .button = ev->button, .mouse_position = ev->mouse_position} | ||
| 908 | }); | ||
| 909 | } | ||
| 910 | |||
| 911 | *prev_state = ev->state; | ||
| 912 | break; | ||
| 913 | } | ||
| 914 | case uiEventMouseClick: { | ||
| 915 | const uiMouseClickEvent* ev = &event->mouse_click; | ||
| 916 | uiWidget* target = GetWidgetUnderMouse(widget, ev->mouse_position); | ||
| 917 | if (target) { | ||
| 918 | processed = ProcessClickEvent(target, ev); | ||
| 919 | } | ||
| 920 | break; | ||
| 921 | } | ||
| 922 | case uiEventMouseScroll: { | ||
| 923 | const uiMouseScrollEvent* ev = &event->mouse_scroll; | ||
| 924 | uiWidget* target = GetWidgetUnderMouse(widget, ev->mouse_position); | ||
| 925 | if (target) { | ||
| 926 | processed = ProcessScrollEvent(target, ev); | ||
| 927 | } | ||
| 928 | break; | ||
| 929 | } | ||
| 930 | } | ||
| 931 | |||
| 932 | return processed; | ||
| 933 | } | ||
diff --git a/src/uiLibrary.c b/src/uiLibrary.c new file mode 100644 index 0000000..fbacdcc --- /dev/null +++ b/src/uiLibrary.c | |||
| @@ -0,0 +1,3 @@ | |||
| 1 | #include "uiLibrary.h" | ||
| 2 | |||
| 3 | uiLibrary g_ui = {0}; | ||
diff --git a/src/uiLibrary.h b/src/uiLibrary.h new file mode 100644 index 0000000..98719d7 --- /dev/null +++ b/src/uiLibrary.h | |||
| @@ -0,0 +1,16 @@ | |||
| 1 | #pragma once | ||
| 2 | |||
| 3 | #include <ui.h> | ||
| 4 | |||
| 5 | #include "constants.h" | ||
| 6 | |||
| 7 | #include <font.h> | ||
| 8 | |||
| 9 | typedef struct uiLibrary { | ||
| 10 | FontAtlas* font; | ||
| 11 | uiMouseButtonState mouse_button_state[uiMouseButtonMax]; | ||
| 12 | uiWidgetEvent widget_events[MaxWidgetEvents]; | ||
| 13 | int num_widget_events; | ||
| 14 | } uiLibrary; | ||
| 15 | |||
| 16 | extern uiLibrary g_ui; | ||
diff --git a/src/widget/button.c b/src/widget/button.c new file mode 100644 index 0000000..f2313fd --- /dev/null +++ b/src/widget/button.c | |||
| @@ -0,0 +1,19 @@ | |||
| 1 | #include <ui.h> | ||
| 2 | |||
| 3 | #include "widget.h" | ||
| 4 | |||
| 5 | uiButton* uiMakeButton(const char* text) { | ||
| 6 | assert(text); | ||
| 7 | |||
| 8 | uiButton* button = UI_NEW(uiButton); | ||
| 9 | |||
| 10 | *button = (uiButton){ | ||
| 11 | .widget = | ||
| 12 | (uiWidget){ | ||
| 13 | .type = uiTypeButton, | ||
| 14 | .rect = {0}, | ||
| 15 | }, | ||
| 16 | .text = string_new(text), | ||
| 17 | }; | ||
| 18 | return button; | ||
| 19 | } | ||
diff --git a/src/widget/frame.c b/src/widget/frame.c new file mode 100644 index 0000000..e1078be --- /dev/null +++ b/src/widget/frame.c | |||
| @@ -0,0 +1,19 @@ | |||
| 1 | #include <ui.h> | ||
| 2 | |||
| 3 | #include "widget.h" | ||
| 4 | |||
| 5 | uiFrame* uiMakeFrame(void) { | ||
| 6 | uiFrame* frame = UI_NEW(uiFrame); | ||
| 7 | frame->widget.type = uiTypeFrame; | ||
| 8 | return frame; | ||
| 9 | } | ||
| 10 | |||
| 11 | void uiDestroyFrame(uiFrame** ppFrame) { DestroyWidget((uiWidget**)ppFrame); } | ||
| 12 | |||
| 13 | uiSize uiGetFrameSize(const uiFrame* frame) { | ||
| 14 | assert(frame); | ||
| 15 | return (uiSize){ | ||
| 16 | .width = frame->widget.rect.width, | ||
| 17 | .height = frame->widget.rect.height, | ||
| 18 | }; | ||
| 19 | } | ||
diff --git a/src/widget/label.c b/src/widget/label.c new file mode 100644 index 0000000..30ca0ec --- /dev/null +++ b/src/widget/label.c | |||
| @@ -0,0 +1,28 @@ | |||
| 1 | #include <ui.h> | ||
| 2 | |||
| 3 | #include "uiLibrary.h" | ||
| 4 | #include "widget.h" | ||
| 5 | |||
| 6 | uiLabel* uiMakeLabel(const char* text) { | ||
| 7 | assert(text); | ||
| 8 | |||
| 9 | uiLabel* label = UI_NEW(uiLabel); | ||
| 10 | |||
| 11 | *label = (uiLabel){ | ||
| 12 | .widget = | ||
| 13 | (uiWidget){ | ||
| 14 | .type = uiTypeLabel, | ||
| 15 | .rect = | ||
| 16 | (uiRect){ | ||
| 17 | .width = | ||
| 18 | (int)strlen(text) * g_ui.font->header.glyph_width, | ||
| 19 | .height = g_ui.font->header.glyph_height}}, | ||
| 20 | .text = string_new(text), | ||
| 21 | }; | ||
| 22 | return label; | ||
| 23 | } | ||
| 24 | |||
| 25 | const char* uiLabelGetText(const uiLabel* label) { | ||
| 26 | assert(label); | ||
| 27 | return string_data(label->text); | ||
| 28 | } | ||
diff --git a/src/widget/table.c b/src/widget/table.c new file mode 100644 index 0000000..7a0ea03 --- /dev/null +++ b/src/widget/table.c | |||
| @@ -0,0 +1,103 @@ | |||
| 1 | #include "table.h" | ||
| 2 | |||
| 3 | #include "widget.h" | ||
| 4 | |||
| 5 | const uiCell* GetCell(const uiTable* table, int row, int col) { | ||
| 6 | assert(table); | ||
| 7 | return &table->cells[row][col]; | ||
| 8 | } | ||
| 9 | |||
| 10 | uiCell* GetCellMut(uiTable* table, int row, int col) { | ||
| 11 | assert(table); | ||
| 12 | return (uiCell*)GetCell(table, row, col); | ||
| 13 | } | ||
| 14 | |||
| 15 | uiCell** GetLastRow(uiTable* table) { | ||
| 16 | assert(table); | ||
| 17 | assert(table->rows > 0); | ||
| 18 | return &table->cells[table->rows - 1]; | ||
| 19 | } | ||
| 20 | |||
| 21 | uiTable* uiMakeTable(int rows, int cols, const char** header) { | ||
| 22 | uiTable* table = UI_NEW(uiTable); | ||
| 23 | |||
| 24 | *table = (uiTable){ | ||
| 25 | .widget = (uiWidget){.type = uiTypeTable}, | ||
| 26 | .rows = rows, | ||
| 27 | .cols = cols, | ||
| 28 | .widths = (cols > 0) ? calloc(cols, sizeof(int)) : 0, | ||
| 29 | .header = header ? calloc(cols, sizeof(uiCell)) : 0, | ||
| 30 | .cells = (rows * cols > 0) ? calloc(rows, sizeof(uiCell*)) : 0, | ||
| 31 | .flags = {0}, | ||
| 32 | }; | ||
| 33 | |||
| 34 | if (header) { | ||
| 35 | for (int col = 0; col < cols; ++col) { | ||
| 36 | table->header[col].child = (uiWidget*)uiMakeLabel(header[col]); | ||
| 37 | } | ||
| 38 | } | ||
| 39 | |||
| 40 | return table; | ||
| 41 | } | ||
| 42 | |||
| 43 | void uiTableClear(uiTable* table) { | ||
| 44 | assert(table); | ||
| 45 | |||
| 46 | // Free row data. | ||
| 47 | if (table->cells) { | ||
| 48 | for (int row = 0; row < table->rows; ++row) { | ||
| 49 | for (int col = 0; col < table->cols; ++col) { | ||
| 50 | DestroyWidget(&table->cells[row][col].child); | ||
| 51 | } | ||
| 52 | free(table->cells[row]); | ||
| 53 | } | ||
| 54 | free(table->cells); | ||
| 55 | table->cells = 0; | ||
| 56 | } | ||
| 57 | table->rows = 0; | ||
| 58 | |||
| 59 | // Clear row widths. | ||
| 60 | for (int i = 0; i < table->cols; ++i) { | ||
| 61 | table->widths[i] = 0; | ||
| 62 | } | ||
| 63 | |||
| 64 | table->offset = 0; | ||
| 65 | |||
| 66 | table->flags.vertical_overflow = 0; | ||
| 67 | } | ||
| 68 | |||
| 69 | void uiTableAddRow(uiTable* table, const char** row) { | ||
| 70 | assert(table); | ||
| 71 | |||
| 72 | table->rows++; | ||
| 73 | |||
| 74 | uiCell** cells = realloc(table->cells, table->rows * sizeof(uiCell*)); | ||
| 75 | ASSERT(cells); | ||
| 76 | table->cells = cells; | ||
| 77 | |||
| 78 | uiCell** pLastRow = GetLastRow(table); | ||
| 79 | *pLastRow = calloc(table->cols, sizeof(uiCell)); | ||
| 80 | ASSERT(*pLastRow); | ||
| 81 | uiCell* lastRow = *pLastRow; | ||
| 82 | |||
| 83 | for (int col = 0; col < table->cols; ++col) { | ||
| 84 | lastRow[col].child = (uiWidget*)uiMakeLabel(row[col]); | ||
| 85 | } | ||
| 86 | } | ||
| 87 | |||
| 88 | void uiTableSet(uiTable* table, int row, int col, uiPtr child) { | ||
| 89 | assert(table); | ||
| 90 | assert(child.widget); | ||
| 91 | |||
| 92 | GetCellMut(table, row, col)->child = child.widget; | ||
| 93 | } | ||
| 94 | |||
| 95 | const uiWidget* uiTableGet(const uiTable* table, int row, int col) { | ||
| 96 | assert(table); | ||
| 97 | return GetCell(table, row, col)->child; | ||
| 98 | } | ||
| 99 | |||
| 100 | uiWidget* uiTableGetMut(uiTable* table, int row, int col) { | ||
| 101 | assert(table); | ||
| 102 | return GetCellMut(table, row, col)->child; | ||
| 103 | } | ||
diff --git a/src/widget/table.h b/src/widget/table.h new file mode 100644 index 0000000..9f466de --- /dev/null +++ b/src/widget/table.h | |||
| @@ -0,0 +1,11 @@ | |||
| 1 | #pragma once | ||
| 2 | |||
| 3 | #include <ui.h> | ||
| 4 | |||
| 5 | #include "widget.h" | ||
| 6 | |||
| 7 | const uiCell* GetCell(const uiTable* table, int row, int col); | ||
| 8 | |||
| 9 | uiCell* GetCellMut(uiTable* table, int row, int col); | ||
| 10 | |||
| 11 | uiCell** GetLastRow(uiTable* table); | ||
diff --git a/src/widget/widget.c b/src/widget/widget.c new file mode 100644 index 0000000..ef79ac4 --- /dev/null +++ b/src/widget/widget.c | |||
| @@ -0,0 +1,93 @@ | |||
| 1 | #include "widget.h" | ||
| 2 | |||
| 3 | #include <cassert.h> | ||
| 4 | |||
| 5 | // ----------------------------------------------------------------------------- | ||
| 6 | // Widget. | ||
| 7 | |||
| 8 | #define UI_DEL(ppWidget) \ | ||
| 9 | { \ | ||
| 10 | assert(ppWidget); \ | ||
| 11 | void* widget_ = *ppWidget; \ | ||
| 12 | if (widget_) { \ | ||
| 13 | free(widget_); \ | ||
| 14 | *ppWidget = 0; \ | ||
| 15 | } \ | ||
| 16 | } | ||
| 17 | |||
| 18 | uiWidgetType uiWidgetGetType(const uiWidget* widget) { | ||
| 19 | assert(widget); | ||
| 20 | return widget->type; | ||
| 21 | } | ||
| 22 | |||
| 23 | void DestroyWidget(uiWidget** ppWidget) { | ||
| 24 | assert(ppWidget); | ||
| 25 | |||
| 26 | uiWidget* widget = *ppWidget; | ||
| 27 | if (widget) { | ||
| 28 | list_foreach_mut(widget->children, child, { DestroyWidget(&child); }); | ||
| 29 | } | ||
| 30 | UI_DEL(ppWidget); | ||
| 31 | } | ||
| 32 | |||
| 33 | void uiWidgetSetParent(uiPtr child_, uiPtr parent_) { | ||
| 34 | uiWidget* child = child_.widget; | ||
| 35 | uiWidget* parent = parent_.widget; | ||
| 36 | |||
| 37 | assert(child); | ||
| 38 | assert(parent); | ||
| 39 | |||
| 40 | list_add(parent->children, child); | ||
| 41 | } | ||
| 42 | |||
| 43 | // ----------------------------------------------------------------------------- | ||
| 44 | // Widget pointers. | ||
| 45 | |||
| 46 | uiPtr uiMakeButtonPtr(uiButton* button) { | ||
| 47 | assert(button); | ||
| 48 | return (uiPtr){.type = uiTypeButton, .button = button}; | ||
| 49 | } | ||
| 50 | |||
| 51 | uiPtr uiMakeFramePtr(uiFrame* frame) { | ||
| 52 | assert(frame); | ||
| 53 | return (uiPtr){.type = uiTypeFrame, .frame = frame}; | ||
| 54 | } | ||
| 55 | |||
| 56 | uiPtr uiMakeLabelPtr(uiLabel* label) { | ||
| 57 | assert(label); | ||
| 58 | return (uiPtr){.type = uiTypeLabel, .label = label}; | ||
| 59 | } | ||
| 60 | |||
| 61 | uiPtr uiMakeTablePtr(uiTable* table) { | ||
| 62 | assert(table); | ||
| 63 | return (uiPtr){.type = uiTypeTable, .table = table}; | ||
| 64 | } | ||
| 65 | |||
| 66 | static uiPtr uiMakeWidgetPtr(uiWidget* widget) { | ||
| 67 | assert(widget); | ||
| 68 | return (uiPtr){.type = widget->type, .widget = widget}; | ||
| 69 | } | ||
| 70 | |||
| 71 | uiButton* uiGetButtonPtr(uiPtr ptr) { | ||
| 72 | assert(ptr.type == uiTypeButton); | ||
| 73 | assert(ptr.button); | ||
| 74 | return ptr.button; | ||
| 75 | } | ||
| 76 | |||
| 77 | uiFrame* uiGetFramePtr(uiPtr ptr) { | ||
| 78 | assert(ptr.type == uiTypeFrame); | ||
| 79 | assert(ptr.frame); | ||
| 80 | return ptr.frame; | ||
| 81 | } | ||
| 82 | |||
| 83 | uiLabel* uiGetLabelPtr(uiPtr ptr) { | ||
| 84 | assert(ptr.type == uiTypeLabel); | ||
| 85 | assert(ptr.label); | ||
| 86 | return ptr.label; | ||
| 87 | } | ||
| 88 | |||
| 89 | uiTable* uiGetTablePtr(uiPtr ptr) { | ||
| 90 | assert(ptr.type == uiTypeTable); | ||
| 91 | assert(ptr.table); | ||
| 92 | return ptr.table; | ||
| 93 | } | ||
diff --git a/src/widget/widget.h b/src/widget/widget.h new file mode 100644 index 0000000..a2c96bc --- /dev/null +++ b/src/widget/widget.h | |||
| @@ -0,0 +1,66 @@ | |||
| 1 | #pragma once | ||
| 2 | |||
| 3 | #include <ui.h> | ||
| 4 | |||
| 5 | #include <cstring.h> | ||
| 6 | #include <list.h> | ||
| 7 | |||
| 8 | #include <stdbool.h> | ||
| 9 | |||
| 10 | DEF_LIST(Widget, uiWidget*) | ||
| 11 | |||
| 12 | #define UI_NEW(TYPE) (TYPE*)uiAlloc(1, sizeof(TYPE)) | ||
| 13 | |||
| 14 | static inline void* uiAlloc(size_t count, size_t size) { | ||
| 15 | void* mem = calloc(count, size); | ||
| 16 | ASSERT(mem); | ||
| 17 | return mem; | ||
| 18 | } | ||
| 19 | |||
| 20 | // ----------------------------------------------------------------------------- | ||
| 21 | // Widgets. | ||
| 22 | |||
| 23 | /// Base widget type. | ||
| 24 | typedef struct uiWidget { | ||
| 25 | uiWidgetType type; | ||
| 26 | uiRect rect; | ||
| 27 | Widget_list children; | ||
| 28 | } uiWidget; | ||
| 29 | |||
| 30 | /// Button. | ||
| 31 | typedef struct uiButton { | ||
| 32 | uiWidget widget; | ||
| 33 | string text; | ||
| 34 | } uiButton; | ||
| 35 | |||
| 36 | /// Frame. | ||
| 37 | typedef struct uiFrame { | ||
| 38 | uiWidget widget; | ||
| 39 | } uiFrame; | ||
| 40 | |||
| 41 | /// Label. | ||
| 42 | typedef struct uiLabel { | ||
| 43 | uiWidget widget; | ||
| 44 | string text; | ||
| 45 | } uiLabel; | ||
| 46 | |||
| 47 | /// Table cell. | ||
| 48 | typedef struct uiCell { | ||
| 49 | uiWidget* child; | ||
| 50 | } uiCell; | ||
| 51 | |||
| 52 | /// Table. | ||
| 53 | typedef struct uiTable { | ||
| 54 | uiWidget widget; | ||
| 55 | int rows; | ||
| 56 | int cols; | ||
| 57 | int* widths; // Width, in pixels, for each column. | ||
| 58 | uiCell* header; // If non-null, row of 'cols' header cells. | ||
| 59 | uiCell** cells; // Array of 'rows' rows, each of 'cols' cells. | ||
| 60 | int offset; // Offset into the rows of the table. Units: rows. | ||
| 61 | struct { | ||
| 62 | bool vertical_overflow : 1; // True if contents overflow vertically. | ||
| 63 | } flags; | ||
| 64 | } uiTable; | ||
| 65 | |||
| 66 | void DestroyWidget(uiWidget** ppWidget); | ||
