| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2025-09-06 | Address TODO | 3gg | |
| 2025-09-06 | Add preliminary support for multiple layers in ortho maps | 3gg | |
| 2025-09-06 | Draw only tiles visible in the screen in ortho maps. The same logic for iso ↵ | 3gg | |
| maps is still missing. | |||
| 2025-09-06 | Tidy | 3gg | |
| 2025-09-06 | Implement camera clipping for ortho maps | 3gg | |
| 2025-09-04 | Fix the checkerboard demo, which was being rendered as an orthogonal map ↵ | 3gg | |
| after the recent changes. | |||
| 2025-09-04 | Rename isogfx -> gfx2d | 3gg | |
| 2025-09-04 | Add support for ortho sprite rendering. Now tested. | 3gg | |
| 2025-09-04 | Add support for ortho maps. | 3gg | |
| Not properly tested because the demo map apparently has alpha=0 everywhere. | |||
| 2025-09-04 | Refactor coordinate computation | 3gg | |
| 2025-09-02 | Offset sprites properly | 3gg | |
| 2025-09-02 | Rename isogfx -> gfx2d | 3gg | |
